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cuoco/plus
CI_test_var
c++17_deprecated_func
ci_checks
ci_clang-tidy
ci_clang3x
ci_clang4_5
ci_clang6
ci_clang7
ci_customnls
ci_deheader
ci_fedora
ci_gcc-snapshot
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ci_gcc10_tests
ci_gcc3
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ci_gcc5
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ci_gcc7
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ci_gcc8
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ci_gcc9
ci_gcc9_tests
ci_glibcdebug
ci_h
ci_main1
ci_malloc
ci_mse
ci_mxe
ci_site
ci_xmllibs
citest
gl-move_ci-test
jesusalva/diagonal
jesusalva/itpopup
jesusalva/mverse
keep_password
mageia2
mageia3
mageiabranch
master
stable
stripped
Advanced game client for tmwAthena and Evol2 servers.
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path:
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src
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resources
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image.h
Age
Commit message (
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Author
Files
Lines
2015-12-15
Add safeopenglimagehelper for using in safe opengl mode only.
Andrei Karas
1
-2
/
+5
2015-12-10
Copy modernopengl into mobileopengl2 backend.
Andrei Karas
1
-0
/
+1
2015-03-17
Remove useless includes from .h files.
Andrei Karas
1
-1
/
+0
2015-01-01
Update copyrights year.
Andrei Karas
1
-1
/
+1
2014-06-15
Add OpenGL extension GL_ARB_invalidate_subdata.
Andrei Karas
1
-0
/
+2
2014-06-08
copy mobileopengl into modernopengl.
Andrei Karas
1
-0
/
+1
2014-05-31
Add missing notfinal/final to classes.
Andrei Karas
1
-1
/
+1
2014-01-01
update copyright year in all sources.
Andrei Karas
1
-1
/
+1
2013-12-17
add restrict into image.
Andrei Karas
1
-3
/
+4
2013-11-01
add dyecmd tool into automake.
Andrei Karas
1
-0
/
+3
2013-10-19
remove default parameter from Image constructor.
Andrei Karas
1
-1
/
+1
2013-10-19
remove virtual keyword from unload method in Image.
Andrei Karas
1
-1
/
+1
2013-09-16
fix compilation with SDL2.
Andrei Karas
1
-0
/
+4
2013-09-16
remove unused includes from resources.
Andrei Karas
1
-5
/
+1
2013-09-01
add software renderer for SDL2.
Andrei Karas
1
-0
/
+2
2013-08-26
fix compilation warnings with sdl2.
Andrei Karas
1
-0
/
+2
2013-08-25
add partial support for software mode with SDL2.
Andrei Karas
1
-0
/
+7
2013-08-25
add SurfaceImageHelper for loading/processing surfaces for SDL2.
Andrei Karas
1
-0
/
+3
2013-08-24
extract surface draw into surfacegraphics class.
Andrei Karas
1
-0
/
+1
2013-08-18
testDye
Andrei Karas
1
-0
/
+1
2013-08-18
Split from Graphics SDL related code into SDLGraphics.
Andrei Karas
1
-0
/
+1
2013-07-28
move bools in image.
Andrei Karas
1
-2
/
+2
2013-06-03
Remove subdir SDL from SDL includes.
Andrei Karas
1
-2
/
+2
2013-06-03
fix SDL includes.
Andrei Karas
1
-2
/
+2
2013-05-28
fix guard header part3.
Andrei Karas
1
-3
/
+3
2013-04-24
add null opengl renderer.
Andrei Karas
1
-0
/
+1
2013-04-15
improve image class.
Andrei Karas
1
-1
/
+1
2013-04-14
another fixes from cpplint.
Andrei Karas
1
-7
/
+0
2013-01-16
update copyrights year.
Andrei Karas
1
-1
/
+1
2012-10-30
Add unused warnings to other files.
Andrei Karas
1
-15
/
+17
2012-10-26
Add initial version of mobile OpenGL backend.
Andrei Karas
1
-0
/
+1
2012-10-17
Add OpenGL support for Android builds (partially).
Andrei Karas
1
-1
/
+5
2012-10-15
Fix compilation warnings without C++11 support.
Andrei Karas
1
-1
/
+1
2012-10-11
Replace some getters to direct fileds using.
Andrei Karas
1
-2
/
+2
2012-10-10
Delete copy constructor from other classes.
Andrei Karas
1
-0
/
+2
2012-10-06
Improve map draw speed in fast opengl.
Andrei Karas
1
-3
/
+2
2012-09-30
add atlas textures support.
Andrei Karas
1
-0
/
+1
2012-09-27
Show in resource releases texture id.
Andrei Karas
1
-0
/
+3
2012-09-02
Add const to more classes.
Andrei Karas
1
-9
/
+10
2012-08-26
Add const to graphics class.
Andrei Karas
1
-1
/
+1
2012-07-19
Rename openglgraphics to normalopenglgraphics.
Andrei Karas
1
-1
/
+1
2012-07-19
Rename opengl1graphics to safeopenglgraphics.
Andrei Karas
1
-1
/
+1
2012-06-17
Replace SDL int types to C++ types.
Andrei Karas
1
-3
/
+3
2012-06-10
Split ImageHelper to ImageHelper, SDLImageHelper, OpenGLImageHelper.
Andrei Karas
1
-0
/
+2
2012-06-10
Move SubImage class to separate file.
Andrei Karas
1
-35
/
+0
2012-06-09
Move static methods from Image class to ImageHelper class.
Andrei Karas
1
-102
/
+1
2012-06-06
Dump surface format at start.
Andrei Karas
1
-0
/
+2
2012-04-27
Add option for enable textures compression (disabled by default)
Andrei Karas
1
-0
/
+9
2012-04-07
Add option to enable/disable texture blurring. (GL_LINEAR/GL_LINEAR)
Andrei Karas
1
-0
/
+4
2012-03-02
Use FBO for screenshots. Disabled for windows.
Andrei Karas
1
-1
/
+2
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