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author | Andrei Karas <akaras@inbox.ru> | 2016-05-25 14:13:51 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-05-25 14:13:51 +0300 |
commit | e2f03241a1ba9d6b536b0b7a6f995e4e8d894408 (patch) | |
tree | 2bfd5cda7899a5793de62b5f47925a09eac320f5 /src/being/actorsprite.cpp | |
parent | 59271755dc75f5de6c288308df92f687deaa32b4 (diff) | |
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Move images load function from resourcemanager into separate file.
Diffstat (limited to 'src/being/actorsprite.cpp')
-rw-r--r-- | src/being/actorsprite.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/being/actorsprite.cpp b/src/being/actorsprite.cpp index adcae1cb6..9b9361fb8 100644 --- a/src/being/actorsprite.cpp +++ b/src/being/actorsprite.cpp @@ -37,7 +37,7 @@ #include "resources/db/statuseffectdb.h" -#include "resources/resourcemanager/resourcemanager.h" +#include "resources/loaders/imageloader.h" #include "resources/sprite/animatedsprite.h" #include "resources/sprite/imagesprite.h" @@ -416,7 +416,7 @@ void ActorSprite::setupSpriteDisplay(const SpriteDisplay &display, break; } imagePath = combineDye2(imagePath, color); - Image *img = resourceManager->getImage(imagePath); + Image *img = ImageLoader::getImage(imagePath); if (!img) img = Theme::getImageFromTheme("unknown-item.png"); |