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author | Andrei Karas <akaras@inbox.ru> | 2014-07-22 01:41:19 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-07-22 01:41:19 +0300 |
commit | d569dc78b5b50c0e6cbe84e48164e5774fd36de7 (patch) | |
tree | abe4bf6e0822fe0d1ee2149f88cd0e6e4452c396 /src/gui/popups/statuspopup.cpp | |
parent | aaa50f7ef8de21ea1f32065beb15a7a58faf28a5 (diff) | |
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move "change game modifiers" option into gamemodifiers.
Diffstat (limited to 'src/gui/popups/statuspopup.cpp')
-rw-r--r-- | src/gui/popups/statuspopup.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/popups/statuspopup.cpp b/src/gui/popups/statuspopup.cpp index 69aec1f8a..b1fcb2b20 100644 --- a/src/gui/popups/statuspopup.cpp +++ b/src/gui/popups/statuspopup.cpp @@ -162,7 +162,7 @@ void StatusPopup::updateLabels() const InputAction::SWITCH_MAGIC_ATTACK); setLabelText(10, modifiers->getPvpAttackTypeString(), InputAction::SWITCH_PVP_ATTACK); - setLabelText(11, player_node->getGameModifiersString(), + setLabelText(11, modifiers->getGameModifiersString(), InputAction::DISABLE_GAME_MODIFIERS); setLabelText(12, modifiers->getImitationModeString(), InputAction::CHANGE_IMITATION_MODE); |