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authorDino Paskvan <dpaskvan@gmail.com>2013-04-22 19:15:14 +0200
committerDino Paskvan <dpaskvan@gmail.com>2013-04-22 19:15:14 +0200
commit8cc275992c21db07507c3303d5bd2ffd4275f269 (patch)
treef1463085e50b2329493cd6a583d00fe2bdabb89c /world/map/npc/027-2/gy_inn_shops.txt
parent1eeff58e10a204efe73746bdbaee5b18bb4ef17b (diff)
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Small changes and fixes to NPC dialogues (barman, caretaker, Cerhan, crying child, diary, evil guard and GY INN shops)
Diffstat (limited to 'world/map/npc/027-2/gy_inn_shops.txt')
-rw-r--r--world/map/npc/027-2/gy_inn_shops.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/world/map/npc/027-2/gy_inn_shops.txt b/world/map/npc/027-2/gy_inn_shops.txt
index 982b001b..4298106f 100644
--- a/world/map/npc/027-2/gy_inn_shops.txt
+++ b/world/map/npc/027-2/gy_inn_shops.txt
@@ -28,8 +28,8 @@
set @cost, 1000;
mes "[" + @npcname$ + "]";
- mes "\"Don't be shy darling.";
- mes "\"Come on in and have a nice long ... long slumber ...";
+ mes "\"Don't be shy, darling.";
+ mes "\"Come on in and have a nice long... long slumber...";
next;
callfunc "Inn";
}