summaryrefslogtreecommitdiff
path: root/src/render/modernopenglgraphics.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/render/modernopenglgraphics.cpp')
-rw-r--r--src/render/modernopenglgraphics.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/render/modernopenglgraphics.cpp b/src/render/modernopenglgraphics.cpp
index 473b8d264..e742db33e 100644
--- a/src/render/modernopenglgraphics.cpp
+++ b/src/render/modernopenglgraphics.cpp
@@ -126,17 +126,17 @@ ModernOpenGLGraphics::~ModernOpenGLGraphics()
void ModernOpenGLGraphics::deleteGLObjects() restrict2
{
delete2(mProgram);
- if (mVbo != 0u)
+ if (mVbo != 0U)
{
// logger->log("delete buffer vbo: %u", mVbo);
mglDeleteBuffers(1, &mVbo);
}
- if (mEbo != 0u)
+ if (mEbo != 0U)
{
// logger->log("delete buffer ebo: %u", mEbo);
mglDeleteBuffers(1, &mEbo);
}
- if (mVao != 0u)
+ if (mVao != 0U)
mglDeleteVertexArrays(1, &mVao);
}
@@ -176,7 +176,7 @@ void ModernOpenGLGraphics::postInit() restrict2
logger->safeError("Shader creation error. See manaplus.log.");
}
mProgramId = mProgram->getProgramId();
- if (mProgramId == 0u)
+ if (mProgramId == 0U)
logger->error("Shaders compilation error.");
logger->log("Shaders compilation done.");
@@ -191,7 +191,7 @@ void ModernOpenGLGraphics::postInit() restrict2
mDrawTypeUniform = mglGetUniformLocation(mProgramId, "drawType");
mTextureColorUniform = mglGetUniformLocation(mProgramId, "alpha");
- mglUniform1f(mTextureColorUniform, 1.0f);
+ mglUniform1f(mTextureColorUniform, 1.0F);
mglBindVertexBuffer(0, mVbo, 0, 4 * sizeof(GLint));
mglVertexAttribBinding(mPosAttrib, 0);
@@ -199,8 +199,8 @@ void ModernOpenGLGraphics::postInit() restrict2
mAttributesBinded = mVbo;
mglUniform2f(mScreenUniform,
- static_cast<float>(mWidth) / 2.0f,
- static_cast<float>(mHeight) / 2.0f);
+ static_cast<float>(mWidth) / 2.0F,
+ static_cast<float>(mHeight) / 2.0F);
mglUniform4f(mSimpleColorUniform,
0.0F,
0.0F,
@@ -1032,7 +1032,7 @@ void ModernOpenGLGraphics::enableTexturingAndBlending() restrict2
if (!mTextureDraw)
{
mTextureDraw = true;
- mglUniform1f(mDrawTypeUniform, 1.0f);
+ mglUniform1f(mDrawTypeUniform, 1.0F);
}
if (!mAlpha)
{
@@ -1046,7 +1046,7 @@ void ModernOpenGLGraphics::disableTexturingAndBlending() restrict2
if (mTextureDraw)
{
mTextureDraw = false;
- mglUniform1f(mDrawTypeUniform, 0.0f);
+ mglUniform1f(mDrawTypeUniform, 0.0F);
}
if (mAlpha && !mColorAlpha)
{
@@ -1107,13 +1107,13 @@ void ModernOpenGLGraphics::drawNet(const int x1, const int y1,
{
mIntArray[vp + 0] = x;
mIntArray[vp + 1] = ys1;
- mIntArray[vp + 2] = 0.0f;
- mIntArray[vp + 3] = 0.0f;
+ mIntArray[vp + 2] = 0.0F;
+ mIntArray[vp + 3] = 0.0F;
mIntArray[vp + 4] = x;
mIntArray[vp + 5] = ys2;
- mIntArray[vp + 6] = 0.0f;
- mIntArray[vp + 7] = 0.0f;
+ mIntArray[vp + 6] = 0.0F;
+ mIntArray[vp + 7] = 0.0F;
vp += 8;
if (vp >= vLimit)