diff options
-rw-r--r-- | LICENSE | 1 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/mushroom.png | bin | 0 -> 517 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/mushroom.xml | 229 | ||||
-rw-r--r-- | items.xml | 4 |
4 files changed, 231 insertions, 3 deletions
@@ -1486,6 +1486,7 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors graphics/sprites/equipment/head/monsterskullhelmet.png (Black Don) (GPLv2) (Saulc) graphics/sprites/equipment/head/mouboohat.png (?) (?) (TMW2.org) graphics/sprites/equipment/head/murderercrown.png (Black Don, V0id) (GPLv2) (dustman) + graphics/sprites/equipment/head/mushroom.png (crevost2, Yuuki) (GPLv2) (-) graphics/sprites/equipment/head/ninjamask.png (TMW-BR) (GPLv2) (TMW-BR) graphics/sprites/equipment/head/operamask.png (Meway) (CC BY-SA 3.0) (Saulc) graphics/sprites/equipment/head/paperbag.png (Black Don) (GPLv2) (Saulc) diff --git a/graphics/sprites/equipment/head/mushroom.png b/graphics/sprites/equipment/head/mushroom.png Binary files differnew file mode 100644 index 000000000..9a38d609d --- /dev/null +++ b/graphics/sprites/equipment/head/mushroom.png diff --git a/graphics/sprites/equipment/head/mushroom.xml b/graphics/sprites/equipment/head/mushroom.xml new file mode 100644 index 000000000..8fb5b8ebd --- /dev/null +++ b/graphics/sprites/equipment/head/mushroom.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/mushroom.png" width="26" height="15"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-48"/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="0" offsetY="-48"/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-2" offsetY="-48"/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="-1" offsetY="-48"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="150"/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="0" offsetY="-48" delay="75"/> + <frame index="0" offsetX="0" offsetY="-47" delay="75"/> + <frame index="0" offsetX="0" offsetY="-48" delay="150"/> + <frame index="0" offsetX="0" offsetY="-47" delay="75"/> + <frame index="0" offsetX="0" offsetY="-48" delay="75"/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-2" offsetY="-48" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-49" delay="150"/> + <frame index="0" offsetX="-2" offsetY="-48" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-49" delay="150"/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="-1" offsetY="-48" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-46" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-43" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="4" offsetY="-49" delay="75"/> + <frame index="0" offsetX="4" offsetY="-50" delay="75"/> + <frame index="0" offsetX="0" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-46" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-3" offsetY="-48" delay="225"/> + <frame index="0" offsetX="-3" offsetY="-46" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="-4" offsetY="-49" delay="75"/> + <frame index="0" offsetX="-4" offsetY="-50" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="0" offsetY="-46" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-47" delay="225"/> + <frame index="0" offsetX="-1" offsetY="-46" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="3" offsetY="-48" delay="225"/> + <frame index="0" offsetX="5" offsetY="-49" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-2" offsetY="-48" delay="225"/> + <frame index="0" offsetX="-3" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-3" offsetY="-48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="-4" offsetY="-48" delay="225"/> + <frame index="0" offsetX="-6" offsetY="-49" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36"/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="4" offsetY="-39"/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-1" offsetY="-40"/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="-7" offsetY="-38"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="1" offsetX="37" offsetY="-6"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-47" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-43" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-43" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="0" offsetY="-47" delay="140"/> + <frame index="0" offsetX="3" offsetY="-50" delay="140"/> + <frame index="0" offsetX="5" offsetY="-50" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-46" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-3" offsetY="-48" delay="280"/> + <frame index="0" offsetX="-3" offsetY="-46" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-49" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="1" offsetY="-47" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-50" delay="140"/> + <frame index="0" offsetX="-4" offsetY="-50" delay="140"/> + <frame index="0" offsetX="1" offsetY="-46" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-46" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-43" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="4" offsetY="-49" delay="100"/> + <frame index="0" offsetX="4" offsetY="-50" delay="100"/> + <frame index="0" offsetX="0" offsetY="-47" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-46" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-3" offsetY="-48" delay="300"/> + <frame index="0" offsetX="-3" offsetY="-46" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="-4" offsetY="-49" delay="100"/> + <frame index="0" offsetX="-4" offsetY="-50" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="100"/> + <frame index="0" offsetX="0" offsetY="-46" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-49" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-50" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-43" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="5" offsetY="-49" delay="140"/> + <frame index="0" offsetX="6" offsetY="-50" delay="140"/> + <frame index="0" offsetX="1" offsetY="-51" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-46" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-3" offsetY="-48" delay="420"/> + <frame index="0" offsetX="-4" offsetY="-51" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="-4" offsetY="-49" delay="140"/> + <frame index="0" offsetX="-5" offsetY="-50" delay="140"/> + <frame index="0" offsetX="0" offsetY="-51" delay="140"/> + <frame index="0" offsetX="2" offsetY="-46" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-46" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-47" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-49" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="4" offsetY="-51" delay="140"/> + <frame index="0" offsetX="4" offsetY="-50" delay="140"/> + <frame index="0" offsetX="4" offsetY="-51" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-3" offsetY="-48" delay="280"/> + <frame index="0" offsetX="-3" offsetY="-46" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="-3" offsetY="-51" delay="140"/> + <frame index="0" offsetX="-3" offsetY="-50" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-51" delay="140"/> + <frame index="0" offsetX="2" offsetY="-47" delay="140"/> + <end/> + </animation> + </action> +</sprite> @@ -6141,7 +6141,6 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. image="equipment/head/mushroomhat.png" name="Mush Hat" description="You're now ready to play Hide and Seek in a forest." - effect="SAULC WIP/FIXME TODO - No sprite" maxhp="45" defense="11" level="40" @@ -6149,8 +6148,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. int="1" type="equip-head" weight="290"> - <!-- SAULC WIP/FIXME TODO --> - <!-- <sprite>equipment/head/mushhat.xml</sprite> --> + <sprite>equipment/head/mushroom.xml</sprite> </item> <item id="3020" image="equipment/head/terranitehelmet.png" |