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author | Andrei Karas <akaras@inbox.ru> | 2016-09-23 22:01:44 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-09-23 22:01:44 +0300 |
commit | 3c404128c4669a1f4f190e20a89553677717fc50 (patch) | |
tree | 2db4e5031089c800c4e00fd6244e578f44a7c910 /src/render/nullopenglgraphics.cpp | |
parent | 89b267d6d73bbc59f7c313b8a22b97fbb27f99a8 (diff) | |
download | manaverse-3c404128c4669a1f4f190e20a89553677717fc50.tar.gz manaverse-3c404128c4669a1f4f190e20a89553677717fc50.tar.bz2 manaverse-3c404128c4669a1f4f190e20a89553677717fc50.tar.xz manaverse-3c404128c4669a1f4f190e20a89553677717fc50.zip |
Add missing comments into defines.
Diffstat (limited to 'src/render/nullopenglgraphics.cpp')
-rw-r--r-- | src/render/nullopenglgraphics.cpp | 56 |
1 files changed, 32 insertions, 24 deletions
diff --git a/src/render/nullopenglgraphics.cpp b/src/render/nullopenglgraphics.cpp index ad37f70f7..a39ce8518 100644 --- a/src/render/nullopenglgraphics.cpp +++ b/src/render/nullopenglgraphics.cpp @@ -26,7 +26,7 @@ #ifdef DEBUG_BIND_TEXTURE #include "logger.h" -#endif +#endif // DEBUG_BIND_TEXTURE #include "render/vertexes/imagecollection.h" @@ -41,7 +41,7 @@ GLuint NullOpenGLGraphics::mTextureBinded = 0; #ifdef DEBUG_DRAW_CALLS unsigned int NullOpenGLGraphics::mDrawCalls = 0; unsigned int NullOpenGLGraphics::mLastDrawCalls = 0; -#endif +#endif // DEBUG_DRAW_CALLS NullOpenGLGraphics::NullOpenGLGraphics() : mFloatTexArray(nullptr), @@ -56,7 +56,7 @@ NullOpenGLGraphics::NullOpenGLGraphics() : #ifdef DEBUG_BIND_TEXTURE mOldTexture(), mOldTextureId(0), -#endif +#endif // DEBUG_BIND_TEXTURE mFbo() { mOpenGL = RENDER_NULL; @@ -122,13 +122,13 @@ static inline void drawQuad(const Image *restrict const image A_UNUSED, { #ifdef DEBUG_DRAW_CALLS NullOpenGLGraphics::mDrawCalls ++; -#endif +#endif // DEBUG_DRAW_CALLS } else { #ifdef DEBUG_DRAW_CALLS NullOpenGLGraphics::mDrawCalls ++; -#endif +#endif // DEBUG_DRAW_CALLS } } @@ -146,13 +146,13 @@ static inline void drawRescaledQuad(const Image *restrict const image A_UNUSED, { #ifdef DEBUG_DRAW_CALLS NullOpenGLGraphics::mDrawCalls ++; -#endif +#endif // DEBUG_DRAW_CALLS } else { #ifdef DEBUG_DRAW_CALLS NullOpenGLGraphics::mDrawCalls ++; -#endif +#endif // DEBUG_DRAW_CALLS } } @@ -178,7 +178,8 @@ void NullOpenGLGraphics::drawImageInline(const Image *restrict const image, setColorAlpha(image->mAlpha); #ifdef DEBUG_BIND_TEXTURE debugBindTexture(image); -#endif +#endif // DEBUG_BIND_TEXTURE + bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage); setTexturingAndBlending(true); @@ -228,7 +229,8 @@ void NullOpenGLGraphics::drawRescaledImage(const Image *restrict const image, setColorAlpha(image->mAlpha); #ifdef DEBUG_BIND_TEXTURE debugBindTexture(image); -#endif +#endif // DEBUG_BIND_TEXTURE + bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage); setTexturingAndBlending(true); @@ -268,7 +270,8 @@ void NullOpenGLGraphics::drawPatternInline(const Image *restrict const image, #ifdef DEBUG_BIND_TEXTURE debugBindTexture(image); -#endif +#endif // DEBUG_BIND_TEXTURE + bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage); setTexturingAndBlending(true); @@ -401,7 +404,8 @@ void NullOpenGLGraphics::drawRescaledPattern(const Image *restrict const image, #ifdef DEBUG_BIND_TEXTURE debugBindTexture(image); -#endif +#endif // DEBUG_BIND_TEXTURE + bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage); setTexturingAndBlending(true); @@ -748,7 +752,8 @@ void NullOpenGLGraphics::drawTileCollection(const ImageCollection setColorAlpha(image->mAlpha); #ifdef DEBUG_BIND_TEXTURE debugBindTexture(image); -#endif +#endif // DEBUG_BIND_TEXTURE + bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage); setTexturingAndBlending(true); drawVertexes(vert->ogl); @@ -909,7 +914,8 @@ void NullOpenGLGraphics::drawTileVertexes(const ImageVertexes * setColorAlpha(image->mAlpha); #ifdef DEBUG_BIND_TEXTURE debugBindTexture(image); -#endif +#endif // DEBUG_BIND_TEXTURE + bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage); setTexturingAndBlending(true); drawVertexes(vert->ogl); @@ -946,7 +952,8 @@ void NullOpenGLGraphics::updateScreen() restrict2 #ifdef DEBUG_DRAW_CALLS mLastDrawCalls = mDrawCalls; mDrawCalls = 0; -#endif +#endif // DEBUG_DRAW_CALLS + BLOCK_END("Graphics::updateScreen") } @@ -1049,7 +1056,8 @@ void NullOpenGLGraphics::drawRectangle(const Rect &restrict rect A_UNUSED, #ifdef DEBUG_DRAW_CALLS mDrawCalls ++; -#endif +#endif // DEBUG_DRAW_CALLS + BLOCK_END("Graphics::drawRectangle") } @@ -1116,7 +1124,7 @@ inline void NullOpenGLGraphics::drawQuadArrayfi(const int size A_UNUSED) { #ifdef DEBUG_DRAW_CALLS mDrawCalls ++; -#endif +#endif // DEBUG_DRAW_CALLS } inline void NullOpenGLGraphics::drawQuadArrayfi(const GLint *restrict const @@ -1128,7 +1136,7 @@ inline void NullOpenGLGraphics::drawQuadArrayfi(const GLint *restrict const { #ifdef DEBUG_DRAW_CALLS mDrawCalls ++; -#endif +#endif // DEBUG_DRAW_CALLS } inline void NullOpenGLGraphics::drawQuadArrayii(const int size A_UNUSED) @@ -1136,7 +1144,7 @@ inline void NullOpenGLGraphics::drawQuadArrayii(const int size A_UNUSED) { #ifdef DEBUG_DRAW_CALLS mDrawCalls ++; -#endif +#endif // DEBUG_DRAW_CALLS } inline void NullOpenGLGraphics::drawQuadArrayii(const GLint *restrict const @@ -1148,7 +1156,7 @@ inline void NullOpenGLGraphics::drawQuadArrayii(const GLint *restrict const { #ifdef DEBUG_DRAW_CALLS mDrawCalls ++; -#endif +#endif // DEBUG_DRAW_CALLS } inline void NullOpenGLGraphics::drawLineArrayi(const int size A_UNUSED) @@ -1156,7 +1164,7 @@ inline void NullOpenGLGraphics::drawLineArrayi(const int size A_UNUSED) { #ifdef DEBUG_DRAW_CALLS mDrawCalls ++; -#endif +#endif // DEBUG_DRAW_CALLS } inline void NullOpenGLGraphics::drawLineArrayf(const int size A_UNUSED) @@ -1164,7 +1172,7 @@ inline void NullOpenGLGraphics::drawLineArrayf(const int size A_UNUSED) { #ifdef DEBUG_DRAW_CALLS mDrawCalls ++; -#endif +#endif // DEBUG_DRAW_CALLS } void NullOpenGLGraphics::dumpSettings() @@ -1227,11 +1235,11 @@ void NullOpenGLGraphics::debugBindTexture(const Image *restrict const image) mOldTexture = texture; } } -#else +#else // DEBUG_BIND_TEXTURE + void NullOpenGLGraphics::debugBindTexture(const Image *restrict const image A_UNUSED) restrict2 { } -#endif - +#endif // DEBUG_BIND_TEXTURE #endif // USE_OPENGL |