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authorDuke_M <siegfried@rorkvell.de>2024-09-16 14:42:26 +0000
committerDuke_M <siegfried@rorkvell.de>2024-09-16 14:42:26 +0000
commit662c8c3bc2c251826dfa1cbbc699fdccaf93327e (patch)
treebb5a479c481afcbcd920825979eba84d664a8858
parent06ea6ec85040656fcf72a822503a47ea8f017c8a (diff)
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Updates for HC evolution: Some sex adjustments, some outfit adjustments
-rw-r--r--homunculuses.xml148
1 files changed, 86 insertions, 62 deletions
diff --git a/homunculuses.xml b/homunculuses.xml
index 49cb607ff..5b2b13a74 100644
--- a/homunculuses.xml
+++ b/homunculuses.xml
@@ -1,14 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
-<!-- Author: 4144, Jesusalva, Duke M
+<!-- Author: 4144, Jesusalva, Duke_M
Copyright (C) 2016 Evol Online
-Copyright (C) 2019-2024 Moubootaur Legends -->
+Copyright (C) 2019 Moubootaur Legends -->
<homunculuses>
<!--
Basic attributes (default values used for homunculus here):
hoverCursor
- targetOffsetX (is that the distance from the target?)
+ targetOffsetX
targetOffsetY
nameOffsetX
nameOffsetY
@@ -54,7 +54,7 @@ Copyright (C) 2019-2024 Moubootaur Legends -->
directionType
The direction in which the homunculus looks. Depends on owner.
0: Unknown (maybe random)
- 1: Same as owner
+ 1: Looking to the owner
2:
3:
4: Opposite direction as owner
@@ -71,7 +71,6 @@ Copyright (C) 2019-2024 Moubootaur Legends -->
Unknown
colors
Unknown
-
#################################################################################
@@ -87,20 +86,21 @@ Copyright (C) 2019-2024 Moubootaur Legends -->
behind, just set a negative attack Y offset (To be tested!).
-->
+
<!--======================================================================-->
<!-- Mage attack range = 7 -->
<homunculus
id="6001"
name="Mage"
startFollowDistance="3"
- followDistance="1"
+ followDistance="-5"
warpDistance="11"
offsetX="1"
- offsetY="-1"
+ offsetY="-5"
sitOffsetX="1"
sitOffsetY="0"
moveOffsetX="0"
- moveOffsetY="5"
+ moveOffsetY="-5"
deadOffsetX="0"
deadOffsetY="0"
attackOffsetX="0"
@@ -109,7 +109,7 @@ Copyright (C) 2019-2024 Moubootaur Legends -->
directionType="1"
sitDirectionType="1"
deadDirectionType="1"
- attackDirectionType="4"
+ attackDirectionType="1"
>
<!--
Sprites to use (tag <sprite>), has a "variant" attribute.
@@ -129,8 +129,7 @@ Copyright (C) 2019-2024 Moubootaur Legends -->
missile-diedistance
fx, <particlefx> node
Sounds for different events (<sound> tag)
- Events: hit, miss, hurt, spawn, die
- Is there an event for feeding?
+ Events: hit, miss, hurt, spawn, die
-->
<sprite>races/elven-female.xml</sprite>
<!-- for hair colors see itemcolors.xml, section list name="hairS"
@@ -174,19 +173,18 @@ Copyright (C) 2019-2024 Moubootaur Legends -->
deadDirectionType="1"
attackDirectionType="4"
>
- <sprite>races/ukar-male.xml</sprite>
+ <sprite>races/ukar-female.xml</sprite>
<sprite>hairstyles/hairstyle26.xml|#2b2b2b,000002,3f3f3f,020004,585858,0d0d13,858585,181c20,a7a7a7,2b302d,d6d6d6,616b64,ffffff,c7ccbf</sprite> <!-- black -->
- <sprite>equipment/feet/bromenalboots-male.xml</sprite>
- <sprite>equipment/hands/bromenalgloves-male.xml</sprite>
- <sprite>equipment/legs/bromenalpants-male.xml</sprite>
- <sprite>equipment/chest/bromenalchest-male.xml</sprite>
- <sprite>equipment/head/bromenalhelmet.xml</sprite>
- <sprite>equipment/weapons/sword-bronze.xml</sprite>
+ <sprite>equipment/head/deserthelmet.xml</sprite>
+ <sprite>equipment/feet/boots-female.xml|#3f221d,754d23,f5cea4</sprite> <!-- brown -->
+ <sprite>equipment/hands/cottongloves-female.xml|#3f221d,754d23,f5cea4</sprite>
+ <sprite>equipment/legs/cottonskirt-female.xml|#594d36,b49b6c,f4d293</sprite>
+ <sprite>equipment/weapons/shortgladius.xml</sprite>
<sprite>equipment/shields/braknar.xml</sprite>
- <sound event="hurt">Ouch/ouch02.ogg</sound>
+ <sound event="hurt">Ouch/grunt02.ogg</sound>
<sound event="spawn">special/homspawn.ogg</sound>
- <sound event="hurt">weapons/metal/sword_hit06.ogg</sound>
- <sound event="die">monsters/grunt02.ogg</sound>
+ <sound event="hit">weapons/metal/sword_hit06.ogg</sound>
+ <sound event="die">monsters/shit.ogg</sound>
</homunculus>
<!--======================================================================-->
<homunculus
@@ -271,14 +269,14 @@ Copyright (C) 2019-2024 Moubootaur Legends -->
targetOffsetY="12"
startFollowDistance="3"
- followDistance="1"
+ followDistance="-5"
warpDistance="11"
offsetX="1"
- offsetY="-1"
+ offsetY="-5"
sitOffsetX="1"
sitOffsetY="0"
- moveOffsetX="0"
- moveOffsetY="5"
+ moveOffsetX="1"
+ moveOffsetY="-5"
deadOffsetX="0"
deadOffsetY="0"
attackOffsetX="0"
@@ -297,7 +295,6 @@ Copyright (C) 2019-2024 Moubootaur Legends -->
<sprite>equipment/hands/cottongloves-female.xml|#3f221d,754d23,f5cea4</sprite>
<sprite>equipment/legs/bandittrousers-female.xml</sprite>
<sprite>equipment/chest/forestarmor-female.xml</sprite>
-<!-- <sprite>equipment/weapons/arcane.xml</sprite>-->
<!-- Copied from Robin Bandit: -->
<sprite>monsters/accessories/banditbow.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff;#332c19,443a20,453b1e,61532d,87733d,a58d4d</sprite>
<attack id="2" missile-particle="graphics/particles/training-arrow.xml" action="attack_distance"/>
@@ -325,12 +322,12 @@ Copyright (C) 2019-2024 Moubootaur Legends -->
deadOffsetX="0"
deadOffsetY="0"
attackOffsetX="0"
- attackOffsetY="2"
+ attackOffsetY="-5"
thinkTime="100"
- directionType="2"
+ directionType="1"
sitDirectionType="1"
deadDirectionType="1"
- attackDirectionType="4"
+ attackDirectionType="1"
>
<!--
The accurate is a piou? In server data it is a demi-human like
@@ -343,13 +340,19 @@ Copyright (C) 2019-2024 Moubootaur Legends -->
<sprite>equipment/chest/sorcererrobe-male.xml|#5178a0,1a294c;#d5b02c</sprite>
<sprite>equipment/legs/cottontrousers-male.xml|#5178a0,1a294c</sprite>
<sprite>equipment/head/bowlerhat.xml</sprite>
- <sprite>equipment/hands/bromenalgloves-male.xml</sprite>
+ <sprite>equipment/neck/monocle.xml</sprite>
+ <sprite>equipment/neck/mustache.xml</sprite>
+ <sprite>equipment/hands/cottongloves-male.xml|#4e2e18,c8752f</sprite>
<sprite>equipment/feet/boots-male.xml|#212121,444444</sprite>
<sprite>equipment/weapons/gun.xml</sprite>
<attack id="1" critical-hit-effect-id="31" hit-effect-id="402" missile-particle="graphics/particles/lobbed-object.xml" action="attack"/>
<sound event="spawn">special/homspawn.ogg</sound>
<sound event="hurt">Ouch/ouch02.ogg</sound>
<sound event="die">monsters/grunt02.ogg</sound>
+ <sound event="hit">weapons/gun/hit1.ogg</sound>
+ <sound event="miss">weapons/gun/miss1.ogg</sound>
+ <sound event="miss">weapons/gun/miss2.ogg</sound>
+ <sound event="miss">weapons/gun/miss3.ogg</sound>
</homunculus>
<!--======================================================================-->
<!--
@@ -373,7 +376,7 @@ Copyright (C) 2019-2024 Moubootaur Legends -->
deadOffsetX="0"
deadOffsetY="0"
attackOffsetX="0"
- attackOffsetY="2"
+ attackOffsetY="-2"
thinkTime="100"
directionType="1"
sitDirectionType="1"
@@ -396,6 +399,9 @@ Copyright (C) 2019-2024 Moubootaur Legends -->
<sound event="die">monsters/shit.ogg</sound>
</homunculus>
<!--======================================================================-->
+ <!--
+ TODO: Move this to female because of hc evolution
+ -->
<homunculus
id="6008"
name="Superior Machine"
@@ -413,7 +419,7 @@ Copyright (C) 2019-2024 Moubootaur Legends -->
attackOffsetX="0"
attackOffsetY="2"
thinkTime="100"
- directionType="2"
+ directionType="1"
sitDirectionType="1"
deadDirectionType="1"
attackDirectionType="4"
@@ -462,25 +468,23 @@ Copyright (C) 2019-2024 Moubootaur Legends -->
<sound event="spawn">special/homspawn.ogg</sound>
<sound event="die">monsters/shit.ogg</sound>
</homunculus>
+
<!--======================================================================-->
<!--
Evolution of Lucky and Mage.
Focus on ?
Element: Wind
Range = 7
- TODO: Better look
- The focus seems to be on magic. So the outfit should resemble more or less
- a mage outfit. But the Lucky aspects should also show up. Possible options:
- One of the green brimmed hats and a green silk robe.
+ No sex adjustments necessary, base and evolved all same
-->
<homunculus
id="6020"
name="Ranger"
startFollowDistance="3"
- followDistance="1"
+ followDistance="5"
warpDistance="11"
- offsetX="0"
- offsetY="2"
+ offsetX="1"
+ offsetY="-5"
sitOffsetX="1"
sitOffsetY="0"
moveOffsetX="0"
@@ -488,7 +492,7 @@ Copyright (C) 2019-2024 Moubootaur Legends -->
deadOffsetX="0"
deadOffsetY="0"
attackOffsetX="0"
- attackOffsetY=-7"
+ attackOffsetY="-7"
thinkTime="100"
directionType="1"
sitDirectionType="1"
@@ -509,7 +513,7 @@ Copyright (C) 2019-2024 Moubootaur Legends -->
Warrior is evolution of Strong and Accurate.
Focus on STR and DEX
Element: Fire
- TODO: Better look (the immortal is too much, the leather shirt is not enough)
+ Strong: male, Accurate: male, so change Warrior to male
-->
<homunculus
id="6021"
@@ -533,21 +537,32 @@ Copyright (C) 2019-2024 Moubootaur Legends -->
deadDirectionType="1"
attackDirectionType="4"
>
- <sprite>races/human-female.xml</sprite>
- <sprite>equipment/chest/leathershirt-female.xml|#3f221d,754d23,f5cea4</sprite>
+ <sprite>races/ukar-male.xml</sprite>
+ <sprite>equipment/chest/bromenalchest-male.xml|#3f221d,754d23,f5cea4</sprite>
<sprite>hairstyles/hairstyle20.xml|#37273b,422c48,615282,6f78ab,90abcd,96cdd9,d1e9eb</sprite>
- <sprite>equipment/head/deserthelmet.xml</sprite>
- <sprite>equipment/feet/boots-female.xml|#3f221d,754d23,f5cea4</sprite> <!-- brown -->
- <sprite>equipment/hands/cottongloves-female.xml|#3f221d,754d23,f5cea4</sprite>
- <sprite>equipment/legs/cottonskirt-female.xml|#594d36,b49b6c,f4d293</sprite>
- <sprite>equipment/weapons/immortal.xml</sprite>
+ <sprite>equipment/head/bromenalhelmet.xml</sprite>
+ <sprite>equipment/feet/bromenalboots-male.xml</sprite>
+ <sprite>equipment/hands/bromenalgloves-male.xml</sprite>
+<!-- <sprite>equipment/legs/cottonskirt-female.xml|#594d36,b49b6c,f4d293</sprite>-->
+ <sprite>equipment/legs/bromenalpants-male.xml</sprite>
+<!-- <sprite>equipment/weapons/immortal.xml</sprite>-->
+ <sprite>equipment/weapons/sword-iron.xml</sprite>
+ <sprite>equipment/shields/bladeshield.xml</sprite> <!-- TODO: replace with bromenal shield -->
+ <sound event="hit">weapons/knife/hit1.ogg</sound>
+ <sound event="hit">weapons/piouslayer/hit1.ogg</sound>
+ <sound event="miss">weapons/piouslayer/miss1.ogg</sound>
+ <sound event="hurt">Ouch/ouch01.ogg</sound>
+ <sound event="spawn">special/homspawn.ogg</sound>
+ <sound event="die">monsters/grunt02.ogg</sound>
</homunculus>
+
<!--======================================================================-->
<!--
Stalwart is evolution of Tanker and Agile
Focus on VIT and AGI
Element: Earth
- TODO: Better look (the leather shirt should be replaced)
+ Tanker: male, Agile: female, Stalwart: female
+ So adjust tanker to female
-->
<homunculus
id="6022"
@@ -574,19 +589,26 @@ Copyright (C) 2019-2024 Moubootaur Legends -->
<sprite>races/human-female.xml</sprite>
<sprite>equipment/chest/leathershirt-female.xml|#3f221d,754d23,f5cea4</sprite>
<sprite>hairstyles/hairstyle20.xml|#37273b,422c48,615282,6f78ab,90abcd,96cdd9,d1e9eb</sprite>
- <sprite>equipment/head/deserthelmet.xml</sprite>
- <sprite>equipment/feet/boots-female.xml|#3f221d,754d23,f5cea4</sprite> <!-- brown -->
- <sprite>equipment/hands/cottongloves-female.xml|#3f221d,754d23,f5cea4</sprite>
- <sprite>equipment/legs/cottonskirt-female.xml|#594d36,b49b6c,f4d293</sprite>
- <sprite>equipment/weapons/shortgladius.xml</sprite>
+ <sprite>equipment/feet/bromenalboots-female.xml</sprite>
+ <sprite>equipment/hands/bromenalgloves-female.xml</sprite>
+ <sprite>equipment/legs/bromenalpants-female.xml</sprite>
+ <sprite>equipment/chest/bromenalchest-female.xml</sprite>
+ <sprite>equipment/head/bromenalhelmet.xml</sprite>
+ <sprite>equipment/weapons/sword-bronze.xml</sprite>
<sprite>equipment/shields/braknar.xml</sprite>
+ <sound event="hurt">Ouch/ouch03.ogg</sound>
+ <sound event="spawn">special/homspawn.ogg</sound>
+ <sound event="hurt">weapons/metal/sword_hit06.ogg</sound>
+ <sound event="die">monsters/shit.ogg</sound>
</homunculus>
+
<!--======================================================================-->
<!--
Evolution of Allrounder and Superior Machine
Focus none, balanced
Element: Water
- TODO: Better look (the leather shirt should be replaced)
+ Allrounder: female, Superior Machine: male, Paladin: female
+ -> Move Superior Machine to female
-->
<homunculus
id="6023"
@@ -608,15 +630,17 @@ Copyright (C) 2019-2024 Moubootaur Legends -->
directionType="1"
sitDirectionType="1"
deadDirectionType="1"
- attackDirectionType="4"
+ attackDirectionType="1"
>
- <sprite>races/human-female.xml</sprite>
- <sprite>equipment/chest/leathershirt-female.xml|#3f221d,754d23,f5cea4</sprite>
+ <sprite>races/human-female-medium.xml</sprite>
+<!-- <sprite>equipment/chest/leathershirt-female.xml|#3f221d,754d23,f5cea4</sprite>-->
+ <sprite>equipment/chest/lightplatemail-female.xml|#573f10,9c8226,d3c04b,ffffff</sprite>
<sprite>hairstyles/hairstyle20.xml|#37273b,422c48,615282,6f78ab,90abcd,96cdd9,d1e9eb</sprite>
- <sprite>equipment/head/deserthelmet.xml</sprite>
- <sprite>equipment/feet/boots-female.xml|#3f221d,754d23,f5cea4</sprite> <!-- brown -->
- <sprite>equipment/hands/cottongloves-female.xml|#3f221d,754d23,f5cea4</sprite>
- <sprite>equipment/legs/cottonskirt-female.xml|#594d36,b49b6c,f4d293</sprite>
+ <sprite>equipment/head/centurionhelmet.xml</sprite>
+ <sprite>equipment/feet/bromenalboots-female.xml</sprite>
+ <sprite>equipment/hands/bromenalgloves-female.xml</sprite>
+<!-- <sprite>equipment/legs/cottonskirt-female.xml|#594d36,b49b6c,f4d293</sprite>-->
+ <sprite>equipment/legs/chainmailskirt-female.xml|#573f10,9c8226,d3c04b,ffffff</sprite>
<sprite>equipment/weapons/sword-iron.xml</sprite>
</homunculus>