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<?xml version="1.0" encoding="utf-8"?>
<!-- Author: Reid
Copyright (C) 2010-2012 Evol Online -->
<being-effects>
<!-- Normal effects -->
<effect id="0" audio="sfx/system/levelup.ogg" particle="graphics/particles/levelup.particle.xml"/>
<effect id="1" audio="sfx/system/levelup.ogg" particle="graphics/particles/skillup.particle.xml"/>
<effect id="2" particle="graphics/particles/magic.generic.xml"/> <!-- Geneeral Magic -->
<effect id="3" particle="graphics/particles/magic.white.xml"/> <!-- Life Magic -->
<effect id="4" particle="graphics/particles/magic.black.xml"/> <!-- War Magic -->
<effect id="5" particle="graphics/particles/magic.red.xml"/> <!-- Transmutation Magic -->
<effect id="6" particle="graphics/particles/magic.green.xml"/> <!-- Nature Magic -->
<effect id="7" particle="graphics/particles/magic.blue.xml"/> <!-- Astral Magic -->
<effect id="10" particle="graphics/particles/magic.default.xml"/>
<effect id="11" particle="graphics/particles/magic.shield.xml"/>
<effect id="12" particle="graphics/particles/magic.haste.xml"/>
<effect id="13" particle="graphics/particles/magic.hit.xml"/>
<effect id="14" particle="graphics/particles/magic.hit.evil.xml"/>
<effect id="15" particle="graphics/particles/fire-burst.xml"/>
<effect id="16" particle="graphics/particles/fire-explosion.xml"/>
<effect id="17" particle="graphics/particles/lightning1.xml"/>
<effect id="18" particle="graphics/particles/lightning2.xml"/>
<effect id="19" particle="graphics/particles/lightning3.xml"/>
<effect id="20" particle="graphics/particles/magic.teleport.xml"/>
<effect id="21" particle="graphics/particles/pentagram-buildup-short.xml"/>
<effect id="22" particle="graphics/particles/pentagram-burst.xml"/>
<effect id="24" particle="graphics/particles/magic.teleport.xml"/>
<effect id="25" particle="graphics/particles/rain.xml"/>
<effect id="26" particle="graphics/particles/hit.particle.xml"/>
<effect id="27" particle="graphics/particles/arrow-hail.xml"/>
<effect id="28" particle="graphics/particles/crit.particle.xml"/>
<effect id="30" particle="graphics/particles/large-explosion.xml"/>
<effect id="31" particle="graphics/particles/medium-explosion.xml"/>
<effect id="32" particle="graphics/particles/medium-smoke.xml"/>
<effect id="33" particle="graphics/particles/highlight.xml"/>
<!-- Second time effects used to end an action. -->
<effect id="111" particle="graphics/particles/magic.shield-ends.xml"/>
<effect id="112" particle="graphics/particles/magic.haste-ends.xml"/>
<effect id="120" particle="graphics/particles/magic.barrier-ends.xml"/>
</being-effects>
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