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diff --git a/src/progs/manaplus/actions/pets.cpp b/src/progs/manaplus/actions/pets.cpp
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2012-2017 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "actions/pets.h"
+
+#include "actormanager.h"
+#include "game.h"
+
+#include "actions/actiondef.h"
+
+#include "being/localplayer.h"
+#include "being/playerinfo.h"
+
+#include "enums/being/beingdirection.h"
+
+#include "const/gui/chat.h"
+
+#include "input/inputactionoperators.h"
+
+#include "listeners/inputactionreplaylistener.h"
+
+#include "gui/shortcut/emoteshortcut.h"
+
+#include "net/chathandler.h"
+#include "net/pethandler.h"
+#include "net/serverfeatures.h"
+
+#include "utils/chatutils.h"
+#include "utils/gettext.h"
+#include "utils/stringutils.h"
+
+#include "debug.h"
+
+namespace Actions
+{
+
+static const Being *getPet()
+{
+ const BeingId id = PlayerInfo::getPetBeingId();
+ if (id == BeingId_zero)
+ return nullptr;
+ return actorManager->findBeing(id);
+}
+
+impHandler(commandEmotePet)
+{
+ petHandler->emote(CAST_U8(atoi(event.args.c_str())));
+ return true;
+}
+
+impHandler(talkPet)
+{
+ if (!serverFeatures->haveTalkPet())
+ return false;
+
+ std::string args = event.args;
+ if (findCutFirst(args, "/me "))
+ args = textToMe(args);
+ chatHandler->talkPet(args, GENERAL_CHANNEL);
+ return true;
+}
+
+impHandler(setPetName)
+{
+ const std::string args = event.args;
+ if (args.empty())
+ {
+ const Being *const pet = getPet();
+ if (pet == nullptr)
+ return false;
+ // TRANSLATORS: dialog header
+ inputActionReplayListener.openDialog(_("Rename your pet"),
+ pet->getName(),
+ InputAction::PET_SET_NAME);
+ return false;
+ }
+
+ petHandler->setName(args);
+ return true;
+}
+
+impHandler(petEmote)
+{
+ if (!serverFeatures->haveTalkPet())
+ return false;
+
+ if (event.action >= InputAction::PET_EMOTE_1
+ && event.action <= InputAction::PET_EMOTE_48)
+ {
+ const int emotion = event.action - InputAction::PET_EMOTE_1;
+ if (emoteShortcut != nullptr)
+ petHandler->emote(emoteShortcut->getEmote(emotion));
+ if (Game::instance() != nullptr)
+ Game::instance()->setValidSpeed();
+ return true;
+ }
+
+ return false;
+}
+
+impHandler(catchPet)
+{
+ if ((localPlayer == nullptr) || (actorManager == nullptr))
+ return false;
+
+ Being *target = nullptr;
+ const std::string args = event.args;
+ if (!args.empty())
+ {
+ if (args[0] == ':')
+ {
+ target = actorManager->findBeing(fromInt(atoi(
+ args.substr(1).c_str()), BeingId));
+ }
+ else
+ {
+ target = actorManager->findNearestByName(args);
+ }
+ }
+
+ if (target == nullptr)
+ target = localPlayer->getTarget();
+ else
+ localPlayer->setTarget(target);
+ if (target != nullptr)
+ petHandler->catchPet(target);
+ return true;
+}
+
+impHandler0(petMoveUp)
+{
+ const Being *const pet = getPet();
+ if (pet == nullptr)
+ return false;
+ petHandler->move(pet->getTileX(), pet->getTileY() - 1);
+ return true;
+}
+
+impHandler0(petMoveDown)
+{
+ const Being *const pet = getPet();
+ if (pet == nullptr)
+ return false;
+ petHandler->move(pet->getTileX(), pet->getTileY() + 1);
+ return true;
+}
+
+impHandler0(petMoveLeft)
+{
+ const Being *const pet = getPet();
+ if (pet == nullptr)
+ return false;
+ petHandler->move(pet->getTileX() - 1, pet->getTileY());
+ return true;
+}
+
+impHandler0(petMoveRight)
+{
+ const Being *const pet = getPet();
+ if (pet == nullptr)
+ return false;
+ petHandler->move(pet->getTileX() + 1, pet->getTileY());
+ return true;
+}
+
+impHandler0(petDirectUp)
+{
+ petHandler->setDirection(BeingDirection::UP);
+ return true;
+}
+
+impHandler0(petDirectDown)
+{
+ petHandler->setDirection(BeingDirection::DOWN);
+ return true;
+}
+
+impHandler0(petDirectLeft)
+{
+ petHandler->setDirection(BeingDirection::LEFT);
+ return true;
+}
+
+impHandler0(petDirectRight)
+{
+ petHandler->setDirection(BeingDirection::RIGHT);
+ return true;
+}
+
+impHandler(petMove)
+{
+ int x = 0;
+ int y = 0;
+
+ if (parse2Int(event.args, x, y))
+ {
+ petHandler->move(x, y);
+ return true;
+ }
+ return false;
+}
+
+impHandler0(petFeed)
+{
+ if (petHandler != nullptr)
+ petHandler->feed();
+ return true;
+}
+
+impHandler0(petDropLoot)
+{
+ if (petHandler != nullptr)
+ petHandler->dropLoot();
+ return true;
+}
+
+impHandler0(petReturnToEgg)
+{
+ if (petHandler != nullptr)
+ petHandler->returnToEgg();
+ return true;
+}
+
+impHandler0(petUnequip)
+{
+ if (petHandler != nullptr)
+ petHandler->unequip();
+ return true;
+}
+
+} // namespace Actions