diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/gui/windows/skilldialog.cpp | 8 | ||||
-rw-r--r-- | src/resources/beingcommon.cpp | 4 | ||||
-rw-r--r-- | src/resources/db/itemdb.cpp | 4 |
3 files changed, 8 insertions, 8 deletions
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp index 056256938..f48baaf83 100644 --- a/src/gui/windows/skilldialog.cpp +++ b/src/gui/windows/skilldialog.cpp @@ -568,8 +568,8 @@ void SkillDialog::loadSkillData(XmlNodeConstPtr node, node, "missile-particle", ""); missile.z = static_cast<float>(XML::getFloatProperty( node, "missile-z", 32.0f)); - missile.lifeTime = static_cast<float>(XML::getProperty( - node, "missile-lifetime", 500)); + missile.lifeTime = XML::getProperty( + node, "missile-lifetime", 500); missile.speed = static_cast<float>(XML::getFloatProperty( node, "missile-speed", 7.0f)); missile.dieDistance = static_cast<float>( @@ -580,8 +580,8 @@ void SkillDialog::loadSkillData(XmlNodeConstPtr node, node, "castingMissile-particle", ""); castingMissile.z = static_cast<float>(XML::getFloatProperty( node, "castingMissile-z", 32.0f)); - castingMissile.lifeTime = static_cast<float>(XML::getProperty( - node, "castingMissile-lifetime", 500)); + castingMissile.lifeTime = XML::getProperty( + node, "castingMissile-lifetime", 500); castingMissile.speed = static_cast<float>(XML::getFloatProperty( node, "castingMissile-speed", 7.0f)); castingMissile.dieDistance = static_cast<float>( diff --git a/src/resources/beingcommon.cpp b/src/resources/beingcommon.cpp index 1154de44c..e2294f37d 100644 --- a/src/resources/beingcommon.cpp +++ b/src/resources/beingcommon.cpp @@ -233,8 +233,8 @@ bool BeingCommon::readObjectNodes(XmlNodePtrConst &spriteNode, const float missileZ = static_cast<float>(XML::getFloatProperty( spriteNode, "missile-z", 32.0f)); - const int missileLifeTime = static_cast<float>(XML::getProperty( - spriteNode, "missile-lifetime", 500)); + const int missileLifeTime = XML::getProperty( + spriteNode, "missile-lifetime", 500); const float missileSpeed = static_cast<float>(XML::getFloatProperty( spriteNode, "missile-speed", 7.0f)); const float missileDieDistance = static_cast<float>( diff --git a/src/resources/db/itemdb.cpp b/src/resources/db/itemdb.cpp index b25e2d7e8..6a7ed29eb 100644 --- a/src/resources/db/itemdb.cpp +++ b/src/resources/db/itemdb.cpp @@ -347,8 +347,8 @@ void ItemDB::loadXmlFile(const std::string &fileName, node, "missile-particle", ""); float missileZ = static_cast<float>(XML::getFloatProperty( node, "missile-z", 32.0f)); - int missileLifeTime = static_cast<float>(XML::getProperty( - node, "missile-lifetime", 500)); + int missileLifeTime = XML::getProperty( + node, "missile-lifetime", 500); float missileSpeed = static_cast<float>(XML::getFloatProperty( node, "missile-speed", 7.0f)); float missileDieDistance = static_cast<float>(XML::getFloatProperty( |