diff options
Diffstat (limited to 'src/gui/popups/itempopup.cpp')
-rw-r--r-- | src/gui/popups/itempopup.cpp | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/src/gui/popups/itempopup.cpp b/src/gui/popups/itempopup.cpp index 705c7c50f..5ae6830cc 100644 --- a/src/gui/popups/itempopup.cpp +++ b/src/gui/popups/itempopup.cpp @@ -68,20 +68,20 @@ ItemPopup::ItemPopup() : // Item Description mItemDesc->setEditable(false); mItemDesc->setPosition(0, fontHeight); - mItemDesc->setForegroundColorAll(getThemeColor(Theme::POPUP), - getThemeColor(Theme::POPUP_OUTLINE)); + mItemDesc->setForegroundColorAll(getThemeColor(ThemeColorId::POPUP), + getThemeColor(ThemeColorId::POPUP_OUTLINE)); // Item Effect mItemEffect->setEditable(false); mItemEffect->setPosition(0, 2 * fontHeight); - mItemEffect->setForegroundColorAll(getThemeColor(Theme::POPUP), - getThemeColor(Theme::POPUP_OUTLINE)); + mItemEffect->setForegroundColorAll(getThemeColor(ThemeColorId::POPUP), + getThemeColor(ThemeColorId::POPUP_OUTLINE)); // Item Weight mItemWeight->setEditable(false); mItemWeight->setPosition(0, 3 * fontHeight); - mItemWeight->setForegroundColorAll(getThemeColor(Theme::POPUP), - getThemeColor(Theme::POPUP_OUTLINE)); + mItemWeight->setForegroundColorAll(getThemeColor(ThemeColorId::POPUP), + getThemeColor(ThemeColorId::POPUP_OUTLINE)); } void ItemPopup::postInit() @@ -247,27 +247,27 @@ void ItemPopup::setLabelColor(Label *label, const ItemType::Type type) const { switch (type) { - caseSetColor(ItemType::UNUSABLE, Theme::GENERIC) - caseSetColor(ItemType::USABLE, Theme::USABLE) - caseSetColor(ItemType::EQUIPMENT_ONE_HAND_WEAPON, Theme::ONEHAND) - caseSetColor(ItemType::EQUIPMENT_TWO_HANDS_WEAPON, Theme::TWOHAND) - caseSetColor(ItemType::EQUIPMENT_TORSO, Theme::TORSO) - caseSetColor(ItemType::EQUIPMENT_ARMS, Theme::ARMS) - caseSetColor(ItemType::EQUIPMENT_HEAD, Theme::HEAD) - caseSetColor(ItemType::EQUIPMENT_LEGS, Theme::LEGS) - caseSetColor(ItemType::EQUIPMENT_SHIELD, Theme::SHIELD) - caseSetColor(ItemType::EQUIPMENT_RING, Theme::RING) - caseSetColor(ItemType::EQUIPMENT_NECKLACE, Theme::NECKLACE) - caseSetColor(ItemType::EQUIPMENT_FEET, Theme::FEET) - caseSetColor(ItemType::EQUIPMENT_AMMO, Theme::AMMO) - caseSetColor(ItemType::EQUIPMENT_CHARM, Theme::CHARM) - caseSetColor(ItemType::SPRITE_RACE, Theme::UNKNOWN_ITEM) - caseSetColor(ItemType::SPRITE_HAIR, Theme::UNKNOWN_ITEM) + caseSetColor(ItemType::UNUSABLE, ThemeColorId::GENERIC) + caseSetColor(ItemType::USABLE, ThemeColorId::USABLE) + caseSetColor(ItemType::EQUIPMENT_ONE_HAND_WEAPON, ThemeColorId::ONEHAND) + caseSetColor(ItemType::EQUIPMENT_TWO_HANDS_WEAPON, ThemeColorId::TWOHAND) + caseSetColor(ItemType::EQUIPMENT_TORSO, ThemeColorId::TORSO) + caseSetColor(ItemType::EQUIPMENT_ARMS, ThemeColorId::ARMS) + caseSetColor(ItemType::EQUIPMENT_HEAD, ThemeColorId::HEAD) + caseSetColor(ItemType::EQUIPMENT_LEGS, ThemeColorId::LEGS) + caseSetColor(ItemType::EQUIPMENT_SHIELD, ThemeColorId::SHIELD) + caseSetColor(ItemType::EQUIPMENT_RING, ThemeColorId::RING) + caseSetColor(ItemType::EQUIPMENT_NECKLACE, ThemeColorId::NECKLACE) + caseSetColor(ItemType::EQUIPMENT_FEET, ThemeColorId::FEET) + caseSetColor(ItemType::EQUIPMENT_AMMO, ThemeColorId::AMMO) + caseSetColor(ItemType::EQUIPMENT_CHARM, ThemeColorId::CHARM) + caseSetColor(ItemType::SPRITE_RACE, ThemeColorId::UNKNOWN_ITEM) + caseSetColor(ItemType::SPRITE_HAIR, ThemeColorId::UNKNOWN_ITEM) default: { return label->setForegroundColorAll(getThemeColor( - Theme::UNKNOWN_ITEM), getThemeColor( - Theme::UNKNOWN_ITEM_OUTLINE)); + ThemeColorId::UNKNOWN_ITEM), getThemeColor( + ThemeColorId::UNKNOWN_ITEM_OUTLINE)); } } } |