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author | Andrei Karas <akaras@inbox.ru> | 2015-12-10 02:59:18 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-12-10 15:12:12 +0300 |
commit | 740b10240414ae3b7c37ee21fd131ffdb296b2b9 (patch) | |
tree | b1c03b4c9eeb8790033c79cece88162597711fbb /src/defaults.cpp | |
parent | 54d0234c8334bcd61ffb655a57e6147fd279b9e1 (diff) | |
download | plus-740b10240414ae3b7c37ee21fd131ffdb296b2b9.tar.gz plus-740b10240414ae3b7c37ee21fd131ffdb296b2b9.tar.bz2 plus-740b10240414ae3b7c37ee21fd131ffdb296b2b9.tar.xz plus-740b10240414ae3b7c37ee21fd131ffdb296b2b9.zip |
Add function for load OpenGL ES 2 shaders.
Diffstat (limited to 'src/defaults.cpp')
-rw-r--r-- | src/defaults.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/defaults.cpp b/src/defaults.cpp index a301d2323..16cab02a6 100644 --- a/src/defaults.cpp +++ b/src/defaults.cpp @@ -501,6 +501,8 @@ DefaultsData* getPathsDefaults() AddDEF("simpleVertexShader", "simple_vertex.glsl"); AddDEF("simpleFragmentShader", "simple_frag.glsl"); + AddDEF("gles2VertexShader", "gles2_vertex.glsl"); + AddDEF("gles2FragmentShader", "gles2_frag.glsl"); AddDEF("particles", "graphics/particles/"); AddDEF("portalEffectFile", "warparea.particle.xml"); |