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authorMicksha <Micksha@users.noreply.github.com>2018-07-30 19:49:55 +0200
committerMicksha <Micksha@users.noreply.github.com>2018-11-06 12:13:07 +0100
commit68b2e9449243d6ab3533348cea75a962a99fef84 (patch)
tree183bf72e8b041baae9e4544da08e1e55d59dda0a
parent9307b6787b7c515b471240abb67d9cc0c7114990 (diff)
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fix issues in items.xml and head equipment
-rw-r--r--graphics/sprites/equipment/head/brimmedhat.xml4
-rw-r--r--graphics/sprites/equipment/head/fancyhat.xml145
-rw-r--r--items.xml4
3 files changed, 2 insertions, 151 deletions
diff --git a/graphics/sprites/equipment/head/brimmedhat.xml b/graphics/sprites/equipment/head/brimmedhat.xml
index 4ecbe157..3bce3a6e 100644
--- a/graphics/sprites/equipment/head/brimmedhat.xml
+++ b/graphics/sprites/equipment/head/brimmedhat.xml
@@ -5,12 +5,8 @@ Copyright (C) 2014 Evol Online -->
<imageset name="base"
src="graphics/sprites/equipment/head/brimmedhat.png"
width="27"
-<<<<<<< HEAD
height="20"
offsetY="-10"/>
-=======
- height="20"/>
->>>>>>> 12e7af060a5bf1d129d95b8d6d6ec10c88fd48df
<include file="equipment/head/pumpkinhat.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/head/fancyhat.xml b/graphics/sprites/equipment/head/fancyhat.xml
index 50575a01..1886b372 100644
--- a/graphics/sprites/equipment/head/fancyhat.xml
+++ b/graphics/sprites/equipment/head/fancyhat.xml
@@ -1,148 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
-<<<<<<< HEAD
-<!-- Authors: Alige, Reid
-Copyright (C) 2012-2013 Evol Online -->
-<sprite>
- <imageset name="base"
- src="graphics/sprites/equipment/head/fancyhat.png"
- width="24"
- height="18"/>
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-48"/>
- </animation>
- <animation direction="left">
- <frame index="0" offsetX="-1" offsetY="-48"/>
- </animation>
- <animation direction="up">
- <frame index="1" offsetX="-2" offsetY="-48"/>
- </animation>
- <animation direction="right">
- <frame index="1" offsetY="-48"/>
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-47" delay="80"/>
- <frame index="0" offsetX="-1" offsetY="-48" delay="160"/>
- <frame index="0" offsetX="-1" offsetY="-47" delay="80"/>
- <frame index="0" offsetX="-1" offsetY="-48" delay="160"/>
- </animation>
- <animation direction="left">
- <frame index="0" offsetX="-1" offsetY="-48" delay="80"/>
- <frame index="0" offsetX="-1" offsetY="-47" delay="80"/>
- <frame index="0" offsetX="-1" offsetY="-48" delay="160"/>
- <frame index="0" offsetX="-1" offsetY="-47" delay="80"/>
- <frame index="0" offsetX="-1" offsetY="-48" delay="80"/>
- </animation>
- <animation direction="up">
- <frame index="1" offsetX="-2" offsetY="-48" delay="80"/>
- <frame index="1" offsetX="-2" offsetY="-49" delay="160"/>
- <frame index="1" offsetX="-2" offsetY="-48" delay="80"/>
- <frame index="1" offsetX="-2" offsetY="-49" delay="160"/>
- </animation>
- <animation direction="right">
- <frame index="1" offsetY="-48" delay="80"/>
- <frame index="1" offsetY="-47" delay="80"/>
- <frame index="1" offsetY="-48" delay="160"/>
- <frame index="1" offsetY="-47" delay="80"/>
- <frame index="1" offsetY="-48" delay="80"/>
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-46" delay="80"/>
- <frame index="0" offsetX="-1" offsetY="-47" delay="80"/>
- <frame index="0" offsetX="-1" offsetY="-44" delay="80"/>
- <frame index="0" offsetX="-1" offsetY="-43" delay="80"/>
- <end />
- </animation>
- <animation direction="left">
- <frame index="0" offsetX="3" offsetY="-49" delay="80"/>
- <frame index="0" offsetX="3" offsetY="-50" delay="80"/>
- <frame index="0" offsetX="-1" offsetY="-47" delay="80"/>
- <frame index="0" offsetX="-2" offsetY="-46" delay="80"/>
- <end />
- </animation>
- <animation direction="up">
- <frame index="1" offsetX="-3" offsetY="-48" delay="240"/>
- <frame index="1" offsetX="-3" offsetY="-46" delay="80"/>
- <end />
- </animation>
- <animation direction="right">
- <frame index="1" offsetX="-5" offsetY="-49" delay="80"/>
- <frame index="1" offsetX="-5" offsetY="-50" delay="80"/>
- <frame index="1" offsetX="-2" offsetY="-47" delay="80"/>
- <frame index="1" offsetX="-1" offsetY="-46" delay="80"/>
- <end />
- </animation>
- </action>
-
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-47" delay="240"/>
- <frame index="0" offsetX="-1" offsetY="-46" delay="80"/>
- <frame index="0" offsetX="-1" offsetY="-47" delay="80"/>
- <end />
- </animation>
- <animation direction="left">
- <frame index="0" offsetX="2" offsetY="-48" delay="240"/>
- <frame index="0" offsetX="4" offsetY="-49" delay="160"/>
- <end />
- </animation>
- <animation direction="up">
- <frame index="1" offsetX="-2" offsetY="-48" delay="160"/>
- <frame index="1" offsetX="-3" offsetY="-48" delay="80"/>
- <frame index="1" offsetX="-3" offsetY="-47" delay="80"/>
- <frame index="1" offsetX="-3" offsetY="-48" delay="80"/>
- <end />
- </animation>
- <animation direction="right">
- <frame index="1" offsetX="-3" offsetY="-48" delay="240"/>
- <frame index="1" offsetX="-5" offsetY="-49" delay="160"/>
- <end />
- </animation>
- </action>
-
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-41"/>
- </animation>
- <animation direction="left">
- <frame index="0" offsetX="3" offsetY="-39"/>
- </animation>
- <animation direction="up">
- <frame index="1" offsetX="-1" offsetY="-40"/>
- </animation>
- <animation direction="right">
- <frame index="1" offsetX="-6" offsetY="-39"/>
- </animation>
- </action>
-
- <action name="sittop" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-37"/>
- </animation>
- <animation direction="left">
- <frame index="0" offsetX="3" offsetY="-39"/>
- </animation>
- <animation direction="up">
- <frame index="1" offsetX="-1" offsetY="-40"/>
- </animation>
- <animation direction="right">
- <frame index="1" offsetX="-6" offsetY="-39"/>
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="default">
- <frame index="1" offsetX="38" offsetY="-3"/>
- </animation>
- </action>
-=======
<!-- Author: Saulc
Copyright (C) 2018 TMW2 -->
<sprite>
@@ -153,5 +9,4 @@ Copyright (C) 2018 TMW2 -->
offsetY="1"/>
<include file="equipment/head/headmodel-male.xml"/>
->>>>>>> 12e7af060a5bf1d129d95b8d6d6ec10c88fd48df
</sprite>
diff --git a/items.xml b/items.xml
index 002c7bf6..921a2c52 100644
--- a/items.xml
+++ b/items.xml
@@ -1027,7 +1027,7 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
level="14"
type="equip-feet"
weight="35"
- color="simple"
+ colors="simple"
maxFloorOffset="8">
<sprite gender="unisex">equipment/feet/boots-male.xml</sprite>
<sprite gender="female">equipment/feet/cottonboots-female.xml</sprite>
@@ -1154,7 +1154,7 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
level="5"
type="equip-legs"
weight="15"
- color="simple"
+ colors="simple"
maxFloorOffset="8">
<sprite gender="unisex">equipment/legs/cottonskirt-male.xml</sprite>
</item>