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Diffstat (limited to 'src/gui/shortcut/emoteshortcut.h')
-rw-r--r-- | src/gui/shortcut/emoteshortcut.h | 128 |
1 files changed, 128 insertions, 0 deletions
diff --git a/src/gui/shortcut/emoteshortcut.h b/src/gui/shortcut/emoteshortcut.h new file mode 100644 index 000000000..bd4eed7f1 --- /dev/null +++ b/src/gui/shortcut/emoteshortcut.h @@ -0,0 +1,128 @@ +/* + * The ManaPlus Client + * Copyright (C) 2009 Aethyra Development Team + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef GUI_SHORTCUT_EMOTESHORTCUT_H +#define GUI_SHORTCUT_EMOTESHORTCUT_H + +#include "const/emoteshortcut.h" + +#include "localconsts.h" + +/** + * The class which keeps track of the emote shortcuts. + */ +class EmoteShortcut final +{ + public: + /** + * Constructor. + */ + EmoteShortcut(); + + A_DELETE_COPY(EmoteShortcut) + + /** + * Destructor. + */ + ~EmoteShortcut(); + + /** + * Load the configuration information. + */ + void load(); + + /** + * Returns the shortcut Emote ID specified by the index. + * + * @param index Index of the shortcut Emote. + */ + unsigned char getEmote(const int index) const A_WARN_UNUSED + { return mEmotes[index]; } + + /** + * Returns the amount of shortcut Emotes. + */ + static unsigned int getEmoteCount() A_WARN_UNUSED + { return SHORTCUT_EMOTES; } + + /** + * Returns the emote ID that is currently selected. + */ + unsigned char getEmoteSelected() const A_WARN_UNUSED + { return mEmoteSelected; } + + /** + * Adds the selected emote ID to the emotes specified by the index. + * + * @param index Index of the emotes. + */ + void setEmote(const int index) + { mEmotes[index] = mEmoteSelected; } + + /** + * Adds a emoticon to the emotes store specified by the index. + * + * @param index Index of the emote. + * @param emoteId ID of the emote. + */ + void setEmotes(const int index, const unsigned char emoteId) + { mEmotes[index] = emoteId; } + + /** + * Set the Emote that is selected. + * + * @param emoteId The ID of the emote that is to be assigned. + */ + void setEmoteSelected(const unsigned char emoteId) + { mEmoteSelected = emoteId; } + + /** + * A flag to check if the Emote is selected. + */ + bool isEmoteSelected() const A_WARN_UNUSED + { return mEmoteSelected; } + + /** + * Remove a Emote from the shortcut. + */ + void removeEmote(const int index) + { if (index >= 0 && index < SHORTCUT_EMOTES) mEmotes[index] = 0; } + + /** + * Try to use the Emote specified by the index. + * + * @param index Index of the emote shortcut. + */ + void useEmote(const int index) const; + + private: + /** + * Save the configuration information. + */ + void save() const; + + unsigned char mEmotes[SHORTCUT_EMOTES]; // The emote stored. + unsigned char mEmoteSelected; // The emote held by cursor. +}; + +extern EmoteShortcut *emoteShortcut; + +#endif // GUI_SHORTCUT_EMOTESHORTCUT_H |