diff options
-rw-r--r-- | mercenaries.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/mercenaries.xml b/mercenaries.xml index d2566f492..bdaea3065 100644 --- a/mercenaries.xml +++ b/mercenaries.xml @@ -554,7 +554,7 @@ Copyright (C) 2018 TMW2: Moubootaur Legends --> <sprite>equipment/feet/boots-female.xml|#212121</sprite> <!-- <sprite>equipment/weapons/lidersword.xml</sprite>--> <sprite>equipment/weapons/weapon-staff.xml</sprite> - <attack id="1" missile-particle="graphics/particles/misc.firebolt.xml" action="attack_distance"/> +<!--> <attack id="1" missile-particle="graphics/particles/misc.firebolt.xml" action="attack_distance"/>--> <!-- New sounds --> <sound event="hit">weapons/wand/wand01.ogg</sound> <sound event="miss">weapons/wand/gluhk.ogg</sound> @@ -626,7 +626,7 @@ Copyright (C) 2018 TMW2: Moubootaur Legends --> <!-- <sprite>equipment/weapons/lidersword.xml</sprite> --> <!-- Swezanne is ranged! So replaced the sword with a bow. --> <sprite>monsters/accessories/banditbow.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff;#332c19,443a20,453b1e,61532d,87733d,a58d4d</sprite> - <attack id="2" missile-particle="graphics/particles/training-arrow.xml" action="attack_distance"/> +<!--> <attack id="2" missile-particle="graphics/particles/training-arrow.xml" action="attack_distance"/>--> <!-- New sounds --> <sound event="hit">weapons/bows/bow_release.ogg</sound> <sound event="miss">weapons/wand/gluhk.ogg</sound> |