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c++17_deprecated_func
ci_checks
ci_clang-tidy
ci_clang3x
ci_clang4_5
ci_clang6
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jesusalva/diagonal
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mageia2
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mageiabranch
master
stable
stripped
Advanced game client for tmwAthena and Evol2 servers.
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path:
root
/
src
/
resources
/
map
/
map.cpp
Age
Commit message (
Expand
)
Author
Files
Lines
2015-12-27
Fix compilation with different flags.
Andrei Karas
1
-1
/
+1
2015-12-27
Add restrict keyword in map.
Andrei Karas
1
-84
/
+92
2015-12-10
Add support for mobileopengl2 backend (still copy from modern opengl).
Andrei Karas
1
-4
/
+6
2015-10-25
Dont reduce map layers with any conditional attributes.
Andrei Karas
1
-0
/
+17
2015-10-21
Add support for layers with conditional tiles.
Andrei Karas
1
-0
/
+14
2015-10-16
Impliment packet SMSG_MAP_SET_TILES_TYPE (hercules)
Andrei Karas
1
-1
/
+42
2015-10-15
Rename blockTile to AddBlockMask in map.
Andrei Karas
1
-2
/
+2
2015-10-15
Simplify setWall function in map.
Andrei Karas
1
-1
/
+1
2015-10-15
Remove CHARACTER and MONSTER block mask and block type because it unused.
Andrei Karas
1
-6
/
+0
2015-10-15
Remove old mana forgotten memory allocations from map.
Andrei Karas
1
-41
/
+27
2015-10-15
Convert BlockType into strong typed enum.
Andrei Karas
1
-3
/
+3
2015-10-11
Add structure for tile object.
Andrei Karas
1
-4
/
+4
2015-08-22
Use resource manager as global variable.
Andrei Karas
1
-4
/
+4
2015-07-02
Move mapitemtype into enums directory.
Andrei Karas
1
-1
/
+2
2015-06-29
Move notifytypes.h into enums directory.
Andrei Karas
1
-1
/
+2
2015-06-26
Add missing checks into map directory.
Andrei Karas
1
-3
/
+3
2015-06-06
Fix code style.
Andrei Karas
1
-0
/
+2
2015-06-03
Convert MapType enum into strong typed enum.
Andrei Karas
1
-3
/
+4
2015-05-30
Move user defined colors enum into separate file.
Andrei Karas
1
-3
/
+3
2015-05-16
Fix compilation without OpenGL support.
Andrei Karas
1
-0
/
+2
2015-05-16
Improve a bit map draw speed.
Andrei Karas
1
-19
/
+15
2015-05-16
Remove parameter from fringe layer draw function.
Andrei Karas
1
-5
/
+15
2015-05-16
Improve a bit map layers draw.
Andrei Karas
1
-13
/
+35
2015-05-15
Fix draw map layers before switching map modes.
Andrei Karas
1
-1
/
+4
2015-05-15
Improve a bit map draw performance.
Andrei Karas
1
-50
/
+139
2015-05-15
Add missing cost to map and maplayer.
Andrei Karas
1
-13
/
+12
2015-04-26
Revert "Add CilkPlus support into map.cpp"
Andrei Karas
1
-3
/
+1
2015-04-24
Add CilkPlus support into map.cpp
Andrei Karas
1
-1
/
+3
2015-03-23
Fix memory leak in map animations.
Andrei Karas
1
-0
/
+11
2015-03-17
fix nacl and windows compilation.
Andrei Karas
1
-0
/
+2
2015-03-16
Remove useless includes from cpp files
Andrei Karas
1
-2
/
+2
2015-01-01
Update copyrights year.
Andrei Karas
1
-1
/
+1
2014-12-14
Fix background paralax issue.
Andrei Karas
1
-1
/
+1
2014-08-05
Rename walkMask into blockWalkMask.
Andrei Karas
1
-5
/
+7
2014-08-03
Fix some casts.
Andrei Karas
1
-2
/
+2
2014-08-01
Fix code style.
Andrei Karas
1
-1
/
+0
2014-07-30
Rename player_node variable into localPlayer.
Andrei Karas
1
-2
/
+2
2014-07-09
Add empty map mode without collisions.
Andrei Karas
1
-8
/
+10
2014-06-22
Add profiler lines into some functions.
Andrei Karas
1
-0
/
+20
2014-06-08
Add Modern OpenGL render type.
Andrei Karas
1
-2
/
+5
2014-06-07
fix code style.
Andrei Karas
1
-6
/
+6
2014-05-31
fix code style.
Andrei Karas
1
-1
/
+0
2014-05-29
Move many variables from client into settings.
Andrei Karas
1
-1
/
+2
2014-05-19
fix code style.
Andrei Karas
1
-0
/
+2
2014-05-19
Move mapitemtype into separate file.
Andrei Karas
1
-6
/
+7
2014-05-12
Fix code style
Andrei Karas
1
-1
/
+0
2014-05-11
Move maptype into separate file.
Andrei Karas
1
-5
/
+6
2014-05-11
Move blockmask into separate file.
Andrei Karas
1
-13
/
+13
2014-05-11
Move blocktype into separate file.
Andrei Karas
1
-14
/
+15
2014-05-11
Move objectslayer into separate file.
Andrei Karas
1
-0
/
+1
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