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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-03-10 18:28:49 +0100 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-03-11 02:53:52 +0200 |
commit | 0c6bf93ee13f0b3344079ebf4e60c5ec8323f0bd (patch) | |
tree | 321aebd02acd37ff3cf20bfab6ccf2b34b7d6181 /src/gui/skilldialog.h | |
parent | e9364e8946f49cc7cd750185dd3f10f3857048a2 (diff) | |
download | plus-0c6bf93ee13f0b3344079ebf4e60c5ec8323f0bd.tar.gz plus-0c6bf93ee13f0b3344079ebf4e60c5ec8323f0bd.tar.bz2 plus-0c6bf93ee13f0b3344079ebf4e60c5ec8323f0bd.tar.xz plus-0c6bf93ee13f0b3344079ebf4e60c5ec8323f0bd.zip |
Wrap the open and closed list members in path finding.
This prevent some weird things happening in path finding when
playing for a very long time.
Reviewed-by: Thorbjorn.
Diffstat (limited to 'src/gui/skilldialog.h')
0 files changed, 0 insertions, 0 deletions