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authorMicksha <ms-shaman@gmx.de>2020-02-28 12:46:16 +0000
committerMicksha <ms-shaman@gmx.de>2020-02-28 12:46:16 +0000
commit6645252b3c9b8b8b0e31c770e29d4150a62542fe (patch)
tree97c0bb2425ee6ded0a7cf25eced028924225c4a8
parent73b3c02641e320616b64775cf25921838caa3247 (diff)
parent26fca675d25617bbe502d23134a7c013b6f3a7ea (diff)
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Merge branch 'jesusalva/copter' into 'master'
Beanie Copter by @WildX request See merge request evol/clientdata!138
-rw-r--r--graphics/sprites/equipment/head/beaniecopter.pngbin0 -> 4092 bytes
-rw-r--r--graphics/sprites/equipment/head/beaniecopter.xml548
-rw-r--r--items.xml10
3 files changed, 558 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/head/beaniecopter.png b/graphics/sprites/equipment/head/beaniecopter.png
new file mode 100644
index 00000000..e2c289f8
--- /dev/null
+++ b/graphics/sprites/equipment/head/beaniecopter.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/beaniecopter.xml b/graphics/sprites/equipment/head/beaniecopter.xml
new file mode 100644
index 00000000..09dcb1ae
--- /dev/null
+++ b/graphics/sprites/equipment/head/beaniecopter.xml
@@ -0,0 +1,548 @@
+<?xml version="1.0"?>
+<!-- Author: Micksha
+Copyright (C) 2004-2020 The Mana World / Evol online-->
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/beaniecopter.png" width="30" height="30" offsetY="-44"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" delay="56"/>
+ <frame index="1" offsetX="-1" delay="56"/>
+ <frame index="2" offsetX="-1" delay="56"/>
+ <frame index="3" offsetX="-1" delay="57"/>
+ <frame index="0" offsetX="-1" delay="55"/>
+ <frame index="1" offsetX="-1" delay="56"/>
+ <frame index="2" offsetX="-1" delay="56"/>
+ <frame index="3" offsetX="-1" delay="58"/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetY="-1" delay="56"/>
+ <frame index="5" offsetY="-1" delay="56"/>
+ <frame index="6" offsetY="-1" delay="56"/>
+ <frame index="7" offsetY="-1" delay="56"/>
+ <frame index="4" offsetY="-1" delay="56"/>
+ <frame index="5" offsetY="-1" delay="56"/>
+ <frame index="6" offsetY="-1" delay="56"/>
+ <frame index="7" offsetY="-1" delay="58"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="10" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="11" offsetX="-2" offsetY="-1" delay="57"/>
+ <frame index="8" offsetX="-2" offsetY="-1" delay="55"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="10" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="11" offsetX="-2" offsetY="-1" delay="58"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetY="-1" delay="56"/>
+ <frame index="13" offsetY="-1" delay="56"/>
+ <frame index="14" offsetY="-1" delay="56"/>
+ <frame index="15" offsetY="-1" delay="56"/>
+ <frame index="12" offsetY="-1" delay="56"/>
+ <frame index="13" offsetY="-1" delay="56"/>
+ <frame index="14" offsetY="-1" delay="56"/>
+ <frame index="15" offsetY="-1" delay="56"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" delay="60"/>
+ <frame index="1" offsetX="-1" delay="20"/>
+ <frame index="1" offsetX="-1" offsetY="-1" delay="40"/>
+ <frame index="2" offsetX="-1" offsetY="-1" delay="60"/>
+ <frame index="3" offsetX="-1" offsetY="-1" delay="60"/>
+ <frame index="0" offsetX="-1" delay="60"/>
+ <frame index="1" offsetX="-1" delay="20"/>
+ <frame index="1" offsetX="-1" offsetY="-1" delay="40"/>
+ <frame index="2" offsetX="-1" offsetY="-1" delay="60"/>
+ <frame index="3" offsetX="-1" offsetY="-1" delay="60"/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="-1" offsetY="-1" delay="60"/>
+ <frame index="5" offsetX="-1" offsetY="-1" delay="20"/>
+ <frame index="5" offsetX="-1" delay="40"/>
+ <frame index="6" offsetX="-1" delay="40"/>
+ <frame index="6" offsetX="-1" offsetY="-1" delay="20"/>
+ <frame index="7" offsetX="-1" offsetY="-1" delay="60"/>
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+ <frame index="5" offsetX="-1" offsetY="-1" delay="20"/>
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+ <frame index="6" offsetX="-1" offsetY="-1" delay="20"/>
+ <frame index="7" offsetX="-1" offsetY="-1" delay="60"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-2" delay="60"/>
+ <frame index="9" offsetX="-2" delay="20"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="40"/>
+ <frame index="10" offsetX="-2" offsetY="-1" delay="60"/>
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+ <frame index="9" offsetX="-2" offsetY="-1" delay="40"/>
+ <frame index="10" offsetX="-2" offsetY="-1" delay="60"/>
+ <frame index="11" offsetX="-2" offsetY="-1" delay="60"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetY="-1" delay="60"/>
+ <frame index="13" offsetY="-1" delay="20"/>
+ <frame index="13" delay="40"/>
+ <frame index="14" delay="40"/>
+ <frame index="14" offsetY="-1" delay="20"/>
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+ <frame index="14" delay="40"/>
+ <frame index="14" offsetY="-1" delay="20"/>
+ <frame index="15" offsetY="-1" delay="60"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="3" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="2" delay="80"/>
+ <frame index="2" offsetX="-1" offsetY="5" delay="80"/>
+ <frame index="3" offsetX="-1" offsetY="6" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="4" offsetY="-2" delay="80"/>
+ <frame index="5" offsetX="4" offsetY="-3" delay="80"/>
+ <frame index="6" delay="80"/>
+ <frame index="7" offsetX="-1" offsetY="1" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-3" delay="80"/>
+ <frame index="9" offsetX="-3" delay="80"/>
+ <frame index="10" offsetX="-3" delay="80"/>
+ <frame index="11" offsetX="-3" offsetY="2" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-2" offsetY="-2" delay="80"/>
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+ <frame index="14" offsetX="1" offsetY="1" delay="80"/>
+ <frame index="15" offsetX="2" offsetY="2" delay="80"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="1" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="1" delay="100"/>
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+ <frame index="3" offsetX="-1" offsetY="2" delay="20"/>
+ <frame index="3" offsetX="-1" offsetY="1" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="2" offsetY="-1" delay="100"/>
+ <frame index="5" offsetX="2" offsetY="-1" delay="100"/>
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+ <frame index="7" offsetX="4" offsetY="-2" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-2" offsetY="-1" delay="100"/>
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+ <frame index="11" offsetX="-3" delay="20"/>
+ <frame index="11" offsetX="-3" offsetY="-1" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-4" offsetY="-1" delay="100"/>
+ <frame index="13" offsetX="-4" offsetY="-1" delay="100"/>
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+ <frame index="15" offsetX="-6" offsetY="-2" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_wand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="1" delay="40"/>
+ <frame index="1" offsetX="-1" offsetY="1" delay="40"/>
+ <frame index="2" offsetX="-1" delay="80"/>
+ <frame index="3" offsetX="-1" delay="45"/>
+ <frame index="0" offsetX="-1" delay="45"/>
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+ <frame index="2" offsetX="-1" offsetY="3" delay="70"/>
+ <frame index="3" offsetX="-1" offsetY="4" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="5" offsetY="-3" delay="40"/>
+ <frame index="5" offsetX="5" offsetY="-3" delay="40"/>
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+ <frame index="6" offsetX="4" offsetY="-4" delay="70"/>
+ <frame index="7" offsetY="-1" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-3" delay="45"/>
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+ <frame index="11" offsetX="-3" offsetY="1" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-3" offsetY="-3" delay="40"/>
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+ <frame index="15" offsetY="-1" delay="70"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_scythe" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="2" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="2" delay="100"/>
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+ <frame index="3" offsetX="-1" offsetY="5" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="2" delay="100"/>
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+ <frame index="6" offsetX="4" offsetY="-2" delay="100"/>
+ <frame index="7" offsetX="4" offsetY="-1" delay="90"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-2" offsetY="2" delay="100"/>
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+ <frame index="11" offsetX="-3" offsetY="3" delay="90"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-2" offsetY="-1" delay="100"/>
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+ <frame index="15" offsetX="-2" offsetY="-2" delay="90"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="2" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="1" delay="100"/>
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+ <frame index="3" offsetX="-1" offsetY="6" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="left">
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+ <end/>
+ </animation>
+ <animation direction="up">
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+ <end/>
+ </animation>
+ <animation direction="right">
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+ <frame index="15" delay="90"/>
+ <frame index="15" offsetX="1" offsetY="1" delay="70"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop_long" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" delay="120"/>
+ <frame index="1" offsetX="-1" delay="130"/>
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+ <end/>
+ </animation>
+ <animation direction="left">
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+ <frame index="6" offsetX="1" delay="100"/>
+ <frame index="7" offsetX="5" offsetY="-3" delay="40"/>
+ <end/>
+ </animation>
+ <animation direction="up">
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+ <frame index="11" offsetX="-2" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="right">
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+ <frame index="14" delay="100"/>
+ <frame index="15" offsetX="-3" offsetY="-3" delay="40"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
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+ </animation>
+ </action>
+ <action name="sittop" imageset="base">
+ <animation direction="down">
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+ </animation>
+ <animation direction="up">
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+ <animation direction="right">
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+ <frame index="15" offsetX="-6" offsetY="8" delay="56"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="16" offsetX="32" offsetY="40"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="1" delay="70"/>
+ <frame index="1" offsetX="-1" offsetY="1" delay="70"/>
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+ <frame index="2" offsetX="-1" offsetY="5" delay="70"/>
+ <frame index="3" offsetX="-1" offsetY="5" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" delay="70"/>
+ <frame index="5" delay="70"/>
+ <frame index="6" offsetX="3" offsetY="-3" delay="70"/>
+ <frame index="7" offsetX="3" offsetY="-3" delay="70"/>
+ <frame index="4" offsetX="5" offsetY="-3" delay="70"/>
+ <frame index="5" offsetX="5" offsetY="-3" delay="70"/>
+ <frame index="6" offsetX="-2" offsetY="1" delay="70"/>
+ <frame index="7" offsetX="-2" offsetY="1" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="9" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="10" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="11" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="8" offsetX="-3" offsetY="1" delay="70"/>
+ <frame index="9" offsetX="-3" offsetY="1" delay="70"/>
+ <frame index="10" offsetX="-2" offsetY="-2" delay="70"/>
+ <frame index="11" offsetX="-2" offsetY="-2" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="2" delay="70"/>
+ <frame index="13" offsetX="2" delay="70"/>
+ <frame index="14" offsetX="-1" offsetY="-3" delay="70"/>
+ <frame index="15" offsetX="-1" offsetY="-3" delay="70"/>
+ <frame index="12" offsetX="-3" offsetY="-3" delay="70"/>
+ <frame index="13" offsetX="-3" offsetY="-3" delay="70"/>
+ <frame index="14" offsetX="2" offsetY="1" delay="70"/>
+ <frame index="15" offsetX="2" offsetY="1" delay="70"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="2" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="1" delay="100"/>
+ <frame index="2" offsetX="-1" offsetY="4" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="5" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="1" offsetY="-2" delay="100"/>
+ <frame index="5" offsetX="1" offsetY="-3" delay="100"/>
+ <frame index="6" offsetX="-2" delay="100"/>
+ <frame index="7" offsetX="-4" offsetY="1" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-3" offsetY="-1" delay="100"/>
+ <frame index="9" offsetX="-3" offsetY="-1" delay="100"/>
+ <frame index="10" offsetX="-3" offsetY="-1" delay="100"/>
+ <frame index="11" offsetX="-3" offsetY="1" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-3" offsetY="-2" delay="100"/>
+ <frame index="13" offsetX="-3" offsetY="-3" delay="100"/>
+ <frame index="14" delay="100"/>
+ <frame index="15" offsetX="1" offsetY="1" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-1" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-1" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-1" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-1" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-2" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-2" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="5" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="5" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="5" offsetY="-2" delay="75"/>
+ <frame index="5" offsetX="5" offsetY="-2" delay="75"/>
+ <frame index="6" offsetX="6" offsetY="-3" delay="75"/>
+ <frame index="7" offsetX="6" offsetY="-3" delay="75"/>
+ <frame index="4" offsetX="2" offsetY="-4" delay="75"/>
+ <frame index="5" offsetX="2" offsetY="-4" delay="75"/>
+ <frame index="6" offsetX="-1" offsetY="1" delay="75"/>
+ <frame index="7" offsetX="-1" offsetY="1" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="9" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="10" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="11" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="8" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="9" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="10" offsetX="-4" offsetY="-4" delay="75"/>
+ <frame index="11" offsetX="-4" offsetY="-4" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-3" offsetY="-2" delay="75"/>
+ <frame index="13" offsetX="-3" offsetY="-2" delay="75"/>
+ <frame index="14" offsetX="-4" offsetY="-3" delay="75"/>
+ <frame index="15" offsetX="-4" offsetY="-3" delay="75"/>
+ <frame index="12" offsetX="1" offsetY="-4" delay="75"/>
+ <frame index="13" offsetX="1" offsetY="-4" delay="75"/>
+ <frame index="14" offsetX="3" offsetY="1" delay="75"/>
+ <frame index="15" offsetX="3" offsetY="1" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/items.xml b/items.xml
index baf22bdc..dbbeabae 100644
--- a/items.xml
+++ b/items.xml
@@ -1929,6 +1929,16 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
weight="28">
<sprite>equipment/head/cashiershade.xml</sprite>
</item>
+ <item id="2924"
+ image="equipment/head/beaniecopter.png"
+ name="Beanie Copter"
+ description="A funny beanie cap with a spinning propeller"
+ defense="4"
+ level="3"
+ type="equip-head"
+ weight="20">
+ <sprite>equipment/head/beaniecopter.xml</sprite>
+ </item>
<!-- Neck Armors -->
<item id="3200"