diff options
Diffstat (limited to 'db/skill_db.txt')
-rw-r--r-- | db/skill_db.txt | 38 |
1 files changed, 20 insertions, 18 deletions
diff --git a/db/skill_db.txt b/db/skill_db.txt index f43ee8c6..d1563303 100644 --- a/db/skill_db.txt +++ b/db/skill_db.txt @@ -1,22 +1,24 @@ //id, range, hit, inf, pl, nk, max, list_num, castcancel, cast_defence_rate, inf2, maxcount, skill_type, blow_count -1, 0, 0, 0, 0, 0, 9, 0, no, 0, 0, 0, none, 0 //NV_BASIC -2, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, weapon, 0 //SM_SWORD -4, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0 //SM_RECOVERY -9, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0 //MG_SRECOVERY -36, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0 //MC_INCCARRY -37, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0 //MC_DISCOUNT -38, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0 //MC_OVERCHARGE -48, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, weapon, 0 //TF_DOUBLE -49, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, weapon, 0 //TF_MISS -52, 1, 6, 4, 0, 0, 100, 1, no, 0, 1, 0, none, 0 //TF_POISON -142, 0, 6, 4, 0, 1, 1, 1, no, 0, 1, 0, none, 0 //NV_FIRSTAID -144, 0, 0, 0, 0, 0, 1, 0, no, 0, 1, 0, none, 0 //SM_MOVINGRECOVERY -146, 0, 0, 0, 0, 0, 1, 0, no, 0, 1, 0, weapon, 0 //SM_AUTOBERSERK -150, 0, 6, 4, 0, 1, 1, 1, no, 0, 1, 0, weapon, 5 //TF_BACKSLIDING -176, 1, 6, 4, 0, 0, 100, 1, no, 0, 1, 0, none, 0 //NPC_POISON -188, 1, 6, 4, 0, 0, 100, 1, no, 0, 1, 0, none, 0 //NPC_POISONATTACK -196, 0, 0, 4, 0, 1, 10, 1, no, 0, 2, 0, magic, 0 //NPC_SUMMONSLAVE -197, 0, 0, 4, 0, 1, 10, 1, no, 0, 2, 0, none, 0 //NPC_EMOTION +1, 0, 0, 0, 0, 0, 1, 0, no, 0, 0, 0, none, 0 //NV_EMOTE +2, 0, 0, 0, 0, 0, 1, 0, no, 0, 0, 0, none, 0 //NV_TRADE +3, 0, 0, 0, 0, 0, 2, 0, no, 0, 0, 0, none, 0 //NV_PARTY +4, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, weapon, 0 //SM_SWORD +6, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0 //SM_RECOVERY +11, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0 //MG_SRECOVERY +38, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0 //MC_INCCARRY +39, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0 //MC_DISCOUNT +40, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0 //MC_OVERCHARGE +50, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, weapon, 0 //TF_DOUBLE +51, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, weapon, 0 //TF_MISS +54, 1, 6, 4, 0, 0, 100, 1, no, 0, 1, 0, none, 0 //TF_POISON +144, 0, 6, 4, 0, 1, 1, 1, no, 0, 1, 0, none, 0 //NV_FIRSTAID +146, 0, 0, 0, 0, 0, 1, 0, no, 0, 1, 0, none, 0 //SM_MOVINGRECOVERY +148, 0, 0, 0, 0, 0, 1, 0, no, 0, 1, 0, weapon, 0 //SM_AUTOBERSERK +152, 0, 6, 4, 0, 1, 1, 1, no, 0, 1, 0, weapon, 5 //TF_BACKSLIDING +178, 1, 6, 4, 0, 0, 100, 1, no, 0, 1, 0, none, 0 //NPC_POISON +190, 1, 6, 4, 0, 0, 100, 1, no, 0, 1, 0, none, 0 //NPC_POISONATTACK +198, 0, 0, 4, 0, 1, 10, 1, no, 0, 2, 0, magic, 0 //NPC_SUMMONSLAVE +199, 0, 0, 4, 0, 1, 10, 1, no, 0, 2, 0, none, 0 //NPC_EMOTION 340, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0 //TMW_MAGIC 341, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0 //TMW_MAGIC_LIFE 342, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0 //TMW_MAGIC_WAR |