summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorMicksha <Micksha@users.noreply.github.com>2018-04-03 23:11:07 +0200
committergumi <git@gumi.ca>2018-04-22 12:40:19 -0400
commit5867fdf1dc658d3e740f94177bd4595b5bda8017 (patch)
treed63a34f0138e4516c003c4f3559b99699b814d66
parent42f61e5ff0d19fc0f311f860da5cb316d858fa80 (diff)
downloadclientdata-5867fdf1dc658d3e740f94177bd4595b5bda8017.tar.gz
clientdata-5867fdf1dc658d3e740f94177bd4595b5bda8017.tar.bz2
clientdata-5867fdf1dc658d3e740f94177bd4595b5bda8017.tar.xz
clientdata-5867fdf1dc658d3e740f94177bd4595b5bda8017.zip
Add the poison skull to be used as better-avoid mob in sewers
-rw-r--r--LICENSE1
-rw-r--r--graphics/sprites/monsters/skull-poison.pngbin0 -> 24644 bytes
-rw-r--r--graphics/sprites/monsters/skull-poison.xml52
-rw-r--r--monsters.xml3
4 files changed, 56 insertions, 0 deletions
diff --git a/LICENSE b/LICENSE
index 7a1dc953..853033ac 100644
--- a/LICENSE
+++ b/LICENSE
@@ -346,6 +346,7 @@ https://www.gitorious.org/evol/clientdata-beta/blobs/master/LICENSE
graphics/sprites/monsters/plushroom.png (Reid) (CC BY-SA 3.0) (-)
graphics/sprites/monsters/pumpkish.png (Aeonchild) (CC BY-SA 3.0) (-)
graphics/sprites/monsters/ratto.png (Coolkid782) (CC BY-SA 3.0) (-)
+ graphics/sprites/monsters/skull-poison.png (Modanung) (CC BY-SA 3.0) (Micksha)
graphics/sprites/monsters/tipiou.png (Bagzie) (CC BY-SA 3.0) (-)
graphics/sprites/monsters/tortuga.png (Coolkid782) (CC BY-SA 3.0) (Reid)
## NPCs
diff --git a/graphics/sprites/monsters/skull-poison.png b/graphics/sprites/monsters/skull-poison.png
new file mode 100644
index 00000000..5d1b3a48
--- /dev/null
+++ b/graphics/sprites/monsters/skull-poison.png
Binary files differ
diff --git a/graphics/sprites/monsters/skull-poison.xml b/graphics/sprites/monsters/skull-poison.xml
new file mode 100644
index 00000000..d63508a2
--- /dev/null
+++ b/graphics/sprites/monsters/skull-poison.xml
@@ -0,0 +1,52 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Legacy
+Copyright (C) 2011-2013 Evol Online -->
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/skull-poison.png" width="50" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/monsters.xml b/monsters.xml
index da25af81..6ba19927 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -173,4 +173,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or
<monster id="1023" name="Mouboo" targetCursor="large">
<sprite>monsters/mouboo.xml</sprite>
</monster>
+ <monster id="1050" name="Poison Skull" targetCursor="small">
+ <sprite>monsters/skull-poison.xml</sprite>
+ </monster>
</monsters>