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authorAndrei Karas <akaras@inbox.ru>2016-05-10 02:03:33 +0300
committerAndrei Karas <akaras@inbox.ru>2016-05-10 02:03:33 +0300
commitb97afbb756202e148b980b3311e2c4cc3dd1cbaf (patch)
tree15c45e87fe175155a219fa9e50bc6ff74b2cc1e4 /src/settings.h
parentd94f088b0f81fb114980830d8fb53a5ee911b6e6 (diff)
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Add ability to switch emotes shortcurs bar between player, pets, homunculuses and mercenaries.
Diffstat (limited to 'src/settings.h')
-rw-r--r--src/settings.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/settings.h b/src/settings.h
index 8fc826ed0..0bc167564 100644
--- a/src/settings.h
+++ b/src/settings.h
@@ -23,6 +23,8 @@
#include "options.h"
+#include "enums/emotetype.h"
+
#include "enums/resources/map/maptype.h"
#include <vector>
@@ -73,6 +75,7 @@ class Settings final
crazyMoveState(0U),
targetingType(0U),
mapDrawType(MapType::NORMAL),
+ emoteType(EmoteType::Player),
persistentIp(true),
limitFps(false),
inputFocused(true),
@@ -126,6 +129,7 @@ class Settings final
unsigned int crazyMoveState;
unsigned int targetingType;
MapTypeT mapDrawType;
+ EmoteTypeT emoteType;
bool persistentIp;
bool limitFps;
bool inputFocused;