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path: root/npc/009-4/_warps.txt
AgeCommit message (Collapse)AuthorFilesLines
2011-06-19Move to a subdirectoryBen Longbons1-9/+0
2011-06-01Change the Converter to use different folder namesJared Adams1-1/+1
And update everything to use it.
2011-05-02Rerun converter again...Jared Adams1-0/+1
2011-05-02Run the tmx converter againJared Adams1-1/+0
2011-04-04converter added warning to all autogenerated filesJessica Tölke1-0/+1
2011-04-04monsters and not conditional warps for orum and waric generated with ↵Jessica Tölke1-46/+8
converter, conditional warps in an extra file
2011-02-06enable Orum and WaricStefan Beller1-1/+1
2010-12-29repair orum & waricStefan Beller1-5/+45
mobs and warps got lost
2010-12-29added warps and mobs txt files to 009-4Wombat1-0/+6
Added _warps and _mobs .txt files to 009-4.
2010-12-28mobs changed at 011-6, removing xmas, minor fixesStefan Beller1-46/+0
- rearranged the mobs in 011-6 - fixing the whole repo so it can be used with the java converter tool again. - removing unused files: - golbanez on gy - directory names changed, so the old dirs were deleted - removed xmas active: so golbanez and santa are gone, 031-3 is empty, the warps work for everyone now - lots of pumpkin spawns are gone
2010-12-16Warp Changes to get between Hurnscald and Nivalis, Orum Quest on stand-byWombat1-1/+1
Diryn offers warp to Nivalis, Frozenbeard to Hurnscald, Taro edited out Warp changes also to prevent players from interacting with Orum Quest until the quest is finished.
2010-11-07fixed minor bugs in orum/waricStefan Beller1-1/+1
* instead of "Intensity out of range" you die now. * spelling, only typos, no grammar corrected, since their grammar is weird. * header added to orum file. Not done: The bound checking is not corrected yet: Instead of : if (@offsetOne > 12) set @offsetOne, 1; if (@offsetOne < 1) set @offsetOne, 12; you should do: if (@offsetOne > 12) set @offsetOne, @offsetOne - 12; if (@offsetOne < 1) set @offsetOne, @offsetOne + 12; This can handle with steps bigger than 1. Collision layer of the bed in the empty cave must be fixed. Should there be hints how to setup the torches anyway?
2010-11-07Added Orum quest and some files created via automappingWombat1-0/+46
Orum quest on 009-4 and files created from converting 012-4.tmx