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authorewew ukek <ewewukek@gmail.com>2024-03-20 23:59:46 +0000
committerFedja Beader <fedja@protonmail.ch>2024-03-20 23:59:46 +0000
commit6243e38c2f13754d11b750ffee069dd1542f905e (patch)
tree0b3d7bb9962df0f440515d23b79473215c272d3c /src
parent4f7bcdb0af1d3f2a02f55613e851770a489d91d6 (diff)
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Color setting for attack range of monsters from ignore list
This MR displays attack range of monsters from ignore attack list in different color. I picked magenta as default, this may be changed if needed. There are actor types other than monsters but looks like it's not possible to add them to ignore list anyway. * Flip if branches for readability * Color setting for attack range of monsters from ignore list ****
Diffstat (limited to 'src')
-rw-r--r--src/being/being.cpp12
-rw-r--r--src/enums/gui/usercolorid.h1
-rw-r--r--src/gui/userpalette.cpp7
-rw-r--r--src/gui/widgets/tabs/setup_colors.cpp2
4 files changed, 20 insertions, 2 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp
index 3f30ae4b0..1aef0abea 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -4046,8 +4046,16 @@ void Being::drawMonsterSpriteAt(Graphics *restrict const graphics,
else
attackRange = mapTileSize;
- graphics->setColor(userPalette->getColorWithAlpha(
- UserColorId::MONSTER_ATTACK_RANGE));
+ if (actorManager->isInIgnoreAttackList(mName))
+ {
+ graphics->setColor(userPalette->getColorWithAlpha(
+ UserColorId::IGNORED_MONSTER_ATTACK_RANGE));
+ }
+ else
+ {
+ graphics->setColor(userPalette->getColorWithAlpha(
+ UserColorId::MONSTER_ATTACK_RANGE));
+ }
graphics->fillRectangle(Rect(
x - attackRange, y - attackRange,
diff --git a/src/enums/gui/usercolorid.h b/src/enums/gui/usercolorid.h
index ddda8955b..541060899 100644
--- a/src/enums/gui/usercolorid.h
+++ b/src/enums/gui/usercolorid.h
@@ -88,6 +88,7 @@ enumStart(UserColorId)
ATTACK_RANGE,
ATTACK_RANGE_BORDER,
MONSTER_ATTACK_RANGE,
+ IGNORED_MONSTER_ATTACK_RANGE,
SKILL_ATTACK_RANGE,
LABEL_OTHER,
FLOOR_ITEM_TEXT,
diff --git a/src/gui/userpalette.cpp b/src/gui/userpalette.cpp
index 246cbac1b..ca86fbb28 100644
--- a/src/gui/userpalette.cpp
+++ b/src/gui/userpalette.cpp
@@ -94,6 +94,7 @@ const std::string ColorTypeNames[CAST_SIZE(
"ColorAttackRange",
"ColorAttackRangeBorder",
"ColorMonsterAttackRange",
+ "ColorIgnoredMonsterAttackRange",
"ColorSkillAttackRange",
"",
"ColorFloorItemText",
@@ -464,6 +465,12 @@ UserPalette::UserPalette() :
// TRANSLATORS: palette color
_("Monster attack range"),
20);
+ addColor(UserColorId::IGNORED_MONSTER_ATTACK_RANGE,
+ 0xff00ff,
+ GradientType::STATIC,
+ // TRANSLATORS: palette color
+ _("Ignored monster attack range"),
+ 15);
addColor(UserColorId::SKILL_ATTACK_RANGE,
0x0,
GradientType::STATIC,
diff --git a/src/gui/widgets/tabs/setup_colors.cpp b/src/gui/widgets/tabs/setup_colors.cpp
index 3851c871d..8c8e29467 100644
--- a/src/gui/widgets/tabs/setup_colors.cpp
+++ b/src/gui/widgets/tabs/setup_colors.cpp
@@ -331,6 +331,7 @@ void Setup_Colors::valueChanged(const SelectionEvent &event A_UNUSED)
case UserColorId::HIT_LOCAL_PLAYER_MISS:
case UserColorId::ATTACK_RANGE:
case UserColorId::MONSTER_ATTACK_RANGE:
+ case UserColorId::IGNORED_MONSTER_ATTACK_RANGE:
case UserColorId::FLOOR_ITEM_TEXT:
case UserColorId::SKILL_ATTACK_RANGE:
mTextPreview->setShadow(false);
@@ -345,6 +346,7 @@ void Setup_Colors::valueChanged(const SelectionEvent &event A_UNUSED)
case UserColorId::ATTACK_RANGE:
case UserColorId::ATTACK_RANGE_BORDER:
case UserColorId::MONSTER_ATTACK_RANGE:
+ case UserColorId::IGNORED_MONSTER_ATTACK_RANGE:
case UserColorId::SKILL_ATTACK_RANGE:
case UserColorId::HOME_PLACE:
case UserColorId::HOME_PLACE_BORDER: