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Diffstat (limited to 'src/resources/skill/skillinfo.cpp')
-rw-r--r-- | src/resources/skill/skillinfo.cpp | 191 |
1 files changed, 191 insertions, 0 deletions
diff --git a/src/resources/skill/skillinfo.cpp b/src/resources/skill/skillinfo.cpp new file mode 100644 index 000000000..c65fadc2b --- /dev/null +++ b/src/resources/skill/skillinfo.cpp @@ -0,0 +1,191 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2016 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "resources/skill/skillinfo.h" + +#include "being/playerinfo.h" + +#include "gui/models/skillmodel.h" + +#include "utils/stringutils.h" + +#include "resources/skilltypelist.h" + +#include "resources/skill/skilldata.h" + +#include "debug.h" + +SkillInfo::SkillInfo() : + skillLevel(), + skillEffect(), + useButton(), + errorText(), + castingAction(), + castingRideAction(), + castingSkyAction(), + castingWaterAction(), + dataMap(), + model(nullptr), + data(nullptr), + level(0), + selectedLevel(0), + skillLevelWidth(0), + id(0), + range(0), + sp(0), + duration(0), + durationTime(0), + cooldown(0), + castingSrcEffectId(-1), + castingDstEffectId(-1), + type(SkillType::Unknown), + owner(SkillOwner::Player), + modifiable(Modifiable_false), + visible(Visible_false), + alwaysVisible(Visible_false), + useTextParameter(false) +{ + dataMap[0] = new SkillData(); + data = dataMap[0]; +} + +SkillInfo::~SkillInfo() +{ + FOR_EACH (SkillDataMapIter, it, dataMap) + delete (*it).second; + dataMap.clear(); +} + +void SkillInfo::update() +{ + const int baseLevel = PlayerInfo::getSkillLevel(id); + if (modifiable == Modifiable_false && baseLevel == 0) + { + if (visible == Visible_true) + { + visible = Visible_false; + if (model) + model->updateVisibilities(); + } + return; + } + + const bool updateVisibility = (visible == Visible_false); + visible = Visible_true; + + if (baseLevel == 0) + { + skillLevel.clear(); + } + else + { + if (!selectedLevel) + { + // TRANSLATORS: skill level + skillLevel = strprintf(_("Lvl: %d"), baseLevel); + } + else + { + // TRANSLATORS: skill level + skillLevel = strprintf(_("Lvl: %d / %d"), + selectedLevel, + baseLevel); + } + } + + // TRANSLATORS: skill type + const char *const typeStr = _("Type: %s"); + + if (type == SkillType::Unknown) + { + // TRANSLATORS: Skill type + skillEffect = strprintf(typeStr, _("Unknown")); + } + else + { + for (size_t f = 0; f < skillTypeListSize; f ++) + { + const SkillTypeEntry &item = skillTypeList[f]; + if ((item.type & type) != 0) + { + if (!skillEffect.empty()) + skillEffect.append(", "); + skillEffect.append(strprintf(typeStr, item.name)); + } + } + } + if (skillEffect.empty()) + { + // TRANSLATORS: Skill type + skillEffect = strprintf(typeStr, _("Unknown:")); + skillEffect.append(" ").append(toString(CAST_S32(type))); + } + + if (sp) + { + // TRANSLATORS: skill mana + skillEffect.append(strprintf(_(" / Mana: -%d"), sp)); + } + + if (range > 0) + { + if (!skillEffect.empty()) + skillEffect.append(" / "); + // TRANSLATORS: skill range + skillEffect.append(strprintf(_("Range: %d"), range)); + } + + level = baseLevel; + if (selectedLevel > level) + selectedLevel = level; + + skillLevelWidth = -1; + + if (updateVisibility && model) + model->updateVisibilities(); + + data = getData(level); + if (!data) + data = dataMap[0]; +} + + +void SkillInfo::addData(const int level1, SkillData *const data1) +{ + dataMap[level1] = data1; +} + +SkillData *SkillInfo::getData(const int level1) const +{ + const SkillDataMapCIter it = dataMap.find(level1); + if (it == dataMap.end()) + return nullptr; + return (*it).second; +} + +SkillData *SkillInfo::getData1(const int lev) const +{ + const SkillDataMapCIter it = dataMap.find(lev); + if (it == dataMap.end()) + return (*dataMap.begin()).second; + return (*it).second; +} |