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path: root/world/map/npc/051-3
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2016-03-30initial commit for magic v3mekolat2-4/+4
2015-11-29Move Valia to safe locationwushin1-2/+2
2015-06-24allow to specify emitter and receiver in npctalkmekolat1-4/+4
2015-05-02npc -1 => 32767mekolat2-2/+2
2015-04-07merge percentheal & itemheal into healmekolat2-13/+13
2015-03-26deprecate npc 127mekolat2-4/+4
2015-03-02fix deprecated asterisk in announcementsmekolat1-1/+1
2015-02-01make maps with the updated convertermekolat3-21/+21
2015-02-01remove .gat from npcsmekolat6-43/+43
2015-01-14cmdothernpc => donpceventmekolat1-3/+3
2014-11-05NPCs on 051-* fixedwushin4-14/+14
2014-11-05Fix Monster entrieswushin2-22/+22
2014-04-11Adding new Mapswushin1-0/+1
2014-04-02Clean up main scriptsBen Longbons2-4/+5
2014-04-02Clean up generated scriptsBen Longbons1-2/+2
2013-11-30Make globals show as from their speaker properlyBen Longbons1-1/+1
2013-08-26Illia: adjust the alloted times after completing each stepVincent Petithory1-1/+1
2013-07-23Use canonical separator for mapflagsBen Longbons1-1/+1
2013-07-05Canonicalize event label capitalizationBen Longbons3-13/+13
2013-07-05Move starting brace to new lineBen Longbons6-22/+30
2013-04-22Run 'make maps' to update the monster spawn names.Jessica Tölke1-11/+11
2013-03-25Switch all npcs back to 127 that the player can't 'talk' to.Jessica Tölke2-4/+4
2013-03-25Change invisible npc id from 127 to 400.Andrei Karas4-9/+9
2012-12-22Illia Bandit Cave: make the team capture warp sequence less sensitive to late...Vincent Petithory1-4/+4
2012-12-22Illia: allow players to see the progress of the team. Update submodule pointerVincent Petithory1-0/+1
2012-12-17Add Illia quest scripts. Update submodule pointer.Vincent Petithory7-0/+376
2012-12-17Run 'make maps' for the Illia mapsVincent Petithory3-0/+72