/*
* The ManaPlus Client
* Copyright (C) 2008-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2016 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "resources/db/statuseffectdb.h"
#include "configuration.h"
#include "soundmanager.h"
#include "statuseffect.h"
#include "const/resources/spriteaction.h"
#include "gui/widgets/tabs/chat/chattab.h"
#include "particle/particle.h"
#include "listeners/debugmessagelistener.h"
#include "resources/beingcommon.h"
#include "resources/sprite/animatedsprite.h"
#include "debug.h"
namespace
{
typedef std::map<int, StatusEffect *> IdToEffectMap[2];
bool mLoaded = false;
IdToEffectMap statusEffects;
std::map<int, int> blockIdToIdMap;
} // namespace
int StatusEffectDB::blockIdToId(const int blockIndex)
{
if (blockIdToIdMap.find(blockIndex) == blockIdToIdMap.end())
return -1;
return blockIdToIdMap[blockIndex];
}
StatusEffect *StatusEffectDB::getStatusEffect(const int index,
const Enable enabling)
{
std::map<int, StatusEffect *> &effects
= statusEffects[enabling == Enable_true];
const std::map<int, StatusEffect *>::iterator it = effects.find(index);
if (it != effects.end())
return (*it).second;
if (config.getBoolValue("unimplimentedLog"))
{
const std::string str = strprintf("Missing status effect: %d", index);
logger->log(str);
DebugMessageListener::distributeEvent(str);
}
return nullptr;
}
void StatusEffectDB::load()
{
if (mLoaded)
unload();
loadXmlFile(paths.getStringValue("statusEffectsFile"));
loadXmlFile(paths.getStringValue("statusEffectsPatchFile"));
loadXmlDir("statusEffectsPatchDir", loadXmlFile);
mLoaded = true;
}
void StatusEffectDB::loadXmlFile(const std::string &fileName)
{
XML::Document doc(fileName, UseResman_true, SkipError_false);
const XmlNodePtrConst rootNode = doc.rootNode();
if (!rootNode || !xmlNameEqual(rootNode, "status-effects"))
{
logger->log("Error loading status effects file: " + fileName);
return;
}
for_each_xml_child_node(node, rootNode)
{
if (xmlNameEqual(node, "include"))
{
const std::string incName = XML::getProperty(node, "name", "");
if (!incName.empty())
loadXmlFile(incName);
continue;
}
else if (!xmlNameEqual(node, "status-effect"))
{
continue;
}
const int index = XML::getProperty(node, "id", -1);
const int block_index = atoi(XML::getProperty(
node, "block-id", "-1").c_str());
if (index >= 0 && block_index >= 0)
blockIdToIdMap[block_index] = index;
StatusEffect *startEffect = statusEffects[1][index];
StatusEffect *endEffect = statusEffects[0][index];
const std::string name = XML::getProperty(node, "name", "");
if (!startEffect)
startEffect = new StatusEffect;
if (!endEffect)
endEffect = new StatusEffect;
startEffect->mName = name;
startEffect->mIsPoison =
(name == paths.getStringValue("poisonEffectName"));
startEffect->mIsCart =
(name == paths.getStringValue("cartEffectName"));
startEffect->mIsRiding =
(name == paths.getStringValue("ridingEffectName"));
startEffect->mIsTrickDead =
(name == paths.getStringValue("trickDeadEffectName"));
startEffect->mIsPostDelay =
(name == paths.getStringValue("postDelayName"));
startEffect->mMessage = XML::getProperty(
node, "start-message", "");
startEffect->mSFXEffect = XML::getProperty(
node, "start-audio", "");
startEffect->mParticleEffect = XML::getProperty(
node, "start-particle", "");
startEffect->mIcon = XML::getProperty(node, "icon", "");
startEffect->mAction = XML::getProperty(node, "action", "");
startEffect->mIsPersistent = (XML::getProperty(
node, "persistent-particle-effect", "no")) != "no";
endEffect->mName = startEffect->mName;
endEffect->mIsPoison = startEffect->mIsPoison;
endEffect->mIsCart = startEffect->mIsCart;
endEffect->mIsRiding = startEffect->mIsRiding;
endEffect->mIsTrickDead = startEffect->mIsTrickDead;
endEffect->mIsPostDelay = startEffect->mIsPostDelay;
endEffect->mMessage = XML::getProperty(node, "end-message", "");
endEffect->mSFXEffect = XML::getProperty(node, "end-audio", "");
endEffect->mParticleEffect = XML::getProperty(
node, "end-particle", "");
statusEffects[1][index] = startEffect;
statusEffects[0][index] = endEffect;
}
}
static void unloadMap(std::map<int, StatusEffect *> &map)
{
for (std::map<int, StatusEffect *>::iterator it = map.begin();
it != map.end(); ++it)
{
delete (*it).second;
}
map.clear();
}
void StatusEffectDB::unload()
{
if (!mLoaded)
return;
unloadMap(statusEffects[0]);
unloadMap(statusEffects[1]);
mLoaded = false;
}