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authorMicksha <ms-shaman@gmx.de>2020-09-28 12:11:32 +0000
committerJesusaves <cpntb1@ymail.com>2020-09-28 12:11:32 +0000
commit43782d45c7be7518a90362b3a323ac4959fae770 (patch)
treef15ea736dcd62773158efb0b1ec9abdec639474b
parent1f4528748aa36d2a57ebfa881fa94ef75c2866cf (diff)
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add Tulimshar's NPC placeholders; add Hal and his Soldiers.
-rw-r--r--LICENSE1
-rw-r--r--graphics/items/usable/plate-dish.pngbin625 -> 611 bytes
-rw-r--r--graphics/sprites/monsters/ghost-scorpion.pngbin16783 -> 17001 bytes
-rw-r--r--graphics/sprites/monsters/ghost-skeleton.pngbin49538 -> 44263 bytes
-rw-r--r--graphics/sprites/monsters/ghost-snake.pngbin10517 -> 11258 bytes
-rw-r--r--graphics/sprites/monsters/ghost-spider.pngbin11985 -> 13410 bytes
-rw-r--r--graphics/sprites/npcs/xml/unanimated-legacy-tall.xml2
-rw-r--r--graphics/sprites/npcs/xml/unanimated-legacy.xml2
-rw-r--r--items.xml2
-rw-r--r--npcs.xml149
10 files changed, 152 insertions, 4 deletions
diff --git a/LICENSE b/LICENSE
index c0186b3c..b1d875c3 100644
--- a/LICENSE
+++ b/LICENSE
@@ -329,6 +329,7 @@ legal@themanaworld.org
graphics/items/generic/plate-empty.png (Micksha) (CC BY-SA 4.0, GPLv3) (-)
graphics/items/generic/flour-acorn.png (Micksha) (CC BY-SA 4.0, GPLv3) (-)
graphics/items/generic/leatherpatch.png (:grey_question:, Enchilado) (GPLv2) (-)
+ graphics/items/generic/plate-dish.png (Micksha) (CC BY-SA 4.0) (-)
graphics/items/generic/trout.png (Reid) (CC BY-SA 4.0, GPLv3) (Micksha)
graphics/items/generic/codfish.png (Reid) (CC BY-SA 4.0, GPLv3) (Micksha)
graphics/items/generic/squirrelpelt.png (Wombat, Enchilado) (CC BY-SA 3.0, GPLv2) (-)
diff --git a/graphics/items/usable/plate-dish.png b/graphics/items/usable/plate-dish.png
index 8e04fd3d..249ba304 100644
--- a/graphics/items/usable/plate-dish.png
+++ b/graphics/items/usable/plate-dish.png
Binary files differ
diff --git a/graphics/sprites/monsters/ghost-scorpion.png b/graphics/sprites/monsters/ghost-scorpion.png
index 223e077e..5db850a9 100644
--- a/graphics/sprites/monsters/ghost-scorpion.png
+++ b/graphics/sprites/monsters/ghost-scorpion.png
Binary files differ
diff --git a/graphics/sprites/monsters/ghost-skeleton.png b/graphics/sprites/monsters/ghost-skeleton.png
index 072d2703..3c2e6b98 100644
--- a/graphics/sprites/monsters/ghost-skeleton.png
+++ b/graphics/sprites/monsters/ghost-skeleton.png
Binary files differ
diff --git a/graphics/sprites/monsters/ghost-snake.png b/graphics/sprites/monsters/ghost-snake.png
index dcbedb1d..67092552 100644
--- a/graphics/sprites/monsters/ghost-snake.png
+++ b/graphics/sprites/monsters/ghost-snake.png
Binary files differ
diff --git a/graphics/sprites/monsters/ghost-spider.png b/graphics/sprites/monsters/ghost-spider.png
index 5e931369..aca3d8e5 100644
--- a/graphics/sprites/monsters/ghost-spider.png
+++ b/graphics/sprites/monsters/ghost-spider.png
Binary files differ
diff --git a/graphics/sprites/npcs/xml/unanimated-legacy-tall.xml b/graphics/sprites/npcs/xml/unanimated-legacy-tall.xml
index ca0fc270..ac4bb5e6 100644
--- a/graphics/sprites/npcs/xml/unanimated-legacy-tall.xml
+++ b/graphics/sprites/npcs/xml/unanimated-legacy-tall.xml
@@ -2,7 +2,7 @@
<!-- Author: Reid, Micksha
Copyright (C) 2015-2018 Evol Online -->
-<sprite variants="6" variant_offset="1">
+<sprite variants="7" variant_offset="1">
<imageset name="npc"
src="graphics/sprites/npcs/sprite/unanimated-legacy-tall.png"
width="64"
diff --git a/graphics/sprites/npcs/xml/unanimated-legacy.xml b/graphics/sprites/npcs/xml/unanimated-legacy.xml
index c9fd06f0..d8ee127b 100644
--- a/graphics/sprites/npcs/xml/unanimated-legacy.xml
+++ b/graphics/sprites/npcs/xml/unanimated-legacy.xml
@@ -2,7 +2,7 @@
<!-- Author: Reid, Micksha
Copyright (C) 2018 Evol Online -->
-<sprite variants="42" variant_offset="1">
+<sprite variants="59" variant_offset="1">
<imageset name="npc"
src="graphics/sprites/npcs/sprite/unanimated-legacy.png|S"
width="64"
diff --git a/items.xml b/items.xml
index 9b65f1f2..b1a30a00 100644
--- a/items.xml
+++ b/items.xml
@@ -3745,7 +3745,7 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
<sprite>equipment/weapons/staff-life.xml</sprite>
</item>
<item id="3528"
- image="equipment/weapons/wand.png"
+ image="equipment/weapons/wand.png|W"
name="Apprentice Wand (%Color%)"
description="A simple %color% wand for you once may become an awesome magician."
attack="50"
diff --git a/npcs.xml b/npcs.xml
index a71582fa..fdc03a27 100644
--- a/npcs.xml
+++ b/npcs.xml
@@ -578,7 +578,82 @@ IDs 900-999 = Special
<sprite variant="37">npcs/xml/unanimated.xml</sprite>
<menu name="Talk" command="talk 'NAME'"/>
</npc>
-
+ <npc id="213">
+ <!-- Eomie, the green mage lady. -->
+ <sprite variant="42">npcs/xml/unanimated-legacy.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+ <npc id="214">
+ <!-- The Bard in Tulimshar. -->
+ <sprite variant="43">npcs/xml/unanimated-legacy.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+ <npc id="215">
+ <!-- Adrian, a sailor. -->
+ <sprite variant="45">npcs/xml/unanimated-legacy.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+ <npc id="216">
+ <!-- Joelin, a captain. -->
+ <sprite variant="44">npcs/xml/unanimated-legacy.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+ <npc id="217">
+ <!-- Hetchel, the golden dressed silk weaver lady. -->
+ <sprite variant="46">npcs/xml/unanimated-legacy.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+ <npc id="218">
+ <!-- Michel, some random guy in Tulimshar. -->
+ <sprite variant="47">npcs/xml/unanimated-legacy.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+ <npc id="219">
+ <!-- Former KPG manager, dressed in black with a cylinder. -->
+ <sprite variant="49">npcs/xml/unanimated-legacy.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+ <npc id="220">
+ <!-- Sander, a free soldier helping the mining efforts in Tulimshar. -->
+ <sprite variant="50">npcs/xml/unanimated-legacy.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+ <npc id="221">
+ <!-- Nickos, the free soldier protecting the Tulimshar mines. -->
+ <sprite variant="51">npcs/xml/unanimated-legacy.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+ <npc id="222">
+ <!-- Inya, the Jeweler lady in Tulimshar. -->
+ <sprite variant="53">npcs/xml/unanimated-legacy.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+ <npc id="223">
+ <!-- Karl, some other random guy in Tulimshar. -->
+ <sprite variant="54">npcs/xml/unanimated-legacy.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+ <npc id="224">
+ <!-- Silvia, some random lady in Tulimshar. -->
+ <sprite variant="55">npcs/xml/unanimated-legacy.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+ <npc id="225">
+ <!-- Anwar, the farmer in Tulimshar. -->
+ <sprite variant="56">npcs/xml/unanimated-legacy.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+ <npc id="226">
+ <!-- Rebecca, the former Receptionist of main building in Tulimshar. -->
+ <sprite variant="57">npcs/xml/unanimated-legacy.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+ <npc id="227">
+ <!-- Pauline, the War Mage. -->
+ <sprite variant="6">npcs/xml/unanimated-legacy-tall.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+
<!-- Animated NPCs -->
<npc id="400" allowDelete="false">
@@ -1012,6 +1087,78 @@ IDs 900-999 = Special
<sprite>equipment/feet/boots-male.xml|#111111,222222,333333,444444,555555,aaaaaa</sprite>
<menu name="Talk" command="talk 'NAME'"/>
</npc>
+ <npc id="471">
+ <!-- Ukar Female, walking sprite for Brotherhood guard NPC. -->
+ <sprite>races/ukar-female.xml</sprite>
+ <sprite>equipment/legs/bandittrousers-female.xml</sprite>
+ <sprite>equipment/feet/boots-female.xml|#3f221d,754d23,f5cea4</sprite>
+ <sprite>equipment/chest/forestarmor-female.xml</sprite>
+ <sprite>equipment/hands/armbands-female.xml</sprite>
+ <sprite>equipment/weapons/woodenbow.xml</sprite>
+ <sprite>hairstyles/hairstyle08.xml|#2b2b2b,4b3e44,3f3f3f,59494c,585858,887565,858585,a29171,a7a7a7,ccbb9b,d6d6d6,e7debd,ffffff,faf8f1</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+ <npc id="472">
+ <!-- Raijin Male, walking sprite for Brotherhood guard NPC. -->
+ <sprite>races/raijin-male.xml</sprite>
+ <sprite>equipment/legs/assassinpants-male.xml</sprite>
+ <sprite>equipment/feet/boots-male.xml|#111111,222222,333333,444444,555555,aaaaaa</sprite>
+ <sprite>equipment/chest/justifierchest-male.xml|#6a0022,7c151a,c60022</sprite>
+ <sprite>equipment/hands/assassingloves-male.xml</sprite>
+ <sprite>equipment/weapons/sword-iron.xml</sprite>
+ <sprite>hairstyles/hairstyle28.xml|#4b3e44,59494c,887565,a29171,ccbb9b,e7debd,faf8f1</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+ <npc id="473">
+ <!-- Human Male, walking sprite for Brotherhood guard NPC. -->
+ <sprite>races/human-male-medium.xml</sprite>
+ <sprite>equipment/legs/cottontrousers-male.xml|#002504,2d551b,07871d</sprite>
+ <sprite>equipment/feet/boots-male.xml|#594d36,b49b6c,f4d293</sprite>
+ <sprite>equipment/chest/peltjacket-male.xml</sprite>
+ <sprite>equipment/head/bandithood.xml</sprite>
+ <sprite>equipment/weapons/woodenbow.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+ <npc id="474">
+ <!-- Male Mage, made from elven race, fire type (which means, um, red). -->
+ <sprite>races/elven-male.xml</sprite>
+ <sprite>equipment/feet/slippers-male.xml|#111111,222222,333333,444444,555555,aaaaaa</sprite>
+ <sprite>equipment/chest/sorcererrobe-male.xml|#6a0022,7c151a,c60022;#111111,222222,333333,444444,555555,aaaaaa</sprite>
+ <sprite>equipment/head/wizardhat.xml|#6a0022,7c151a,c60022</sprite>
+ <sprite>equipment/weapons/staff-wizard.xml|#581a1a,a41111,c03a3a,ff6060</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+ <npc id="475">
+ <!-- Male Mage, Ukar, Hocus type (which means, um, brownish). -->
+ <sprite>races/ukar-male.xml</sprite>
+ <sprite>equipment/feet/boots-male.xml|#111111,222222,333333,444444,555555,aaaaaa</sprite>
+ <sprite>equipment/chest/wizardrobe-male.xml</sprite>
+ <sprite>equipment/head/bandithood.xml</sprite>
+ <sprite>equipment/hands/cottongloves-male.xml|#4d3e21,624f2a,766033,8a703b,9e8043</sprite>
+ <sprite>equipment/weapons/trainingwand.xml|#1f9c1f,89d689</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+ <npc id="476">
+ <!-- Male Mage, made from elven race, water type (which means, um, blue). -->
+ <sprite>races/elven-male.xml</sprite>
+ <sprite>equipment/feet/slippers-male.xml|#22241d,3f6543,689c46,deeba3</sprite>
+ <sprite>equipment/chest/sorcererrobe-male.xml|#030323,191970,6382ce;#a08412,ecc714,ffef85</sprite>
+ <sprite>equipment/head/wizardhat.xml|#a08412,ecc714,ffef85</sprite>
+ <sprite>equipment/weapons/staff-wizard.xml|#4b4bbd,888af4</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+ <npc id="477">
+ <!-- Hal, Male Ukar, Captain of the Legion.. -->
+ <sprite>races/ukar-male.xml</sprite>
+ <sprite>equipment/feet/boots-male.xml|#111111,222222,333333,444444,555555,aaaaaa</sprite>
+ <sprite>equipment/chest/wizardrobe-male.xml</sprite>
+ <sprite>equipment/head/bandithood.xml</sprite>
+ <sprite>equipment/hands/cottongloves-male.xml|#4d3e21,624f2a,766033,8a703b,9e8043</sprite>
+ <sprite>equipment/weapons/sword-iron.xml</sprite>
+ <sprite>equipment/shields/woodenshield.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+
<!-- Test NPCs -->
<npc id="800" allowDelete="false">