diff options
-rw-r--r-- | src/net/eathena/packetsin.inc | 6 | ||||
-rw-r--r-- | src/net/eathena/playerrecv.cpp | 3 |
2 files changed, 6 insertions, 3 deletions
diff --git a/src/net/eathena/packetsin.inc b/src/net/eathena/packetsin.inc index 27620d7d3..0c99439f7 100644 --- a/src/net/eathena/packetsin.inc +++ b/src/net/eathena/packetsin.inc @@ -27,6 +27,9 @@ packet(SMSG_PLAYER_CART_ADD, 0x01c5, 22, &InventoryRecv::processP // 20080102 packet(SMSG_MAP_LOGIN_SUCCESS, 0x02eb, 14, &GameRecv::processMapLogin, 20080102); +// 20090603 +packet(SMSG_PLAYER_SHORTCUTS, 0x07d9, 269, &PlayerRecv::processPlayerShortcuts, 20090603); + // 20100223 packet(SMSG_TRADE_ITEM_ADD, 0x080f, 20, &TradeRecv::processTradeItemAdd, 20100223); @@ -53,8 +56,8 @@ packet(SMSG_BEING_MOVE, 0x09db, -1, &BeingRecv::processBeing packet(SMSG_BEING_SPAWN, 0x09dc, -1, &BeingRecv::processBeingSpawn, 20131223); // 20141022 -// or 20141016? packet(SMSG_MAP_LOGIN_SUCCESS, 0x0a18, 14, &GameRecv::processMapLogin, 20141022); +packet(SMSG_PLAYER_SHORTCUTS, 0x0a00, 269, &PlayerRecv::processPlayerShortcuts, 20141022); // 20150000 or near packet(SMSG_ADMIN_ACCOUNT_STATS, 0x0214, 42, &AdminRecv::processAccountStats, 0); @@ -354,7 +357,6 @@ packet(SMSG_PLAYER_REFINE, 0x0188, 8, &InventoryRecv::processP packet(SMSG_PLAYER_REFINE_LIST, 0x0221, -1, &InventoryRecv::processPlayerRefineList, 0); packet(SMSG_PLAYER_REPAIR_EFFECT, 0x01fe, 5, &InventoryRecv::processPlayerRepairEffect, 0); packet(SMSG_PLAYER_REPAIR_LIST, 0x01fc, -1, &InventoryRecv::processPlayerRepairList, 0); -packet(SMSG_PLAYER_SHORTCUTS, 0x0a00, 269, &PlayerRecv::processPlayerShortcuts, 0); packet(SMSG_PLAYER_SHOW_EQUIP, 0x02da, 3, &PlayerRecv::processPlayerShowEquip, 0); packet(SMSG_PLAYER_SKILLS, 0x010f, -1, &SkillRecv::processPlayerSkills, 0); packet(SMSG_PLAYER_SKILL_AUTO_SPELLS, 0x01cd, 29, &SkillRecv::processSkillAutoSpells, 0); diff --git a/src/net/eathena/playerrecv.cpp b/src/net/eathena/playerrecv.cpp index 28f3fe96d..e46eceab9 100644 --- a/src/net/eathena/playerrecv.cpp +++ b/src/net/eathena/playerrecv.cpp @@ -52,7 +52,8 @@ void PlayerRecv::processPlayerShortcuts(Net::MessageIn &msg) { // +++ player shortcuts ignored. It also disabled on server side. // may be in future better use it? - msg.readUInt8("unused?"); + if (msg.getVersion() >= 20141022) + msg.readUInt8("rotate"); for (int f = 0; f < 27; f ++) { msg.readUInt8("type 0: item, 1: skill"); |