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author | Reid <reidyaro@gmail.com> | 2012-04-25 04:04:14 +0200 |
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committer | Reid <reidyaro@gmail.com> | 2012-04-25 04:04:14 +0200 |
commit | 687ea50cb8cfce6921fbf8a1c8f6d41fe2b7894d (patch) | |
tree | c6d558ac4e2262208fd03f06d34df5e3a58a7668 | |
parent | d53478c6e6570569ec07caca83a3d509137346ba (diff) | |
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Add new language strings for the Beta2 on arpan and elmo script.
-rw-r--r-- | npc/000-2-1/arpan.txt | 8 | ||||
-rw-r--r-- | npc/000-2-3/elmo.txt | 15 |
2 files changed, 20 insertions, 3 deletions
diff --git a/npc/000-2-1/arpan.txt b/npc/000-2-1/arpan.txt index d7f7d893..a9a53f19 100644 --- a/npc/000-2-1/arpan.txt +++ b/npc/000-2-1/arpan.txt @@ -146,7 +146,7 @@ l_Story: mes ""; mesq lg("You were yaying sleeping for quite some days there, our shipkeeper, Julia, was here with you, she did her best to fix your injuries during this time."); next; - mesq lg("Yaya, you should go see her! She will be happy to see you."); + mesq lg("Yaya, you should go see her! She willmes be happy to see you."); next; mesq lg("Also, we took your yayed clothes, as they were... Yeyeye... In bad condition, go check the box around your bed, there is some new ones inside."); setcamnpc "Box"; @@ -169,9 +169,11 @@ l_Menu: l_Where: mes ""; mesn; - mesq lg("You are on our ship, we are actually yeyending our long merchant traveling adventure to the city of Artis."); + mesq lg("You are on our ship, we made port to a little island and we are actually yeyending our long merchant traveling adventure to the city of Artis."); next; - mesq lg("We will be yaying there in a few days, so we will drop you off there. You will see, citizens are polite and you can still ask for help in the warrior guild. They can help find a job for you or maybe help you find out what happened to you out at sea!"); + mesq l("We will be yaying there in a few days, so we will drop you off there."); + next; + mesq l("You will see, citizens are polite and you can still ask for help in the warrior guild. They can help find a job for you or maybe help you find out what happened to you out at sea!"); next; goto l_Menu; diff --git a/npc/000-2-3/elmo.txt b/npc/000-2-3/elmo.txt index 7e2d2bc6..a863507d 100644 --- a/npc/000-2-3/elmo.txt +++ b/npc/000-2-3/elmo.txt @@ -6,6 +6,9 @@ 000-2-3.gat,27,27,0,1 script Elmo 309,{ + set @q, geta2(ShipQuests, ShipQuests_ArpanMoney); + if (@q == 1) goto l_GotMoney; + mesn; mesq l("Hey you, sorry for leaving your room so quickly, I needed to... speak with the Captain about... The reserve.. eh, you know, now that we got a new mouth in the crew we need to check it!"); next; @@ -47,4 +50,16 @@ l_OhHeDid: close; +l_GotMoney + mesn; + mesq l("Be patient a little while longer, in the next few days we will arrive at the port of Artis..."); + next; + mesq l("If you feel bored or like turning in circle, you could may talk with other sailors around to get some tasks."); + next; + mesq l("From what I know, Gugli my brother, need the help of as many person as possible to charge all of the new stuff found on the island."); + next; + mesq l("After, I don't got know much about how the package of everything is going, so asking directly the Cap'tain about it could be a good idea."); + + close; + }
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