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author | Duke_M <siegfried@rorkvell.de> | 2024-09-16 14:42:26 +0000 |
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committer | Duke_M <siegfried@rorkvell.de> | 2024-09-16 14:42:26 +0000 |
commit | 662c8c3bc2c251826dfa1cbbc699fdccaf93327e (patch) | |
tree | bb5a479c481afcbcd920825979eba84d664a8858 | |
parent | 06ea6ec85040656fcf72a822503a47ea8f017c8a (diff) | |
download | clientdata-662c8c3bc2c251826dfa1cbbc699fdccaf93327e.tar.gz clientdata-662c8c3bc2c251826dfa1cbbc699fdccaf93327e.tar.bz2 clientdata-662c8c3bc2c251826dfa1cbbc699fdccaf93327e.tar.xz clientdata-662c8c3bc2c251826dfa1cbbc699fdccaf93327e.zip |
Updates for HC evolution: Some sex adjustments, some outfit adjustments
-rw-r--r-- | homunculuses.xml | 148 |
1 files changed, 86 insertions, 62 deletions
diff --git a/homunculuses.xml b/homunculuses.xml index 49cb607ff..5b2b13a74 100644 --- a/homunculuses.xml +++ b/homunculuses.xml @@ -1,14 +1,14 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Author: 4144, Jesusalva, Duke M +<!-- Author: 4144, Jesusalva, Duke_M Copyright (C) 2016 Evol Online -Copyright (C) 2019-2024 Moubootaur Legends --> +Copyright (C) 2019 Moubootaur Legends --> <homunculuses> <!-- Basic attributes (default values used for homunculus here): hoverCursor - targetOffsetX (is that the distance from the target?) + targetOffsetX targetOffsetY nameOffsetX nameOffsetY @@ -54,7 +54,7 @@ Copyright (C) 2019-2024 Moubootaur Legends --> directionType The direction in which the homunculus looks. Depends on owner. 0: Unknown (maybe random) - 1: Same as owner + 1: Looking to the owner 2: 3: 4: Opposite direction as owner @@ -71,7 +71,6 @@ Copyright (C) 2019-2024 Moubootaur Legends --> Unknown colors Unknown - ################################################################################# @@ -87,20 +86,21 @@ Copyright (C) 2019-2024 Moubootaur Legends --> behind, just set a negative attack Y offset (To be tested!). --> + <!--======================================================================--> <!-- Mage attack range = 7 --> <homunculus id="6001" name="Mage" startFollowDistance="3" - followDistance="1" + followDistance="-5" warpDistance="11" offsetX="1" - offsetY="-1" + offsetY="-5" sitOffsetX="1" sitOffsetY="0" moveOffsetX="0" - moveOffsetY="5" + moveOffsetY="-5" deadOffsetX="0" deadOffsetY="0" attackOffsetX="0" @@ -109,7 +109,7 @@ Copyright (C) 2019-2024 Moubootaur Legends --> directionType="1" sitDirectionType="1" deadDirectionType="1" - attackDirectionType="4" + attackDirectionType="1" > <!-- Sprites to use (tag <sprite>), has a "variant" attribute. @@ -129,8 +129,7 @@ Copyright (C) 2019-2024 Moubootaur Legends --> missile-diedistance fx, <particlefx> node Sounds for different events (<sound> tag) - Events: hit, miss, hurt, spawn, die - Is there an event for feeding? + Events: hit, miss, hurt, spawn, die --> <sprite>races/elven-female.xml</sprite> <!-- for hair colors see itemcolors.xml, section list name="hairS" @@ -174,19 +173,18 @@ Copyright (C) 2019-2024 Moubootaur Legends --> deadDirectionType="1" attackDirectionType="4" > - <sprite>races/ukar-male.xml</sprite> + <sprite>races/ukar-female.xml</sprite> <sprite>hairstyles/hairstyle26.xml|#2b2b2b,000002,3f3f3f,020004,585858,0d0d13,858585,181c20,a7a7a7,2b302d,d6d6d6,616b64,ffffff,c7ccbf</sprite> <!-- black --> - <sprite>equipment/feet/bromenalboots-male.xml</sprite> - <sprite>equipment/hands/bromenalgloves-male.xml</sprite> - <sprite>equipment/legs/bromenalpants-male.xml</sprite> - <sprite>equipment/chest/bromenalchest-male.xml</sprite> - <sprite>equipment/head/bromenalhelmet.xml</sprite> - <sprite>equipment/weapons/sword-bronze.xml</sprite> + <sprite>equipment/head/deserthelmet.xml</sprite> + <sprite>equipment/feet/boots-female.xml|#3f221d,754d23,f5cea4</sprite> <!-- brown --> + <sprite>equipment/hands/cottongloves-female.xml|#3f221d,754d23,f5cea4</sprite> + <sprite>equipment/legs/cottonskirt-female.xml|#594d36,b49b6c,f4d293</sprite> + <sprite>equipment/weapons/shortgladius.xml</sprite> <sprite>equipment/shields/braknar.xml</sprite> - <sound event="hurt">Ouch/ouch02.ogg</sound> + <sound event="hurt">Ouch/grunt02.ogg</sound> <sound event="spawn">special/homspawn.ogg</sound> - <sound event="hurt">weapons/metal/sword_hit06.ogg</sound> - <sound event="die">monsters/grunt02.ogg</sound> + <sound event="hit">weapons/metal/sword_hit06.ogg</sound> + <sound event="die">monsters/shit.ogg</sound> </homunculus> <!--======================================================================--> <homunculus @@ -271,14 +269,14 @@ Copyright (C) 2019-2024 Moubootaur Legends --> targetOffsetY="12" startFollowDistance="3" - followDistance="1" + followDistance="-5" warpDistance="11" offsetX="1" - offsetY="-1" + offsetY="-5" sitOffsetX="1" sitOffsetY="0" - moveOffsetX="0" - moveOffsetY="5" + moveOffsetX="1" + moveOffsetY="-5" deadOffsetX="0" deadOffsetY="0" attackOffsetX="0" @@ -297,7 +295,6 @@ Copyright (C) 2019-2024 Moubootaur Legends --> <sprite>equipment/hands/cottongloves-female.xml|#3f221d,754d23,f5cea4</sprite> <sprite>equipment/legs/bandittrousers-female.xml</sprite> <sprite>equipment/chest/forestarmor-female.xml</sprite> -<!-- <sprite>equipment/weapons/arcane.xml</sprite>--> <!-- Copied from Robin Bandit: --> <sprite>monsters/accessories/banditbow.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff;#332c19,443a20,453b1e,61532d,87733d,a58d4d</sprite> <attack id="2" missile-particle="graphics/particles/training-arrow.xml" action="attack_distance"/> @@ -325,12 +322,12 @@ Copyright (C) 2019-2024 Moubootaur Legends --> deadOffsetX="0" deadOffsetY="0" attackOffsetX="0" - attackOffsetY="2" + attackOffsetY="-5" thinkTime="100" - directionType="2" + directionType="1" sitDirectionType="1" deadDirectionType="1" - attackDirectionType="4" + attackDirectionType="1" > <!-- The accurate is a piou? In server data it is a demi-human like @@ -343,13 +340,19 @@ Copyright (C) 2019-2024 Moubootaur Legends --> <sprite>equipment/chest/sorcererrobe-male.xml|#5178a0,1a294c;#d5b02c</sprite> <sprite>equipment/legs/cottontrousers-male.xml|#5178a0,1a294c</sprite> <sprite>equipment/head/bowlerhat.xml</sprite> - <sprite>equipment/hands/bromenalgloves-male.xml</sprite> + <sprite>equipment/neck/monocle.xml</sprite> + <sprite>equipment/neck/mustache.xml</sprite> + <sprite>equipment/hands/cottongloves-male.xml|#4e2e18,c8752f</sprite> <sprite>equipment/feet/boots-male.xml|#212121,444444</sprite> <sprite>equipment/weapons/gun.xml</sprite> <attack id="1" critical-hit-effect-id="31" hit-effect-id="402" missile-particle="graphics/particles/lobbed-object.xml" action="attack"/> <sound event="spawn">special/homspawn.ogg</sound> <sound event="hurt">Ouch/ouch02.ogg</sound> <sound event="die">monsters/grunt02.ogg</sound> + <sound event="hit">weapons/gun/hit1.ogg</sound> + <sound event="miss">weapons/gun/miss1.ogg</sound> + <sound event="miss">weapons/gun/miss2.ogg</sound> + <sound event="miss">weapons/gun/miss3.ogg</sound> </homunculus> <!--======================================================================--> <!-- @@ -373,7 +376,7 @@ Copyright (C) 2019-2024 Moubootaur Legends --> deadOffsetX="0" deadOffsetY="0" attackOffsetX="0" - attackOffsetY="2" + attackOffsetY="-2" thinkTime="100" directionType="1" sitDirectionType="1" @@ -396,6 +399,9 @@ Copyright (C) 2019-2024 Moubootaur Legends --> <sound event="die">monsters/shit.ogg</sound> </homunculus> <!--======================================================================--> + <!-- + TODO: Move this to female because of hc evolution + --> <homunculus id="6008" name="Superior Machine" @@ -413,7 +419,7 @@ Copyright (C) 2019-2024 Moubootaur Legends --> attackOffsetX="0" attackOffsetY="2" thinkTime="100" - directionType="2" + directionType="1" sitDirectionType="1" deadDirectionType="1" attackDirectionType="4" @@ -462,25 +468,23 @@ Copyright (C) 2019-2024 Moubootaur Legends --> <sound event="spawn">special/homspawn.ogg</sound> <sound event="die">monsters/shit.ogg</sound> </homunculus> + <!--======================================================================--> <!-- Evolution of Lucky and Mage. Focus on ? Element: Wind Range = 7 - TODO: Better look - The focus seems to be on magic. So the outfit should resemble more or less - a mage outfit. But the Lucky aspects should also show up. Possible options: - One of the green brimmed hats and a green silk robe. + No sex adjustments necessary, base and evolved all same --> <homunculus id="6020" name="Ranger" startFollowDistance="3" - followDistance="1" + followDistance="5" warpDistance="11" - offsetX="0" - offsetY="2" + offsetX="1" + offsetY="-5" sitOffsetX="1" sitOffsetY="0" moveOffsetX="0" @@ -488,7 +492,7 @@ Copyright (C) 2019-2024 Moubootaur Legends --> deadOffsetX="0" deadOffsetY="0" attackOffsetX="0" - attackOffsetY=-7" + attackOffsetY="-7" thinkTime="100" directionType="1" sitDirectionType="1" @@ -509,7 +513,7 @@ Copyright (C) 2019-2024 Moubootaur Legends --> Warrior is evolution of Strong and Accurate. Focus on STR and DEX Element: Fire - TODO: Better look (the immortal is too much, the leather shirt is not enough) + Strong: male, Accurate: male, so change Warrior to male --> <homunculus id="6021" @@ -533,21 +537,32 @@ Copyright (C) 2019-2024 Moubootaur Legends --> deadDirectionType="1" attackDirectionType="4" > - <sprite>races/human-female.xml</sprite> - <sprite>equipment/chest/leathershirt-female.xml|#3f221d,754d23,f5cea4</sprite> + <sprite>races/ukar-male.xml</sprite> + <sprite>equipment/chest/bromenalchest-male.xml|#3f221d,754d23,f5cea4</sprite> <sprite>hairstyles/hairstyle20.xml|#37273b,422c48,615282,6f78ab,90abcd,96cdd9,d1e9eb</sprite> - <sprite>equipment/head/deserthelmet.xml</sprite> - <sprite>equipment/feet/boots-female.xml|#3f221d,754d23,f5cea4</sprite> <!-- brown --> - <sprite>equipment/hands/cottongloves-female.xml|#3f221d,754d23,f5cea4</sprite> - <sprite>equipment/legs/cottonskirt-female.xml|#594d36,b49b6c,f4d293</sprite> - <sprite>equipment/weapons/immortal.xml</sprite> + <sprite>equipment/head/bromenalhelmet.xml</sprite> + <sprite>equipment/feet/bromenalboots-male.xml</sprite> + <sprite>equipment/hands/bromenalgloves-male.xml</sprite> +<!-- <sprite>equipment/legs/cottonskirt-female.xml|#594d36,b49b6c,f4d293</sprite>--> + <sprite>equipment/legs/bromenalpants-male.xml</sprite> +<!-- <sprite>equipment/weapons/immortal.xml</sprite>--> + <sprite>equipment/weapons/sword-iron.xml</sprite> + <sprite>equipment/shields/bladeshield.xml</sprite> <!-- TODO: replace with bromenal shield --> + <sound event="hit">weapons/knife/hit1.ogg</sound> + <sound event="hit">weapons/piouslayer/hit1.ogg</sound> + <sound event="miss">weapons/piouslayer/miss1.ogg</sound> + <sound event="hurt">Ouch/ouch01.ogg</sound> + <sound event="spawn">special/homspawn.ogg</sound> + <sound event="die">monsters/grunt02.ogg</sound> </homunculus> + <!--======================================================================--> <!-- Stalwart is evolution of Tanker and Agile Focus on VIT and AGI Element: Earth - TODO: Better look (the leather shirt should be replaced) + Tanker: male, Agile: female, Stalwart: female + So adjust tanker to female --> <homunculus id="6022" @@ -574,19 +589,26 @@ Copyright (C) 2019-2024 Moubootaur Legends --> <sprite>races/human-female.xml</sprite> <sprite>equipment/chest/leathershirt-female.xml|#3f221d,754d23,f5cea4</sprite> <sprite>hairstyles/hairstyle20.xml|#37273b,422c48,615282,6f78ab,90abcd,96cdd9,d1e9eb</sprite> - <sprite>equipment/head/deserthelmet.xml</sprite> - <sprite>equipment/feet/boots-female.xml|#3f221d,754d23,f5cea4</sprite> <!-- brown --> - <sprite>equipment/hands/cottongloves-female.xml|#3f221d,754d23,f5cea4</sprite> - <sprite>equipment/legs/cottonskirt-female.xml|#594d36,b49b6c,f4d293</sprite> - <sprite>equipment/weapons/shortgladius.xml</sprite> + <sprite>equipment/feet/bromenalboots-female.xml</sprite> + <sprite>equipment/hands/bromenalgloves-female.xml</sprite> + <sprite>equipment/legs/bromenalpants-female.xml</sprite> + <sprite>equipment/chest/bromenalchest-female.xml</sprite> + <sprite>equipment/head/bromenalhelmet.xml</sprite> + <sprite>equipment/weapons/sword-bronze.xml</sprite> <sprite>equipment/shields/braknar.xml</sprite> + <sound event="hurt">Ouch/ouch03.ogg</sound> + <sound event="spawn">special/homspawn.ogg</sound> + <sound event="hurt">weapons/metal/sword_hit06.ogg</sound> + <sound event="die">monsters/shit.ogg</sound> </homunculus> + <!--======================================================================--> <!-- Evolution of Allrounder and Superior Machine Focus none, balanced Element: Water - TODO: Better look (the leather shirt should be replaced) + Allrounder: female, Superior Machine: male, Paladin: female + -> Move Superior Machine to female --> <homunculus id="6023" @@ -608,15 +630,17 @@ Copyright (C) 2019-2024 Moubootaur Legends --> directionType="1" sitDirectionType="1" deadDirectionType="1" - attackDirectionType="4" + attackDirectionType="1" > - <sprite>races/human-female.xml</sprite> - <sprite>equipment/chest/leathershirt-female.xml|#3f221d,754d23,f5cea4</sprite> + <sprite>races/human-female-medium.xml</sprite> +<!-- <sprite>equipment/chest/leathershirt-female.xml|#3f221d,754d23,f5cea4</sprite>--> + <sprite>equipment/chest/lightplatemail-female.xml|#573f10,9c8226,d3c04b,ffffff</sprite> <sprite>hairstyles/hairstyle20.xml|#37273b,422c48,615282,6f78ab,90abcd,96cdd9,d1e9eb</sprite> - <sprite>equipment/head/deserthelmet.xml</sprite> - <sprite>equipment/feet/boots-female.xml|#3f221d,754d23,f5cea4</sprite> <!-- brown --> - <sprite>equipment/hands/cottongloves-female.xml|#3f221d,754d23,f5cea4</sprite> - <sprite>equipment/legs/cottonskirt-female.xml|#594d36,b49b6c,f4d293</sprite> + <sprite>equipment/head/centurionhelmet.xml</sprite> + <sprite>equipment/feet/bromenalboots-female.xml</sprite> + <sprite>equipment/hands/bromenalgloves-female.xml</sprite> +<!-- <sprite>equipment/legs/cottonskirt-female.xml|#594d36,b49b6c,f4d293</sprite>--> + <sprite>equipment/legs/chainmailskirt-female.xml|#573f10,9c8226,d3c04b,ffffff</sprite> <sprite>equipment/weapons/sword-iron.xml</sprite> </homunculus> |