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authorJessica Tölke <jtoelke@mail.upb.de>2012-04-21 23:17:27 +0200
committerJessica Tölke <jtoelke@mail.upb.de>2012-04-21 23:17:27 +0200
commite9d3978123f400ebd89f283cfb75973abd53c3d4 (patch)
treefdceef10b6e0d51295daa0f39e4cfff63d6bf85c /world/map/npc/027-2/lover.txt
parente9fbc356090d00f74d3191d0a594dd4c1cc0b643 (diff)
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Fixing some dialogue issues in the Graveyard Inn scripts.
Diffstat (limited to 'world/map/npc/027-2/lover.txt')
-rw-r--r--world/map/npc/027-2/lover.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/world/map/npc/027-2/lover.txt b/world/map/npc/027-2/lover.txt
index f39a4e2b..1a544158 100644
--- a/world/map/npc/027-2/lover.txt
+++ b/world/map/npc/027-2/lover.txt
@@ -193,7 +193,7 @@ L_Golb:
mes "\"Good to see you back my friend. What did you find out?\"";
if (@golbanez < 5)
menu
- "I'm still working on doing all the stuff Golbanez wants me to do.",L_Close;
+ "I'm still working on doing all the stuff Golbenez wants me to do.",L_Close;
menu
"Now I know what happened. I'll tell you.",-,
"I'm sorry to tell you, but this was all your fault.",-;