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authorHoraK-FDF <HoraK-FDF@web.de>2021-04-14 04:31:23 +0200
committerGitHub <noreply@github.com>2021-04-14 02:31:23 +0000
commitef482f992da69694409e38eef45c02a741d12014 (patch)
treedf19fde1e9248526e34bd29c7c307fe94b17e94c /world/map/db
parentece96b02219466c873dede327fee0d668716e5dc (diff)
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Assassin set and Mana Pearl item db and function (#580)
Add a few new items for brawling
Diffstat (limited to 'world/map/db')
-rw-r--r--world/map/db/item_db_chest.txt2
-rw-r--r--world/map/db/item_db_foot.txt2
-rw-r--r--world/map/db/item_db_hand.txt2
-rw-r--r--world/map/db/item_db_head.txt1
-rw-r--r--world/map/db/item_db_leg.txt2
-rw-r--r--world/map/db/item_db_trinket.txt9
6 files changed, 11 insertions, 7 deletions
diff --git a/world/map/db/item_db_chest.txt b/world/map/db/item_db_chest.txt
index 5383dc34..c9c75f54 100644
--- a/world/map/db/item_db_chest.txt
+++ b/world/map/db/item_db_chest.txt
@@ -19,7 +19,7 @@
689, ShortTankTop, 5, 600, 300, 8, 0, 2, 0, -4, 0, 2, 512, 0, 0, 0, {}, {}
720, SilkRobe, 5, 8000, 4000, 5, 0, 5, 0, 0, 0, 2, 512, 0, 0, 0, {}, {}
726, GMRobe, 5, 8000, 4000, 40, 0, 5, 0, 0, 0, 2, 512, 0, 0, 0, {}, {callfunc "RestrictedItem";}
-755, AssassinShirt, 5, 10000, 3000, 15, 0, 15, 0, -5, 0, 2, 512, 0, 90, 0, {}, {callfunc "BrawlingItem"; bonus bAgi, 15;bonus bSpeedAddRate, 10;bonus bFlee, 20;bonus bHit, 20;bonus bMaxHP, 200;}
+755, AssassinShirt, 5, 10000, 3000, 15, 0, 20, 0, -5, 0, 2, 512, 0, 90, 0, {}, {callfunc "BrawlingItem"; bonus bAgi, 15; bonus bSpeedAddRate, 10; bonus bFlee, 20; bonus bHit, 20; bonus bMaxHP, 200;}
767, TerraniteChestArmor, 5, 100000, 3000, 800, 0, 20, 0, -70, 0, 2, 512, 0, 0, 0, {}, {bonus bDex, 1;bonus bMdef, 10;}
782, ForestArmor, 5, 3000, 1500, 40, 0, 10, 0, -20, 0, 2, 512, 0, 0, 0, {}, {bonus bDex, 3;}
783, PlatynaRedDress, 5, 100000, 50000, 35, 0, 15, 0, 3, 0, 2, 512, 0, 0, 0, {}, {}
diff --git a/world/map/db/item_db_foot.txt b/world/map/db/item_db_foot.txt
index 2b744c3b..b65b6335 100644
--- a/world/map/db/item_db_foot.txt
+++ b/world/map/db/item_db_foot.txt
@@ -4,7 +4,7 @@
655, FurBoots, 5, 5000, 600, 50, 0, 3, 0, -3, 0, 2, 64, 0, 0, 0, {}, {}
734, BlackBoots, 5, 20000, 3000, 25, 0, 3, 0, -10, 0, 2, 64, 0, 0, 0, {}, {}
735, CottonBoots, 5, 2000, 500, 10, 0, 1, 0, 1, 0, 2, 64, 0, 0, 0, {}, {}
-757, AssassinBoots, 5, 7000, 2000, 10, 0, 3, 0, -3, 0, 2, 64, 0, 0, 0, {}, {callfunc "BrawlingItem";bonus bAgi, 4;}
+757, AssassinBoots, 5, 7000, 2000, 10, 0, 4, 0, -3, 0, 2, 64, 0, 0, 0, {}, {callfunc "BrawlingItem"; bonus bAgi, 4; bonus bSpeedAddRate, 5; bonus bFlee, 5;}
792, BromenalBoots, 5, 8000, 500, 30, 0, 1, 0, -2, 0, 2, 64, 0, 0, 0, {}, {}
876, WarlordBoots, 5, 19000, 2000, 550, 0, 5, 0, -22, 0, 2, 64, 0, 0, 0, {}, {}
2150, RedCottonBoots, 5, 2000, 500, 30, 0, 1, 0, 1, 0, 2, 64, 0, 0, 0, {}, {}
diff --git a/world/map/db/item_db_hand.txt b/world/map/db/item_db_hand.txt
index 8765af1e..3e98da26 100644
--- a/world/map/db/item_db_hand.txt
+++ b/world/map/db/item_db_hand.txt
@@ -4,7 +4,7 @@
532, LeatherGloves, 5, 6000, 2000, 20, 0, 4, 0, -20, 0, 2, 4, 0, 0, 0, {}, {}
563, WinterGloves, 5, 6000, 3000, 20, 0, 3, 0, -15, 0, 2, 4, 0, 0, 0, {}, {}
741, CottonGloves, 5, 2000, 500, 10, 0, 1, 0, -10, 0, 2, 4, 0, 0, 0, {}, {}
-756, AssassinGloves, 5, 7000, 2000, 9, 0, 3, 0, -3, 0, 2, 4, 0, 0, 0, {}, {callfunc "BrawlingItem";bonus bAgi, 4;}
+756, AssassinGloves, 5, 7000, 2000, 9, 15, 4, 0, -3, 0, 2, 4, 0, 0, 0, {}, {callfunc "BrawlingItem"; bonus bAgi, 4; bonus bCritical, 5; bonus bAspdRate, 5;}
794, BromenalGloves, 5, 6000, 2000, 40, 0, 4, 0, -20, 0, 2, 4, 0, 0, 0, {}, {}
868, SilkGloves, 5, 5000, 2500, 4, 0, 1, 0, 0, 0, 2, 4, 0, 0, 0, {}, {}
2160, RedCottonGloves, 5, 2000, 500, 20, 0, 1, 0, -10, 0, 2, 4, 0, 0, 0, {}, {}
diff --git a/world/map/db/item_db_head.txt b/world/map/db/item_db_head.txt
index 798adefe..c6ffe993 100644
--- a/world/map/db/item_db_head.txt
+++ b/world/map/db/item_db_head.txt
@@ -226,3 +226,4 @@
5264, BlueWolfHelmet, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
5266, CloverHat, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bLuk, 1;}
//ID, Name___________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+5267, AssassinMask, 5, 30000, 3000, 10, 0, 6, 0, -5, 0, 2, 256, 0, 0, 0, {}, {callfunc "BrawlingItem"; bonus bMdef, 5; bonus bAgi, 9; bonus bDex, 1; bonus bMaxHP, 70; bonus bDoubleAddRate, 15; bonus bCritical, 15; bonus bAspdRate, 15;}
diff --git a/world/map/db/item_db_leg.txt b/world/map/db/item_db_leg.txt
index 455550f7..5ff86274 100644
--- a/world/map/db/item_db_leg.txt
+++ b/world/map/db/item_db_leg.txt
@@ -5,7 +5,7 @@
632, CottonSkirt, 5, 1000, 500, 10, 0, 4, 0, -8, 0, 2, 1, 0, 1, 0, {}, {}
642, JeansChaps, 5, 2000, 1000, 60, 0, 6, 0, -12, 0, 2, 1, 0, 0, 0, {}, {}
648, CottonTrousers, 5, 1500, 750, 25, 0, 4, 0, -6, 0, 2, 1, 0, 1, 0, {}, {}
-731, AssassinPants, 5, 10000, 3000, 20, 0, 4, 0, -5, 0, 2, 1, 0, 0, 0, {}, {callfunc "BrawlingItem";bonus bAgi, 5;}
+731, AssassinPants, 5, 10000, 3000, 20, 0, 5, 0, -5, 0, 2, 1, 0, 0, 0, {}, {callfunc "BrawlingItem"; bonus bAgi, 5; bonus bSpeedAddRate, 5; bonus bFlee, 5;}
768, TerraniteLegs, 5, 10000, 3000, 30, 0, 5, 0, -8, 0, 2, 1, 0, 0, 0, {}, {bonus bAgi, 1;bonus bMdef, 5;}
771, Miniskirt, 5, 1000, 500, 8, 0, 4, 0, -8, 0, 2, 1, 0, 1, 0, {}, {}
796, BromenalLegs, 5, 2000, 1000, 150, 0, 6, 0, -12, 0, 2, 1, 0, 0, 0, {}, {}
diff --git a/world/map/db/item_db_trinket.txt b/world/map/db/item_db_trinket.txt
index 1ce7db96..f230466d 100644
--- a/world/map/db/item_db_trinket.txt
+++ b/world/map/db/item_db_trinket.txt
@@ -9,7 +9,7 @@
832, GoldenFourLeafAmulet, 5, 40000, 4000, 10, 0, 0, 0, 0, 0, 2, 8, 0, 0, 0, {}, {bonus bLuk, 4;}
865, Grimoire, 5, 5000, 2500, 100, 0, 0, 0, 5, 0, 2, 8, 0, 0, 0, {}, {bonus bMaxSP, 30;}
879, HeartOfIsis, 5, 70000, 35000, 40, 0, 0, 0, 0, 0, 2, 8, 0, 85, 0, {}, {bonus bMaxHPrate, 15; bonus bHPrecovRate, 65;}
-1227, EnchantersAmulet, 5, 1000, 1, 1, 0, 0, 0, 0, 0, 2, 16, 0, 0, 0, {}, {bonus bHit, 22;}
+1227, EnchantersAmulet, 5, 0, 0, 1, 0, 0, 0, 0, 0, 2, 16, 0, 0, 0, {}, {bonus bHit, 22;}
1244, DarkTalisman, 5, 0, 0, 0, 0, 0, 0, 100, 0, 2, 8, 0, 0, 0, {}, {bonus bMdef, 30;}
4008, DiamondRing, 5, 5000, 2500, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, {}, {bonus bVit, 1;}
4009, RubyRing, 5, 5000, 2500, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, {}, {bonus bStr, 1;}
@@ -19,5 +19,8 @@
4013, AmethystRing, 5, 5000, 2500, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, {}, {bonus bDex, 1;}
4014, SimpleRing, 5, 100000, 2500, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, {}, {}
677, HeartNecklace, 5, 2500, 0, 10, 0, 0, 0, 0, 0, 2, 8, 0, 0, 0, {}, {}
-5252, GuardianWings, 5, 0, 0, 1, 0, 0, 0, 0, 0, 2, 16, 0, 0, 0, {}, {}
-5253, MageRing, 5, 0, 0, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, {}, {bonus bInt, 1;}
+5252, GuardianWings, 5, 0, 0, 1, 0, 0, 0, 0, 0, 2, 16, 0, 0, 0, {}, {}
+5253, MageRing, 5, 0, 0, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, {}, {bonus bInt, 1;}
+5268, AssassinRing, 5, 0, 0, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, {}, {callfunc "BrawlingItem"; bonus bAgi, 1; bonus bCritical, 5; bonus bAspdRate, 5;}
+5269, AssassinAmulet, 5, 0, 0, 1, 0, 0, 0, 0, 0, 2, 16, 0, 0, 0, {}, {callfunc "BrawlingItem"; bonus bAgi, 1; bonus bDoubleAddRate, 5; bonus bHit, 25;}
+5270, ManaPearl, 5, 0, 0, 0, 0, 0, 0, 11, 0, 2, 16, 0, 0, 0, {}, {callfunc "ManaPearlItem"; bonus bInt, 1; bonus bMdef, 11; bonus bMaxSP, 55;}