blob: b77247f30c2cc95b47043e49220a91f9860a4015 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
|
<?xml version="1.0"?>
<sprite>
<imageset name="base" src="graphics/sprites/monsters/ent.png" width="112" height="112"/>
<action name="stand" imageset="base">
<animation direction="down">
<frame index="0"/>
</animation>
<animation direction="left">
<frame index="8"/>
</animation>
<animation direction="right">
<frame index="12"/>
</animation>
<animation direction="up">
<frame index="18"/>
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
<sequence start="0" end="2" delay="200"/>
</animation>
<animation direction="left">
<sequence start="8" end="6" delay="200"/>
</animation>
<animation direction="right">
<sequence start="12" end="14" delay="200"/>
</animation>
<animation direction="up">
<sequence start="18" end="20" delay="200"/>
</animation>
</action>
<action name="dead" imageset="base">
<animation direction="default">
<sequence start="24" end="26" delay="150"/>
<frame index="27" offsetY="8"/>
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
<sequence start="3" end="5" delay="150" offsetX="-1" offsetY="-2"/>
<end/>
</animation>
<animation direction="left">
<sequence start="9" end="11" delay="150" offsetX="-9" offsetY="-3"/>
<end/>
</animation>
<animation direction="right">
<sequence start="15" end="17" delay="150" offsetX="8" offsetY="-3"/>
<end/>
</animation>
<animation direction="up">
<sequence start="21" end="23" delay="150" offsetX="-3" offsetY="-2"/>
<end/>
</animation>
</action>
</sprite>
|