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authorJesusaves <cpntb1@ymail.com>2022-10-31 10:35:08 -0300
committerJesusaves <cpntb1@ymail.com>2022-10-31 10:35:08 -0300
commitc833dc9cd20f081931c9e06556935beb007d067d (patch)
tree06756caecdab1b52415ee543553eb70968925bf1
parentf8ccd420cb13c4e8c3e32ac64ae0e6a43576526e (diff)
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Fix Balthasar's name, for consistency with the Sages of Kaizei.
Evolved backport. See also: https://wiki.themanaworld.org/index.php/Sages_of_Kaizei
-rw-r--r--world/map/npc/030-2/eljas.txt2
-rw-r--r--world/map/npc/030-3/orum_homunculus.txt40
-rw-r--r--world/map/npc/030-4/mana_battery.txt30
-rw-r--r--world/map/npc/annuals/xmas/barriers.txt2
4 files changed, 37 insertions, 37 deletions
diff --git a/world/map/npc/030-2/eljas.txt b/world/map/npc/030-2/eljas.txt
index 09e549e7..9437c3d5 100644
--- a/world/map/npc/030-2/eljas.txt
+++ b/world/map/npc/030-2/eljas.txt
@@ -186,7 +186,7 @@ L_Research:
L_NotWelcome:
mes "... You hear a voice calling your name ... ";
- mes "[Orum's Homunculus]";
+ mes "[Balthasar]";
mes "\"Come See me in the caves below.\"";
mes "\"go south till you reach the snowman. Then head into the cave to the east.\"";
warp "020-1",33,94;
diff --git a/world/map/npc/030-3/orum_homunculus.txt b/world/map/npc/030-3/orum_homunculus.txt
index aa5d6953..503374ff 100644
--- a/world/map/npc/030-3/orum_homunculus.txt
+++ b/world/map/npc/030-3/orum_homunculus.txt
@@ -15,7 +15,7 @@ L_XmasMain:
goto L_End;
L_Telepathy:
- mes "[Orum's Homunculus]";
+ mes "[Balthasar]";
mes "\"Not that way!\"";
mes "\"Use the southernmost exit.\"";
close;
@@ -38,7 +38,7 @@ L_XmasMain:
goto L_End;
L_Telepathy:
- mes "[Orum's Homunculus]";
+ mes "[Balthasar]";
mes "\"That is the long way!\"";
mes "\"Just go south from here to the southernmost exit.\"";
close;
@@ -61,7 +61,7 @@ L_XmasMain:
goto L_End;
L_Telepathy:
- mes "[Orum's Homunculus]";
+ mes "[Balthasar]";
mes "\"Ok. You are getting closer, I can feel it!\"";
mes "\"You are heading in the right direction - to the southern most exit.\"";
close;
@@ -84,7 +84,7 @@ L_XmasMain:
goto L_End;
L_Telepathy:
- mes "[Orum's Homunculus]";
+ mes "[Balthasar]";
mes "\"Ok, you are getting closer, I can feel it.!\"";
mes "\"Go take the south west path towards the brazier.\"";
close;
@@ -107,7 +107,7 @@ L_XmasMain:
goto L_End;
L_Telepathy:
- mes "[Orum's Homunculus]";
+ mes "[Balthasar]";
mes "\"Wrong way!\"";
mes "\"I am in the northeastern corner.\"";
close;
@@ -130,7 +130,7 @@ L_XmasMain:
goto L_End;
L_Telepathy:
- mes "[Orum's Homunculus]";
+ mes "[Balthasar]";
mes "\"Wrong Way!\"";
mes "\"I am in the northeastern corner.\"";
close;
@@ -153,7 +153,7 @@ L_XmasMain:
goto L_End;
L_Telepathy:
- mes "[Orum's Homunculus]";
+ mes "[Balthasar]";
mes "\"Wrong Way!\"";
mes "\"I am in the northeastern corner.\"";
close;
@@ -162,7 +162,7 @@ L_End:
end;
}
-030-3,100,49,0|script|Orum's Homunculus|385
+030-3,100,49,0|script|Balthasar|385
{
callfunc "XmasStates";
@@ -171,7 +171,7 @@ L_End:
goto L_OffSeason;
L_OffSeason:
- mes "Orums Homunculus looks up, inspects you briefly, and looks away again.";
+ mes "Balthasar looks up, inspects you briefly, and looks away again.";
end;
L_XmasMain:
@@ -200,7 +200,7 @@ L_SetPath:
goto L_XmasMain;
L_QuestStart1:
- mes "[Orum's Homunculus]";
+ mes "[Balthasar]";
mes "\"Greetings traveler, Do you have any time to help me out?\"";
menu
"No. I really have to go.", L_Close,
@@ -218,7 +218,7 @@ L_Next:
goto L_Close;
L_QuestStart2:
- mes "[Orum's Homunculus]";
+ mes "[Balthasar]";
mes "\"Greetings traveler, Do you have any time to help me out?\"";
menu
"No. I really have to go.", L_Close,
@@ -236,7 +236,7 @@ L_KeepGoing:
goto L_Close;
L_HaveList2:
- mes "[Orum's Homunculus]";
+ mes "[Balthasar]";
mes "\"Have you got the missing lists?\"";
menu
"What were those names again?", L_ListNames,
@@ -267,7 +267,7 @@ L_Foo:
goto L_Close;
L_ListReturn:
- mes "[Orum's Homunculus]";
+ mes "[Balthasar]";
mes "\"This had better be important, I've got enough to worry about.\"";
menu
"Sorry for interrupting, but I've come down here because I delivered the fake list", L_FakeList;
@@ -322,7 +322,7 @@ L_FakeList:
goto L_Close;
L_HelperQuest:
- mes "[Orum's Homunculus]";
+ mes "[Balthasar]";
mes "\"Welcome back!\"";
mes "\"How is the sabotage coming along?\"";
menu
@@ -386,7 +386,7 @@ L_IngredientList:
goto L_Close;
L_PowerReagents:
- mes "[Orum's Homunculus]";
+ mes "[Balthasar]";
mes "\"Have you gotten the reagents?\"";
menu
"Yes.", L_CheckReagents,
@@ -407,7 +407,7 @@ L_CheckReagents:
mes "He positions the four potions in a stand so all the openings are mostly facing each other.";
mes "He begins to chant.";
next;
- mes "[Orum's Homunculus]";
+ mes "[Balthasar]";
mes "O";
next;
mes "wat";
@@ -419,7 +419,7 @@ L_CheckReagents:
mes "The potions begin to pulse with mana.";
mes "He continues to chant";
next;
- mes "[Orum's Homunculus]";
+ mes "[Balthasar]";
mes "Aye";
next;
mes "Am";
@@ -441,13 +441,13 @@ L_CheckReagents:
goto L_Close;
L_Quick:
- mes "[Orum's Homunculus]";
+ mes "[Balthasar]";
mes "\"What are you still doing here?\"";
mes "\"Quickly, to the warehouse.\"";
goto L_Close;
L_Reward:
- mes "[Orum's Homunculus]";
+ mes "[Balthasar]";
mes "\"Revenge is a dish best served cold..\"";
if (@xmas_reward2_done_state)
set @xmas_state, $@xmas_reward_done;
@@ -459,7 +459,7 @@ L_Reward:
goto L_Close;
L_Thanks:
- mes "[Orum's Homunculus]";
+ mes "[Balthasar]";
mes "\"Please feel free to continue to sabotage whats left of the Inn while I prepare your reward.\"";
goto L_Close;
diff --git a/world/map/npc/030-4/mana_battery.txt b/world/map/npc/030-4/mana_battery.txt
index 406f4b24..9499507a 100644
--- a/world/map/npc/030-4/mana_battery.txt
+++ b/world/map/npc/030-4/mana_battery.txt
@@ -47,7 +47,7 @@ L_InitiateBattle:
goto L_BattleGood;
L_BattleBad:
- mes "[Orum's Homunculus]";
+ mes "[Balthasar]";
mes "\"So this is where this whole shallow charade will end...\"";
mes "\"Good. Are you ready to get this over with?\"";
menu
@@ -56,7 +56,7 @@ L_BattleBad:
"Well... since you ask... I prefer to leave now, this is way to dangerous. I have responsibities.", L_Coward;
L_KeepGoing:
- mes "[Orum's Homunculus]";
+ mes "[Balthasar]";
mes "\"Okay now listen closely, at least for once.\"";
mes "\"Put the mana battery into that vessel in front of you.\"";
next;
@@ -362,33 +362,33 @@ L_Restart:
"Scrrreeeeeeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaaaaaaatch",
"Scrrreeeeeeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaaaaaaatch",
"Avalia : I am getting a weird sensation ... ",
- "Orum's Homunculus : I think they know what we are up to!",
+ "Balthasar : I think they know what we are up to!",
"Avalia : Oh no! This is going to blow up",
- "Orum's Homunculus : The Door is locked you idiot, fight for your life.",
+ "Balthasar : The Door is locked you idiot, fight for your life.",
"Avalia : Guards of Honor I demand you: STOP!",
- "Orum's Homunculus : Okay, this is somewhat funny... why are they coming back?!?",
+ "Balthasar : Okay, this is somewhat funny... why are they coming back?!?",
"Avalia : You brave fighters! Deactivate the nutcrackers! they are out of control!",
- "Orum's Homunculus : The good news is: if we make it this time we will never have to do that again!",
+ "Balthasar : The good news is: if we make it this time we will never have to do that again!",
"Avalia : Oh boy we are so screwed.",
- "Orum's Homunculus : Report: I am an Idiot",
+ "Balthasar : Report: I am an Idiot",
"Avalia : Quick, we need to kill the nutcrackers, before they ruin everything we've been working for.",
- "Orum's Homunculus : Strange they are getting more and not less.",
+ "Balthasar : Strange they are getting more and not less.",
"Avalia : Oh no, they are too powerful. Fight my warriors, Fight for the spirit of Christmas.",
- "Orum's Homunculus : If I was smart enough to stop talking, it would have happened already..",
+ "Balthasar : If I was smart enough to stop talking, it would have happened already..",
"Avalia : I cannot believe it, this is making them stronger. More and more of them are coming.",
- "Orum's Homunculus : I think we are almost done, the bomb should explode any second.",
+ "Balthasar : I think we are almost done, the bomb should explode any second.",
"Avalia : Those poor creatures. Just kill them all.",
- "Orum's Homunculus : A N Y S E C O N D.",
+ "Balthasar : A N Y S E C O N D.",
"Avalia : Oh well... just try again, I trust in you.",
- "Orum's Homunculus : just lol.",
+ "Balthasar : just lol.",
"Avalia : Wow! You saved christmas.",
- "Orum's Homunculus : Yep, it's over... and strange enough you survived.";
+ "Balthasar : Yep, it's over... and strange enough you survived.";
setarray $@xmas_final_announce$,
"Avalia : Oh no, not only did you slay half my Guard of Honour, but also the issue was not fixed, try to install the battery again!",
- "Orum's Homunculus : Boy are you lame. So what now? The battery is still not placed! Go try again!",
+ "Balthasar : Boy are you lame. So what now? The battery is still not placed! Go try again!",
"Avalia : W00t you actually made it through. I think now that the manabattery lost some of its abundant power this seems to have given those nutcrackers that didn't go crazy a good boost of life energy. Thank you for your help all and come see me for a reward.",
- "Orum's Homunculus : Good. They are dead. Now GET OUT OF THERE, this bomb is dangerous!";
+ "Balthasar : Good. They are dead. Now GET OUT OF THERE, this bomb is dangerous!";
// Danger Cells to attack sitters
// 0: 19,20,29,29
// 1: 30,20,40,29
diff --git a/world/map/npc/annuals/xmas/barriers.txt b/world/map/npc/annuals/xmas/barriers.txt
index 8460e7bf..63af8eaf 100644
--- a/world/map/npc/annuals/xmas/barriers.txt
+++ b/world/map/npc/annuals/xmas/barriers.txt
@@ -16,7 +16,7 @@ L_SideOut:
L_Hint:
message strcharinfo(0), "I said get out! We've got no time for your kind here.";
- mes "[Orum's Homunculus]";
+ mes "[Balthasar]";
mes "\"What are you doing? Come, see me in the caves below!\"";
mes "\"I said go south till you reach the snowman. Then head into the cave to the east.\"";
close2;