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-rw-r--r--world/map/npc/025-1/rossy.txt58
1 files changed, 37 insertions, 21 deletions
diff --git a/world/map/npc/025-1/rossy.txt b/world/map/npc/025-1/rossy.txt
index eb506bca..8ff158b6 100644
--- a/world/map/npc/025-1/rossy.txt
+++ b/world/map/npc/025-1/rossy.txt
@@ -34,8 +34,9 @@
if (Rossy_Quest == 2) goto L_Mother;
mes "A young girl looks at you in tears.";
- if (Rossy_Quest < 1) close;
- next;
+ if (Rossy_Quest < 1)
+ close;
+ next;
menu
"Hey, hey... Why are you crying? Are you hurt?", -,
"Sorry kid, I don't have time to play with children.", L_No;
@@ -60,10 +61,10 @@
mes "[Rossy]";
mes "\"Thank you very much!\"";
set Rossy_Quest, 2;
-close;
+ close;
L_No:
-close;
+ close;
L_Mother:
mes "[Rossy]";
@@ -83,7 +84,8 @@ L_Check:
"That is no problem for me. Just wait and I will come back with the cherries.", L_No,
"Hey, I have some cherries in my backpack!", -,
"You should get them yourself.", L_No;
- if(countitem("Cherry") < @Cherry_Amount) goto L_Get_Cherry;
+ if(countitem("Cherry") < @Cherry_Amount)
+ goto L_Get_Cherry;
mes "[Rossy]";
set Rossy_Quest, 4;
getexp @Cherry_EXP, 0;
@@ -95,12 +97,12 @@ L_Check:
next;
mes "[Rossy]";
mes "\"Oh, after you give the cherries to my mother, please come back here. If you have some free time, of course.\"";
-close;
+ close;
L_Cherry_Done:
mes "[Rossy]";
mes "\"Please, try to distract my mother. I don't want her to be worried about us. While you do this, I will try to find Julia.\"";
-close;
+ close;
L_Let:
mes "[Rossy]";
@@ -121,21 +123,26 @@ L_Let2:
mes "\"I need " + @CactusDrink_Amount + " Cactus Drinks, " + @MaggotSlime_Amount + " Maggot Slimes, " + @GambodgeHerb_Amount + " Gamboge Herbs, " + @AlizarinHerb_Amount + " Alizarin Herbs and " + @BugLeg_Amount + " Bug Legs.\"";
next;
mes "\"Please come back to see me when you have the ingredients. I know the recipe by heart.\"";
-close;
+ close;
L_NE:
mes "[Rossy]";
mes "\"Please bring me " + @CactusDrink_Amount + " Cactus Drinks, " + @MaggotSlime_Amount + " Maggot Slimes, " + @GambodgeHerb_Amount + " Gamboge Herbs, " + @AlizarinHerb_Amount + " Alizarin Herbs and " + @BugLeg_Amount + " Bug Legs.\"";
next;
mes "\"Please hurry!\"";
-close;
+ close;
L_Check2:
- if(countitem("CactusDrink") < @CactusDrink_Amount) goto L_NE;
- if(countitem("MaggotSlime") < @MaggotSlime_Amount) goto L_NE;
- if(countitem("GambogeHerb") < @GambodgeHerb_Amount) goto L_NE;
- if(countitem("AlizarinHerb") < @AlizarinHerb_Amount) goto L_NE;
- if(countitem("BugLeg") < @BugLeg_Amount) goto L_NE;
+ if(countitem("CactusDrink") < @CactusDrink_Amount)
+ goto L_NE;
+ if(countitem("MaggotSlime") < @MaggotSlime_Amount)
+ goto L_NE;
+ if(countitem("GambogeHerb") < @GambodgeHerb_Amount)
+ goto L_NE;
+ if(countitem("AlizarinHerb") < @AlizarinHerb_Amount)
+ goto L_NE;
+ if(countitem("BugLeg") < @BugLeg_Amount)
+ goto L_NE;
delitem "CactusDrink", @CactusDrink_Amount;
delitem "MaggotSlime", @MaggotSlime_Amount;
delitem "GambogeHerb", @GambodgeHerb_Amount;
@@ -162,7 +169,9 @@ L_BT:
close;
L_Donet:
- if (Rossy_Quest == 10 && countitem("redrose") >= @RedRose_Amount) goto L_RG;
+ if (Rossy_Quest == 10
+ && countitem("redrose") >= @RedRose_Amount)
+ goto L_RG;
menu
"David took your potion and he tested it in front of me. It worked perfectly!", -;
mes "[Rossy]";
@@ -170,7 +179,8 @@ L_Donet:
close;
L_RG:
- if (countitem("redrose") < @RedRose_Amount) goto L_No;
+ if (countitem("redrose") < @RedRose_Amount)
+ goto L_No;
delitem "redrose", @RedRose_Amount;
menu
"Your mother was so happy that she asked me to bring you these flowers.", -;
@@ -187,7 +197,9 @@ close;
L_Allergic:
mes "Rossy sneezes a lot.";
- if (Rossy_Quest == 12 && countitem("redtulip") >= @RedTulip_Amount) goto L_Sorry;
+ if (Rossy_Quest == 12
+ && countitem("redtulip") >= @RedTulip_Amount)
+ goto L_Sorry;
close;
L_Sorry:
@@ -196,7 +208,8 @@ L_Sorry:
L_See:
mes "[Rossy]";
- if (countitem("redtulip") < @RedTulip_Amount) goto L_No;
+ if (countitem("redtulip") < @RedTulip_Amount)
+ goto L_No;
delitem "redtulip", @RedTulip_Amount;
set Rossy_Quest, 13;
mes "\"That's better! Go and tell my mother that she is the nicest mother in the world.\"";
@@ -229,14 +242,17 @@ L_End:
L_Found:
mes "[Rossy]";
- if (Rossy_Quest == 17) set Rossy_Quest, 18;
- if (Rossy_Quest == 18) set Rossy_Quest, 19;
+ if (Rossy_Quest == 17)
+ set Rossy_Quest, 18;
+ if (Rossy_Quest == 18)
+ set Rossy_Quest, 19;
mes "\"Oh "+ strcharinfo(0) +", thank you very much! Take this, you deserve it!\"";
next;
mes "Rossy hands you a huge bag full of coins.";
getexp @Finish_EXP, 0;
set zeny, zeny + @Finish_Money;
- if (Rossy_Quest == 19) goto L_Clear;
+ if (Rossy_Quest == 19)
+ goto L_Clear;
close;
L_Clear: