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authorgumi <git@gumi.ca>2018-11-11 17:18:14 -0500
committergumi <git@gumi.ca>2018-11-11 22:36:15 -0500
commit0e1a7f000ccdcf6f84ec66192b025f261772cdb3 (patch)
tree7367604274d14b0fdabae946985ef30fc71aa8de /world/map/npc/magic/level2-detect-players.txt
parent15e556361dabcee7d215cb6aeb2f157d30c0963a (diff)
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give unique ids to magic spell effects
Diffstat (limited to 'world/map/npc/magic/level2-detect-players.txt')
-rw-r--r--world/map/npc/magic/level2-detect-players.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/world/map/npc/magic/level2-detect-players.txt b/world/map/npc/magic/level2-detect-players.txt
index 7335770c..20961ec6 100644
--- a/world/map/npc/magic/level2-detect-players.txt
+++ b/world/map/npc/magic/level2-detect-players.txt
@@ -7,7 +7,7 @@
addtimer 300, "Magic Timer::OnClear";
callfunc "adjust_spellpower";
set Sp, Sp - 7;
- misceffect FX_MAGIC_GENERIC, strcharinfo(0);
+ misceffect FX_MAGIC_WHO_CAST, strcharinfo(0);
callfunc "magic_exp";
set @inwilt$, "";
set .@d, @spellpower/2;