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authorAndrei Karas <akaras@inbox.ru>2017-06-06 23:34:34 +0300
committerAndrei Karas <akaras@inbox.ru>2017-06-07 19:23:40 +0300
commit36ba43d6ea38062b17f7e63ef659962bfc51c64d (patch)
tree190156cb88b13a38a6d13c69ee0742cc078065a1 /src/net
parentf1518dd8476c968a43fa57cfb06198e290a4f77a (diff)
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Fix clang-tidy check readability-implicit-bool-cast.
Diffstat (limited to 'src/net')
-rw-r--r--src/net/charserverhandler.cpp4
-rw-r--r--src/net/download.cpp82
-rw-r--r--src/net/ea/beingrecv.cpp64
-rw-r--r--src/net/ea/buysellrecv.cpp2
-rw-r--r--src/net/ea/charserverrecv.cpp2
-rw-r--r--src/net/ea/chathandler.cpp2
-rw-r--r--src/net/ea/chatrecv.cpp14
-rw-r--r--src/net/ea/equipbackend.h14
-rw-r--r--src/net/ea/gamerecv.cpp4
-rw-r--r--src/net/ea/inventoryhandler.cpp4
-rw-r--r--src/net/ea/inventoryitem.h2
-rw-r--r--src/net/ea/inventoryrecv.cpp22
-rw-r--r--src/net/ea/itemrecv.cpp2
-rw-r--r--src/net/ea/loginhandler.cpp10
-rw-r--r--src/net/ea/maprecv.cpp4
-rw-r--r--src/net/ea/network.cpp20
-rw-r--r--src/net/ea/npcrecv.cpp46
-rw-r--r--src/net/ea/partyrecv.cpp18
-rw-r--r--src/net/ea/playerrecv.cpp20
-rw-r--r--src/net/ea/skillrecv.cpp4
-rw-r--r--src/net/ea/traderecv.cpp16
-rw-r--r--src/net/eathena/adminhandler.cpp6
-rw-r--r--src/net/eathena/auctionhandler.cpp2
-rw-r--r--src/net/eathena/bankrecv.cpp4
-rw-r--r--src/net/eathena/battlegroundrecv.cpp2
-rw-r--r--src/net/eathena/beinghandler.cpp4
-rw-r--r--src/net/eathena/beingrecv.cpp219
-rw-r--r--src/net/eathena/buyingstorehandler.cpp6
-rw-r--r--src/net/eathena/buyingstorerecv.cpp14
-rw-r--r--src/net/eathena/buysellrecv.cpp2
-rw-r--r--src/net/eathena/cashshophandler.cpp4
-rw-r--r--src/net/eathena/cashshoprecv.cpp2
-rw-r--r--src/net/eathena/charserverhandler.cpp8
-rw-r--r--src/net/eathena/charserverrecv.cpp20
-rw-r--r--src/net/eathena/chathandler.cpp6
-rw-r--r--src/net/eathena/chatrecv.cpp48
-rw-r--r--src/net/eathena/familyhandler.cpp2
-rw-r--r--src/net/eathena/familyrecv.cpp8
-rw-r--r--src/net/eathena/gamehandler.cpp8
-rw-r--r--src/net/eathena/gamerecv.cpp4
-rw-r--r--src/net/eathena/generalhandler.cpp12
-rw-r--r--src/net/eathena/guildhandler.cpp22
-rw-r--r--src/net/eathena/guildrecv.cpp98
-rw-r--r--src/net/eathena/homunculusrecv.cpp20
-rw-r--r--src/net/eathena/inventoryhandler.cpp18
-rw-r--r--src/net/eathena/inventoryrecv.cpp90
-rw-r--r--src/net/eathena/itemrecv.cpp8
-rw-r--r--src/net/eathena/loginhandler.cpp9
-rw-r--r--src/net/eathena/mailrecv.cpp16
-rw-r--r--src/net/eathena/markethandler.cpp4
-rw-r--r--src/net/eathena/marketrecv.cpp4
-rw-r--r--src/net/eathena/mercenaryrecv.cpp10
-rw-r--r--src/net/eathena/network.cpp2
-rw-r--r--src/net/eathena/npchandler.cpp20
-rw-r--r--src/net/eathena/npcrecv.cpp6
-rw-r--r--src/net/eathena/partyhandler.cpp14
-rw-r--r--src/net/eathena/partyrecv.cpp50
-rw-r--r--src/net/eathena/pethandler.cpp2
-rw-r--r--src/net/eathena/petrecv.cpp12
-rw-r--r--src/net/eathena/playerhandler.cpp16
-rw-r--r--src/net/eathena/playerrecv.cpp44
-rw-r--r--src/net/eathena/questrecv.cpp24
-rw-r--r--src/net/eathena/skillrecv.cpp50
-rw-r--r--src/net/eathena/tradehandler.cpp4
-rw-r--r--src/net/eathena/traderecv.cpp6
-rw-r--r--src/net/eathena/updateprotocol.cpp2
-rw-r--r--src/net/eathena/vendinghandler.cpp10
-rw-r--r--src/net/eathena/vendingrecv.cpp12
-rw-r--r--src/net/ipc.cpp22
-rw-r--r--src/net/messagein.cpp16
-rw-r--r--src/net/net.cpp8
-rw-r--r--src/net/packetlimiter.cpp6
-rw-r--r--src/net/sdltcpnet.cpp8
-rw-r--r--src/net/tmwa/beinghandler.cpp2
-rw-r--r--src/net/tmwa/beingrecv.cpp152
-rw-r--r--src/net/tmwa/buysellhandler.cpp12
-rw-r--r--src/net/tmwa/buysellrecv.cpp2
-rw-r--r--src/net/tmwa/charserverhandler.cpp14
-rw-r--r--src/net/tmwa/charserverrecv.cpp12
-rw-r--r--src/net/tmwa/chathandler.cpp2
-rw-r--r--src/net/tmwa/chatrecv.cpp52
-rw-r--r--src/net/tmwa/gamehandler.cpp8
-rw-r--r--src/net/tmwa/gamerecv.cpp4
-rw-r--r--src/net/tmwa/generalhandler.cpp12
-rw-r--r--src/net/tmwa/guildmanager.cpp89
-rw-r--r--src/net/tmwa/inventoryhandler.cpp8
-rw-r--r--src/net/tmwa/inventoryrecv.cpp52
-rw-r--r--src/net/tmwa/itemrecv.cpp4
-rw-r--r--src/net/tmwa/loginhandler.cpp9
-rw-r--r--src/net/tmwa/loginrecv.cpp9
-rw-r--r--src/net/tmwa/network.cpp2
-rw-r--r--src/net/tmwa/npchandler.cpp12
-rw-r--r--src/net/tmwa/partyhandler.cpp12
-rw-r--r--src/net/tmwa/partyrecv.cpp52
-rw-r--r--src/net/tmwa/playerhandler.cpp16
-rw-r--r--src/net/tmwa/playerrecv.cpp14
-rw-r--r--src/net/tmwa/questrecv.cpp10
-rw-r--r--src/net/tmwa/skillrecv.cpp10
-rw-r--r--src/net/tmwa/tradehandler.cpp4
-rw-r--r--src/net/tmwa/traderecv.cpp10
-rw-r--r--src/net/tmwa/updateprotocol.cpp2
101 files changed, 986 insertions, 971 deletions
diff --git a/src/net/charserverhandler.cpp b/src/net/charserverhandler.cpp
index beca46eff..c6bef957c 100644
--- a/src/net/charserverhandler.cpp
+++ b/src/net/charserverhandler.cpp
@@ -35,13 +35,13 @@ CharCreateDialog *CharServerHandler::mCharCreateDialog = nullptr;
void CharServerHandler::updateCharSelectDialog()
{
- if (mCharSelectDialog)
+ if (mCharSelectDialog != nullptr)
mCharSelectDialog->setCharacters(mCharacters);
}
void CharServerHandler::unlockCharSelectDialog()
{
- if (mCharSelectDialog)
+ if (mCharSelectDialog != nullptr)
mCharSelectDialog->unlock();
}
diff --git a/src/net/download.cpp b/src/net/download.cpp
index 5e3ffebf6..7dbb06e3c 100644
--- a/src/net/download.cpp
+++ b/src/net/download.cpp
@@ -73,12 +73,12 @@ Download::Download(void *const ptr,
mUpload(isUpload),
mIsXml(isXml)
{
- if (mError)
+ if (mError != nullptr)
mError[0] = 0;
mOptions.cancel = 0;
mOptions.memoryWrite = 0;
- mOptions.checkAdler = true;
+ mOptions.checkAdler = 1u;
if (!mUpload)
{
const std::string serverName = settings.serverName;
@@ -96,20 +96,20 @@ Download::Download(void *const ptr,
Download::~Download()
{
- if (mFormPost)
+ if (mFormPost != nullptr)
{
curl_formfree(mFormPost);
mFormPost = nullptr;
}
- if (mHeaders)
+ if (mHeaders != nullptr)
{
curl_slist_free_all(mHeaders);
mHeaders = nullptr;
}
int status;
- if (mThread && SDL_GetThreadID(mThread))
+ if ((mThread != nullptr) && (SDL_GetThreadID(mThread) != 0u))
SDL_WaitThread(mThread, &status);
mThread = nullptr;
free(mError);
@@ -120,7 +120,7 @@ Download::~Download()
*/
unsigned long Download::fadler32(FILE *const file)
{
- if (!file)
+ if (file == nullptr)
return 0;
// Obtain file size
@@ -169,7 +169,7 @@ void Download::setFile(const std::string &filename, const int64_t adler32)
if (adler32 > -1)
{
mAdler = static_cast<unsigned long>(adler32);
- mOptions.checkAdler = true;
+ mOptions.checkAdler = 1u;
}
else
{
@@ -179,7 +179,7 @@ void Download::setFile(const std::string &filename, const int64_t adler32)
void Download::setWriteFunction(WriteFunction write)
{
- mOptions.memoryWrite = true;
+ mOptions.memoryWrite = 1u;
mWriteFunction = write;
}
@@ -188,10 +188,10 @@ bool Download::start()
logger->log("Starting download: %s", mUrl.c_str());
mThread = SDL::createThread(&downloadThread, "download", this);
- if (!mThread)
+ if (mThread == nullptr)
{
logger->log1(DOWNLOAD_ERROR_MESSAGE_THREAD);
- if (mError)
+ if (mError != nullptr)
strcpy(mError, DOWNLOAD_ERROR_MESSAGE_THREAD);
mUpdateFunction(mPtr, DownloadStatus::ThreadError, 0, 0);
if (!mIgnoreError)
@@ -205,8 +205,8 @@ void Download::cancel()
{
logger->log("Canceling download: %s", mUrl.c_str());
- mOptions.cancel = true;
- if (mThread && SDL_GetThreadID(mThread))
+ mOptions.cancel = 1u;
+ if ((mThread != nullptr) && (SDL_GetThreadID(mThread) != 0u))
SDL_WaitThread(mThread, nullptr);
mThread = nullptr;
@@ -222,13 +222,13 @@ int Download::downloadProgress(void *clientp, double dltotal, double dlnow,
{
Download *const d = reinterpret_cast<Download *>(clientp);
- if (!d)
+ if (d == nullptr)
return -5;
if (d->mUpload)
return 0;
- if (d->mOptions.cancel)
+ if (d->mOptions.cancel != 0u)
{
return d->mUpdateFunction(d->mPtr, DownloadStatus::Cancelled,
CAST_SIZE(dltotal),
@@ -247,7 +247,7 @@ int Download::downloadThread(void *ptr)
Download *const d = reinterpret_cast<Download*>(ptr);
CURLcode res;
- if (!d)
+ if (d == nullptr)
return 0;
std::string outFilename;
@@ -258,7 +258,7 @@ int Download::downloadThread(void *ptr)
}
else
{
- if (!d->mOptions.memoryWrite)
+ if (d->mOptions.memoryWrite == 0u)
outFilename = d->mFileName + ".part";
else
outFilename.clear();
@@ -274,12 +274,12 @@ int Download::downloadThread(void *ptr)
logger->log_r("selected url: %s", d->mUrl.c_str());
while (attempts < 3 &&
!complete &&
- !d->mOptions.cancel &&
+ (d->mOptions.cancel == 0u) &&
isTerminate == false)
{
d->mUpdateFunction(d->mPtr, DownloadStatus::Starting, 0, 0);
- if (d->mOptions.cancel || isTerminate == true)
+ if ((d->mOptions.cancel != 0u) || isTerminate == true)
{
// need terminate thread?
d->mThread = nullptr;
@@ -287,7 +287,9 @@ int Download::downloadThread(void *ptr)
}
d->mCurl = curl_easy_init();
- if (d->mCurl && !d->mOptions.cancel && isTerminate == false)
+ if (d->mCurl != nullptr &&
+ d->mOptions.cancel == 0u &&
+ isTerminate == false)
{
FILE *file = nullptr;
@@ -306,7 +308,7 @@ int Download::downloadThread(void *ptr)
curl_easy_setopt(d->mCurl, CURLOPT_FOLLOWLOCATION, 1);
curl_easy_setopt(d->mCurl, CURLOPT_HTTPHEADER,
d->mHeaders);
- if (d->mOptions.memoryWrite)
+ if (d->mOptions.memoryWrite != 0u)
{
curl_easy_setopt(d->mCurl, CURLOPT_FAILONERROR, 1);
curl_easy_setopt(d->mCurl, CURLOPT_WRITEFUNCTION,
@@ -316,7 +318,7 @@ int Download::downloadThread(void *ptr)
else
{
file = fopen(outFilename.c_str(), "w+b");
- if (file)
+ if (file != nullptr)
{
curl_easy_setopt(d->mCurl, CURLOPT_WRITEDATA,
file);
@@ -343,7 +345,7 @@ int Download::downloadThread(void *ptr)
}
if ((res = curl_easy_perform(d->mCurl)) != 0 &&
- !d->mOptions.cancel &&
+ (d->mOptions.cancel == 0u) &&
isTerminate == false)
{
PRAGMA45(GCC diagnostic push)
@@ -351,7 +353,7 @@ int Download::downloadThread(void *ptr)
switch (res)
{
case CURLE_ABORTED_BY_CALLBACK:
- d->mOptions.cancel = true;
+ d->mOptions.cancel = 1u;
break;
case CURLE_COULDNT_CONNECT:
default:
@@ -359,9 +361,9 @@ int Download::downloadThread(void *ptr)
}
PRAGMA45(GCC diagnostic pop)
- if (res)
+ if (res != 0u)
{
- if (d->mError)
+ if (d->mError != nullptr)
{
logger->log_r("curl error %d: %s host: %s",
res, d->mError, d->mUrl.c_str());
@@ -370,17 +372,17 @@ int Download::downloadThread(void *ptr)
continue;
}
- if (d->mOptions.cancel || isTerminate == true)
+ if ((d->mOptions.cancel != 0u) || isTerminate == true)
break;
// d->mUpdateFunction(d->mPtr, DownloadStatus::Error, 0, 0);
- if (file)
+ if (file != nullptr)
{
fclose(file);
file = nullptr;
}
- if (!d->mUpload && !d->mOptions.memoryWrite)
+ if (!d->mUpload && (d->mOptions.memoryWrite == 0u))
::remove(outFilename.c_str());
attempts++;
continue;
@@ -391,7 +393,7 @@ int Download::downloadThread(void *ptr)
if (d->mUpload)
{
- if (file)
+ if (file != nullptr)
{
fclose(file);
file = nullptr;
@@ -401,16 +403,16 @@ int Download::downloadThread(void *ptr)
}
else
{
- if (!d->mOptions.memoryWrite)
+ if (d->mOptions.memoryWrite == 0u)
{
// Don't check resources.xml checksum
- if (d->mOptions.checkAdler)
+ if (d->mOptions.checkAdler != 0u)
{
const unsigned long adler = fadler32(file);
if (d->mAdler != adler)
{
- if (file)
+ if (file != nullptr)
{
fclose(file);
file = nullptr;
@@ -427,7 +429,7 @@ int Download::downloadThread(void *ptr)
}
}
- if (file)
+ if (file != nullptr)
{
fclose(file);
file = nullptr;
@@ -435,7 +437,7 @@ int Download::downloadThread(void *ptr)
// Any existing file with this name is deleted first,
// otherwise the rename will fail on Windows.
- if (!d->mOptions.cancel && isTerminate == false)
+ if ((d->mOptions.cancel == 0u) && isTerminate == false)
{
if (d->mIsXml)
{
@@ -453,7 +455,7 @@ int Download::downloadThread(void *ptr)
// Check if we can open it and no errors were
// encountered during renaming
file = fopen(d->mFileName.c_str(), "rb");
- if (file)
+ if (file != nullptr)
{
fclose(file);
file = nullptr;
@@ -469,13 +471,13 @@ int Download::downloadThread(void *ptr)
}
}
- if (d->mCurl)
+ if (d->mCurl != nullptr)
{
curl_easy_cleanup(d->mCurl);
d->mCurl = nullptr;
}
- if (d->mOptions.cancel || isTerminate == true)
+ if ((d->mOptions.cancel != 0u) || isTerminate == true)
{
// need ternibate thread?
d->mThread = nullptr;
@@ -484,13 +486,13 @@ int Download::downloadThread(void *ptr)
attempts++;
}
- if ((complete && attempts < 3) || d->mOptions.cancel)
+ if ((complete && attempts < 3) || (d->mOptions.cancel != 0u))
break;
}
d->mThread = nullptr;
- if (d->mOptions.cancel || isTerminate == true)
+ if ((d->mOptions.cancel != 0u) || isTerminate == true)
{
// Nothing to do...
}
@@ -509,7 +511,7 @@ int Download::downloadThread(void *ptr)
void Download::addProxy(CURL *const curl)
{
const int mode = config.getIntValue("downloadProxyType");
- if (!mode)
+ if (mode == 0)
return;
if (mode > 1)
diff --git a/src/net/ea/beingrecv.cpp b/src/net/ea/beingrecv.cpp
index 756bdbfc2..2c5eab9e3 100644
--- a/src/net/ea/beingrecv.cpp
+++ b/src/net/ea/beingrecv.cpp
@@ -59,7 +59,7 @@ namespace BeingRecv
void BeingRecv::processBeingRemove(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processBeingRemove")
- if (!actorManager || !localPlayer)
+ if ((actorManager == nullptr) || (localPlayer == nullptr))
{
BLOCK_END("BeingRecv::processBeingRemove")
return;
@@ -70,7 +70,7 @@ void BeingRecv::processBeingRemove(Net::MessageIn &msg)
const BeingId id = msg.readBeingId("being id");
const uint8_t type = msg.readUInt8("remove flag");
Being *const dstBeing = actorManager->findBeing(id);
- if (!dstBeing)
+ if (dstBeing == nullptr)
{
BLOCK_END("BeingRecv::processBeingRemove")
return;
@@ -94,14 +94,14 @@ void BeingRecv::processBeingRemove(Net::MessageIn &msg)
else if (type == 0U && dstBeing->getType() == ActorType::Npc)
{
const BeingInfo *const info = dstBeing->getInfo();
- if (!info || info->getAllowDelete())
+ if ((info == nullptr) || (info->getAllowDelete() != 0))
actorManager->destroy(dstBeing);
}
else
{
if (dstBeing->getType() == ActorType::Player)
{
- if (socialWindow)
+ if (socialWindow != nullptr)
socialWindow->updateActiveList();
const std::string name = dstBeing->getName();
if (!name.empty() && config.getBoolValue("logPlayerActions"))
@@ -147,7 +147,7 @@ void BeingRecv::processBeingRemove(Net::MessageIn &msg)
void BeingRecv::processBeingAction(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processBeingAction")
- if (!actorManager)
+ if (actorManager == nullptr)
{
BLOCK_END("BeingRecv::processBeingAction")
return;
@@ -174,16 +174,16 @@ void BeingRecv::processBeingAction(Net::MessageIn &msg)
case AttackType::MULTI: // Critical Damage
case AttackType::REFLECT: // Reflected Damage
case AttackType::FLEE: // Lucky Dodge
- if (srcBeing)
+ if (srcBeing != nullptr)
{
- if (srcSpeed && srcBeing->getType() == ActorType::Player)
+ if (srcSpeed != 0 && srcBeing->getType() == ActorType::Player)
srcBeing->setAttackDelay(srcSpeed);
// attackid=1, type
srcBeing->handleAttack(dstBeing, param1, 1);
if (srcBeing->getType() == ActorType::Player)
srcBeing->setAttackTime();
}
- if (dstBeing)
+ if (dstBeing != nullptr)
{
// level not present, using 1
dstBeing->takeDamage(srcBeing, param1,
@@ -198,26 +198,26 @@ void BeingRecv::processBeingAction(Net::MessageIn &msg)
// srcBeing->setAction(BeingAction::DEAD, 0);
case AttackType::SIT:
- if (srcBeing)
+ if (srcBeing != nullptr)
{
srcBeing->setAction(BeingAction::SIT, 0);
if (srcBeing->getType() == ActorType::Player)
{
srcBeing->setMoveTime();
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->imitateAction(srcBeing, BeingAction::SIT);
}
}
break;
case AttackType::STAND:
- if (srcBeing)
+ if (srcBeing != nullptr)
{
srcBeing->setAction(BeingAction::STAND, 0);
if (srcBeing->getType() == ActorType::Player)
{
srcBeing->setMoveTime();
- if (localPlayer)
+ if (localPlayer != nullptr)
{
localPlayer->imitateAction(srcBeing,
BeingAction::STAND);
@@ -242,7 +242,7 @@ void BeingRecv::processBeingAction(Net::MessageIn &msg)
void BeingRecv::processBeingEmotion(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processBeingEmotion")
- if (!localPlayer || !actorManager)
+ if ((localPlayer == nullptr) || (actorManager == nullptr))
{
BLOCK_END("BeingRecv::processBeingEmotion")
return;
@@ -250,7 +250,7 @@ void BeingRecv::processBeingEmotion(Net::MessageIn &msg)
Being *const dstBeing = actorManager->findBeing(
msg.readBeingId("being id"));
- if (!dstBeing)
+ if (dstBeing == nullptr)
{
DEBUGLOGSTR("invisible player?");
msg.readUInt8("emote");
@@ -259,7 +259,7 @@ void BeingRecv::processBeingEmotion(Net::MessageIn &msg)
}
const uint8_t emote = msg.readUInt8("emote");
- if (emote &&
+ if ((emote != 0u) &&
player_relations.hasPermission(dstBeing, PlayerRelation::EMOTE))
{
dstBeing->setEmote(emote, 0);
@@ -273,7 +273,7 @@ void BeingRecv::processBeingEmotion(Net::MessageIn &msg)
void BeingRecv::processNameResponse(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processNameResponse")
- if (!localPlayer || !actorManager)
+ if ((localPlayer == nullptr) || (actorManager == nullptr))
{
BLOCK_END("BeingRecv::processNameResponse")
return;
@@ -285,7 +285,7 @@ void BeingRecv::processNameResponse(Net::MessageIn &msg)
actorManager->updateNameId(name, beingId);
- if (dstBeing)
+ if (dstBeing != nullptr)
{
if (beingId == localPlayer->getId())
{
@@ -297,10 +297,10 @@ void BeingRecv::processNameResponse(Net::MessageIn &msg)
{
dstBeing->setName(name);
}
- else if (viewport)
+ else if (viewport != nullptr)
{
Map *const map = viewport->getMap();
- if (map)
+ if (map != nullptr)
{
map->addPortalTile(name, MapItemType::PORTAL,
dstBeing->getTileX(), dstBeing->getTileY());
@@ -312,15 +312,15 @@ void BeingRecv::processNameResponse(Net::MessageIn &msg)
if (dstBeing->getType() == ActorType::Player)
dstBeing->updateColors();
- if (localPlayer)
+ if (localPlayer != nullptr)
{
const Party *const party = localPlayer->getParty();
- if (party && party->isMember(dstBeing->getId()))
+ if (party != nullptr && party->isMember(dstBeing->getId()))
{
PartyMember *const member = party->getMember(
dstBeing->getId());
- if (member)
+ if (member != nullptr)
member->setName(dstBeing->getName());
}
localPlayer->checkNewName(dstBeing);
@@ -335,7 +335,7 @@ void BeingRecv::processNameResponse(Net::MessageIn &msg)
void BeingRecv::processPlayerStop(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processPlayerStop")
- if (!actorManager || !localPlayer)
+ if ((actorManager == nullptr) || (localPlayer == nullptr))
{
BLOCK_END("BeingRecv::processPlayerStop")
return;
@@ -346,7 +346,7 @@ void BeingRecv::processPlayerStop(Net::MessageIn &msg)
if (mSync || id != localPlayer->getId())
{
Being *const dstBeing = actorManager->findBeing(id);
- if (dstBeing)
+ if (dstBeing != nullptr)
{
const uint16_t x = msg.readInt16("x");
const uint16_t y = msg.readInt16("y");
@@ -372,7 +372,7 @@ void BeingRecv::processPlayerMoveToAttack(Net::MessageIn &msg)
msg.readInt16("y");
msg.readInt16("attack range");
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->fixAttackTarget();
BLOCK_END("BeingRecv::processPlayerStop")
}
@@ -391,7 +391,7 @@ void BeingRecv::processSkillNoDamage(Net::MessageIn &msg)
msg.readBeingId("src being id"));
msg.readUInt8("fail");
- if (srcBeing)
+ if (srcBeing != nullptr)
srcBeing->handleSkill(dstBeing, heal, id, 1);
}
@@ -399,14 +399,14 @@ void BeingRecv::processPvpMapMode(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processPvpMapMode")
const Game *const game = Game::instance();
- if (!game)
+ if (game == nullptr)
{
BLOCK_END("BeingRecv::processPvpMapMode")
return;
}
Map *const map = game->getCurrentMap();
- if (map)
+ if (map != nullptr)
map->setPvpMode(msg.readInt16("pvp mode"));
BLOCK_END("BeingRecv::processPvpMapMode")
}
@@ -414,7 +414,7 @@ void BeingRecv::processPvpMapMode(Net::MessageIn &msg)
void BeingRecv::processBeingMove3(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processBeingMove3")
- if (!actorManager || !serverFeatures->haveMove3())
+ if ((actorManager == nullptr) || !serverFeatures->haveMove3())
{
BLOCK_END("BeingRecv::processBeingMove3")
return;
@@ -426,7 +426,7 @@ void BeingRecv::processBeingMove3(Net::MessageIn &msg)
const int len = msg.readInt16("len") - 14;
Being *const dstBeing = actorManager->findBeing(
msg.readBeingId("being id"));
- if (!dstBeing || dstBeing == localPlayer)
+ if ((dstBeing == nullptr) || dstBeing == localPlayer)
{
DEBUGLOGSTR("invisible player?");
msg.readInt16("speed");
@@ -443,7 +443,7 @@ void BeingRecv::processBeingMove3(Net::MessageIn &msg)
const unsigned char *moves = msg.readBytes(len, "moving path");
Path path;
- if (moves)
+ if (moves != nullptr)
{
int x2 = dstBeing->getCachedX();
int y2 = dstBeing->getCachedY();
@@ -496,7 +496,7 @@ void BeingRecv::processBeingMove3(Net::MessageIn &msg)
Being *BeingRecv::createBeing(const BeingId id,
const int job)
{
- if (!actorManager)
+ if (actorManager == nullptr)
return nullptr;
ActorTypeT type = ActorType::Unknown;
diff --git a/src/net/ea/buysellrecv.cpp b/src/net/ea/buysellrecv.cpp
index ad09d2076..09109a540 100644
--- a/src/net/ea/buysellrecv.cpp
+++ b/src/net/ea/buysellrecv.cpp
@@ -79,7 +79,7 @@ void BuySellRecv::processNpcSell(Net::MessageIn &msg)
const Item *const item = PlayerInfo::getInventory()
->getItem(index);
- if (item && item->isEquipped() == Equipped_false)
+ if ((item != nullptr) && item->isEquipped() == Equipped_false)
dialog->addItem(item, value);
}
}
diff --git a/src/net/ea/charserverrecv.cpp b/src/net/ea/charserverrecv.cpp
index 4c249b1ec..7f27a6d2e 100644
--- a/src/net/ea/charserverrecv.cpp
+++ b/src/net/ea/charserverrecv.cpp
@@ -111,7 +111,7 @@ void CharServerRecv::processCharCreateFailed(Net::MessageIn &msg)
ShowCenter_true,
nullptr,
260);
- if (charServerHandler->mCharCreateDialog)
+ if (charServerHandler->mCharCreateDialog != nullptr)
charServerHandler->mCharCreateDialog->unlock();
BLOCK_END("CharServerRecv::processCharCreateFailed")
}
diff --git a/src/net/ea/chathandler.cpp b/src/net/ea/chathandler.cpp
index 300a063aa..c9f18ad86 100644
--- a/src/net/ea/chathandler.cpp
+++ b/src/net/ea/chathandler.cpp
@@ -36,7 +36,7 @@ ChatHandler::ChatHandler()
if (!ChatRecv::mSentWhispers.empty())
ChatRecv::mSentWhispers.pop();
ChatRecv::mMotdTime = 0;
- ChatRecv::mShowAllLang = serverConfig.getValue("showAllLang", 0);
+ ChatRecv::mShowAllLang = (serverConfig.getValue("showAllLang", 0) != 0);
ChatRecv::mShowMotd = config.getBoolValue("showmotd");
ChatRecv::mSkipping = true;
}
diff --git a/src/net/ea/chatrecv.cpp b/src/net/ea/chatrecv.cpp
index af01fd75b..87db3fa98 100644
--- a/src/net/ea/chatrecv.cpp
+++ b/src/net/ea/chatrecv.cpp
@@ -87,7 +87,7 @@ void ChatRecv::processWhisperResponseContinue(Net::MessageIn &msg,
// Success (don't need to report)
break;
case 0x01:
- if (chatWindow)
+ if (chatWindow != nullptr)
{
chatWindow->addWhisper(nick,
// TRANSLATORS: chat message
@@ -97,7 +97,7 @@ void ChatRecv::processWhisperResponseContinue(Net::MessageIn &msg,
}
break;
case 0x02:
- if (chatWindow)
+ if (chatWindow != nullptr)
{
chatWindow->addWhisper(nick,
// TRANSLATORS: chat message
@@ -107,7 +107,7 @@ void ChatRecv::processWhisperResponseContinue(Net::MessageIn &msg,
}
break;
case 0x03:
- if (chatWindow)
+ if (chatWindow != nullptr)
{
chatWindow->addWhisper(nick,
// TRANSLATORS: chat message
@@ -128,10 +128,12 @@ void ChatRecv::processMVPEffect(Net::MessageIn &msg)
BLOCK_START("ChatRecv::processMVPEffect")
// Display MVP player
const BeingId id = msg.readBeingId("being id");
- if (localChatTab && actorManager && config.getBoolValue("showMVP"))
+ if (localChatTab != nullptr &&
+ actorManager != nullptr &&
+ config.getBoolValue("showMVP"))
{
const Being *const being = actorManager->findBeing(id);
- if (!being)
+ if (being == nullptr)
NotifyManager::notify(NotifyTypes::MVP_PLAYER, "");
else
NotifyManager::notify(NotifyTypes::MVP_PLAYER, being->getName());
@@ -144,7 +146,7 @@ void ChatRecv::processIgnoreAllResponse(Net::MessageIn &msg)
BLOCK_START("ChatRecv::processIgnoreAllResponse")
const uint8_t action = msg.readUInt8("action");
const uint8_t fail = msg.readUInt8("result");
- if (!localChatTab)
+ if (localChatTab == nullptr)
{
BLOCK_END("ChatRecv::processIgnoreAllResponse")
return;
diff --git a/src/net/ea/equipbackend.h b/src/net/ea/equipbackend.h
index 7641a5a2e..49d2b0377 100644
--- a/src/net/ea/equipbackend.h
+++ b/src/net/ea/equipbackend.h
@@ -51,7 +51,7 @@ class EquipBackend final : public Equipment::Backend
return nullptr;
const Inventory *const inv = PlayerInfo::getInventory();
- if (inv)
+ if (inv != nullptr)
return inv->getItem(invyIndex);
else
return nullptr;
@@ -60,14 +60,14 @@ class EquipBackend final : public Equipment::Backend
void clear() override final
{
Inventory *const inv = PlayerInfo::getInventory();
- if (!inv)
+ if (inv == nullptr)
return;
for (int i = 0; i < EQUIPMENT_SIZE; i++)
{
if (mEquipment[i] != -1)
{
Item* item = inv->getItem(i);
- if (item)
+ if (item != nullptr)
item->setEquipped(Equipped_false);
}
@@ -78,7 +78,7 @@ class EquipBackend final : public Equipment::Backend
void setEquipment(const int index, const int inventoryIndex)
{
Inventory *const inv = PlayerInfo::getInventory();
- if (!inv)
+ if (inv == nullptr)
return;
if (index < 0 || index >= EQUIPMENT_SIZE)
@@ -87,17 +87,17 @@ class EquipBackend final : public Equipment::Backend
// Unequip existing item
Item *item = inv->getItem(mEquipment[index]);
- if (item)
+ if (item != nullptr)
item->setEquipped(Equipped_false);
// not checking index because it must be safe
mEquipment[index] = inventoryIndex;
item = inv->getItem(inventoryIndex);
- if (item)
+ if (item != nullptr)
item->setEquipped(Equipped_true);
- if (inventoryWindow)
+ if (inventoryWindow != nullptr)
inventoryWindow->updateButtons();
}
diff --git a/src/net/ea/gamerecv.cpp b/src/net/ea/gamerecv.cpp
index 5078436d0..230e3e012 100644
--- a/src/net/ea/gamerecv.cpp
+++ b/src/net/ea/gamerecv.cpp
@@ -54,13 +54,13 @@ void GameRecv::processWhoAnswer(Net::MessageIn &msg)
void GameRecv::processCharSwitchResponse(Net::MessageIn &msg)
{
- if (msg.readUInt8("response"))
+ if (msg.readUInt8("response") != 0u)
client->setState(State::SWITCH_CHARACTER);
}
void GameRecv::processMapQuitResponse(Net::MessageIn &msg)
{
- if (msg.readInt16("response"))
+ if (msg.readInt16("response") != 0)
{
CREATEWIDGET(OkDialog,
// TRANSLATORS: error header
diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp
index 30b282bb4..fcee70676 100644
--- a/src/net/ea/inventoryhandler.cpp
+++ b/src/net/ea/inventoryhandler.cpp
@@ -46,7 +46,7 @@ InventoryHandler::InventoryHandler() :
InventoryHandler::~InventoryHandler()
{
- if (storageWindow)
+ if (storageWindow != nullptr)
{
storageWindow->close();
storageWindow = nullptr;
@@ -100,7 +100,7 @@ size_t InventoryHandler::getSize(const InventoryTypeT type) const
void InventoryHandler::destroyStorage() const
{
BLOCK_START("InventoryHandler::closeStorage")
- if (storageWindow)
+ if (storageWindow != nullptr)
{
InventoryWindow *const inv = storageWindow;
storageWindow->close();
diff --git a/src/net/ea/inventoryitem.h b/src/net/ea/inventoryitem.h
index 3b2799b62..6daa26eb7 100644
--- a/src/net/ea/inventoryitem.h
+++ b/src/net/ea/inventoryitem.h
@@ -86,7 +86,7 @@ class InventoryItem final
favorite(favorite0),
equip(equip0)
{
- if (!cards0)
+ if (cards0 == nullptr)
return;
for (int f = 0; f < 4; f ++)
cards[f] = cards0[f];
diff --git a/src/net/ea/inventoryrecv.cpp b/src/net/ea/inventoryrecv.cpp
index 6ef9f0086..0ccde29d4 100644
--- a/src/net/ea/inventoryrecv.cpp
+++ b/src/net/ea/inventoryrecv.cpp
@@ -58,7 +58,7 @@ namespace InventoryRecv
void InventoryRecv::processPlayerInventoryUse(Net::MessageIn &msg)
{
BLOCK_START("InventoryRecv::processPlayerInventoryUse")
- Inventory *const inventory = localPlayer
+ Inventory *const inventory = localPlayer != nullptr
? PlayerInfo::getInventory() : nullptr;
const int index = msg.readInt16("index") - INVENTORY_OFFSET;
@@ -67,11 +67,11 @@ void InventoryRecv::processPlayerInventoryUse(Net::MessageIn &msg)
const int amount = msg.readInt16("amount");
msg.readUInt8("type");
- if (inventory)
+ if (inventory != nullptr)
{
if (Item *const item = inventory->getItem(index))
{
- if (amount)
+ if (amount != 0)
item->setQuantity(amount);
else
inventory->removeItemAt(index);
@@ -83,7 +83,7 @@ void InventoryRecv::processPlayerInventoryUse(Net::MessageIn &msg)
void InventoryRecv::processItemUseResponse(Net::MessageIn &msg)
{
BLOCK_START("InventoryRecv::processItemUseResponse")
- Inventory *const inventory = localPlayer
+ Inventory *const inventory = localPlayer != nullptr
? PlayerInfo::getInventory() : nullptr;
const int index = msg.readInt16("index") - INVENTORY_OFFSET;
@@ -95,11 +95,11 @@ void InventoryRecv::processItemUseResponse(Net::MessageIn &msg)
}
else
{
- if (inventory)
+ if (inventory != nullptr)
{
if (Item *const item = inventory->getItem(index))
{
- if (amount)
+ if (amount != 0)
item->setQuantity(amount);
else
inventory->removeItemAt(index);
@@ -120,7 +120,7 @@ void InventoryRecv::processPlayerStorageStatus(Net::MessageIn &msg)
msg.readInt16("used count");
const int size = msg.readInt16("max size");
- if (!mStorage)
+ if (mStorage == nullptr)
mStorage = new Inventory(InventoryType::Storage, size);
FOR_EACH (Ea::InventoryItems::const_iterator, it, mInventoryItems)
@@ -139,7 +139,7 @@ void InventoryRecv::processPlayerStorageStatus(Net::MessageIn &msg)
}
mInventoryItems.clear();
- if (!storageWindow)
+ if (storageWindow == nullptr)
{
CREATEWIDGETV(storageWindow, InventoryWindow, mStorage);
}
@@ -151,14 +151,14 @@ void InventoryRecv::processPlayerStorageClose(Net::MessageIn &msg A_UNUSED)
BLOCK_START("InventoryRecv::processPlayerStorageClose")
// Storage access has been closed
// Storage window deletes itself
- if (storageWindow)
+ if (storageWindow != nullptr)
{
storageWindow->unsetInventory();
storageWindow->close();
}
storageWindow = nullptr;
- if (mStorage)
+ if (mStorage != nullptr)
mStorage->clear();
delete2(mStorage);
@@ -169,7 +169,7 @@ void InventoryRecv::processPlayerAttackRange(Net::MessageIn &msg)
{
BLOCK_START("InventoryRecv::processPlayerAttackRange")
const int range = msg.readInt16("range");
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->setAttackRange(range);
PlayerInfo::setStatBase(Attributes::PLAYER_ATTACK_RANGE, range);
PlayerInfo::setStatMod(Attributes::PLAYER_ATTACK_RANGE, 0);
diff --git a/src/net/ea/itemrecv.cpp b/src/net/ea/itemrecv.cpp
index 11339e7a9..59256535d 100644
--- a/src/net/ea/itemrecv.cpp
+++ b/src/net/ea/itemrecv.cpp
@@ -35,7 +35,7 @@ namespace Ea
void ItemRecv::processItemRemove(Net::MessageIn &msg)
{
- if (actorManager)
+ if (actorManager != nullptr)
{
if (FloorItem *const item = actorManager
->findItem(msg.readBeingId("floor item id")))
diff --git a/src/net/ea/loginhandler.cpp b/src/net/ea/loginhandler.cpp
index 68b45ecc8..0596e9952 100644
--- a/src/net/ea/loginhandler.cpp
+++ b/src/net/ea/loginhandler.cpp
@@ -66,7 +66,7 @@ void LoginHandler::getRegistrationDetails() const
void LoginHandler::loginAccount(LoginData *const loginData1) const
{
- if (loginData1)
+ if (loginData1 != nullptr)
{
loginData1->resetCharacterSlots();
sendLoginRegister(loginData1->username, loginData1->password, "");
@@ -77,13 +77,13 @@ void LoginHandler::chooseServer(const unsigned int server,
const bool persistentIp) const
{
if (CAST_SIZE(server) >= LoginRecv::mWorlds.size() ||
- !LoginRecv::mWorlds[server])
+ (LoginRecv::mWorlds[server] == nullptr))
{
return;
}
ServerInfo *const charServer = getCharServer();
- if (charServer)
+ if (charServer != nullptr)
{
if (config.getBoolValue("usePersistentIP") || persistentIp)
{
@@ -102,7 +102,7 @@ void LoginHandler::chooseServer(const unsigned int server,
void LoginHandler::registerAccount(const LoginData *const loginData1) const
{
- if (!loginData1)
+ if (loginData1 == nullptr)
return;
std::string username = loginData1->username;
@@ -138,7 +138,7 @@ void LoginHandler::clearWorlds() const
void LoginHandler::loginOrRegister(LoginData *const data) const
{
- if (!data)
+ if (data == nullptr)
return;
logger->log("Username is %s", data->username.c_str());
diff --git a/src/net/ea/maprecv.cpp b/src/net/ea/maprecv.cpp
index fce4e975b..dbe9d4559 100644
--- a/src/net/ea/maprecv.cpp
+++ b/src/net/ea/maprecv.cpp
@@ -41,10 +41,10 @@ void MapRecv::processSetTilesType(Net::MessageIn &msg)
const BlockTypeT mask = static_cast<BlockTypeT>(msg.readInt32("mask"));
const int layer = msg.readInt32("layer");
const std::string name = msg.readString(16, "map name");
- if (layer)
+ if (layer != 0)
return;
Map *const map = viewport->getMap();
- if (map && map->getGatName() == name)
+ if ((map != nullptr) && map->getGatName() == name)
{
for (int y = y1; y <= y2; y ++)
{
diff --git a/src/net/ea/network.cpp b/src/net/ea/network.cpp
index 47a09ca97..949d82cf6 100644
--- a/src/net/ea/network.cpp
+++ b/src/net/ea/network.cpp
@@ -51,7 +51,7 @@ int networkThread(void *data)
{
Network *const network = static_cast<Network *>(data);
- if (!network || !network->realConnect())
+ if ((network == nullptr) || !network->realConnect())
return -1;
network->receive();
@@ -125,7 +125,7 @@ bool Network::connect(const ServerInfo &server)
mState = CONNECTING;
mWorkerThread = SDL::createThread(&networkThread, "network", this);
- if (!mWorkerThread)
+ if (mWorkerThread == nullptr)
{
setError("Unable to create network worker thread");
return false;
@@ -139,13 +139,13 @@ void Network::disconnect()
BLOCK_START("Network::disconnect")
mState = IDLE;
- if (mWorkerThread && SDL_GetThreadID(mWorkerThread))
+ if ((mWorkerThread != nullptr) && (SDL_GetThreadID(mWorkerThread) != 0u))
{
SDL_WaitThread(mWorkerThread, nullptr);
mWorkerThread = nullptr;
}
- if (mSocket)
+ if (mSocket != nullptr)
{
TcpNet::closeSocket(mSocket);
mSocket = nullptr;
@@ -157,7 +157,7 @@ void Network::disconnect()
void Network::flush()
{
- if (!mOutSize || mState != CONNECTED)
+ if ((mOutSize == 0u) || mState != CONNECTED)
return;
SDL_mutexP(mMutexOut);
@@ -183,7 +183,7 @@ void Network::skip(const int len)
{
SDL_mutexP(mMutexIn);
mToSkip += len;
- if (!mInSize)
+ if (mInSize == 0u)
{
SDL_mutexV(mMutexIn);
return;
@@ -227,7 +227,7 @@ bool Network::realConnect()
mState = CONNECTING;
mSocket = TcpNet::open(&ipAddress);
- if (!mSocket)
+ if (mSocket == nullptr)
{
logger->log_r("Error in TcpNet::open(): %s", TcpNet::getError());
setError(TcpNet::getError());
@@ -246,7 +246,7 @@ void Network::receive()
{
TcpNet::SocketSet set;
- if (!(set = TcpNet::allocSocketSet(1)))
+ if ((set = TcpNet::allocSocketSet(1)) == nullptr)
{
setError("Error in TcpNet::allocSocketSet(): " +
std::string(TcpNet::getError()));
@@ -287,7 +287,7 @@ void Network::receive()
mInBuffer + CAST_SIZE(mInSize),
BUFFER_SIZE - mInSize);
- if (!ret)
+ if (ret == 0)
{
// We got disconnected
mState = IDLE;
@@ -303,7 +303,7 @@ void Network::receive()
{
// DEBUGLOG("Receive " + toString(ret) + " bytes");
mInSize += ret;
- if (mToSkip)
+ if (mToSkip != 0u)
{
if (mInSize >= mToSkip)
{
diff --git a/src/net/ea/npcrecv.cpp b/src/net/ea/npcrecv.cpp
index 10322085a..16060d6fa 100644
--- a/src/net/ea/npcrecv.cpp
+++ b/src/net/ea/npcrecv.cpp
@@ -48,7 +48,7 @@ void NpcRecv::processNpcChoice(Net::MessageIn &msg)
npcHandler->getNpc(msg, NpcAction::Other);
mRequestLang = false;
- if (mDialog)
+ if (mDialog != nullptr)
{
mDialog->choiceRequest();
mDialog->parseListItems(msg.readString(msg.getLength() - 8,
@@ -70,7 +70,7 @@ void NpcRecv::processNpcMessage(Net::MessageIn &msg)
// ignore future legacy npc commands.
if (message.size() > 3 && message.substr(0, 3) == "###")
return;
- if (mDialog)
+ if (mDialog != nullptr)
mDialog->addText(message);
}
@@ -79,7 +79,7 @@ void NpcRecv::processNpcClose(Net::MessageIn &msg)
// Show the close button
npcHandler->getNpc(msg, NpcAction::Close);
mRequestLang = false;
- if (mDialog)
+ if (mDialog != nullptr)
mDialog->showCloseButton();
}
@@ -88,7 +88,7 @@ void NpcRecv::processNpcNext(Net::MessageIn &msg)
// Show the next button
npcHandler->getNpc(msg, NpcAction::Next);
mRequestLang = false;
- if (mDialog)
+ if (mDialog != nullptr)
mDialog->showNextButton();
}
@@ -97,7 +97,7 @@ void NpcRecv::processNpcIntInput(Net::MessageIn &msg)
// Request for an integer
npcHandler->getNpc(msg, NpcAction::Other);
mRequestLang = false;
- if (mDialog)
+ if (mDialog != nullptr)
mDialog->integerRequest(0);
}
@@ -110,7 +110,7 @@ void NpcRecv::processNpcStrInput(Net::MessageIn &msg)
mRequestLang = false;
npcHandler->stringInput(npcId, getLangSimple());
}
- else if (mDialog)
+ else if (mDialog != nullptr)
{
mDialog->textRequest("");
}
@@ -132,12 +132,12 @@ void NpcRecv::processNpcCommand(Net::MessageIn &msg)
break;
case 1:
- if (viewport)
+ if (viewport != nullptr)
viewport->moveCameraToActor(npcId);
break;
case 2:
- if (viewport)
+ if (viewport != nullptr)
{
if (id == BeingId_zero)
viewport->moveCameraToPosition(x, y);
@@ -147,29 +147,29 @@ void NpcRecv::processNpcCommand(Net::MessageIn &msg)
break;
case 3:
- if (viewport)
+ if (viewport != nullptr)
viewport->returnCamera();
break;
case 4:
- if (viewport)
+ if (viewport != nullptr)
{
viewport->moveCameraRelative(x, y);
}
break;
case 5: // close dialog
- if (mDialog)
+ if (mDialog != nullptr)
mDialog->restoreCamera();
npcHandler->closeDialog(npcId);
break;
case 6: // show avatar
- if (mDialog)
+ if (mDialog != nullptr)
{
mDialog->showAvatar(fromInt(id, BeingTypeId));
}
break;
case 7: // set avatar direction
- if (mDialog)
+ if (mDialog != nullptr)
{
mDialog->setAvatarDirection(
Net::MessageIn::fromServerDirection(
@@ -177,37 +177,37 @@ void NpcRecv::processNpcCommand(Net::MessageIn &msg)
}
break;
case 8: // set avatar action
- if (mDialog)
+ if (mDialog != nullptr)
mDialog->setAvatarAction(toInt(id, int));
break;
case 9: // clear npc dialog
- if (mDialog)
+ if (mDialog != nullptr)
mDialog->clearRows();
break;
case 10: // send selected item id
{
int invSize = toInt(id, int);
- if (!invSize)
+ if (invSize == 0)
invSize = 1;
- if (mDialog)
+ if (mDialog != nullptr)
mDialog->itemRequest(invSize);
break;
}
case 11: // send selected item index
{
int invSize = toInt(id, int);
- if (!invSize)
+ if (invSize == 0)
invSize = 1;
- if (mDialog)
+ if (mDialog != nullptr)
mDialog->itemIndexRequest(invSize);
break;
}
case 12: // send complex items
{
int invSize = toInt(id, int);
- if (!invSize)
+ if (invSize == 0)
invSize = 1;
- if (mDialog)
+ if (mDialog != nullptr)
mDialog->itemCraftRequest(invSize);
break;
}
@@ -217,7 +217,7 @@ void NpcRecv::processNpcCommand(Net::MessageIn &msg)
if (it != NpcDialog::mNpcDialogs.end())
{
NpcDialog *const dialog = (*it).second;
- if (dialog)
+ if (dialog != nullptr)
dialog->close();
if (dialog == Ea::NpcRecv::mDialog)
Ea::NpcRecv::mDialog = nullptr;
@@ -237,7 +237,7 @@ void NpcRecv::processChangeTitle(Net::MessageIn &msg)
npcHandler->getNpc(msg, NpcAction::Other);
mRequestLang = false;
const std::string str = msg.readString(-1, "title");
- if (mDialog)
+ if (mDialog != nullptr)
mDialog->setCaption(str);
}
diff --git a/src/net/ea/partyrecv.cpp b/src/net/ea/partyrecv.cpp
index 23acf0685..d81bb4295 100644
--- a/src/net/ea/partyrecv.cpp
+++ b/src/net/ea/partyrecv.cpp
@@ -54,7 +54,7 @@ namespace PartyRecv
void PartyRecv::processPartyCreate(Net::MessageIn &msg)
{
- if (msg.readUInt8("flag"))
+ if (msg.readUInt8("flag") != 0u)
NotifyManager::notify(NotifyTypes::PARTY_CREATE_FAILED);
else
NotifyManager::notify(NotifyTypes::PARTY_CREATED);
@@ -125,7 +125,7 @@ void PartyRecv::processPartyLeave(Net::MessageIn &msg)
const BeingId id = msg.readBeingId("account id");
const std::string nick = msg.readString(24, "nick");
const int reason = msg.readUInt8("flag");
- if (!localPlayer)
+ if (localPlayer == nullptr)
return;
if (id == localPlayer->getId())
@@ -153,7 +153,7 @@ void PartyRecv::processPartyLeave(Net::MessageIn &msg)
if (reason >= 2)
return;
- if (Ea::taParty)
+ if (Ea::taParty != nullptr)
{
Ea::taParty->removeFromMembers();
Ea::taParty->clearMembers();
@@ -161,7 +161,7 @@ void PartyRecv::processPartyLeave(Net::MessageIn &msg)
delete2(partyTab)
- if (socialWindow && Ea::taParty)
+ if ((socialWindow != nullptr) && (Ea::taParty != nullptr))
socialWindow->removeTab(Ea::taParty);
localPlayer->setPartyName("");
}
@@ -190,16 +190,16 @@ void PartyRecv::processPartyLeave(Net::MessageIn &msg)
if (reason >= 2)
return;
- if (actorManager)
+ if (actorManager != nullptr)
{
Being *const b = actorManager->findBeing(id);
- if (b && b->getType() == ActorType::Player)
+ if ((b != nullptr) && b->getType() == ActorType::Player)
{
b->setParty(nullptr);
b->setPartyName("");
}
}
- if (Ea::taParty)
+ if (Ea::taParty != nullptr)
Ea::taParty->removeMember(id);
}
}
@@ -208,9 +208,9 @@ void PartyRecv::processPartyUpdateCoords(Net::MessageIn &msg)
{
const BeingId id = msg.readBeingId("account id");
PartyMember *m = nullptr;
- if (Ea::taParty)
+ if (Ea::taParty != nullptr)
m = Ea::taParty->getMember(id);
- if (m)
+ if (m != nullptr)
{
m->setX(msg.readInt16("x"));
m->setY(msg.readInt16("y"));
diff --git a/src/net/ea/playerrecv.cpp b/src/net/ea/playerrecv.cpp
index 623a23b7c..93108b39d 100644
--- a/src/net/ea/playerrecv.cpp
+++ b/src/net/ea/playerrecv.cpp
@@ -64,18 +64,18 @@ void PlayerRecv::processPlayerWarp(Net::MessageIn &msg)
logger->log("Warping to %s (%d, %d)", mapPath.c_str(), x, y);
- if (!localPlayer)
+ if (localPlayer == nullptr)
logger->log1("SMSG_PLAYER_WARP localPlayer null");
/*
* We must clear the local player's target *before* the call
* to changeMap, as it deletes all beings.
*/
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->stopAttack();
Game *const game = Game::instance();
- if (!game)
+ if (game == nullptr)
{
BLOCK_END("PlayerRecv::processPlayerWarp")
return;
@@ -91,10 +91,10 @@ void PlayerRecv::processPlayerWarp(Net::MessageIn &msg)
int scrollOffsetX = 0;
int scrollOffsetY = 0;
- if (localPlayer)
+ if (localPlayer != nullptr)
{
const Map *const map = game->getCurrentMap();
- if (map)
+ if (map != nullptr)
{
if (x >= map->getWidth())
x = map->getWidth() - 1;
@@ -126,7 +126,7 @@ void PlayerRecv::processPlayerWarp(Net::MessageIn &msg)
logger->log("Adjust scrolling by %d:%d", scrollOffsetX, scrollOffsetY);
- if (viewport)
+ if (viewport != nullptr)
{
viewport->returnCamera();
viewport->scrollBy(scrollOffsetX, scrollOffsetY);
@@ -139,7 +139,7 @@ void PlayerRecv::processPlayerStatUpdate1(Net::MessageIn &msg)
BLOCK_START("PlayerRecv::processPlayerStatUpdate1")
const int type = msg.readInt16("type");
const int value = msg.readInt32("value");
- if (!localPlayer)
+ if (localPlayer == nullptr)
{
BLOCK_END("PlayerRecv::processPlayerStatUpdate1")
return;
@@ -195,7 +195,7 @@ void PlayerRecv::processPlayerStatUpdate6(Net::MessageIn &msg)
BLOCK_START("PlayerRecv::processPlayerStatUpdate6")
const int type = msg.readInt16("type");
const int value = msg.readUInt8("value");
- if (statusWindow)
+ if (statusWindow != nullptr)
playerHandler->setStat(msg, type, value, NoStat, Notify_true);
BLOCK_END("PlayerRecv::processPlayerStatUpdate6")
}
@@ -227,7 +227,7 @@ void PlayerRecv::processMapMusic(Net::MessageIn &msg)
SkipError_false);
Map *const map = viewport->getMap();
- if (map)
+ if (map != nullptr)
map->setMusicFile(music);
}
@@ -236,7 +236,7 @@ void PlayerRecv::processMapMask(Net::MessageIn &msg)
const int mask = msg.readInt32("mask");
msg.readInt32("unused");
Map *const map = Game::instance()->getCurrentMap();
- if (map)
+ if (map != nullptr)
map->setMask(mask);
}
diff --git a/src/net/ea/skillrecv.cpp b/src/net/ea/skillrecv.cpp
index 79388eb2a..58a083478 100644
--- a/src/net/ea/skillrecv.cpp
+++ b/src/net/ea/skillrecv.cpp
@@ -41,10 +41,10 @@ void SkillRecv::processPlayerSkillUp(Net::MessageIn &msg)
const int range = msg.readInt16("range");
const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable);
- if (skillDialog && PlayerInfo::getSkillLevel(skillId) != level)
+ if (skillDialog != nullptr && PlayerInfo::getSkillLevel(skillId) != level)
skillDialog->playUpdateEffect(skillId);
PlayerInfo::setSkillLevel(skillId, level);
- if (skillDialog)
+ if (skillDialog != nullptr)
{
if (!skillDialog->updateSkill(skillId, range,
up, SkillType::Unknown, sp))
diff --git a/src/net/ea/traderecv.cpp b/src/net/ea/traderecv.cpp
index 558d7094f..dc2d60322 100644
--- a/src/net/ea/traderecv.cpp
+++ b/src/net/ea/traderecv.cpp
@@ -72,7 +72,7 @@ void TradeRecv::processTradeResponseContinue(const uint8_t type)
NotifyManager::notify(NotifyTypes::TRADE_CANCELLED_ERROR);
break;
case 3: // Trade accepted
- if (tradeWindow)
+ if (tradeWindow != nullptr)
{
tradeWindow->reset();
// TRANSLATORS: trade header
@@ -91,7 +91,7 @@ void TradeRecv::processTradeResponseContinue(const uint8_t type)
}
// otherwise ignore silently
- if (tradeWindow)
+ if (tradeWindow != nullptr)
{
tradeWindow->setVisible(Visible_false);
// tradeWindow->clear();
@@ -105,7 +105,7 @@ void TradeRecv::processTradeResponseContinue(const uint8_t type)
default: // Shouldn't happen as well, but to be sure
NotifyManager::notify(NotifyTypes::TRADE_ERROR_UNKNOWN,
tradePartnerName);
- if (tradeWindow)
+ if (tradeWindow != nullptr)
tradeWindow->clear();
break;
}
@@ -114,7 +114,7 @@ void TradeRecv::processTradeResponseContinue(const uint8_t type)
void TradeRecv::processTradeOk(Net::MessageIn &msg)
{
// 0 means ok from myself, 1 means ok from other;
- if (tradeWindow)
+ if (tradeWindow != nullptr)
tradeWindow->receivedOk(msg.readUInt8("status") == 0U);
else
msg.readUInt8("status");
@@ -123,7 +123,7 @@ void TradeRecv::processTradeOk(Net::MessageIn &msg)
void TradeRecv::processTradeCancel(Net::MessageIn &msg A_UNUSED)
{
NotifyManager::notify(NotifyTypes::TRADE_CANCELLED);
- if (tradeWindow)
+ if (tradeWindow != nullptr)
{
tradeWindow->setVisible(Visible_false);
tradeWindow->reset();
@@ -134,7 +134,7 @@ void TradeRecv::processTradeCancel(Net::MessageIn &msg A_UNUSED)
void TradeRecv::processTradeComplete(Net::MessageIn &msg A_UNUSED)
{
NotifyManager::notify(NotifyTypes::TRADE_COMPLETE);
- if (tradeWindow)
+ if (tradeWindow != nullptr)
tradeWindow->completeTrade();
PlayerInfo::setTrading(Trading_false);
}
@@ -144,7 +144,7 @@ void TradeRecv::processTradeRequestContinue(const std::string &partner)
if (player_relations.hasPermission(partner,
PlayerRelation::TRADE))
{
- if (PlayerInfo::isTrading() == Trading_true || confirmDlg)
+ if (PlayerInfo::isTrading() == Trading_true || (confirmDlg != nullptr))
{
tradeHandler->respond(false);
return;
@@ -152,7 +152,7 @@ void TradeRecv::processTradeRequestContinue(const std::string &partner)
tradePartnerName = partner;
PlayerInfo::setTrading(Trading_true);
- if (tradeWindow)
+ if (tradeWindow != nullptr)
{
if (tradePartnerName.empty() || tradeWindow->getAutoTradeNick()
!= tradePartnerName)
diff --git a/src/net/eathena/adminhandler.cpp b/src/net/eathena/adminhandler.cpp
index e063f2f01..ac15da627 100644
--- a/src/net/eathena/adminhandler.cpp
+++ b/src/net/eathena/adminhandler.cpp
@@ -112,7 +112,7 @@ void AdminHandler::mute(const Being *const being,
const int type,
const int limit) const
{
- if (!being)
+ if (being == nullptr)
return;
createOutPacket(CMSG_ADMIN_MUTE);
@@ -129,7 +129,7 @@ void AdminHandler::muteName(const std::string &name) const
void AdminHandler::requestLogin(const Being *const being) const
{
- if (!being)
+ if (being == nullptr)
return;
createOutPacket(CMSG_ADMIN_ID_TO_LOGIN);
@@ -147,7 +147,7 @@ void AdminHandler::setTileType(const int x, const int y,
void AdminHandler::unequipAll(const Being *const being) const
{
- if (!being)
+ if (being == nullptr)
return;
createOutPacket(CMSG_ADMIN_UNEQUIP_ALL);
diff --git a/src/net/eathena/auctionhandler.cpp b/src/net/eathena/auctionhandler.cpp
index 3ccdfa7c1..84b7c6b0d 100644
--- a/src/net/eathena/auctionhandler.cpp
+++ b/src/net/eathena/auctionhandler.cpp
@@ -48,7 +48,7 @@ void AuctionHandler::cancelReg() const
void AuctionHandler::setItem(const Item *const item,
const int amount) const
{
- if (!item)
+ if (item == nullptr)
return;
createOutPacket(CMSG_AUCTION_SET_ITEM);
outMsg.writeInt16(CAST_S16(
diff --git a/src/net/eathena/bankrecv.cpp b/src/net/eathena/bankrecv.cpp
index 0ac21e871..9f566d5a4 100644
--- a/src/net/eathena/bankrecv.cpp
+++ b/src/net/eathena/bankrecv.cpp
@@ -46,7 +46,7 @@ void BankRecv::processBankDeposit(Net::MessageIn &msg)
const int money = CAST_S32(msg.readInt64("money"));
msg.readInt32("balance");
BankListener::distributeEvent(money);
- if (reason)
+ if (reason != 0)
NotifyManager::notify(NotifyTypes::BANK_DEPOSIT_FAILED);
}
@@ -56,7 +56,7 @@ void BankRecv::processBankWithdraw(Net::MessageIn &msg)
const int money = CAST_S32(msg.readInt64("money"));
msg.readInt32("balance");
BankListener::distributeEvent(money);
- if (reason)
+ if (reason != 0)
NotifyManager::notify(NotifyTypes::BANK_WITHDRAW_FAILED);
}
diff --git a/src/net/eathena/battlegroundrecv.cpp b/src/net/eathena/battlegroundrecv.cpp
index 61ed702fa..2aaab9294 100644
--- a/src/net/eathena/battlegroundrecv.cpp
+++ b/src/net/eathena/battlegroundrecv.cpp
@@ -48,7 +48,7 @@ void BattleGroundRecv::processBattleEmblem2(Net::MessageIn &msg)
const int teamId = msg.readInt16("team id");
Being *const dstBeing = actorManager->findBeing(id);
- if (dstBeing)
+ if (dstBeing != nullptr)
dstBeing->setTeamId(CAST_U16(teamId));
}
diff --git a/src/net/eathena/beinghandler.cpp b/src/net/eathena/beinghandler.cpp
index 79e37e1cf..632485e7d 100644
--- a/src/net/eathena/beinghandler.cpp
+++ b/src/net/eathena/beinghandler.cpp
@@ -54,7 +54,7 @@ void BeingHandler::requestNameById(const BeingId id) const
void BeingHandler::undress(Being *const being) const
{
- if (!being)
+ if (being == nullptr)
return;
being->unSetSprite(SPRITE_WEAPON);
being->unSetSprite(SPRITE_HEAD_BOTTOM);
@@ -84,7 +84,7 @@ void BeingHandler::requestRanks(const RankT rank) const
void BeingHandler::viewPlayerEquipment(const Being *const being) const
{
- if (!being)
+ if (being == nullptr)
return;
createOutPacket(CMSG_PLAYER_VIEW_EQUIPMENT);
diff --git a/src/net/eathena/beingrecv.cpp b/src/net/eathena/beingrecv.cpp
index 1e9e56661..41fe73f39 100644
--- a/src/net/eathena/beingrecv.cpp
+++ b/src/net/eathena/beingrecv.cpp
@@ -72,7 +72,7 @@ namespace EAthena
void BeingRecv::processBeingChangeLook2(Net::MessageIn &msg)
{
- if (!actorManager)
+ if (actorManager == nullptr)
return;
Being *const dstBeing = actorManager->findBeing(
@@ -84,7 +84,7 @@ void BeingRecv::processBeingChangeLook2(Net::MessageIn &msg)
if (type != 2)
id2 = 1;
- if (!localPlayer || !dstBeing)
+ if ((localPlayer == nullptr) || (dstBeing == nullptr))
return;
processBeingChangeLookContinue(msg, dstBeing, type, id, id2, nullptr);
@@ -95,7 +95,7 @@ void BeingRecv::processBeingChangeLookCards(Net::MessageIn &msg)
Being *dstBeing = nullptr;
int cards[maxCards];
- if (!actorManager)
+ if (actorManager == nullptr)
{ // here can be look from char server
Net::Characters &chars = Net::CharServerHandler::mCharacters;
const BeingId id = msg.readBeingId("being id");
@@ -103,7 +103,8 @@ void BeingRecv::processBeingChangeLookCards(Net::MessageIn &msg)
FOR_EACH (Net::Characters::iterator, it, chars)
{
const Net::Character *const character = *it;
- if (character->dummy && character->dummy->getId() == id)
+ if (character->dummy != nullptr &&
+ character->dummy->getId() == id)
{
dstBeing = character->dummy;
break;
@@ -126,7 +127,7 @@ void BeingRecv::processBeingChangeLookCards(Net::MessageIn &msg)
for (int f = 0; f < maxCards; f ++)
cards[f] = msg.readUInt16("card");
- if (!dstBeing)
+ if (dstBeing == nullptr)
return;
processBeingChangeLookContinue(msg, dstBeing, type, id, id2, &cards[0]);
@@ -163,21 +164,21 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
dstBeing->setWeaponId(id);
dstBeing->setSpriteId(SPRITE_FLOOR,
id2);
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->imitateOutfit(dstBeing, SPRITE_FLOOR);
break;
case 3: // LOOK_HEAD_BOTTOM
dstBeing->setSpriteCards(SPRITE_WEAPON,
id,
CardsList(cards));
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->imitateOutfit(dstBeing, SPRITE_WEAPON);
break;
case 4: // LOOK_HEAD_TOP Change upper headgear for eAthena, hat for us
dstBeing->setSpriteCards(SPRITE_CLOTHES_COLOR,
id,
CardsList(cards));
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->imitateOutfit(dstBeing, SPRITE_CLOTHES_COLOR);
break;
case 5: // LOOK_HEAD_MID Change middle headgear for eathena,
@@ -185,7 +186,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
dstBeing->setSpriteCards(SPRITE_HEAD_BOTTOM,
id,
CardsList(cards));
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->imitateOutfit(dstBeing, SPRITE_HEAD_BOTTOM);
break;
case 6: // eAthena LOOK_HAIR_COLOR
@@ -202,84 +203,84 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
dstBeing->setSpriteCards(SPRITE_FLOOR,
id,
CardsList(cards));
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->imitateOutfit(dstBeing, SPRITE_FLOOR);
break;
case 9: // eAthena LOOK_SHOES
dstBeing->setSpriteCards(SPRITE_HAIR,
id,
CardsList(cards));
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->imitateOutfit(dstBeing, SPRITE_HAIR);
break;
case 10: // LOOK_GLOVES
dstBeing->setSpriteCards(SPRITE_SHOES,
id,
CardsList(cards));
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->imitateOutfit(dstBeing, SPRITE_SHOES);
break;
case 11: // LOOK_FLOOR
dstBeing->setSpriteCards(SPRITE_SHIELD,
id,
CardsList(cards));
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->imitateOutfit(dstBeing, SPRITE_SHIELD);
break;
case 12: // LOOK_ROBE
dstBeing->setSpriteCards(SPRITE_HEAD_TOP,
id,
CardsList(cards));
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->imitateOutfit(dstBeing, SPRITE_HEAD_TOP);
break;
case 13: // COSTUME_HEAD_TOP
dstBeing->setSpriteCards(SPRITE_HEAD_MID,
id,
CardsList(cards));
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->imitateOutfit(dstBeing, SPRITE_HEAD_MID);
break;
case 14: // COSTUME_HEAD_MID
dstBeing->setSpriteCards(SPRITE_ROBE,
id,
CardsList(cards));
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->imitateOutfit(dstBeing, SPRITE_ROBE);
break;
case 15: // COSTUME_HEAD_LOW
dstBeing->setSpriteCards(SPRITE_EVOL2,
id,
CardsList(cards));
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->imitateOutfit(dstBeing, SPRITE_EVOL2);
break;
case 16: // COSTUME_GARMENT
dstBeing->setSpriteCards(SPRITE_EVOL3,
id,
CardsList(cards));
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->imitateOutfit(dstBeing, SPRITE_EVOL3);
break;
case 17: // ARMOR
dstBeing->setSpriteCards(SPRITE_EVOL4,
id,
CardsList(cards));
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->imitateOutfit(dstBeing, SPRITE_EVOL4);
break;
case 18:
dstBeing->setSpriteCards(SPRITE_EVOL5,
id,
CardsList(cards));
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->imitateOutfit(dstBeing, SPRITE_EVOL5);
break;
case 19:
dstBeing->setSpriteCards(SPRITE_EVOL6,
id,
CardsList(cards));
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->imitateOutfit(dstBeing, SPRITE_EVOL6);
break;
default:
@@ -290,7 +291,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
void BeingRecv::processBeingVisible(Net::MessageIn &msg)
{
- if (!actorManager)
+ if (actorManager == nullptr)
return;
// need set type based on id
@@ -326,7 +327,7 @@ void BeingRecv::processBeingVisible(Net::MessageIn &msg)
Being *dstBeing = actorManager->findBeing(id);
- if (dstBeing && dstBeing->getType() == ActorType::Monster
+ if ((dstBeing != nullptr) && dstBeing->getType() == ActorType::Monster
&& !dstBeing->isAlive())
{
actorManager->destroy(dstBeing);
@@ -334,13 +335,13 @@ void BeingRecv::processBeingVisible(Net::MessageIn &msg)
dstBeing = nullptr;
}
- if (!dstBeing)
+ if (dstBeing == nullptr)
{
if (actorManager->isBlocked(id) == true)
return;
dstBeing = createBeing2(msg, id, job, type);
- if (!dstBeing)
+ if (dstBeing == nullptr)
return;
}
else
@@ -370,7 +371,7 @@ void BeingRecv::processBeingVisible(Net::MessageIn &msg)
dstBeing->setWalkSpeed(speed);
dstBeing->setSubtype(fromInt(job, BeingTypeId), 0);
- if (dstBeing->getType() == ActorType::Monster && localPlayer)
+ if (dstBeing->getType() == ActorType::Monster && (localPlayer != nullptr))
localPlayer->checkNewName(dstBeing);
const int hairStyle = msg.readInt16("hair style");
@@ -461,7 +462,7 @@ void BeingRecv::processBeingVisible(Net::MessageIn &msg)
applyPlayerAction(msg, dstBeing, msg.readUInt8("action type"));
dstBeing->setTileCoords(x, y);
- if (job == 45 && socialWindow && outfitWindow)
+ if (job == 45 && (socialWindow != nullptr) && (outfitWindow != nullptr))
{
const int num = socialWindow->getPortalIndex(x, y);
if (num >= 0)
@@ -478,7 +479,7 @@ void BeingRecv::processBeingVisible(Net::MessageIn &msg)
dstBeing->setDirection(dir);
const int level = CAST_S32(msg.readInt16("level"));
- if (level)
+ if (level != 0)
dstBeing->setLevel(level);
if (msg.getVersion() >= 20080102)
msg.readInt16("font");
@@ -521,7 +522,7 @@ void BeingRecv::processBeingVisible(Net::MessageIn &msg)
void BeingRecv::processBeingMove(Net::MessageIn &msg)
{
- if (!actorManager)
+ if (actorManager == nullptr)
return;
if (msg.getVersion() >= 20091103)
@@ -561,7 +562,7 @@ void BeingRecv::processBeingMove(Net::MessageIn &msg)
Being *dstBeing = actorManager->findBeing(id);
- if (dstBeing && dstBeing->getType() == ActorType::Monster
+ if ((dstBeing != nullptr) && dstBeing->getType() == ActorType::Monster
&& !dstBeing->isAlive())
{
actorManager->destroy(dstBeing);
@@ -569,13 +570,13 @@ void BeingRecv::processBeingMove(Net::MessageIn &msg)
dstBeing = nullptr;
}
- if (!dstBeing)
+ if (dstBeing == nullptr)
{
if (actorManager->isBlocked(id) == true)
return;
dstBeing = createBeing2(msg, id, job, type);
- if (!dstBeing)
+ if (dstBeing == nullptr)
return;
}
else
@@ -597,7 +598,7 @@ void BeingRecv::processBeingMove(Net::MessageIn &msg)
dstBeing->setWalkSpeed(speed);
dstBeing->setSubtype(fromInt(job, BeingTypeId), 0);
- if (dstBeing->getType() == ActorType::Monster && localPlayer)
+ if (dstBeing->getType() == ActorType::Monster && (localPlayer != nullptr))
localPlayer->checkNewName(dstBeing);
const int hairStyle = msg.readInt16("hair style");
@@ -689,7 +690,7 @@ void BeingRecv::processBeingMove(Net::MessageIn &msg)
msg.readInt8("ys");
dstBeing->setAction(BeingAction::STAND, 0);
dstBeing->setTileCoords(srcX, srcY);
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->followMoveTo(dstBeing, srcX, srcY, dstX, dstY);
if (serverFeatures->haveMove3())
dstBeing->setCachedDestination(dstX, dstY);
@@ -714,11 +715,11 @@ void BeingRecv::processBeingMove(Net::MessageIn &msg)
{
d = dstBeing->calcDirection(dstX, dstY);
}
- if (d && dstBeing->getDirection() != d)
+ if ((d != 0u) && dstBeing->getDirection() != d)
dstBeing->setDirection(d);
const int level = CAST_S32(msg.readInt16("level"));
- if (level)
+ if (level != 0)
dstBeing->setLevel(level);
if (msg.getVersion() >= 20080102)
msg.readInt16("font");
@@ -759,7 +760,7 @@ void BeingRecv::processBeingMove(Net::MessageIn &msg)
void BeingRecv::processBeingSpawn(Net::MessageIn &msg)
{
- if (!actorManager)
+ if (actorManager == nullptr)
return;
// need get type from id
@@ -792,7 +793,7 @@ void BeingRecv::processBeingSpawn(Net::MessageIn &msg)
Being *dstBeing = actorManager->findBeing(id);
- if (dstBeing && dstBeing->getType() == ActorType::Monster
+ if ((dstBeing != nullptr) && dstBeing->getType() == ActorType::Monster
&& !dstBeing->isAlive())
{
actorManager->destroy(dstBeing);
@@ -800,13 +801,13 @@ void BeingRecv::processBeingSpawn(Net::MessageIn &msg)
dstBeing = nullptr;
}
- if (!dstBeing)
+ if (dstBeing == nullptr)
{
if (actorManager->isBlocked(id) == true)
return;
dstBeing = createBeing2(msg, id, job, type);
- if (!dstBeing)
+ if (dstBeing == nullptr)
return;
}
else
@@ -828,7 +829,7 @@ void BeingRecv::processBeingSpawn(Net::MessageIn &msg)
dstBeing->setWalkSpeed(speed);
dstBeing->setSubtype(fromInt(job, BeingTypeId), 0);
- if (dstBeing->getType() == ActorType::Monster && localPlayer)
+ if (dstBeing->getType() == ActorType::Monster && (localPlayer != nullptr))
localPlayer->checkNewName(dstBeing);
const int hairStyle = msg.readInt16("hair style");
@@ -916,7 +917,7 @@ void BeingRecv::processBeingSpawn(Net::MessageIn &msg)
msg.readInt8("ys");
dstBeing->setTileCoords(x, y);
- if (job == 45 && socialWindow && outfitWindow)
+ if (job == 45 && (socialWindow != nullptr) && (outfitWindow != nullptr))
{
const int num = socialWindow->getPortalIndex(x, y);
if (num >= 0)
@@ -933,7 +934,7 @@ void BeingRecv::processBeingSpawn(Net::MessageIn &msg)
dstBeing->setDirection(dir);
const int level = CAST_S32(msg.readInt16("level"));
- if (level)
+ if (level != 0)
dstBeing->setLevel(level);
if (msg.getVersion() >= 20080102)
msg.readInt16("font");
@@ -982,10 +983,10 @@ void BeingRecv::processMapTypeProperty(Net::MessageIn &msg)
MapTypeProperty2 props;
props.data = CAST_U32(flags);
const Game *const game = Game::instance();
- if (!game)
+ if (game == nullptr)
return;
Map *const map = game->getCurrentMap();
- if (!map)
+ if (map == nullptr)
return;
map->setPvpMode(props.bits.party | (props.bits.guild * 2));
}
@@ -1058,7 +1059,7 @@ void BeingRecv::processSkillCastingContinue(Net::MessageIn &msg,
const SkillType2::SkillType2 inf2,
const int castTime)
{
- if (!effectManager)
+ if (effectManager == nullptr)
return;
if (srcId == BeingId_zero)
@@ -1070,10 +1071,10 @@ void BeingRecv::processSkillCastingContinue(Net::MessageIn &msg,
if (dstId != BeingId_zero)
{ // being to being
Being *const dstBeing = actorManager->findBeing(dstId);
- if (srcBeing)
+ if (srcBeing != nullptr)
{
srcBeing->handleSkillCasting(dstBeing, skillId, skillLevel);
- if (dstBeing)
+ if (dstBeing != nullptr)
{
srcBeing->addCast(dstBeing->getTileX(),
dstBeing->getTileY(),
@@ -1086,13 +1087,13 @@ void BeingRecv::processSkillCastingContinue(Net::MessageIn &msg,
}
else if (dstX != 0 || dstY != 0)
{ // being to position
- if (srcBeing)
+ if (srcBeing != nullptr)
srcBeing->setAction(BeingAction::CAST, skillId);
skillDialog->playCastingDstTileEffect(skillId,
skillLevel,
dstX, dstY,
castTime);
- if (srcBeing)
+ if (srcBeing != nullptr)
{
srcBeing->addCast(dstX, dstY,
skillId,
@@ -1101,7 +1102,7 @@ void BeingRecv::processSkillCastingContinue(Net::MessageIn &msg,
castTime / MILLISECONDS_IN_A_TICK);
}
}
- if (localPlayer &&
+ if ((localPlayer != nullptr) &&
srcBeing == localPlayer &&
(inf2 & SkillType2::FreeCastAny) == 0)
{
@@ -1112,7 +1113,7 @@ void BeingRecv::processSkillCastingContinue(Net::MessageIn &msg,
void BeingRecv::processBeingStatusChange(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processBeingStatusChange")
- if (!actorManager)
+ if (actorManager == nullptr)
{
BLOCK_END("BeingRecv::processBeingStatusChange")
return;
@@ -1137,7 +1138,7 @@ void BeingRecv::processBeingStatusChange(Net::MessageIn &msg)
IsStart_false : IsStart_true;
Being *const dstBeing = actorManager->findBeing(id);
- if (dstBeing)
+ if (dstBeing != nullptr)
dstBeing->setStatusEffect(status, flag, start);
BLOCK_END("BeingRecv::processBeingStatusChange")
}
@@ -1145,7 +1146,7 @@ void BeingRecv::processBeingStatusChange(Net::MessageIn &msg)
void BeingRecv::processBeingMove2(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processBeingMove2")
- if (!actorManager)
+ if (actorManager == nullptr)
{
BLOCK_END("BeingRecv::processBeingMove2")
return;
@@ -1170,14 +1171,14 @@ void BeingRecv::processBeingMove2(Net::MessageIn &msg)
* we'll just pretend the packet didn't happen
*/
- if (!dstBeing)
+ if (dstBeing == nullptr)
{
BLOCK_END("BeingRecv::processBeingMove2")
return;
}
dstBeing->setTileCoords(srcX, srcY);
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->followMoveTo(dstBeing, srcX, srcY, dstX, dstY);
if (serverFeatures->haveMove3())
dstBeing->setCachedDestination(dstX, dstY);
@@ -1191,7 +1192,7 @@ void BeingRecv::processBeingMove2(Net::MessageIn &msg)
void BeingRecv::processBeingAction2(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processBeingAction2")
- if (!actorManager)
+ if (actorManager == nullptr)
{
BLOCK_END("BeingRecv::processBeingAction2")
return;
@@ -1231,16 +1232,16 @@ void BeingRecv::processBeingAction2(Net::MessageIn &msg)
case AttackType::SPLASH:
case AttackType::SKILL:
case AttackType::REPEATE:
- if (srcBeing)
+ if (srcBeing != nullptr)
{
- if (srcSpeed && srcBeing->getType() == ActorType::Player)
+ if (srcSpeed != 0 && srcBeing->getType() == ActorType::Player)
srcBeing->setAttackDelay(srcSpeed);
// attackid=1, type
srcBeing->handleAttack(dstBeing, param1, 1);
if (srcBeing->getType() == ActorType::Player)
srcBeing->setAttackTime();
}
- if (dstBeing)
+ if (dstBeing != nullptr)
{
// level not present, using 1
dstBeing->takeDamage(srcBeing, param1,
@@ -1255,26 +1256,26 @@ void BeingRecv::processBeingAction2(Net::MessageIn &msg)
break;
case AttackType::SIT:
- if (srcBeing)
+ if (srcBeing != nullptr)
{
srcBeing->setAction(BeingAction::SIT, 0);
if (srcBeing->getType() == ActorType::Player)
{
srcBeing->setMoveTime();
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->imitateAction(srcBeing, BeingAction::SIT);
}
}
break;
case AttackType::STAND:
- if (srcBeing)
+ if (srcBeing != nullptr)
{
srcBeing->setAction(BeingAction::STAND, 0);
if (srcBeing->getType() == ActorType::Player)
{
srcBeing->setMoveTime();
- if (localPlayer)
+ if (localPlayer != nullptr)
{
localPlayer->imitateAction(srcBeing,
BeingAction::STAND);
@@ -1307,7 +1308,7 @@ void BeingRecv::processBeingHp(Net::MessageIn &msg)
hp = msg.readInt16("hp");
maxHP = msg.readInt16("max hp");
}
- if (dstBeing)
+ if (dstBeing != nullptr)
{
dstBeing->setHP(hp);
dstBeing->setMaxHP(maxHP);
@@ -1320,7 +1321,7 @@ void BeingRecv::processMonsterHp(Net::MessageIn &msg)
msg.readBeingId("monster id"));
const int hp = msg.readInt32("hp");
const int maxHP = msg.readInt32("max hp");
- if (dstBeing)
+ if (dstBeing != nullptr)
{
dstBeing->setHP(hp);
dstBeing->setMaxHP(maxHP);
@@ -1338,7 +1339,7 @@ void BeingRecv::processSkillAutoCast(Net::MessageIn &msg)
msg.readString(24, "skill name");
msg.readInt8("unused");
- if (localPlayer)
+ if (localPlayer != nullptr)
{
localPlayer->handleSkill(localPlayer, 0, id, level);
localPlayer->takeDamage(localPlayer, 0, AttackType::SKILL, id, level);
@@ -1400,7 +1401,7 @@ void BeingRecv::processPkRanksList(Net::MessageIn &msg)
void BeingRecv::processBeingChangeDirection(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processBeingChangeDirection")
- if (!actorManager)
+ if (actorManager == nullptr)
{
BLOCK_END("BeingRecv::processBeingChangeDirection")
return;
@@ -1414,26 +1415,26 @@ void BeingRecv::processBeingChangeDirection(Net::MessageIn &msg)
const uint8_t dir = Net::MessageIn::fromServerDirection(
CAST_U8(msg.readUInt8("player direction") & 0x0FU));
- if (!dstBeing)
+ if (dstBeing == nullptr)
{
BLOCK_END("BeingRecv::processBeingChangeDirection")
return;
}
dstBeing->setDirection(dir);
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->imitateDirection(dstBeing, dir);
BLOCK_END("BeingRecv::processBeingChangeDirection")
}
void BeingRecv::processBeingSpecialEffect(Net::MessageIn &msg)
{
- if (!effectManager || !actorManager)
+ if ((effectManager == nullptr) || (actorManager == nullptr))
return;
const BeingId id = msg.readBeingId("being id");
Being *const being = actorManager->findBeing(id);
- if (!being)
+ if (being == nullptr)
return;
const int effectType = msg.readInt32("effect type");
@@ -1443,7 +1444,7 @@ void BeingRecv::processBeingSpecialEffect(Net::MessageIn &msg)
// +++ need dehard code effectType == 3
if (effectType == 3 && being->getType() == ActorType::Player
- && socialWindow)
+ && (socialWindow != nullptr))
{ // reset received damage
socialWindow->resetDamage(being->getName());
}
@@ -1501,7 +1502,7 @@ void BeingRecv::processSkillEntry(Net::MessageIn &msg)
id,
job,
BeingType::SKILL);
- if (!dstBeing)
+ if (dstBeing == nullptr)
return;
dstBeing->setAction(BeingAction::STAND, 0);
dstBeing->setTileCoords(x, y);
@@ -1512,7 +1513,7 @@ void BeingRecv::processSkillEntry(Net::MessageIn &msg)
void BeingRecv::processPlayerStatusChange(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processPlayerStop")
- if (!actorManager)
+ if (actorManager == nullptr)
{
BLOCK_END("BeingRecv::processPlayerStop")
return;
@@ -1521,7 +1522,7 @@ void BeingRecv::processPlayerStatusChange(Net::MessageIn &msg)
// Change in players' flags
const BeingId id = msg.readBeingId("account id");
Being *const dstBeing = actorManager->findBeing(id);
- if (!dstBeing)
+ if (dstBeing == nullptr)
return;
const uint32_t opt1 = msg.readInt16("opt1");
@@ -1541,14 +1542,14 @@ void BeingRecv::processPlayerStatusChange(Net::MessageIn &msg)
void BeingRecv::processPlayerStatusChange2(Net::MessageIn &msg)
{
- if (!actorManager)
+ if (actorManager == nullptr)
return;
// look like this function unused on server
const BeingId id = msg.readBeingId("account id");
Being *const dstBeing = actorManager->findBeing(id);
- if (!dstBeing)
+ if (dstBeing == nullptr)
return;
const uint32_t option = msg.readInt32("option");
@@ -1560,7 +1561,7 @@ void BeingRecv::processPlayerStatusChange2(Net::MessageIn &msg)
void BeingRecv::processBeingResurrect(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processBeingResurrect")
- if (!actorManager || !localPlayer)
+ if ((actorManager == nullptr) || (localPlayer == nullptr))
{
BLOCK_END("BeingRecv::processBeingResurrect")
return;
@@ -1571,7 +1572,7 @@ void BeingRecv::processBeingResurrect(Net::MessageIn &msg)
const BeingId id = msg.readBeingId("being id");
msg.readInt16("unused");
Being *const dstBeing = actorManager->findBeing(id);
- if (!dstBeing)
+ if (dstBeing == nullptr)
{
DEBUGLOGSTR("insible player?");
BLOCK_END("BeingRecv::processBeingResurrect")
@@ -1589,7 +1590,7 @@ void BeingRecv::processBeingResurrect(Net::MessageIn &msg)
void BeingRecv::processPlayerGuilPartyInfo(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processPlayerGuilPartyInfo")
- if (!actorManager)
+ if (actorManager == nullptr)
{
BLOCK_END("BeingRecv::processPlayerGuilPartyInfo")
return;
@@ -1599,7 +1600,7 @@ void BeingRecv::processPlayerGuilPartyInfo(Net::MessageIn &msg)
const std::string name = msg.readString(24, "char name");
actorManager->updateNameId(name, beingId);
Being *const dstBeing = actorManager->findBeing(beingId);
- if (dstBeing)
+ if (dstBeing != nullptr)
{
if (beingId == localPlayer->getId())
{
@@ -1623,10 +1624,10 @@ void BeingRecv::processPlayerGuilPartyInfo(Net::MessageIn &msg)
void BeingRecv::processBeingRemoveSkill(Net::MessageIn &msg)
{
const BeingId id = msg.readBeingId("skill unit id");
- if (!actorManager)
+ if (actorManager == nullptr)
return;
Being *const dstBeing = actorManager->findBeing(id);
- if (!dstBeing)
+ if (dstBeing == nullptr)
return;
actorManager->destroy(dstBeing);
}
@@ -1659,7 +1660,7 @@ void BeingRecv::processBeingFakeName(Net::MessageIn &msg)
msg.skip(3, "unused");
Being *const dstBeing = createBeing2(msg, id, job, type);
- if (!dstBeing)
+ if (dstBeing == nullptr)
return;
dstBeing->setSubtype(fromInt(job, BeingTypeId), 0);
dstBeing->setTileCoords(x, y);
@@ -1673,7 +1674,7 @@ void BeingRecv::processBeingStatUpdate1(Net::MessageIn &msg)
const int value = msg.readInt32("value");
Being *const dstBeing = actorManager->findBeing(id);
- if (!dstBeing)
+ if (dstBeing == nullptr)
return;
if (type != Sp::MANNER)
@@ -1687,7 +1688,7 @@ void BeingRecv::processBeingStatUpdate1(Net::MessageIn &msg)
void BeingRecv::processBeingSelfEffect(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processBeingSelfEffect")
- if (!effectManager || !actorManager)
+ if ((effectManager == nullptr) || (actorManager == nullptr))
{
BLOCK_END("BeingRecv::processBeingSelfEffect")
return;
@@ -1695,7 +1696,7 @@ void BeingRecv::processBeingSelfEffect(Net::MessageIn &msg)
const BeingId id = msg.readBeingId("being id");
Being *const being = actorManager->findBeing(id);
- if (!being)
+ if (being == nullptr)
{
DEBUGLOGSTR("insible player?");
msg.readInt32("effect type");
@@ -1718,7 +1719,7 @@ void BeingRecv::processMobInfo(Net::MessageIn &msg)
Being *const dstBeing = actorManager->findBeing(
msg.readBeingId("monster id"));
const int attackRange = msg.readInt32("range");
- if (dstBeing)
+ if (dstBeing != nullptr)
dstBeing->setAttackRange(attackRange);
}
@@ -1736,9 +1737,9 @@ void BeingRecv::processBeingAttrs(Net::MessageIn &msg)
int language = -1;
if (serverVersion >= 17)
language = msg.readInt16("language");
- if (dstBeing)
+ if (dstBeing != nullptr)
{
- if (gmLevel)
+ if (gmLevel != 0)
{
if (dstBeing == localPlayer)
localPlayer->setGMLevel(gmLevel);
@@ -1785,7 +1786,7 @@ void BeingRecv::processSpiritBalls(Net::MessageIn &msg)
Being *const dstBeing = actorManager->findBeing(
msg.readBeingId("being id"));
const int balls = msg.readInt16("spirits amount");
- if (dstBeing)
+ if (dstBeing != nullptr)
dstBeing->setSpiritBalls(balls);
}
@@ -1819,13 +1820,13 @@ void BeingRecv::processBeingSlide(Net::MessageIn &msg)
msg.readBeingId("being id"));
const int x = msg.readInt16("x");
const int y = msg.readInt16("y");
- if (!dstBeing)
+ if (dstBeing == nullptr)
return;
if (localPlayer == dstBeing)
{
localPlayer->stopAttack();
localPlayer->navigateClean();
- if (viewport)
+ if (viewport != nullptr)
viewport->returnCamera();
}
@@ -1929,10 +1930,10 @@ void BeingRecv::processPvpSet(Net::MessageIn &msg)
const BeingId id = msg.readBeingId("being id");
const int rank = msg.readInt32("rank");
msg.readInt32("num");
- if (actorManager)
+ if (actorManager != nullptr)
{
Being *const dstBeing = actorManager->findBeing(id);
- if (dstBeing)
+ if (dstBeing != nullptr)
dstBeing->setPvpRank(rank);
}
BLOCK_END("BeingRecv::processPvpSet")
@@ -1941,7 +1942,7 @@ void BeingRecv::processPvpSet(Net::MessageIn &msg)
void BeingRecv::processNameResponse2(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processNameResponse2")
- if (!actorManager || !localPlayer)
+ if ((actorManager == nullptr) || (localPlayer == nullptr))
{
BLOCK_END("BeingRecv::processNameResponse2")
return;
@@ -1952,7 +1953,7 @@ void BeingRecv::processNameResponse2(Net::MessageIn &msg)
const std::string str = msg.readString(len - 8, "name");
actorManager->updateNameId(str, beingId);
Being *const dstBeing = actorManager->findBeing(beingId);
- if (dstBeing)
+ if (dstBeing != nullptr)
{
if (beingId == localPlayer->getId())
{
@@ -1967,15 +1968,15 @@ void BeingRecv::processNameResponse2(Net::MessageIn &msg)
if (dstBeing->getType() == ActorType::Player)
dstBeing->updateColors();
- if (localPlayer)
+ if (localPlayer != nullptr)
{
const Party *const party = localPlayer->getParty();
- if (party && party->isMember(dstBeing->getId()))
+ if (party != nullptr && party->isMember(dstBeing->getId()))
{
PartyMember *const member = party->getMember(
dstBeing->getId());
- if (member)
+ if (member != nullptr)
member->setName(dstBeing->getName());
}
localPlayer->checkNewName(dstBeing);
@@ -1990,7 +1991,7 @@ Being *BeingRecv::createBeing2(Net::MessageIn &msg,
const int32_t job,
const BeingTypeT beingType)
{
- if (!actorManager)
+ if (actorManager == nullptr)
return nullptr;
ActorTypeT type = ActorType::Unknown;
@@ -2041,7 +2042,7 @@ Being *BeingRecv::createBeing2(Net::MessageIn &msg,
if (beingType == BeingType::MERSOL)
{
const MercenaryInfo *const info = PlayerInfo::getMercenary();
- if (info && info->id == id)
+ if ((info != nullptr) && info->id == id)
PlayerInfo::setMercenaryBeing(being);
}
else if (beingType == BeingType::PET)
@@ -2061,7 +2062,7 @@ void BeingRecv::processSolveCharName(Net::MessageIn &msg)
{
const int id = msg.readInt32("char id");
const std::string name = msg.readString(24, "name");
- if (actorManager)
+ if (actorManager != nullptr)
actorManager->addChar(id, name);
}
@@ -2077,7 +2078,7 @@ void BeingRecv::processGraffiti(Net::MessageIn &msg)
const std::string text = msg.readString(80, "text");
Being *const dstBeing = createBeing2(msg, id, job, BeingType::SKILL);
- if (!dstBeing)
+ if (dstBeing == nullptr)
return;
dstBeing->setAction(BeingAction::STAND, 0);
@@ -2090,7 +2091,7 @@ void BeingRecv::processGraffiti(Net::MessageIn &msg)
void BeingRecv::processSkillDamage(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processSkillDamage")
- if (!actorManager)
+ if (actorManager == nullptr)
{
BLOCK_END("BeingRecv::processSkillDamage")
return;
@@ -2112,9 +2113,9 @@ void BeingRecv::processSkillDamage(Net::MessageIn &msg)
const int level = msg.readInt16("skill level");
msg.readInt16("div");
msg.readUInt8("skill hit/type?");
- if (srcBeing)
+ if (srcBeing != nullptr)
srcBeing->handleSkill(dstBeing, param1, id, level);
- if (dstBeing)
+ if (dstBeing != nullptr)
dstBeing->takeDamage(srcBeing, param1, AttackType::SKILL, id, level);
BLOCK_END("BeingRecv::processSkillDamage")
}
@@ -2138,7 +2139,7 @@ void BeingRecv::applyPlayerAction(Net::MessageIn &msg,
Being *const being,
const uint8_t type)
{
- if (!being)
+ if (being == nullptr)
return;
switch (type)
{
diff --git a/src/net/eathena/buyingstorehandler.cpp b/src/net/eathena/buyingstorehandler.cpp
index 0cc551bdf..8bd3392a0 100644
--- a/src/net/eathena/buyingstorehandler.cpp
+++ b/src/net/eathena/buyingstorehandler.cpp
@@ -53,7 +53,7 @@ void BuyingStoreHandler::create(const std::string &name,
createOutPacket(CMSG_BUYINGSTORE_CREATE);
outMsg.writeInt16(CAST_S16(89 + items.size() * 8), "len");
outMsg.writeInt32(maxMoney, "limit money");
- outMsg.writeInt8(flag, "flag");
+ outMsg.writeInt8(static_cast<int8_t>(flag), "flag");
outMsg.writeString(name, 80, "store name");
FOR_EACH (std::vector<ShopItem*>::const_iterator, it, items)
{
@@ -74,7 +74,7 @@ void BuyingStoreHandler::close() const
void BuyingStoreHandler::open(const Being *const being) const
{
- if (!being)
+ if (being == nullptr)
return;
if (packetVersion < 20100420)
return;
@@ -87,7 +87,7 @@ void BuyingStoreHandler::sell(const Being *const being,
const Item *const item,
const int amount) const
{
- if (!being || !item)
+ if ((being == nullptr) || (item == nullptr))
return;
if (packetVersion < 20100420)
return;
diff --git a/src/net/eathena/buyingstorerecv.cpp b/src/net/eathena/buyingstorerecv.cpp
index 4f9188280..55c1624f9 100644
--- a/src/net/eathena/buyingstorerecv.cpp
+++ b/src/net/eathena/buyingstorerecv.cpp
@@ -96,7 +96,7 @@ void BuyingStoreRecv::processBuyingStoreShowBoard(Net::MessageIn &msg)
const BeingId id = msg.readBeingId("owner id");
const std::string shopName = msg.readString(80, "shop name");
Being *const dstBeing = actorManager->findBeing(id);
- if (dstBeing)
+ if (dstBeing != nullptr)
dstBeing->setBuyBoard(shopName);
}
@@ -104,7 +104,7 @@ void BuyingStoreRecv::processBuyingStoreHideBoard(Net::MessageIn &msg)
{
const BeingId id = msg.readBeingId("owner id");
Being *const dstBeing = actorManager->findBeing(id);
- if (dstBeing)
+ if (dstBeing != nullptr)
dstBeing->setBuyBoard(std::string());
if (dstBeing == localPlayer)
{
@@ -122,7 +122,7 @@ void BuyingStoreRecv::processBuyingStoreItemsList(Net::MessageIn &msg)
msg.readInt32("money limit");
const Being *const dstBeing = actorManager->findBeing(id);
- if (!dstBeing)
+ if (dstBeing == nullptr)
return;
SellDialog *const dialog = CREATEWIDGETR(BuyingStoreSellDialog,
@@ -138,10 +138,10 @@ void BuyingStoreRecv::processBuyingStoreItemsList(Net::MessageIn &msg)
msg.readUInt8("item type"));
const int itemId = msg.readInt16("item id");
- if (!inv)
+ if (inv == nullptr)
continue;
const Item *const item = inv->findItem(itemId, ItemColor_one);
- if (!item)
+ if (item == nullptr)
continue;
// +++ need add colors support
dialog->addItem(itemId, itemType, ItemColor_one, amount, price);
@@ -211,14 +211,14 @@ void BuyingStoreRecv::processBuyingStoreReport(Net::MessageIn &msg)
void BuyingStoreRecv::processBuyingStoreDeleteItem(Net::MessageIn &msg)
{
- Inventory *const inventory = localPlayer
+ Inventory *const inventory = localPlayer != nullptr
? PlayerInfo::getInventory() : nullptr;
const int index = msg.readInt16("index") - INVENTORY_OFFSET;
const int amount = msg.readInt16("amount");
msg.readInt32("price");
- if (inventory)
+ if (inventory != nullptr)
{
if (Item *const item = inventory->getItem(index))
{
diff --git a/src/net/eathena/buysellrecv.cpp b/src/net/eathena/buysellrecv.cpp
index 4b111dee9..db2b6a607 100644
--- a/src/net/eathena/buysellrecv.cpp
+++ b/src/net/eathena/buysellrecv.cpp
@@ -61,7 +61,7 @@ void BuySellRecv::processNpcBuy(Net::MessageIn &msg)
if (npcId != BeingTypeId_zero)
{
const BeingInfo *const info = NPCDB::get(npcId);
- if (info)
+ if (info != nullptr)
currency = info->getCurrency();
else
currency = DEFAULT_CURRENCY;
diff --git a/src/net/eathena/cashshophandler.cpp b/src/net/eathena/cashshophandler.cpp
index 7f3cf6ce8..40e23d3a5 100644
--- a/src/net/eathena/cashshophandler.cpp
+++ b/src/net/eathena/cashshophandler.cpp
@@ -70,7 +70,7 @@ void CashShopHandler::buyItems(const int points,
const ShopItem *const item = *it;
const int usedQuantity = item->getUsedQuantity();
const ItemTypeT type = item->getType();
- if (!usedQuantity)
+ if (usedQuantity == 0)
continue;
if (type == ItemType::Weapon ||
type == ItemType::Armor ||
@@ -96,7 +96,7 @@ void CashShopHandler::buyItems(const int points,
{
ShopItem *const item = *it;
const int usedQuantity = item->getUsedQuantity();
- if (!usedQuantity)
+ if (usedQuantity == 0)
continue;
item->increaseQuantity(usedQuantity);
item->increaseUsedQuantity(-usedQuantity);
diff --git a/src/net/eathena/cashshoprecv.cpp b/src/net/eathena/cashshoprecv.cpp
index deafbec28..796d2a211 100644
--- a/src/net/eathena/cashshoprecv.cpp
+++ b/src/net/eathena/cashshoprecv.cpp
@@ -64,7 +64,7 @@ void CashShopRecv::processCashShopOpen(Net::MessageIn &msg)
if (npcId != BeingTypeId_zero)
{
const BeingInfo *const info = NPCDB::get(npcId);
- if (info)
+ if (info != nullptr)
currency = info->getCurrency();
else
currency = DEFAULT_CURRENCY;
diff --git a/src/net/eathena/charserverhandler.cpp b/src/net/eathena/charserverhandler.cpp
index 098cdf248..22fbe000a 100644
--- a/src/net/eathena/charserverhandler.cpp
+++ b/src/net/eathena/charserverhandler.cpp
@@ -61,7 +61,7 @@ CharServerHandler::CharServerHandler() :
void CharServerHandler::chooseCharacter(Net::Character *const character) const
{
- if (!character)
+ if (character == nullptr)
return;
mSelectedCharacter = character;
@@ -140,7 +140,7 @@ void CharServerHandler::newCharacter(const std::string &name, const int slot,
void CharServerHandler::deleteCharacter(Net::Character *const character,
const std::string &email) const
{
- if (!character)
+ if (character == nullptr)
return;
mSelectedCharacter = character;
@@ -165,7 +165,7 @@ void CharServerHandler::connect() const
const Token &token =
static_cast<LoginHandler*>(loginHandler)->getToken();
- if (!Network::mInstance)
+ if (Network::mInstance == nullptr)
return;
Network::mInstance->disconnect();
@@ -186,7 +186,7 @@ void CharServerHandler::setCharCreateDialog(CharCreateDialog *const window)
{
mCharCreateDialog = window;
- if (!mCharCreateDialog)
+ if (mCharCreateDialog == nullptr)
return;
StringVect attributes;
diff --git a/src/net/eathena/charserverrecv.cpp b/src/net/eathena/charserverrecv.cpp
index 90e9618a1..fbeaf7f29 100644
--- a/src/net/eathena/charserverrecv.cpp
+++ b/src/net/eathena/charserverrecv.cpp
@@ -77,7 +77,7 @@ namespace CharServerRecv
void CharServerRecv::readPlayerData(Net::MessageIn &msg,
Net::Character *const character)
{
- if (!character)
+ if (character == nullptr)
return;
const Token &token =
@@ -202,7 +202,7 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg,
if (packetVersion >= 20110928)
msg.readInt32("slot change");
if (packetVersion >= 20111025)
- tempPlayer->setRename(msg.readInt32("rename (inverse)"));
+ tempPlayer->setRename(msg.readInt32("rename (inverse)") != 0);
uint8_t gender = 99U;
if (packetVersion >= 20141016)
gender = CAST_U8(msg.readUInt8("gender"));
@@ -238,7 +238,7 @@ void CharServerRecv::processCharLogin(Net::MessageIn &msg)
Net::Character *const character = new Net::Character;
readPlayerData(msg, character);
charServerHandler->mCharacters.push_back(character);
- if (character->dummy)
+ if (character->dummy != nullptr)
{
logger->log("CharServer: Player: %s (%d)",
character->dummy->getName().c_str(), character->slot);
@@ -290,7 +290,7 @@ void CharServerRecv::processCharMapInfo(Net::MessageIn &restrict msg)
charServerHandler->clear();
charServerHandler->updateCharSelectDialog();
- if (network)
+ if (network != nullptr)
network->disconnect();
client->setState(State::CONNECT_GAME);
BLOCK_END("CharServerRecv::processCharMapInfo")
@@ -302,7 +302,7 @@ void CharServerRecv::processChangeMapServer(Net::MessageIn &msg)
ServerInfo &server = mapServer;
BLOCK_START("CharServerRecv::processChangeMapServer")
const GameHandler *const gh = static_cast<GameHandler*>(gameHandler);
- if (!gh || !network)
+ if ((gh == nullptr) || (network == nullptr))
{
BLOCK_END("CharServerRecv::processChangeMapServer")
return;
@@ -323,7 +323,7 @@ void CharServerRecv::processChangeMapServer(Net::MessageIn &msg)
network->disconnect();
client->setState(State::CHANGE_MAP);
- if (localPlayer)
+ if (localPlayer != nullptr)
{
localPlayer->setTileCoords(x, y);
localPlayer->setMap(nullptr);
@@ -374,7 +374,7 @@ void CharServerRecv::processCharCreate(Net::MessageIn &msg)
charServerHandler->updateCharSelectDialog();
// Close the character create dialog
- if (charServerHandler->mCharCreateDialog)
+ if (charServerHandler->mCharCreateDialog != nullptr)
{
charServerHandler->mCharCreateDialog->scheduleDelete();
charServerHandler->mCharCreateDialog = nullptr;
@@ -384,7 +384,7 @@ void CharServerRecv::processCharCreate(Net::MessageIn &msg)
void CharServerRecv::processCharCheckRename(Net::MessageIn &msg)
{
- if (msg.readInt16("flag"))
+ if (msg.readInt16("flag") != 0)
{
createOutPacket(CMSG_CHAR_RENAME);
outMsg.writeBeingId(mRenameId, "char id");
@@ -409,7 +409,7 @@ void CharServerRecv::processCharCheckRename(Net::MessageIn &msg)
void CharServerRecv::processCharRename(Net::MessageIn &msg)
{
const int flag = msg.readInt16("flag");
- if (!flag)
+ if (flag == 0)
{
charServerHandler->mCharSelectDialog->setName(
mRenameId,
@@ -539,7 +539,7 @@ void CharServerRecv::processCharCharacters(Net::MessageIn &msg)
Net::Character *const character = new Net::Character;
readPlayerData(msg, character);
charServerHandler->mCharacters.push_back(character);
- if (character->dummy)
+ if (character->dummy != nullptr)
{
logger->log("CharServer: Player: %s (%d)",
character->dummy->getName().c_str(), character->slot);
diff --git a/src/net/eathena/chathandler.cpp b/src/net/eathena/chathandler.cpp
index ad779666c..f5f6760f1 100644
--- a/src/net/eathena/chathandler.cpp
+++ b/src/net/eathena/chathandler.cpp
@@ -53,7 +53,7 @@ ChatHandler::ChatHandler() :
void ChatHandler::talk(const std::string &restrict text,
const std::string &restrict channel A_UNUSED) const
{
- if (!localPlayer)
+ if (localPlayer == nullptr)
return;
const std::string mes = std::string(localPlayer->getName()).append(
@@ -230,7 +230,7 @@ void ChatHandler::createChatRoom(const std::string &title,
void ChatHandler::battleTalk(const std::string &text) const
{
- if (!localPlayer)
+ if (localPlayer == nullptr)
return;
const std::string mes = std::string(localPlayer->getName()).append(
@@ -253,7 +253,7 @@ void ChatHandler::battleTalk(const std::string &text) const
void ChatHandler::joinChat(const ChatObject *const chat,
const std::string &password) const
{
- if (!chat)
+ if (chat == nullptr)
return;
createOutPacket(CMSG_CHAT_ROOM_JOIN);
diff --git a/src/net/eathena/chatrecv.cpp b/src/net/eathena/chatrecv.cpp
index 524b0a9f3..1aee777e9 100644
--- a/src/net/eathena/chatrecv.cpp
+++ b/src/net/eathena/chatrecv.cpp
@@ -201,7 +201,7 @@ void ChatRecv::processColorChat(Net::MessageIn &msg)
if (findCutFirst(msg2, "You're now in the '#") && findCutLast(msg2, "'"))
{
const size_t idx = msg2.find("' channel for '");
- if (idx != std::string::npos && chatWindow)
+ if (idx != std::string::npos && (chatWindow != nullptr))
{
chatWindow->addChannelTab(std::string("#").append(
msg2.substr(0, idx)), false);
@@ -244,7 +244,7 @@ void ChatRecv::processChatContinue(std::string chatMsg,
{
const std::string channel = extractChannelFromMessage(chatMsg);
bool allow(true);
- if (chatWindow)
+ if (chatWindow != nullptr)
{
allow = chatWindow->resortChatLog(chatMsg,
own,
@@ -259,9 +259,9 @@ void ChatRecv::processChatContinue(std::string chatMsg,
trim(chatMsg);
- if (localPlayer)
+ if (localPlayer != nullptr)
{
- if ((chatWindow || Ea::ChatRecv::mShowMotd) && allow)
+ if (((chatWindow != nullptr) || Ea::ChatRecv::mShowMotd) && allow)
localPlayer->setSpeech(chatMsg, GENERAL_CHANNEL);
}
BLOCK_END("ChatRecv::processChat")
@@ -282,7 +282,7 @@ void ChatRecv::processGmChat(Net::MessageIn &msg)
if (!findCutFirst(chatMsg, "ssss"))
findCutFirst(chatMsg, "eulb");
- if (chatWindow)
+ if (chatWindow != nullptr)
chatWindow->addGlobalMessage(chatMsg);
BLOCK_END("ChatRecv::processChat")
}
@@ -296,7 +296,7 @@ void ChatRecv::processGmChat2(Net::MessageIn &msg)
msg.readInt16("font align");
msg.readInt16("font y");
const std::string chatMsg = msg.readRawString(chatMsgLength, "message");
- if (chatWindow)
+ if (chatWindow != nullptr)
chatWindow->addGlobalMessage(chatMsg);
}
@@ -327,7 +327,7 @@ void ChatRecv::processWhisperResponse(Net::MessageIn &msg)
const uint8_t type = msg.readUInt8("response");
if (msg.getVersion() >= 20131223)
msg.readInt32("unknown");
- if (type == 1 && chatWindow)
+ if (type == 1 && (chatWindow != nullptr))
{
const std::string nick = Ea::ChatRecv::getLastWhisperNick();
if (nick.size() > 1 && nick[0] == '#')
@@ -369,7 +369,7 @@ void ChatRecv::processChatDisplay(Net::MessageIn &msg)
obj->update();
Being *const dstBeing = actorManager->findBeing(obj->ownerId);
- if (dstBeing)
+ if (dstBeing != nullptr)
dstBeing->setChat(obj);
}
@@ -387,13 +387,13 @@ void ChatRecv::processChatRoomJoinAck(Net::MessageIn &msg)
const ChatObject *const oldChat = ChatObject::findById(id);
- if (oldChat)
+ if (oldChat != nullptr)
PlayerInfo::setRoomName(oldChat->title);
else
PlayerInfo::setRoomName(std::string());
chatWindow->joinRoom(true);
ChatObject *const obj = new ChatObject;
- if (oldChat)
+ if (oldChat != nullptr)
{
obj->ownerId = oldChat->ownerId;
obj->chatId = oldChat->chatId;
@@ -423,26 +423,26 @@ void ChatRecv::processChatRoomLeave(Net::MessageIn &msg)
UNIMPLEMENTEDPACKETFIELD(status);
break;
}
- if (localPlayer && name == localPlayer->getName())
+ if ((localPlayer != nullptr) && name == localPlayer->getName())
{
- if (chatWindow)
+ if (chatWindow != nullptr)
chatWindow->joinRoom(false);
PlayerInfo::setRoomName(std::string());
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->setChat(nullptr);
}
else
{
Being *const being = actorManager->findBeingByName(
name, ActorType::Player);
- if (being)
+ if (being != nullptr)
being->setChat(nullptr);
}
}
void ChatRecv::processJoinChannel(Net::MessageIn &msg)
{
- if (!chatWindow)
+ if (chatWindow == nullptr)
return;
const std::string channel = msg.readString(24, "channel name");
@@ -489,7 +489,7 @@ void ChatRecv::processWhisperContinue(const std::string &nick,
if (player_relations.hasPermission(nick, PlayerRelation::WHISPER))
chatWindow->addWhisper(nick, chatMsg);
}
- else if (localChatTab)
+ else if (localChatTab != nullptr)
{
localChatTab->chatLog(chatMsg, ChatMsgType::BY_SERVER);
}
@@ -498,7 +498,7 @@ void ChatRecv::processWhisperContinue(const std::string &nick,
void ChatRecv::processBeingChat(Net::MessageIn &msg)
{
- if (!actorManager)
+ if (actorManager == nullptr)
return;
BLOCK_START("ChatRecv::processBeingChat")
@@ -513,14 +513,14 @@ void ChatRecv::processBeingChat(Net::MessageIn &msg)
std::string chatMsg = msg.readRawString(chatMsgLength, "message");
- if (being && being->getType() == ActorType::Player)
+ if ((being != nullptr) && being->getType() == ActorType::Player)
being->setTalkTime();
const size_t pos = chatMsg.find(" : ", 0);
std::string sender_name = ((pos == std::string::npos)
? "" : chatMsg.substr(0, pos));
- if (being && sender_name != being->getName()
+ if ((being != nullptr) && sender_name != being->getName()
&& being->getType() == ActorType::Player)
{
if (!being->getName().empty())
@@ -537,8 +537,8 @@ void ChatRecv::processBeingChat(Net::MessageIn &msg)
// We use getIgnorePlayer instead of ignoringPlayer here
// because ignorePlayer' side effects are triggered
// right below for Being::IGNORE_SPEECH_FLOAT.
- if (player_relations.checkPermissionSilently(sender_name,
- PlayerRelation::SPEECH_LOG) && chatWindow)
+ if ((player_relations.checkPermissionSilently(sender_name,
+ PlayerRelation::SPEECH_LOG) != 0u) && (chatWindow != nullptr))
{
allow = chatWindow->resortChatLog(
removeColors(sender_name).append(" : ").append(chatMsg),
@@ -548,7 +548,7 @@ void ChatRecv::processBeingChat(Net::MessageIn &msg)
TryRemoveColors_true);
}
- if (allow && being && player_relations.hasPermission(sender_name,
+ if (allow && (being != nullptr) && player_relations.hasPermission(sender_name,
PlayerRelation::SPEECH_FLOAT))
{
being->setSpeech(chatMsg, GENERAL_CHANNEL);
@@ -632,7 +632,7 @@ void ChatRecv::processChatRoomAddMember(Net::MessageIn &msg)
{
msg.readInt16("users");
const std::string name = msg.readString(24, "name");
- if (!localChatTab)
+ if (localChatTab == nullptr)
return;
NotifyManager::notify(NotifyTypes::ROOM_JOINED, name);
}
@@ -647,7 +647,7 @@ void ChatRecv::processChatRoomSettings(Net::MessageIn &msg)
const uint8_t type = msg.readUInt8("type");
const std::string &title = msg.readString(sz, "title");
ChatObject *const chat = localPlayer->getChat();
- if (chat && chat->chatId == chatId)
+ if ((chat != nullptr) && chat->chatId == chatId)
{
chat->ownerId = ownerId;
chat->maxUsers = limit;
diff --git a/src/net/eathena/familyhandler.cpp b/src/net/eathena/familyhandler.cpp
index 02bd5b43b..1a71c086d 100644
--- a/src/net/eathena/familyhandler.cpp
+++ b/src/net/eathena/familyhandler.cpp
@@ -44,7 +44,7 @@ FamilyHandler::FamilyHandler() :
void FamilyHandler::askForChild(const Being *const being) const
{
- if (!being)
+ if (being == nullptr)
return;
createOutPacket(CMSG_FAMILY_ASK_FOR_CHILD);
diff --git a/src/net/eathena/familyrecv.cpp b/src/net/eathena/familyrecv.cpp
index 8b3ca1df9..f9f7b2fd8 100644
--- a/src/net/eathena/familyrecv.cpp
+++ b/src/net/eathena/familyrecv.cpp
@@ -51,7 +51,7 @@ namespace FamilyRecv
void FamilyRecv::processAskForChild(Net::MessageIn &msg)
{
- if (!localPlayer)
+ if (localPlayer == nullptr)
{
mParent1 = msg.readBeingId("account id who ask");
mParent2 = msg.readBeingId("acoount id for other parent");
@@ -62,10 +62,10 @@ void FamilyRecv::processAskForChild(Net::MessageIn &msg)
mParent2 = msg.readBeingId("acoount id for other parent");
const std::string name1 = msg.readString(24, "name who ask");
const Party *const party = localPlayer->getParty();
- if (party)
+ if (party != nullptr)
{
const PartyMember *const member = party->getMember(mParent2);
- if (member)
+ if (member != nullptr)
{
const std::string name2 = member->getName();
CREATEWIDGETV(confirmDlg, ConfirmDialog,
@@ -84,7 +84,7 @@ void FamilyRecv::processAskForChild(Net::MessageIn &msg)
void FamilyRecv::processCallPartner(Net::MessageIn &msg)
{
const std::string name = msg.readString(24, "name");
- if (localPlayer && name == localPlayer->getName())
+ if ((localPlayer != nullptr) && name == localPlayer->getName())
{
NotifyManager::notify(NotifyTypes::CALLED_PARTNER);
}
diff --git a/src/net/eathena/gamehandler.cpp b/src/net/eathena/gamehandler.cpp
index 019640937..8a169de60 100644
--- a/src/net/eathena/gamehandler.cpp
+++ b/src/net/eathena/gamehandler.cpp
@@ -60,7 +60,7 @@ void GameHandler::mapLoadedEvent() const
void GameHandler::connect() const
{
- if (!Network::mInstance)
+ if (Network::mInstance == nullptr)
return;
Network::mInstance->connect(mapServer);
@@ -71,7 +71,7 @@ void GameHandler::connect() const
if (client->getState() == State::CONNECT_GAME)
{
// Change the player's ID to the account ID to match what eAthena uses
- if (localPlayer)
+ if (localPlayer != nullptr)
{
Ea::GameRecv::mCharID = localPlayer->getId();
localPlayer->setId(token.account_ID);
@@ -98,14 +98,14 @@ void GameHandler::connect() const
bool GameHandler::isConnected() const
{
- if (!Network::mInstance)
+ if (Network::mInstance == nullptr)
return false;
return Network::mInstance->isConnected();
}
void GameHandler::disconnect() const
{
- if (Network::mInstance)
+ if (Network::mInstance != nullptr)
Network::mInstance->disconnect();
}
diff --git a/src/net/eathena/gamerecv.cpp b/src/net/eathena/gamerecv.cpp
index 865ed5820..00d2c4f9d 100644
--- a/src/net/eathena/gamerecv.cpp
+++ b/src/net/eathena/gamerecv.cpp
@@ -63,12 +63,12 @@ void GameRecv::processMapLogin(Net::MessageIn &msg)
mLastHost &= 0xffffff;
Network *const network = Network::mInstance;
- if (network)
+ if (network != nullptr)
network->pauseDispatch();
// Switch now or we'll have problems
client->setState(State::GAME);
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->setTileCoords(x, y);
}
diff --git a/src/net/eathena/generalhandler.cpp b/src/net/eathena/generalhandler.cpp
index 9c09d86a4..cfe77bc09 100644
--- a/src/net/eathena/generalhandler.cpp
+++ b/src/net/eathena/generalhandler.cpp
@@ -129,7 +129,7 @@ void GeneralHandler::load() const
void GeneralHandler::reload() const
{
- if (Network::mInstance)
+ if (Network::mInstance != nullptr)
Network::mInstance->disconnect();
static_cast<LoginHandler*>(mLoginHandler)->clearWorlds();
@@ -152,7 +152,7 @@ void GeneralHandler::unload() const
void GeneralHandler::flushSend() const
{
- if (!Network::mInstance)
+ if (Network::mInstance == nullptr)
return;
Network::mInstance->flush();
@@ -160,7 +160,7 @@ void GeneralHandler::flushSend() const
void GeneralHandler::flushNetwork() const
{
- if (!Network::mInstance)
+ if (Network::mInstance == nullptr)
return;
Network::mInstance->flush();
@@ -184,19 +184,19 @@ void GeneralHandler::flushNetwork() const
void GeneralHandler::clearHandlers() const
{
- if (Network::mInstance)
+ if (Network::mInstance != nullptr)
Network::mInstance->clearHandlers();
}
void GeneralHandler::gameStarted() const
{
- if (skillDialog)
+ if (skillDialog != nullptr)
skillDialog->loadSkills();
}
void GeneralHandler::gameEnded() const
{
- if (socialWindow)
+ if (socialWindow != nullptr)
{
socialWindow->removeTab(taGuild);
socialWindow->removeTab(Ea::taParty);
diff --git a/src/net/eathena/guildhandler.cpp b/src/net/eathena/guildhandler.cpp
index 3ea95b438..f2c90e874 100644
--- a/src/net/eathena/guildhandler.cpp
+++ b/src/net/eathena/guildhandler.cpp
@@ -75,12 +75,12 @@ void GuildHandler::create(const std::string &name) const
void GuildHandler::invite(const std::string &name) const
{
- if (!actorManager)
+ if (actorManager == nullptr)
return;
const Being *const being = actorManager->findBeingByName(
name, ActorType::Player);
- if (being)
+ if (being != nullptr)
{
createOutPacket(CMSG_GUILD_INVITE);
outMsg.writeBeingId(being->getId(), "account id");
@@ -96,7 +96,7 @@ void GuildHandler::invite(const std::string &name) const
void GuildHandler::invite(const Being *const being) const
{
- if (!being)
+ if (being == nullptr)
return;
createOutPacket(CMSG_GUILD_INVITE);
@@ -110,14 +110,14 @@ void GuildHandler::inviteResponse(const int guildId,
{
createOutPacket(CMSG_GUILD_INVITE_REPLY);
outMsg.writeInt32(guildId, "guild id");
- outMsg.writeInt8(response, "response");
+ outMsg.writeInt8(static_cast<int8_t>(response), "response");
outMsg.writeInt8(0, "unused");
outMsg.writeInt16(0, "unused");
}
void GuildHandler::leave(const int guildId) const
{
- if (!localPlayer)
+ if (localPlayer == nullptr)
return;
createOutPacket(CMSG_GUILD_LEAVE);
@@ -130,7 +130,7 @@ void GuildHandler::leave(const int guildId) const
void GuildHandler::kick(const GuildMember *restrict const member,
const std::string &restrict reason) const
{
- if (!member || !member->getGuild())
+ if ((member == nullptr) || (member->getGuild() == nullptr))
return;
createOutPacket(CMSG_GUILD_EXPULSION);
@@ -142,7 +142,7 @@ void GuildHandler::kick(const GuildMember *restrict const member,
void GuildHandler::chat(const std::string &text) const
{
- if (!localPlayer)
+ if (localPlayer == nullptr)
return;
const std::string str = std::string(localPlayer->getName()).append(
@@ -189,7 +189,7 @@ void GuildHandler::info() const
void GuildHandler::changeMemberPostion(const GuildMember *const member,
const int level) const
{
- if (!member || !member->getGuild())
+ if ((member == nullptr) || (member->getGuild() == nullptr))
return;
createOutPacket(CMSG_GUILD_CHANGE_MEMBER_POS);
@@ -216,7 +216,7 @@ void GuildHandler::checkMaster() const
void GuildHandler::requestAlliance(const Being *const being) const
{
- if (!being)
+ if (being == nullptr)
return;
createOutPacket(CMSG_GUILD_ALLIANCE_REQUEST);
@@ -230,7 +230,7 @@ void GuildHandler::requestAllianceResponse(const int beingId,
{
createOutPacket(CMSG_GUILD_ALLIANCE_REPLY);
outMsg.writeInt32(beingId, "account id");
- outMsg.writeInt32(accept, "accept flag");
+ outMsg.writeInt32(static_cast<int32_t>(accept), "accept flag");
}
void GuildHandler::endAlliance(const int guildId,
@@ -258,7 +258,7 @@ void GuildHandler::changePostionInfo(const int posId,
void GuildHandler::requestOpposition(const Being *const being) const
{
- if (!being)
+ if (being == nullptr)
return;
createOutPacket(CMSG_GUILD_OPPOSITION);
diff --git a/src/net/eathena/guildrecv.cpp b/src/net/eathena/guildrecv.cpp
index 6d829299b..cb31788b6 100644
--- a/src/net/eathena/guildrecv.cpp
+++ b/src/net/eathena/guildrecv.cpp
@@ -109,7 +109,7 @@ void GuildRecv::processGuildBasicInfo(Net::MessageIn &msg)
std::string castle = msg.readString(16, "castles");
msg.readInt32("unused");
- if (guildTab && showBasicInfo)
+ if ((guildTab != nullptr) && showBasicInfo)
{
showBasicInfo = false;
// TRANSLATORS: guild info message
@@ -142,7 +142,7 @@ void GuildRecv::processGuildBasicInfo(Net::MessageIn &msg)
}
Guild *const g = Guild::getGuild(CAST_S16(guildId));
- if (!g)
+ if (g == nullptr)
return;
g->setName(name);
g->setEmblemId(emblem);
@@ -169,7 +169,7 @@ void GuildRecv::processGuildMemberList(Net::MessageIn &msg)
if (length < 4)
return;
const int count = (length - 4) / 104;
- if (!taGuild)
+ if (taGuild == nullptr)
{
logger->log1("!taGuild");
return;
@@ -195,9 +195,9 @@ void GuildRecv::processGuildMemberList(Net::MessageIn &msg)
std::string name = msg.readString(24, "name");
GuildMember *const m = taGuild->addMember(id, charId, name);
- if (m)
+ if (m != nullptr)
{
- m->setOnline(online);
+ m->setOnline(online != 0);
m->setID(id);
m->setCharId(charId);
m->setGender(Being::intToGender(CAST_U8(gender)));
@@ -205,11 +205,11 @@ void GuildRecv::processGuildMemberList(Net::MessageIn &msg)
m->setExp(exp);
m->setPos(pos);
m->setRace(race);
- if (actorManager)
+ if (actorManager != nullptr)
{
Being *const being = actorManager->findBeingByName(
name, ActorType::Player);
- if (being)
+ if (being != nullptr)
{
being->setGuildName(taGuild->getName());
if (being->getLevel() != level)
@@ -219,24 +219,24 @@ void GuildRecv::processGuildMemberList(Net::MessageIn &msg)
}
}
}
- if (online)
+ if (online != 0)
onlineNum ++;
totalNum ++;
}
}
taGuild->sort();
- if (actorManager)
+ if (actorManager != nullptr)
{
actorManager->updatePlayerGuild();
actorManager->updatePlayerColors();
}
- if (socialWindow)
+ if (socialWindow != nullptr)
socialWindow->updateGuildCounter(onlineNum, totalNum);
}
void GuildRecv::processGuildPosNameList(Net::MessageIn &msg)
{
- if (!taGuild)
+ if (taGuild == nullptr)
{
logger->log1("!taGuild");
return;
@@ -288,10 +288,10 @@ void GuildRecv::processGuildMemberPosChange(Net::MessageIn &msg)
const BeingId accountId = msg.readBeingId("account id");
const int charId = msg.readInt32("char id");
const int pos = msg.readInt32("position");
- if (taGuild)
+ if (taGuild != nullptr)
{
GuildMember *const m = taGuild->getMember(accountId, charId);
- if (m)
+ if (m != nullptr)
m->setPos(pos);
}
}
@@ -313,7 +313,7 @@ void GuildRecv::processGuildSkillInfo(Net::MessageIn &msg)
const int count = (msg.readInt16("len") - 6) / 37;
msg.readInt16("skill points");
- if (skillDialog)
+ if (skillDialog != nullptr)
skillDialog->hideSkills(SkillOwner::Guild);
for (int i = 0; i < count; i++)
{
@@ -326,7 +326,7 @@ void GuildRecv::processGuildSkillInfo(Net::MessageIn &msg)
const std::string name = msg.readString(24, "skill name");
const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable);
PlayerInfo::setSkillLevel(skillId, level);
- if (skillDialog)
+ if (skillDialog != nullptr)
{
if (!skillDialog->updateSkill(skillId, range, up, inf, sp))
{
@@ -335,7 +335,7 @@ void GuildRecv::processGuildSkillInfo(Net::MessageIn &msg)
}
}
}
- if (skillDialog)
+ if (skillDialog != nullptr)
skillDialog->updateModels();
}
@@ -343,7 +343,7 @@ void GuildRecv::processGuildNotice(Net::MessageIn &msg)
{
const std::string msg1 = msg.readString(60, "msg1");
const std::string msg2 = msg.readString(120, "msg2");
- if (guildTab)
+ if (guildTab != nullptr)
{
guildTab->chatLog(msg1, ChatMsgType::BY_SERVER);
guildTab->chatLog(msg2, ChatMsgType::BY_SERVER);
@@ -355,14 +355,14 @@ void GuildRecv::processGuildInvite(Net::MessageIn &msg)
const int guildId = msg.readInt32("guild id");
const std::string guildName = msg.readString(24, "guild name");
- if (socialWindow)
+ if (socialWindow != nullptr)
socialWindow->showGuildInvite(guildName, guildId, "");
}
void GuildRecv::processGuildInviteAck(Net::MessageIn &msg)
{
const uint8_t flag = msg.readUInt8("flag");
- if (!guildTab)
+ if (guildTab == nullptr)
return;
switch (flag)
@@ -394,15 +394,15 @@ void GuildRecv::processGuildLeave(Net::MessageIn &msg)
const std::string nick = msg.readString(24, "nick");
msg.readString(40, "message");
- if (taGuild)
+ if (taGuild != nullptr)
taGuild->removeMember(nick);
- if (!localPlayer)
+ if (localPlayer == nullptr)
return;
if (nick == localPlayer->getName())
{
- if (taGuild)
+ if (taGuild != nullptr)
{
taGuild->removeFromMembers();
taGuild->clearMembers();
@@ -411,22 +411,22 @@ void GuildRecv::processGuildLeave(Net::MessageIn &msg)
NotifyManager::notify(NotifyTypes::GUILD_LEFT);
delete2(guildTab)
- if (socialWindow && taGuild)
+ if ((socialWindow != nullptr) && (taGuild != nullptr))
socialWindow->removeTab(taGuild);
- if (actorManager)
+ if (actorManager != nullptr)
actorManager->updatePlayerColors();
}
else
{
NotifyManager::notify(NotifyTypes::GUILD_USER_LEFT, nick);
- if (actorManager)
+ if (actorManager != nullptr)
{
Being *const b = actorManager->findBeingByName(
nick, ActorType::Player);
- if (b)
+ if (b != nullptr)
b->clearGuilds();
- if (taGuild)
+ if (taGuild != nullptr)
taGuild->removeMember(nick);
}
}
@@ -438,7 +438,7 @@ void GuildRecv::processGuildMessage(Net::MessageIn &msg)
if (msgLength <= 0)
return;
- if (guildTab)
+ if (guildTab != nullptr)
{
std::string chatMsg = msg.readString(msgLength, "message");
const size_t pos = chatMsg.find(" : ", 0);
@@ -505,15 +505,15 @@ void GuildRecv::processGuildBroken(Net::MessageIn &msg)
void GuildRecv::processGuildExpulsionContinue(const std::string &nick)
{
- if (taGuild)
+ if (taGuild != nullptr)
taGuild->removeMember(nick);
- if (!localPlayer)
+ if (localPlayer == nullptr)
return;
if (nick == localPlayer->getName())
{
- if (taGuild)
+ if (taGuild != nullptr)
{
taGuild->removeFromMembers();
taGuild->clearMembers();
@@ -521,22 +521,22 @@ void GuildRecv::processGuildExpulsionContinue(const std::string &nick)
NotifyManager::notify(NotifyTypes::GUILD_KICKED);
delete2(guildTab)
- if (socialWindow && taGuild)
+ if ((socialWindow != nullptr) && (taGuild != nullptr))
socialWindow->removeTab(taGuild);
- if (actorManager)
+ if (actorManager != nullptr)
actorManager->updatePlayerColors();
}
else
{
NotifyManager::notify(NotifyTypes::GUILD_USER_KICKED, nick);
- if (actorManager)
+ if (actorManager != nullptr)
{
Being *const b = actorManager->findBeingByName(
nick, ActorType::Player);
- if (b)
+ if (b != nullptr)
b->clearGuilds();
- if (taGuild)
+ if (taGuild != nullptr)
taGuild->removeMember(nick);
}
}
@@ -547,10 +547,10 @@ void GuildRecv::processGuildUpdateCoords(Net::MessageIn &msg)
const BeingId id = msg.readBeingId("account id");
const int x = msg.readInt16("x");
const int y = msg.readInt16("y");
- if (taGuild)
+ if (taGuild != nullptr)
{
GuildMember *const m = taGuild->getMember(id);
- if (m)
+ if (m != nullptr)
{
m->setX(x);
m->setY(y);
@@ -569,24 +569,24 @@ void GuildRecv::processGuildPositionInfo(Net::MessageIn &msg)
std::string guildName = msg.readString(24, "guild name");
Guild *const g = Guild::getGuild(CAST_S16(guildId));
- if (!g)
+ if (g == nullptr)
return;
g->setName(guildName);
g->setEmblemId(emblem);
- if (!taGuild)
+ if (taGuild == nullptr)
taGuild = g;
- if (!guildTab && chatWindow)
+ if ((guildTab == nullptr) && (chatWindow != nullptr))
{
guildTab = new GuildTab(chatWindow);
if (config.getBoolValue("showChatHistory"))
guildTab->loadFromLogFile("#Guild");
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->addGuild(taGuild);
guildHandler->memberList();
}
- if (localPlayer)
+ if (localPlayer != nullptr)
{
localPlayer->setGuild(g);
localPlayer->setGuildName(g->getName());
@@ -602,17 +602,17 @@ void GuildRecv::processGuildMemberLogin(Net::MessageIn &msg)
msg.readInt16("sex")));
msg.readInt16("hair");
msg.readInt16("hair color");
- if (taGuild)
+ if (taGuild != nullptr)
{
GuildMember *const m = taGuild->getMember(accountId, charId);
- if (m)
+ if (m != nullptr)
{
- m->setOnline(online);
- if (online)
+ m->setOnline(online != 0);
+ if (online != 0)
m->setGender(gender);
- if (guildTab)
+ if (guildTab != nullptr)
guildTab->showOnline(m->getName(), fromBool(online, Online));
- if (socialWindow)
+ if (socialWindow != nullptr)
socialWindow->updateGuildCounter();
}
}
diff --git a/src/net/eathena/homunculusrecv.cpp b/src/net/eathena/homunculusrecv.cpp
index a30e81662..204b618a7 100644
--- a/src/net/eathena/homunculusrecv.cpp
+++ b/src/net/eathena/homunculusrecv.cpp
@@ -46,7 +46,7 @@ namespace EAthena
void HomunculusRecv::processHomunculusSkills(Net::MessageIn &msg)
{
- if (skillDialog)
+ if (skillDialog != nullptr)
skillDialog->hideSkills(SkillOwner::Homunculus);
const int count = (msg.readInt16("len") - 4) / 37;
@@ -62,7 +62,7 @@ void HomunculusRecv::processHomunculusSkills(Net::MessageIn &msg)
const std::string name = msg.readString(24, "skill name");
const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable);
PlayerInfo::setSkillLevel(skillId, level);
- if (skillDialog)
+ if (skillDialog != nullptr)
{
if (!skillDialog->updateSkill(skillId, range, up, inf, sp))
{
@@ -71,7 +71,7 @@ void HomunculusRecv::processHomunculusSkills(Net::MessageIn &msg)
}
}
}
- if (skillDialog)
+ if (skillDialog != nullptr)
skillDialog->updateModels();
}
@@ -82,7 +82,7 @@ void HomunculusRecv::processHomunculusData(Net::MessageIn &msg)
const BeingId id = msg.readBeingId("homunculus id");
Being *const dstBeing = actorManager->findBeing(id);
const int data = msg.readInt32("data");
- if (!cmd) // pre init
+ if (cmd == 0) // pre init
{
HomunculusInfo *const info = new HomunculusInfo;
info->id = id;
@@ -91,7 +91,7 @@ void HomunculusRecv::processHomunculusData(Net::MessageIn &msg)
return;
}
HomunculusInfo *const info = PlayerInfo::getHomunculus();
- if (!info)
+ if (info == nullptr)
return;
switch (cmd)
{
@@ -164,7 +164,7 @@ void HomunculusRecv::processHomunculusInfo(Net::MessageIn &msg)
PlayerInfo::updateAttrs();
HomunculusInfo *const info = PlayerInfo::getHomunculus();
- if (!info) // we can't find homunculus being because id is missing
+ if (info == nullptr)
return;
Being *const dstBeing = actorManager->findBeing(info->id);
@@ -185,10 +185,10 @@ void HomunculusRecv::processHomunculusSkillUp(Net::MessageIn &msg)
const int range = msg.readInt16("range");
const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable);
- if (skillDialog && PlayerInfo::getSkillLevel(skillId) != level)
+ if (skillDialog != nullptr && PlayerInfo::getSkillLevel(skillId) != level)
skillDialog->playUpdateEffect(skillId);
PlayerInfo::setSkillLevel(skillId, level);
- if (skillDialog)
+ if (skillDialog != nullptr)
{
if (!skillDialog->updateSkill(skillId, range,
up, SkillType::Unknown, sp))
@@ -204,7 +204,7 @@ void HomunculusRecv::processHomunculusFood(Net::MessageIn &msg)
{
const int flag = msg.readUInt8("fail");
const int itemId = msg.readInt16("food id");
- if (flag)
+ if (flag != 0)
{
NotifyManager::notify(NotifyTypes::HOMUNCULUS_FEED_OK);
}
@@ -220,7 +220,7 @@ void HomunculusRecv::processHomunculusExp(Net::MessageIn &msg)
{
const int exp = msg.readInt32("exp");
msg.readInt32("unused");
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->addHomunXpMessage(exp);
}
diff --git a/src/net/eathena/inventoryhandler.cpp b/src/net/eathena/inventoryhandler.cpp
index a7fde5a05..6a5152fad 100644
--- a/src/net/eathena/inventoryhandler.cpp
+++ b/src/net/eathena/inventoryhandler.cpp
@@ -80,7 +80,7 @@ InventoryHandler::~InventoryHandler()
void InventoryHandler::equipItem(const Item *const item) const
{
- if (!item)
+ if (item == nullptr)
return;
createOutPacket(CMSG_PLAYER_EQUIP);
@@ -96,7 +96,7 @@ void InventoryHandler::equipItem(const Item *const item) const
void InventoryHandler::unequipItem(const Item *const item) const
{
- if (!item)
+ if (item == nullptr)
return;
createOutPacket(CMSG_PLAYER_UNEQUIP);
@@ -106,7 +106,7 @@ void InventoryHandler::unequipItem(const Item *const item) const
void InventoryHandler::useItem(const Item *const item) const
{
- if (!item)
+ if (item == nullptr)
return;
createOutPacket(CMSG_PLAYER_INVENTORY_USE);
@@ -117,7 +117,7 @@ void InventoryHandler::useItem(const Item *const item) const
void InventoryHandler::dropItem(const Item *const item, const int amount) const
{
- if (!item)
+ if (item == nullptr)
return;
createOutPacket(CMSG_PLAYER_INVENTORY_DROP);
@@ -477,7 +477,7 @@ void InventoryHandler::moveItem2(const InventoryTypeT source,
}
// for packetVersion < 20101124 need use other packet offset
- if (packet)
+ if (packet != 0)
{
createOutPacket(packet);
outMsg.writeInt16(CAST_S16(slot + offset), "index");
@@ -487,7 +487,7 @@ void InventoryHandler::moveItem2(const InventoryTypeT source,
void InventoryHandler::useCard(const Item *const item)
{
- if (!item)
+ if (item == nullptr)
return;
mItemIndex = item->getInvIndex();
@@ -509,7 +509,7 @@ void InventoryHandler::insertCard(const int cardIndex,
void InventoryHandler::favoriteItem(const Item *const item,
const bool favorite) const
{
- if (!item)
+ if (item == nullptr)
return;
if (packetVersion < 20120410)
return;
@@ -517,12 +517,12 @@ void InventoryHandler::favoriteItem(const Item *const item,
outMsg.writeInt16(CAST_S16(item->getInvIndex()
+ INVENTORY_OFFSET),
"item index");
- outMsg.writeInt8(favorite, "favorite flag");
+ outMsg.writeInt8(static_cast<int8_t>(favorite), "favorite flag");
}
void InventoryHandler::selectEgg(const Item *const item) const
{
- if (!item)
+ if (item == nullptr)
return;
createOutPacket(CMSG_PET_SELECT_EGG);
outMsg.writeInt16(CAST_S16(
diff --git a/src/net/eathena/inventoryrecv.cpp b/src/net/eathena/inventoryrecv.cpp
index 5403e773b..08cd1975e 100644
--- a/src/net/eathena/inventoryrecv.cpp
+++ b/src/net/eathena/inventoryrecv.cpp
@@ -100,12 +100,12 @@ namespace InventoryRecv
void InventoryRecv::processPlayerEquipment(Net::MessageIn &msg)
{
BLOCK_START("InventoryRecv::processPlayerEquipment")
- Inventory *const inventory = localPlayer
+ Inventory *const inventory = localPlayer != nullptr
? PlayerInfo::getInventory() : nullptr;
msg.readInt16("len");
Equipment *const equipment = PlayerInfo::getEquipment();
- if (equipment && !equipment->getBackend())
+ if ((equipment != nullptr) && (equipment->getBackend() == nullptr))
{ // look like SMSG_PLAYER_INVENTORY was not received
Ea::InventoryRecv::mEquips.clear();
equipment->setBackend(&Ea::InventoryRecv::mEquips);
@@ -173,7 +173,7 @@ void InventoryRecv::processPlayerEquipment(Net::MessageIn &msg)
flags.byte = msg.readUInt8("flags");
else
flags.byte = 0;
- if (inventory)
+ if (inventory != nullptr)
{
inventory->setItem(index,
itemId,
@@ -191,7 +191,7 @@ void InventoryRecv::processPlayerEquipment(Net::MessageIn &msg)
}
delete options;
- if (equipType)
+ if (equipType != 0)
{
Ea::InventoryRecv::mEquips.setEquipment(
InventoryRecv::getSlot(equipType),
@@ -204,11 +204,11 @@ void InventoryRecv::processPlayerEquipment(Net::MessageIn &msg)
void InventoryRecv::processPlayerInventoryAdd(Net::MessageIn &msg)
{
BLOCK_START("InventoryRecv::processPlayerInventoryAdd")
- Inventory *const inventory = localPlayer
+ Inventory *const inventory = localPlayer != nullptr
? PlayerInfo::getInventory() : nullptr;
- if (PlayerInfo::getEquipment()
- && !PlayerInfo::getEquipment()->getBackend())
+ if ((PlayerInfo::getEquipment() != nullptr)
+ && (PlayerInfo::getEquipment()->getBackend() == nullptr))
{ // look like SMSG_PLAYER_INVENTORY was not received
Ea::InventoryRecv::mEquips.clear();
PlayerInfo::getEquipment()->setBackend(&Ea::InventoryRecv::mEquips);
@@ -259,7 +259,7 @@ void InventoryRecv::processPlayerInventoryAdd(Net::MessageIn &msg)
Ea::InventoryRecv::mSentPickups.pop();
}
- if (err)
+ if (err != 0u)
{
PickupT pickup;
switch (err)
@@ -287,7 +287,7 @@ void InventoryRecv::processPlayerInventoryAdd(Net::MessageIn &msg)
UNIMPLEMENTEDPACKETFIELD(err);
break;
}
- if (localPlayer)
+ if (localPlayer != nullptr)
{
if (itemId == 0)
{
@@ -309,7 +309,7 @@ void InventoryRecv::processPlayerInventoryAdd(Net::MessageIn &msg)
}
else
{
- if (localPlayer)
+ if (localPlayer != nullptr)
{
if (itemId == 0)
{
@@ -329,11 +329,11 @@ void InventoryRecv::processPlayerInventoryAdd(Net::MessageIn &msg)
}
}
- if (inventory)
+ if (inventory != nullptr)
{
const Item *const item = inventory->getItem(index);
- if (item && item->getId() == itemId)
+ if ((item != nullptr) && item->getId() == itemId)
amount += item->getQuantity();
inventory->setItem(index,
@@ -359,16 +359,16 @@ void InventoryRecv::processPlayerInventoryAdd(Net::MessageIn &msg)
void InventoryRecv::processPlayerInventory(Net::MessageIn &msg)
{
BLOCK_START("InventoryRecv::processPlayerInventory")
- Inventory *const inventory = localPlayer
+ Inventory *const inventory = localPlayer != nullptr
? PlayerInfo::getInventory() : nullptr;
- if (PlayerInfo::getEquipment())
+ if (PlayerInfo::getEquipment() != nullptr)
{
// Clear inventory - this will be a complete refresh
Ea::InventoryRecv::mEquips.clear();
PlayerInfo::getEquipment()->setBackend(&Ea::InventoryRecv::mEquips);
}
- if (inventory)
+ if (inventory != nullptr)
inventory->clear();
msg.readInt16("len");
@@ -417,7 +417,7 @@ void InventoryRecv::processPlayerInventory(Net::MessageIn &msg)
else
flags.byte = 0;
- if (inventory)
+ if (inventory != nullptr)
{
inventory->setItem(index,
itemId,
@@ -556,7 +556,7 @@ void InventoryRecv::processPlayerUnEquip(Net::MessageIn &msg)
equipType = msg.readInt16("wear location");
const uint8_t flag = msg.readUInt8("result");
- if (flag)
+ if (flag != 0u)
{
NotifyManager::notify(NotifyTypes::UNEQUIP_FAILED);
}
@@ -566,7 +566,7 @@ void InventoryRecv::processPlayerUnEquip(Net::MessageIn &msg)
InventoryRecv::getSlot(equipType),
-1);
}
- if (equipType & 0x8000)
+ if ((equipType & 0x8000) != 0)
ArrowsListener::distributeEvent();
BLOCK_END("InventoryRecv::processPlayerUnEquip")
}
@@ -574,7 +574,7 @@ void InventoryRecv::processPlayerUnEquip(Net::MessageIn &msg)
void InventoryRecv::processPlayerInventoryRemove2(Net::MessageIn &msg)
{
BLOCK_START("InventoryRecv::processPlayerInventoryRemove2")
- Inventory *const inventory = localPlayer
+ Inventory *const inventory = localPlayer != nullptr
? PlayerInfo::getInventory() : nullptr;
const DeleteItemReasonT reason = static_cast<DeleteItemReasonT>(
@@ -582,7 +582,7 @@ void InventoryRecv::processPlayerInventoryRemove2(Net::MessageIn &msg)
const int index = msg.readInt16("index") - INVENTORY_OFFSET;
const int amount = msg.readInt16("amount");
- if (inventory)
+ if (inventory != nullptr)
{
if (Item *const item = inventory->getItem(index))
{
@@ -771,7 +771,7 @@ void InventoryRecv::processPlayerStorageAdd(Net::MessageIn &msg)
}
else
{
- if (Ea::InventoryRecv::mStorage)
+ if (Ea::InventoryRecv::mStorage != nullptr)
{
Ea::InventoryRecv::mStorage->setItem(index,
itemId,
@@ -797,7 +797,7 @@ void InventoryRecv::processPlayerUseCard(Net::MessageIn &msg)
const Inventory *const inv = PlayerInfo::getInventory();
const int index = inventoryHandler->getItemIndex();
const Item *item1 = nullptr;
- if (inv)
+ if (inv != nullptr)
item1 = inv->getItem(index);
SellDialog *const dialog = CREATEWIDGETR(InsertCardDialog,
index, item1);
@@ -806,10 +806,10 @@ void InventoryRecv::processPlayerUseCard(Net::MessageIn &msg)
for (int f = 0; f < count; f ++)
{
const int itemIndex = msg.readInt16("item index") - INVENTORY_OFFSET;
- if (!inv)
+ if (inv == nullptr)
continue;
const Item *const item = inv->getItem(itemIndex);
- if (!item)
+ if (item == nullptr)
continue;
dialog->addItem(item, 0);
}
@@ -819,7 +819,7 @@ void InventoryRecv::processPlayerInsertCard(Net::MessageIn &msg)
{
const int itemIndex = msg.readInt16("item index") - INVENTORY_OFFSET;
const int cardIndex = msg.readInt16("card index") - INVENTORY_OFFSET;
- if (msg.readUInt8("flag"))
+ if (msg.readUInt8("flag") != 0u)
{
NotifyManager::notify(NotifyTypes::CARD_INSERT_FAILED);
}
@@ -827,11 +827,11 @@ void InventoryRecv::processPlayerInsertCard(Net::MessageIn &msg)
{
NotifyManager::notify(NotifyTypes::CARD_INSERT_SUCCESS);
Inventory *const inv = PlayerInfo::getInventory();
- if (!inv)
+ if (inv == nullptr)
return;
Item *const card = inv->getItem(cardIndex);
int cardId = 0;
- if (card)
+ if (card != nullptr)
{
cardId = card->getId();
card->increaseQuantity(-1);
@@ -839,7 +839,7 @@ void InventoryRecv::processPlayerInsertCard(Net::MessageIn &msg)
inv->removeItemAt(cardIndex);
}
Item *const item = inv->getItem(itemIndex);
- if (item)
+ if (item != nullptr)
{
item->addCard(cardId);
item->updateColor();
@@ -862,7 +862,7 @@ void InventoryRecv::processPlayerItemRentalTime(Net::MessageIn &msg)
void InventoryRecv::processPlayerItemRentalExpired(Net::MessageIn &msg)
{
- Inventory *const inventory = localPlayer
+ Inventory *const inventory = localPlayer != nullptr
? PlayerInfo::getInventory() : nullptr;
const int index = msg.readInt16("index") - INVENTORY_OFFSET;
@@ -871,7 +871,7 @@ void InventoryRecv::processPlayerItemRentalExpired(Net::MessageIn &msg)
NotifyManager::notify(NotifyTypes::RENTAL_TIME_EXPIRED,
info.getName());
- if (inventory)
+ if (inventory != nullptr)
{
if (Item *const item = inventory->getItem(index))
{
@@ -888,7 +888,7 @@ void InventoryRecv::processPlayerStorageRemove(Net::MessageIn &msg)
// Move an item out of storage
const int index = msg.readInt16("index") - STORAGE_OFFSET;
const int amount = msg.readInt32("amount");
- if (Ea::InventoryRecv::mStorage)
+ if (Ea::InventoryRecv::mStorage != nullptr)
{
if (Item *const item = Ea::InventoryRecv::mStorage->getItem(index))
{
@@ -912,7 +912,7 @@ void InventoryRecv::processCartInfo(Net::MessageIn &msg)
return;
Inventory *const inv = PlayerInfo::getCartInventory();
- if (!inv)
+ if (inv == nullptr)
return;
inv->resize(size);
@@ -943,7 +943,7 @@ void InventoryRecv::processCartRemove(Net::MessageIn &msg)
void InventoryRecv::processPlayerCartAdd(Net::MessageIn &msg)
{
BLOCK_START("InventoryRecv::processPlayerCartAdd")
- Inventory *const inventory = localPlayer
+ Inventory *const inventory = localPlayer != nullptr
? PlayerInfo::getCartInventory() : nullptr;
const int index = msg.readInt16("index") - INVENTORY_OFFSET;
@@ -975,11 +975,11 @@ void InventoryRecv::processPlayerCartAdd(Net::MessageIn &msg)
}
// check what cart was created, if not add delayed items
- if (inventory && inventory->getSize() > 0)
+ if ((inventory != nullptr) && inventory->getSize() > 0)
{
const Item *const item = inventory->getItem(index);
- if (item && item->getId() == itemId)
+ if ((item != nullptr) && item->getId() == itemId)
amount += item->getQuantity();
inventory->setItem(index,
@@ -1170,7 +1170,7 @@ void InventoryRecv::processPlayerCartRemove(Net::MessageIn &msg)
const int amount = msg.readInt32("amount");
Inventory *const inv = PlayerInfo::getCartInventory();
- if (!inv)
+ if (inv == nullptr)
return;
if (Item *const item = inv->getItem(index))
@@ -1209,9 +1209,9 @@ void InventoryRecv::processPlayerRefine(Net::MessageIn &msg)
const Item *item = nullptr;
int notifyType;
std::string itemName;
- if (inv)
+ if (inv != nullptr)
item = inv->getItem(index);
- if (item)
+ if (item != nullptr)
{
itemName = item->getName();
}
@@ -1340,11 +1340,11 @@ void InventoryRecv::processBindItem(Net::MessageIn &msg)
{
const int index = msg.readInt16("item index") - INVENTORY_OFFSET;
const Inventory *const inv = PlayerInfo::getInventory();
- if (inv)
+ if (inv != nullptr)
{
std::string itemName;
const Item *const item = inv->getItem(index);
- if (item)
+ if (item != nullptr)
{
itemName = item->getName();
}
@@ -1360,16 +1360,16 @@ void InventoryRecv::processBindItem(Net::MessageIn &msg)
void InventoryRecv::processPlayerInventoryRemove(Net::MessageIn &msg)
{
BLOCK_START("InventoryRecv::processPlayerInventoryRemove")
- Inventory *const inventory = localPlayer
+ Inventory *const inventory = localPlayer != nullptr
? PlayerInfo::getInventory() : nullptr;
const int index = msg.readInt16("index") - INVENTORY_OFFSET;
const int amount = msg.readInt16("amount");
- if (inventory)
+ if (inventory != nullptr)
{
if (Item *const item = inventory->getItem(index))
{
- if (amount)
+ if (amount != 0)
{
NotifyManager::notify(NotifyTypes::DELETE_ITEM_DROPPED,
item->getName());
@@ -1398,12 +1398,12 @@ int InventoryRecv::getSlot(const int eAthenaSlot)
if (eAthenaSlot == 0)
return EquipSlot::VECTOREND;
- if (eAthenaSlot & 0x8000)
+ if ((eAthenaSlot & 0x8000) != 0)
return inventoryHandler->getProjectileSlot();
unsigned int mask = 1;
int position = 0;
- while (!(eAthenaSlot & mask))
+ while ((eAthenaSlot & mask) == 0u)
{
mask <<= 1;
position++;
diff --git a/src/net/eathena/itemrecv.cpp b/src/net/eathena/itemrecv.cpp
index 062063a55..f0a6bd585 100644
--- a/src/net/eathena/itemrecv.cpp
+++ b/src/net/eathena/itemrecv.cpp
@@ -50,7 +50,7 @@ void ItemRecv::processItemDropped(Net::MessageIn &msg)
const int subY = CAST_S32(msg.readInt8("suby"));
const int amount = msg.readInt16("count");
- if (actorManager)
+ if (actorManager != nullptr)
{
actorManager->createItem(id,
itemId,
@@ -84,7 +84,7 @@ void ItemRecv::processItemDropped2(Net::MessageIn &msg)
const int subX = CAST_S32(msg.readInt8("subx"));
const int subY = CAST_S32(msg.readInt8("suby"));
- if (actorManager)
+ if (actorManager != nullptr)
{
actorManager->createItem(id,
itemId,
@@ -124,7 +124,7 @@ void ItemRecv::processItemVisible(Net::MessageIn &msg)
const int subX = CAST_S32(msg.readInt8("sub x"));
const int subY = CAST_S32(msg.readInt8("sub y"));
- if (actorManager)
+ if (actorManager != nullptr)
{
actorManager->createItem(id,
itemId,
@@ -159,7 +159,7 @@ void ItemRecv::processItemVisible2(Net::MessageIn &msg)
const int subX = CAST_S32(msg.readInt8("sub x"));
const int subY = CAST_S32(msg.readInt8("sub y"));
- if (actorManager)
+ if (actorManager != nullptr)
{
actorManager->createItem(id,
itemId,
diff --git a/src/net/eathena/loginhandler.cpp b/src/net/eathena/loginhandler.cpp
index 08c601434..f6ebe8e45 100644
--- a/src/net/eathena/loginhandler.cpp
+++ b/src/net/eathena/loginhandler.cpp
@@ -54,7 +54,7 @@ LoginHandler::~LoginHandler()
void LoginHandler::connect() const
{
- if (!Network::mInstance)
+ if (Network::mInstance == nullptr)
return;
Network::mInstance->connect(mServer);
@@ -71,7 +71,7 @@ void LoginHandler::connect() const
bool LoginHandler::isConnected() const
{
- if (!Network::mInstance)
+ if (Network::mInstance == nullptr)
return false;
return Network::mInstance->isConnected();
@@ -79,8 +79,11 @@ bool LoginHandler::isConnected() const
void LoginHandler::disconnect() const
{
- if (Network::mInstance && Network::mInstance->getServer() == mServer)
+ if (Network::mInstance != nullptr &&
+ Network::mInstance->getServer() == mServer)
+ {
Network::mInstance->disconnect();
+ }
}
void LoginHandler::changePassword(const std::string &restrict oldPassword,
diff --git a/src/net/eathena/mailrecv.cpp b/src/net/eathena/mailrecv.cpp
index 38366d986..c098b6857 100644
--- a/src/net/eathena/mailrecv.cpp
+++ b/src/net/eathena/mailrecv.cpp
@@ -45,7 +45,7 @@ void MailRecv::processMailOpen(Net::MessageIn &msg)
switch (flag)
{
case 0: // open window
- if (mailWindow)
+ if (mailWindow != nullptr)
{
if (!mailWindow->isWindowVisible())
mailWindow->setVisible(Visible_true);
@@ -54,7 +54,7 @@ void MailRecv::processMailOpen(Net::MessageIn &msg)
break;
case 1: // close window
- if (mailWindow)
+ if (mailWindow != nullptr)
{
if (mailWindow->isWindowVisible())
mailWindow->setVisible(Visible_false);
@@ -79,7 +79,7 @@ void MailRecv::processMailList(Net::MessageIn &msg)
MailMessage *const mail = new MailMessage;
mail->id = msg.readInt32("message id");
mail->title = msg.readString(40, "title");
- mail->unread = msg.readUInt8("unread flag") ? true : false;
+ mail->unread = msg.readUInt8("unread flag") != 0u ? true : false;
mail->sender = msg.readString(24, "sender name");
mail->time = msg.readInt32("time stamp");
mail->strTime = timeToStr(mail->time);
@@ -99,7 +99,7 @@ void MailRecv::processReadMail(Net::MessageIn &msg)
mail->itemAmount = msg.readInt32("item amount");
mail->itemId = msg.readInt16("item id");
mail->itemType = msg.readInt16("item type");
- mail->itemIdentify = msg.readUInt8("identify");
+ mail->itemIdentify = (msg.readUInt8("identify") != 0u);
mail->itemAttribute = msg.readUInt8("attribute");
mail->itemRefine = msg.readUInt8("refine");
for (int f = 0; f < maxCards; f ++)
@@ -166,9 +166,9 @@ void MailRecv::processSetAttachmentAck(Net::MessageIn &msg)
{
const int index = msg.readInt16("index");
const int flag = msg.readUInt8("flag");
- if (flag)
+ if (flag != 0)
{
- if (index)
+ if (index != 0)
NotifyManager::notify(NotifyTypes::MAIL_ATTACH_ITEM_ERROR);
else
NotifyManager::notify(NotifyTypes::MAIL_ATTACH_MONEY_ERROR);
@@ -179,7 +179,7 @@ void MailRecv::processDeleteAck(Net::MessageIn &msg)
{
const int mail = msg.readInt32("message id");
const int flag = msg.readInt16("fail flag");
- if (flag)
+ if (flag != 0)
{
NotifyManager::notify(NotifyTypes::MAIL_DELETE_ERROR);
}
@@ -194,7 +194,7 @@ void MailRecv::processMailReturn(Net::MessageIn &msg)
{
const int mail = msg.readInt32("message id");
const int flag = msg.readInt16("fail flag");
- if (flag)
+ if (flag != 0)
{
NotifyManager::notify(NotifyTypes::MAIL_RETURN_ERROR);
}
diff --git a/src/net/eathena/markethandler.cpp b/src/net/eathena/markethandler.cpp
index ba3304aa5..a75aec961 100644
--- a/src/net/eathena/markethandler.cpp
+++ b/src/net/eathena/markethandler.cpp
@@ -86,7 +86,7 @@ void MarketHandler::buyItems(const std::vector<ShopItem*> &items) const
const ShopItem *const item = *it;
const int usedQuantity = item->getUsedQuantity();
const ItemTypeT type = item->getType();
- if (!usedQuantity)
+ if (usedQuantity == 0)
continue;
if (type == ItemType::Weapon ||
type == ItemType::Armor ||
@@ -110,7 +110,7 @@ void MarketHandler::buyItems(const std::vector<ShopItem*> &items) const
{
ShopItem *const item = *it;
const int usedQuantity = item->getUsedQuantity();
- if (!usedQuantity)
+ if (usedQuantity == 0)
continue;
item->increaseQuantity(usedQuantity);
item->increaseUsedQuantity(-usedQuantity);
diff --git a/src/net/eathena/marketrecv.cpp b/src/net/eathena/marketrecv.cpp
index cfe7aa4c8..8563c67ca 100644
--- a/src/net/eathena/marketrecv.cpp
+++ b/src/net/eathena/marketrecv.cpp
@@ -61,7 +61,7 @@ void MarketRecv::processMarketOpen(Net::MessageIn &msg)
if (npcId != BeingTypeId_zero)
{
const BeingInfo *const info = NPCDB::get(npcId);
- if (info)
+ if (info != nullptr)
currency = info->getCurrency();
else
currency = DEFAULT_CURRENCY;
@@ -99,7 +99,7 @@ void MarketRecv::processMarketBuyAck(Net::MessageIn &msg)
msg.readInt16("amount");
msg.readInt32("price");
}
- if (res)
+ if (res != 0)
NotifyManager::notify(NotifyTypes::BUY_DONE);
else
NotifyManager::notify(NotifyTypes::BUY_FAILED);
diff --git a/src/net/eathena/mercenaryrecv.cpp b/src/net/eathena/mercenaryrecv.cpp
index 042c87451..594c96b6a 100644
--- a/src/net/eathena/mercenaryrecv.cpp
+++ b/src/net/eathena/mercenaryrecv.cpp
@@ -120,7 +120,7 @@ void MercenaryRecv::processMercenaryInfo(Net::MessageIn &msg)
range);
PlayerInfo::updateAttrs();
- if (dstBeing && localPlayer)
+ if ((dstBeing != nullptr) && (localPlayer != nullptr))
{
MercenaryInfo *const mercenary = new MercenaryInfo;
mercenary->id = dstBeing->getId();
@@ -134,7 +134,7 @@ void MercenaryRecv::processMercenaryInfo(Net::MessageIn &msg)
void MercenaryRecv::processMercenarySkills(Net::MessageIn &msg)
{
- if (skillDialog)
+ if (skillDialog != nullptr)
skillDialog->hideSkills(SkillOwner::Mercenary);
const int count = (msg.readInt16("len") - 4) / 37;
for (int f = 0; f < count; f ++)
@@ -148,7 +148,7 @@ void MercenaryRecv::processMercenarySkills(Net::MessageIn &msg)
const std::string name = msg.readString(24, "skill name");
const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable);
PlayerInfo::setSkillLevel(skillId, level);
- if (skillDialog)
+ if (skillDialog != nullptr)
{
if (!skillDialog->updateSkill(skillId, range, up, inf, sp))
{
@@ -157,14 +157,14 @@ void MercenaryRecv::processMercenarySkills(Net::MessageIn &msg)
}
}
}
- if (skillDialog)
+ if (skillDialog != nullptr)
skillDialog->updateModels();
}
void MercenaryRecv::handleMercenaryMessage(const int cmd)
{
PlayerInfo::setMercenary(nullptr);
- if (skillDialog)
+ if (skillDialog != nullptr)
{
skillDialog->hideSkills(SkillOwner::Mercenary);
skillDialog->updateModels();
diff --git a/src/net/eathena/network.cpp b/src/net/eathena/network.cpp
index 8ea30fe50..8b3504e4e 100644
--- a/src/net/eathena/network.cpp
+++ b/src/net/eathena/network.cpp
@@ -207,7 +207,7 @@ void Network::dispatchMessages()
if (msgId < messagesSize)
{
const PacketFuncPtr func = mPackets[msgId].func;
- if (func)
+ if (func != nullptr)
func(msg);
else
logger->log("Unhandled packet: %u 0x%x", msgId, msgId);
diff --git a/src/net/eathena/npchandler.cpp b/src/net/eathena/npchandler.cpp
index 5f2da7255..85349ce9d 100644
--- a/src/net/eathena/npchandler.cpp
+++ b/src/net/eathena/npchandler.cpp
@@ -57,7 +57,7 @@ NpcHandler::NpcHandler() :
void NpcHandler::talk(const Being *const being) const
{
- if (!being)
+ if (being == nullptr)
return;
createOutPacket(CMSG_NPC_TALK);
outMsg.writeBeingId(being->getId(), "npc id");
@@ -80,7 +80,7 @@ void NpcHandler::closeDialog(const BeingId npcId)
if (it != NpcDialog::mNpcDialogs.end())
{
NpcDialog *const dialog = (*it).second;
- if (dialog)
+ if (dialog != nullptr)
dialog->close();
if (dialog == Ea::NpcRecv::mDialog)
Ea::NpcRecv::mDialog = nullptr;
@@ -125,7 +125,7 @@ void NpcHandler::stringInput(const BeingId npcId,
void NpcHandler::buy(const Being *const being) const
{
- if (!being)
+ if (being == nullptr)
return;
createOutPacket(CMSG_NPC_BUY_SELL_REQUEST);
outMsg.writeBeingId(being->getId(), "npc id");
@@ -169,7 +169,7 @@ void NpcHandler::buyItems(std::vector<ShopItem*> &items) const
ShopItem *const item = *it;
const int usedQuantity = item->getUsedQuantity();
const ItemTypeT type = item->getType();
- if (!usedQuantity)
+ if (usedQuantity == 0)
continue;
if (type == ItemType::Weapon ||
type == ItemType::Armor ||
@@ -193,7 +193,7 @@ void NpcHandler::buyItems(std::vector<ShopItem*> &items) const
{
ShopItem *const item = *it;
const int usedQuantity = item->getUsedQuantity();
- if (!usedQuantity)
+ if (usedQuantity == 0)
continue;
item->increaseUsedQuantity(-usedQuantity);
item->update();
@@ -237,7 +237,7 @@ void NpcHandler::sellItems(std::vector<ShopItem*> &items) const
{
ShopItem *const item = *it;
const int usedQuantity = item->getUsedQuantity();
- if (!usedQuantity)
+ if (usedQuantity == 0)
continue;
cnt ++;
}
@@ -248,7 +248,7 @@ void NpcHandler::sellItems(std::vector<ShopItem*> &items) const
{
ShopItem *const item = *it;
const int usedQuantity = item->getUsedQuantity();
- if (!usedQuantity)
+ if (usedQuantity == 0)
continue;
item->increaseUsedQuantity(-usedQuantity);
item->update();
@@ -339,7 +339,7 @@ BeingId NpcHandler::getNpc(Net::MessageIn &msg,
{
CREATEWIDGETV(Ea::NpcRecv::mDialog, NpcDialog, npcId);
Ea::NpcRecv::mDialog->saveCamera();
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->stopWalking(false);
NpcDialog::mNpcDialogs[npcId] = Ea::NpcRecv::mDialog;
}
@@ -347,10 +347,10 @@ BeingId NpcHandler::getNpc(Net::MessageIn &msg,
else
{
NpcDialog *const dialog = diag->second;
- if (Ea::NpcRecv::mDialog && Ea::NpcRecv::mDialog != dialog)
+ if (Ea::NpcRecv::mDialog != nullptr && Ea::NpcRecv::mDialog != dialog)
Ea::NpcRecv::mDialog->restoreCamera();
Ea::NpcRecv::mDialog = dialog;
- if (Ea::NpcRecv::mDialog)
+ if (Ea::NpcRecv::mDialog != nullptr)
Ea::NpcRecv::mDialog->saveCamera();
}
return npcId;
diff --git a/src/net/eathena/npcrecv.cpp b/src/net/eathena/npcrecv.cpp
index c23d9d11b..875718768 100644
--- a/src/net/eathena/npcrecv.cpp
+++ b/src/net/eathena/npcrecv.cpp
@@ -47,7 +47,7 @@ void NpcRecv::processNpcCutin(Net::MessageIn &msg)
Ea::NpcRecv::mRequestLang = false;
const std::string image = msg.readString(64, "image name");
const CutInT cutin = static_cast<CutInT>(msg.readUInt8("type"));
- if (cutInWindow)
+ if (cutInWindow != nullptr)
cutInWindow->show(image, cutin);
}
@@ -91,7 +91,7 @@ void NpcRecv::processArea(Net::MessageIn &msg)
Being *const dstBeing = actorManager->findBeing(
msg.readBeingId("npc id"));
const int area = msg.readInt32("area size");
- if (dstBeing)
+ if (dstBeing != nullptr)
dstBeing->setAreaSize(area);
}
@@ -113,7 +113,7 @@ void NpcRecv::processNpcSkin(Net::MessageIn &msg)
const int len = msg.readInt16("len");
npcHandler->getNpc(msg, NpcAction::Other);
const std::string skin = msg.readString(len - 8, "skin");
- if (Ea::NpcRecv::mDialog)
+ if (Ea::NpcRecv::mDialog != nullptr)
Ea::NpcRecv::mDialog->setSkin(skin);
}
diff --git a/src/net/eathena/partyhandler.cpp b/src/net/eathena/partyhandler.cpp
index 590f85ec8..dd0309f0d 100644
--- a/src/net/eathena/partyhandler.cpp
+++ b/src/net/eathena/partyhandler.cpp
@@ -61,11 +61,11 @@ void PartyHandler::create(const std::string &name) const
void PartyHandler::invite(const std::string &name) const
{
- if (!actorManager)
+ if (actorManager == nullptr)
return;
const Being *const being = actorManager->findBeingByName(
name, ActorType::Player);
- if (being)
+ if (being != nullptr)
{
createOutPacket(CMSG_PARTY_INVITE);
outMsg.writeBeingId(being->getId(), "account id");
@@ -82,7 +82,7 @@ void PartyHandler::invite(const std::string &name) const
void PartyHandler::inviteResponse(const int partyId,
const bool accept) const
{
- if (localPlayer)
+ if (localPlayer != nullptr)
{
createOutPacket(CMSG_PARTY_INVITED2);
outMsg.writeInt32(partyId, "party id");
@@ -97,7 +97,7 @@ void PartyHandler::leave() const
void PartyHandler::kick(const Being *const being) const
{
- if (being)
+ if (being != nullptr)
{
createOutPacket(CMSG_PARTY_KICK);
outMsg.writeBeingId(being->getId(), "account id");
@@ -107,11 +107,11 @@ void PartyHandler::kick(const Being *const being) const
void PartyHandler::kick(const std::string &name) const
{
- if (!Ea::taParty)
+ if (Ea::taParty == nullptr)
return;
const PartyMember *const m = Ea::taParty->getMember(name);
- if (!m)
+ if (m == nullptr)
{
NotifyManager::notify(NotifyTypes::PARTY_USER_NOT_IN_PARTY, name);
return;
@@ -183,7 +183,7 @@ void PartyHandler::changeLeader(const std::string &name) const
{
const Being *const being = actorManager->findBeingByName(
name, ActorType::Player);
- if (!being)
+ if (being == nullptr)
return;
createOutPacket(CMSG_PARTY_CHANGE_LEADER);
outMsg.writeBeingId(being->getId(), "account id");
diff --git a/src/net/eathena/partyrecv.cpp b/src/net/eathena/partyrecv.cpp
index 2a0b7476a..0947a525e 100644
--- a/src/net/eathena/partyrecv.cpp
+++ b/src/net/eathena/partyrecv.cpp
@@ -66,13 +66,13 @@ void PartyRecv::processPartyMemberInfo(Net::MessageIn &msg)
msg.readInt8("pickup item share (&1)");
msg.readInt8("get item share (&2)");
- if (!Ea::taParty)
+ if (Ea::taParty == nullptr)
return;
PartyMember *const member = Ea::taParty->addMember(id, nick);
- if (member)
+ if (member != nullptr)
{
- if (partyTab && member->getOnline() != online)
+ if ((partyTab != nullptr) && member->getOnline() != online)
partyTab->showOnline(nick, fromBool(online, Online));
member->setLeader(leader);
member->setOnline(online);
@@ -84,9 +84,9 @@ void PartyRecv::processPartyMemberInfo(Net::MessageIn &msg)
void PartyRecv::processPartySettings(Net::MessageIn &msg)
{
- if (!partyTab)
+ if (partyTab == nullptr)
{
- if (!chatWindow)
+ if (chatWindow == nullptr)
return;
Ea::PartyRecv::createTab();
@@ -111,15 +111,15 @@ void PartyRecv::processPartyInfo(Net::MessageIn &msg)
bool isOldParty = false;
std::set<std::string> names;
std::set<std::string> onlineNames;
- if (!Ea::taParty)
+ if (Ea::taParty == nullptr)
{
logger->log1("error: party empty in SMSG_PARTY_INFO");
Ea::taParty = Party::getParty(1);
}
- if (!partyTab)
+ if (partyTab == nullptr)
Ea::PartyRecv::createTab();
- if (Ea::taParty)
+ if (Ea::taParty != nullptr)
{
if (Ea::taParty->getNumberOfElements() > 1)
{
@@ -131,24 +131,24 @@ void PartyRecv::processPartyInfo(Net::MessageIn &msg)
if ((*it)->getOnline())
onlineNames.insert((*it)->getName());
}
- if (localPlayer)
+ if (localPlayer != nullptr)
onlineNames.insert(localPlayer->getName());
}
}
- if (!localPlayer)
+ if (localPlayer == nullptr)
logger->log1("error: localPlayer==0 in SMSG_PARTY_INFO");
- if (Ea::taParty)
+ if (Ea::taParty != nullptr)
Ea::taParty->clearMembers();
const int length = msg.readInt16("len");
const std::string name = msg.readString(24, "party name");
- if (Ea::taParty)
+ if (Ea::taParty != nullptr)
Ea::taParty->setName(name);
const int count = (length - 28) / 46;
- if (localPlayer && Ea::taParty)
+ if ((localPlayer != nullptr) && (Ea::taParty != nullptr))
{
localPlayer->setParty(Ea::taParty);
localPlayer->setPartyName(Ea::taParty->getName());
@@ -162,7 +162,7 @@ void PartyRecv::processPartyInfo(Net::MessageIn &msg)
const bool leader = msg.readUInt8("leader") == 0U;
const bool online = msg.readUInt8("online") == 0U;
- if (Ea::taParty)
+ if (Ea::taParty != nullptr)
{
bool joined(false);
@@ -176,9 +176,9 @@ void PartyRecv::processPartyInfo(Net::MessageIn &msg)
}
}
PartyMember *const member = Ea::taParty->addMember(id, nick);
- if (member)
+ if (member != nullptr)
{
- if (!joined && partyTab)
+ if (!joined && (partyTab != nullptr))
{
if (!names.empty() && ((onlineNames.find(nick)
== onlineNames.end() && online)
@@ -202,14 +202,14 @@ void PartyRecv::processPartyInfo(Net::MessageIn &msg)
}
}
- if (Ea::taParty)
+ if (Ea::taParty != nullptr)
Ea::taParty->sort();
- if (localPlayer && Ea::taParty)
+ if ((localPlayer != nullptr) && (Ea::taParty != nullptr))
{
localPlayer->setParty(Ea::taParty);
localPlayer->setPartyName(Ea::taParty->getName());
- if (socialWindow)
+ if (socialWindow != nullptr)
socialWindow->updateParty();
}
}
@@ -227,10 +227,10 @@ void PartyRecv::processPartyMessage(Net::MessageIn &msg)
if (pos != std::string::npos)
chatMsg.erase(0, pos + 3);
- if (Ea::taParty && partyTab)
+ if ((Ea::taParty != nullptr) && (partyTab != nullptr))
{
const PartyMember *const member = Ea::taParty->getMember(id);
- if (member)
+ if (member != nullptr)
{
partyTab->chatLog(member->getName(), chatMsg);
}
@@ -244,7 +244,7 @@ void PartyRecv::processPartyMessage(Net::MessageIn &msg)
void PartyRecv::processPartyInviteResponse(Net::MessageIn &msg)
{
- if (!partyTab)
+ if (partyTab == nullptr)
return;
const std::string nick = msg.readString(24, "nick");
@@ -307,9 +307,9 @@ void PartyRecv::processPartyLeader(Net::MessageIn &msg)
msg.readBeingId("old leder id"));
PartyMember *const newMember = Ea::taParty->getMember(
msg.readBeingId("new leder id"));
- if (oldMember)
+ if (oldMember != nullptr)
oldMember->setLeader(false);
- if (newMember)
+ if (newMember != nullptr)
newMember->setLeader(true);
}
@@ -318,7 +318,7 @@ void PartyRecv::processPartyInvited(Net::MessageIn &msg)
const int id = msg.readInt32("party id");
const std::string partyName = msg.readString(24, "party name");
- if (socialWindow)
+ if (socialWindow != nullptr)
socialWindow->showPartyInvite(partyName, std::string(), id);
}
diff --git a/src/net/eathena/pethandler.cpp b/src/net/eathena/pethandler.cpp
index a7062b21b..602f9cd88 100644
--- a/src/net/eathena/pethandler.cpp
+++ b/src/net/eathena/pethandler.cpp
@@ -58,7 +58,7 @@ void PetHandler::emote(const uint8_t emoteId)
void PetHandler::catchPet(const Being *const being) const
{
- if (!being)
+ if (being == nullptr)
return;
createOutPacket(CMSG_PET_CATCH);
diff --git a/src/net/eathena/petrecv.cpp b/src/net/eathena/petrecv.cpp
index 50bf43eed..f2cf65a28 100644
--- a/src/net/eathena/petrecv.cpp
+++ b/src/net/eathena/petrecv.cpp
@@ -74,7 +74,7 @@ void PetRecv::processEggsList(Net::MessageIn &msg)
{
const int count = (msg.readInt16("len") - 4) / 2;
const Inventory *const inv = PlayerInfo::getInventory();
- if (!inv)
+ if (inv == nullptr)
return;
menu = MenuType::Eggs;
@@ -92,7 +92,7 @@ void PetRecv::processEggsList(Net::MessageIn &msg)
const int index = msg.readInt16("index") - INVENTORY_OFFSET;
const Item *const item = inv->getItem(index);
- if (item)
+ if (item != nullptr)
dialog->addItem(item, 0);
}
}
@@ -103,7 +103,7 @@ void PetRecv::processPetData(Net::MessageIn &msg)
const BeingId id = msg.readBeingId("pet id");
Being *const dstBeing = actorManager->findBeing(id);
const int data = msg.readInt32("data");
- if (!cmd) // pre init
+ if (cmd == 0) // pre init
{
PetInfo *const info = new PetInfo;
info->id = id;
@@ -112,7 +112,7 @@ void PetRecv::processPetData(Net::MessageIn &msg)
return;
}
PetInfo *const info = PlayerInfo::getPet();
- if (!info)
+ if (info == nullptr)
return;
switch (cmd)
{
@@ -150,7 +150,7 @@ void PetRecv::processPetStatus(Net::MessageIn &msg)
// being->setLevel(level);
PetInfo *const info = PlayerInfo::getPet();
- if (!info)
+ if (info == nullptr)
return;
info->name = name;
info->level = level;
@@ -167,7 +167,7 @@ void PetRecv::processPetFood(Net::MessageIn &msg)
{
const int result = msg.readUInt8("result");
msg.readInt16("food id");
- if (result)
+ if (result != 0)
NotifyManager::notify(NotifyTypes::PET_FEED_OK);
else
NotifyManager::notify(NotifyTypes::PET_FEED_ERROR);
diff --git a/src/net/eathena/playerhandler.cpp b/src/net/eathena/playerhandler.cpp
index 818fffde9..ef7afa6e4 100644
--- a/src/net/eathena/playerhandler.cpp
+++ b/src/net/eathena/playerhandler.cpp
@@ -101,7 +101,7 @@ void PlayerHandler::increaseSkill(const uint16_t skillId) const
void PlayerHandler::pickUp(const FloorItem *const floorItem) const
{
- if (!floorItem)
+ if (floorItem == nullptr)
return;
createOutPacket(CMSG_ITEM_PICKUP);
@@ -203,7 +203,7 @@ void PlayerHandler::pickUp(const FloorItem *const floorItem) const
EAthena::InventoryHandler *const handler =
static_cast<EAthena::InventoryHandler*>(inventoryHandler);
- if (handler)
+ if (handler != nullptr)
handler->pushPickup(floorItem->getId());
}
@@ -543,11 +543,11 @@ void PlayerHandler::setStat(Net::MessageIn &msg,
break;
case Sp::HP:
PlayerInfo::setAttribute(Attributes::PLAYER_HP, base);
- if (localPlayer->isInParty() && Party::getParty(1))
+ if (localPlayer->isInParty() && (Party::getParty(1) != nullptr))
{
PartyMember *const m = Party::getParty(1)
->getMember(localPlayer->getId());
- if (m)
+ if (m != nullptr)
{
m->setHp(base);
m->setMaxHp(PlayerInfo::getAttribute(
@@ -558,11 +558,11 @@ void PlayerHandler::setStat(Net::MessageIn &msg,
case Sp::MAXHP:
PlayerInfo::setAttribute(Attributes::PLAYER_MAX_HP, base);
- if (localPlayer->isInParty() && Party::getParty(1))
+ if (localPlayer->isInParty() && (Party::getParty(1) != nullptr))
{
PartyMember *const m = Party::getParty(1)->getMember(
localPlayer->getId());
- if (m)
+ if (m != nullptr)
{
m->setHp(PlayerInfo::getAttribute(Attributes::PLAYER_HP));
m->setMaxHp(base);
@@ -580,7 +580,7 @@ void PlayerHandler::setStat(Net::MessageIn &msg,
break;
case Sp::BASELEVEL:
PlayerInfo::setAttribute(Attributes::PLAYER_LEVEL, base);
- if (localPlayer)
+ if (localPlayer != nullptr)
{
localPlayer->setLevel(base);
localPlayer->updateName();
@@ -588,7 +588,7 @@ void PlayerHandler::setStat(Net::MessageIn &msg,
break;
case Sp::SKILLPOINT:
PlayerInfo::setAttribute(Attributes::PLAYER_SKILL_POINTS, base);
- if (skillDialog)
+ if (skillDialog != nullptr)
skillDialog->update();
break;
case Sp::STR:
diff --git a/src/net/eathena/playerrecv.cpp b/src/net/eathena/playerrecv.cpp
index 36ee19018..9eb57b687 100644
--- a/src/net/eathena/playerrecv.cpp
+++ b/src/net/eathena/playerrecv.cpp
@@ -79,7 +79,7 @@ void PlayerRecv::processPlayerStatUpdate5(Net::MessageIn &msg)
unsigned int val = msg.readUInt8("str");
PlayerInfo::setStatBase(Attributes::PLAYER_STR, val);
- if (statusWindow)
+ if (statusWindow != nullptr)
{
statusWindow->setPointsNeeded(Attributes::PLAYER_STR,
msg.readUInt8("str cost"));
@@ -91,7 +91,7 @@ void PlayerRecv::processPlayerStatUpdate5(Net::MessageIn &msg)
val = msg.readUInt8("agi");
PlayerInfo::setStatBase(Attributes::PLAYER_AGI, val);
- if (statusWindow)
+ if (statusWindow != nullptr)
{
statusWindow->setPointsNeeded(Attributes::PLAYER_AGI,
msg.readUInt8("agi cost"));
@@ -103,7 +103,7 @@ void PlayerRecv::processPlayerStatUpdate5(Net::MessageIn &msg)
val = msg.readUInt8("vit");
PlayerInfo::setStatBase(Attributes::PLAYER_VIT, val);
- if (statusWindow)
+ if (statusWindow != nullptr)
{
statusWindow->setPointsNeeded(Attributes::PLAYER_VIT,
msg.readUInt8("vit cost"));
@@ -115,7 +115,7 @@ void PlayerRecv::processPlayerStatUpdate5(Net::MessageIn &msg)
val = msg.readUInt8("int");
PlayerInfo::setStatBase(Attributes::PLAYER_INT, val);
- if (statusWindow)
+ if (statusWindow != nullptr)
{
statusWindow->setPointsNeeded(Attributes::PLAYER_INT,
msg.readUInt8("int cost"));
@@ -127,7 +127,7 @@ void PlayerRecv::processPlayerStatUpdate5(Net::MessageIn &msg)
val = msg.readUInt8("dex");
PlayerInfo::setStatBase(Attributes::PLAYER_DEX, val);
- if (statusWindow)
+ if (statusWindow != nullptr)
{
statusWindow->setPointsNeeded(Attributes::PLAYER_DEX,
msg.readUInt8("dex cost"));
@@ -139,7 +139,7 @@ void PlayerRecv::processPlayerStatUpdate5(Net::MessageIn &msg)
val = msg.readUInt8("luk");
PlayerInfo::setStatBase(Attributes::PLAYER_LUK, val);
- if (statusWindow)
+ if (statusWindow != nullptr)
{
statusWindow->setPointsNeeded(Attributes::PLAYER_LUK,
msg.readUInt8("luk cost"));
@@ -191,12 +191,12 @@ void PlayerRecv::processPlayerStatUpdate5(Net::MessageIn &msg)
void PlayerRecv::processPlayerGetExp(Net::MessageIn &msg)
{
- if (!localPlayer)
+ if (localPlayer == nullptr)
return;
const BeingId id = msg.readBeingId("player id");
const int exp = msg.readInt32("exp amount");
const int stat = msg.readInt16("exp type");
- const bool fromQuest = msg.readInt16("is from quest");
+ const bool fromQuest = msg.readInt16("is from quest") != 0;
if (!fromQuest && id == localPlayer->getId())
{
if (stat == 1)
@@ -221,7 +221,7 @@ void PlayerRecv::processWalkResponse(Net::MessageIn &msg)
msg.readInt32("tick");
msg.readCoordinatePair(srcX, srcY, dstX, dstY, "move path");
msg.readUInt8("(sx<<4) | (sy&0x0f)");
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->setRealPos(dstX, dstY);
BLOCK_END("PlayerRecv::processWalkResponse")
}
@@ -231,7 +231,7 @@ void PlayerRecv::processWalkError(Net::MessageIn &msg)
msg.readInt32("tick");
const int x = msg.readInt16("x");
const int y = msg.readInt16("y");
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->failMove(x, y);
}
@@ -247,7 +247,7 @@ void PlayerRecv::processPvpInfo(Net::MessageIn &msg)
void PlayerRecv::processPlayerHeal(Net::MessageIn &msg)
{
- if (!localPlayer)
+ if (localPlayer == nullptr)
return;
const int type = msg.readInt16("var id");
@@ -261,11 +261,11 @@ void PlayerRecv::processPlayerHeal(Net::MessageIn &msg)
const int base = PlayerInfo::getAttribute(Attributes::PLAYER_HP) +
amount;
PlayerInfo::setAttribute(Attributes::PLAYER_HP, base);
- if (localPlayer->isInParty() && Party::getParty(1))
+ if (localPlayer->isInParty() && (Party::getParty(1) != nullptr))
{
PartyMember *const m = Party::getParty(1)
->getMember(localPlayer->getId());
- if (m)
+ if (m != nullptr)
{
m->setHp(base);
m->setMaxHp(PlayerInfo::getAttribute(
@@ -390,23 +390,23 @@ void PlayerRecv::processPlayerRankPoints(Net::MessageIn &msg)
void PlayerRecv::processOnlineList(Net::MessageIn &msg)
{
- if (!whoIsOnline)
+ if (whoIsOnline == nullptr)
return;
BLOCK_START("PlayerRecv::processOnlineList")
const int size = msg.readInt16("len") - 4;
std::vector<OnlinePlayer*> arr;
- if (!size)
+ if (size == 0)
{
- if (whoIsOnline)
+ if (whoIsOnline != nullptr)
whoIsOnline->loadList(arr);
BLOCK_END("PlayerRecv::processOnlineList")
return;
}
char *const start = reinterpret_cast<char*>(msg.readBytes(size, "nicks"));
- if (!start)
+ if (start == nullptr)
{
BLOCK_END("PlayerRecv::processOnlineList")
return;
@@ -417,7 +417,7 @@ void PlayerRecv::processOnlineList(Net::MessageIn &msg)
int addVal = 3;
while (buf - start + 1 < size
- && *(buf + CAST_SIZE(addVal)))
+ && (*(buf + CAST_SIZE(addVal)) != 0))
{
const unsigned char status = *buf;
buf ++;
@@ -429,9 +429,9 @@ void PlayerRecv::processOnlineList(Net::MessageIn &msg)
GenderT gender = Gender::UNSPECIFIED;
if (config.getBoolValue("showgender"))
{
- if (status & BeingFlag::GENDER_MALE)
+ if ((status & BeingFlag::GENDER_MALE) != 0)
gender = Gender::MALE;
- else if (status & BeingFlag::GENDER_OTHER)
+ else if ((status & BeingFlag::GENDER_OTHER) != 0)
gender = Gender::OTHER;
else
gender = Gender::FEMALE;
@@ -441,7 +441,7 @@ void PlayerRecv::processOnlineList(Net::MessageIn &msg)
buf += strlen(buf) + 1;
}
- if (whoIsOnline)
+ if (whoIsOnline != nullptr)
whoIsOnline->loadList(arr);
delete [] start;
BLOCK_END("PlayerRecv::processOnlineList")
@@ -466,7 +466,7 @@ void PlayerRecv::processKilledBy(Net::MessageIn &msg)
else
{
std::string name;
- if (dstBeing)
+ if (dstBeing != nullptr)
name = dstBeing->getName();
else
name = strprintf("?%u", CAST_U32(id));
diff --git a/src/net/eathena/questrecv.cpp b/src/net/eathena/questrecv.cpp
index 19ba546a3..69ad93541 100644
--- a/src/net/eathena/questrecv.cpp
+++ b/src/net/eathena/questrecv.cpp
@@ -49,12 +49,12 @@ void QuestRecv::processAddQuest(Net::MessageIn &msg)
msg.skipToEnd("unused");
- if (questsWindow)
+ if (questsWindow != nullptr)
{
questsWindow->updateQuest(var, val, 0, 0, 0);
questsWindow->rebuild(true);
}
- if (skillDialog)
+ if (skillDialog != nullptr)
{
skillDialog->updateQuest(var, val, 0, 0, 0);
skillDialog->playUpdateEffect(var + SKILL_VAR_MIN_ID);
@@ -70,12 +70,12 @@ void QuestRecv::processAddQuest2(Net::MessageIn &msg)
const int val3 = msg.readInt32("count3");
const int time = msg.readInt32("time");
- if (questsWindow)
+ if (questsWindow != nullptr)
{
questsWindow->updateQuest(var, val1, val2, val3, time);
questsWindow->rebuild(true);
}
- if (skillDialog)
+ if (skillDialog != nullptr)
{
skillDialog->updateQuest(var, val1, val2, val3, time);
skillDialog->playUpdateEffect(var + SKILL_VAR_MIN_ID);
@@ -96,13 +96,13 @@ void QuestRecv::processAddQuests(Net::MessageIn &msg)
msg.readInt32("time");
msg.readInt16("objectives count");
}
- if (questsWindow)
+ if (questsWindow != nullptr)
questsWindow->updateQuest(var, val, 0, 0, 0);
- if (skillDialog)
+ if (skillDialog != nullptr)
skillDialog->updateQuest(var, val, 0, 0, 0);
}
- if (questsWindow)
+ if (questsWindow != nullptr)
questsWindow->rebuild(false);
}
@@ -118,13 +118,13 @@ void QuestRecv::processAddQuests2(Net::MessageIn &msg)
const int val2 = msg.readInt32("count2");
const int val3 = msg.readInt32("count3");
const int time = msg.readInt32("time");
- if (questsWindow)
+ if (questsWindow != nullptr)
questsWindow->updateQuest(var, val1, val2, val3, time);
- if (skillDialog)
+ if (skillDialog != nullptr)
skillDialog->updateQuest(var, val1, val2, val3, time);
}
- if (questsWindow)
+ if (questsWindow != nullptr)
questsWindow->rebuild(false);
}
@@ -170,12 +170,12 @@ void QuestRecv::processRemoveQuest(Net::MessageIn &msg)
// not removing quest, because this is impossible,
// but changing status to -1
- if (questsWindow)
+ if (questsWindow != nullptr)
{
questsWindow->updateQuest(var, val, 0, 0, 0);
questsWindow->rebuild(true);
}
- if (skillDialog)
+ if (skillDialog != nullptr)
{
skillDialog->updateQuest(var, val, 0, 0, 0);
skillDialog->playUpdateEffect(var + SKILL_VAR_MIN_ID);
diff --git a/src/net/eathena/skillrecv.cpp b/src/net/eathena/skillrecv.cpp
index a7db7fa29..e4b71a076 100644
--- a/src/net/eathena/skillrecv.cpp
+++ b/src/net/eathena/skillrecv.cpp
@@ -71,7 +71,7 @@ void SkillRecv::processPlayerSkills(Net::MessageIn &msg)
const int skillCount = (msg.getLength() - 4) / sz;
int updateSkill = 0;
- if (skillDialog)
+ if (skillDialog != nullptr)
skillDialog->hideSkills(SkillOwner::Player);
for (int k = 0; k < skillCount; k++)
{
@@ -86,10 +86,10 @@ void SkillRecv::processPlayerSkills(Net::MessageIn &msg)
const std::string name = msg.readString(24, "skill name");
const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable);
const int oldLevel = PlayerInfo::getSkillLevel(skillId);
- if (oldLevel && oldLevel != level)
+ if ((oldLevel != 0) && oldLevel != level)
updateSkill = skillId;
PlayerInfo::setSkillLevel(skillId, level);
- if (skillDialog)
+ if (skillDialog != nullptr)
{
if (!skillDialog->updateSkill(skillId, range, up, inf, sp))
{
@@ -98,10 +98,10 @@ void SkillRecv::processPlayerSkills(Net::MessageIn &msg)
}
}
}
- if (skillDialog)
+ if (skillDialog != nullptr)
{
skillDialog->update();
- if (updateSkill)
+ if (updateSkill != 0)
skillDialog->playUpdateEffect(updateSkill);
}
}
@@ -118,10 +118,10 @@ void SkillRecv::processSkillAdd(Net::MessageIn &msg)
const std::string name = msg.readString(24, "skill name");
const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable);
const int oldLevel = PlayerInfo::getSkillLevel(skillId);
- if (oldLevel && oldLevel != level)
+ if ((oldLevel != 0) && oldLevel != level)
updateSkill = skillId;
PlayerInfo::setSkillLevel(skillId, level);
- if (skillDialog)
+ if (skillDialog != nullptr)
{
if (!skillDialog->updateSkill(skillId, range, up, inf, sp))
{
@@ -129,7 +129,7 @@ void SkillRecv::processSkillAdd(Net::MessageIn &msg)
skillId, name, level, range, up, inf, sp);
}
skillDialog->update();
- if (updateSkill)
+ if (updateSkill != 0)
skillDialog->playUpdateEffect(updateSkill);
}
}
@@ -148,10 +148,10 @@ void SkillRecv::processSkillAdd2(Net::MessageIn &msg)
const std::string name = msg.readString(24, "skill name");
const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable);
const int oldLevel = PlayerInfo::getSkillLevel(skillId);
- if (oldLevel && oldLevel != level)
+ if ((oldLevel != 0) && oldLevel != level)
updateSkill = skillId;
PlayerInfo::setSkillLevel(skillId, level);
- if (skillDialog)
+ if (skillDialog != nullptr)
{
if (!skillDialog->updateSkill(skillId, range, up, inf, sp))
{
@@ -159,7 +159,7 @@ void SkillRecv::processSkillAdd2(Net::MessageIn &msg)
skillId, name, level, range, up, inf, sp);
}
skillDialog->update();
- if (updateSkill)
+ if (updateSkill != 0)
skillDialog->playUpdateEffect(updateSkill);
}
}
@@ -175,10 +175,10 @@ void SkillRecv::processSkillUpdate(Net::MessageIn &msg)
const int range = msg.readInt16("range");
const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable);
const int oldLevel = PlayerInfo::getSkillLevel(skillId);
- if (oldLevel && oldLevel != level)
+ if ((oldLevel != 0) && oldLevel != level)
updateSkill = skillId;
PlayerInfo::setSkillLevel(skillId, level);
- if (skillDialog)
+ if (skillDialog != nullptr)
{
if (!skillDialog->updateSkill(skillId, range, up, inf, sp))
{
@@ -186,7 +186,7 @@ void SkillRecv::processSkillUpdate(Net::MessageIn &msg)
skillId, "", level, range, up, inf, sp);
}
skillDialog->update();
- if (updateSkill)
+ if (updateSkill != 0)
skillDialog->playUpdateEffect(updateSkill);
}
}
@@ -204,10 +204,10 @@ void SkillRecv::processSkillUpdate2(Net::MessageIn &msg)
const int range = msg.readInt16("range");
const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable);
const int oldLevel = PlayerInfo::getSkillLevel(skillId);
- if (oldLevel && oldLevel != level)
+ if ((oldLevel != 0) && oldLevel != level)
updateSkill = skillId;
PlayerInfo::setSkillLevel(skillId, level);
- if (skillDialog)
+ if (skillDialog != nullptr)
{
if (!skillDialog->updateSkill(skillId, range, up, inf, sp))
{
@@ -215,7 +215,7 @@ void SkillRecv::processSkillUpdate2(Net::MessageIn &msg)
skillId, "", level, range, up, inf, sp);
}
skillDialog->update();
- if (updateSkill)
+ if (updateSkill != 0)
skillDialog->playUpdateEffect(updateSkill);
}
}
@@ -228,11 +228,11 @@ void SkillRecv::processSkillDelete(Net::MessageIn &msg)
if (oldLevel != 0)
updateSkill = skillId;
PlayerInfo::setSkillLevel(skillId, 0);
- if (skillDialog)
+ if (skillDialog != nullptr)
{
skillDialog->removeSkill(skillId);
skillDialog->update();
- if (updateSkill)
+ if (updateSkill != 0)
skillDialog->playRemoveEffect(updateSkill);
}
}
@@ -241,7 +241,7 @@ void SkillRecv::processSkillCoolDown(Net::MessageIn &msg)
{
const int skillId = msg.readInt16("skill id");
const int duration = msg.readInt32("duration");
- if (skillDialog)
+ if (skillDialog != nullptr)
skillDialog->setSkillDuration(SkillOwner::Player, skillId, duration);
}
@@ -259,7 +259,7 @@ void SkillRecv::processSkillCoolDownList(Net::MessageIn &msg)
if (msg.getVersion() >= 20120604)
msg.readInt32("total");
const int duration = msg.readInt32("duration");
- if (skillDialog)
+ if (skillDialog != nullptr)
{
skillDialog->setSkillDuration(SkillOwner::Player,
skillId, duration);
@@ -281,19 +281,19 @@ void SkillRecv::processSkillFailed(Net::MessageIn &msg)
logger->log("Action: %d/%d", bskill, success);
}
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->stopCast(true);
std::string txt;
if (success == CAST_S32(SKILL_FAILED) && bskill != 0)
{
- if (localPlayer && bskill == CAST_S32(BSKILL_EMOTE)
+ if ((localPlayer != nullptr) && bskill == CAST_S32(BSKILL_EMOTE)
&& reason == CAST_S32(RFAIL_SKILLDEP))
{
localPlayer->stopAdvert();
}
const SkillInfo *const info = skillDialog->getSkill(bskill);
- if (info)
+ if (info != nullptr)
{
txt = info->errorText;
}
@@ -306,7 +306,7 @@ void SkillRecv::processSkillFailed(Net::MessageIn &msg)
else
{
const SkillInfo *const info = skillDialog->getSkill(skillId);
- if (info)
+ if (info != nullptr)
{
txt = info->errorText + ".";
}
diff --git a/src/net/eathena/tradehandler.cpp b/src/net/eathena/tradehandler.cpp
index 9db89dae4..65cb72cc8 100644
--- a/src/net/eathena/tradehandler.cpp
+++ b/src/net/eathena/tradehandler.cpp
@@ -48,7 +48,7 @@ TradeHandler::TradeHandler() :
void TradeHandler::request(const Being *const being) const
{
- if (!being)
+ if (being == nullptr)
return;
createOutPacket(CMSG_TRADE_REQUEST);
@@ -66,7 +66,7 @@ void TradeHandler::respond(const bool accept) const
void TradeHandler::addItem(const Item *const item, const int amount) const
{
- if (!item)
+ if (item == nullptr)
return;
TradeRecv::mItemIndex = item->getInvIndex();
diff --git a/src/net/eathena/traderecv.cpp b/src/net/eathena/traderecv.cpp
index 2dcacc609..ac64d4fb0 100644
--- a/src/net/eathena/traderecv.cpp
+++ b/src/net/eathena/traderecv.cpp
@@ -101,7 +101,7 @@ void TradeRecv::processTradeItemAdd(Net::MessageIn &msg)
}
}
- if (tradeWindow)
+ if (tradeWindow != nullptr)
{
if (type == 0)
{
@@ -138,9 +138,9 @@ void TradeRecv::processTradeItemAddResponse(Net::MessageIn &msg)
{
Item *const item = PlayerInfo::getInventory()->getItem(
mItemIndex);
- if (!item)
+ if (item == nullptr)
return;
- if (tradeWindow)
+ if (tradeWindow != nullptr)
{
tradeWindow->addItem2(item->getId(),
item->getType(),
diff --git a/src/net/eathena/updateprotocol.cpp b/src/net/eathena/updateprotocol.cpp
index 43b65c80c..afe25b874 100644
--- a/src/net/eathena/updateprotocol.cpp
+++ b/src/net/eathena/updateprotocol.cpp
@@ -41,7 +41,7 @@ void updateProtocol()
#include "net/eathena/packetsout.inc"
#undef packet
Network *const network = Network::mInstance;
- if (network)
+ if (network != nullptr)
{
network->clearHandlers();
network->registerHandlers();
diff --git a/src/net/eathena/vendinghandler.cpp b/src/net/eathena/vendinghandler.cpp
index 307018680..e9d0643a3 100644
--- a/src/net/eathena/vendinghandler.cpp
+++ b/src/net/eathena/vendinghandler.cpp
@@ -52,7 +52,7 @@ void VendingHandler::close() const
void VendingHandler::open(const Being *const being) const
{
- if (!being)
+ if (being == nullptr)
return;
createOutPacket(CMSG_VENDING_LIST_REQ);
@@ -63,7 +63,7 @@ void VendingHandler::buy(const Being *const being,
const int index,
const int amount) const
{
- if (!being)
+ if (being == nullptr)
return;
createOutPacket(CMSG_VENDING_BUY);
@@ -83,7 +83,7 @@ void VendingHandler::buyItems(const Being *const being,
{
ShopItem *const item = *it;
const int usedQuantity = item->getUsedQuantity();
- if (!usedQuantity)
+ if (usedQuantity == 0)
continue;
cnt ++;
}
@@ -98,7 +98,7 @@ void VendingHandler::buyItems(const Being *const being,
{
ShopItem *const item = *it;
const int usedQuantity = item->getUsedQuantity();
- if (!usedQuantity)
+ if (usedQuantity == 0)
continue;
item->increaseQuantity(usedQuantity);
item->increaseUsedQuantity(-usedQuantity);
@@ -113,7 +113,7 @@ void VendingHandler::buy2(const Being *const being,
const int index,
const int amount) const
{
- if (!being)
+ if (being == nullptr)
return;
createOutPacket(CMSG_VENDING_BUY2);
diff --git a/src/net/eathena/vendingrecv.cpp b/src/net/eathena/vendingrecv.cpp
index bf0cd20eb..23d4843f1 100644
--- a/src/net/eathena/vendingrecv.cpp
+++ b/src/net/eathena/vendingrecv.cpp
@@ -77,7 +77,7 @@ void VendingRecv::processShowBoard(Net::MessageIn &msg)
const BeingId id = msg.readBeingId("owner id");
const std::string shopName = msg.readString(80, "shop name");
Being *const dstBeing = actorManager->findBeing(id);
- if (dstBeing)
+ if (dstBeing != nullptr)
dstBeing->setSellBoard(shopName);
}
@@ -85,7 +85,7 @@ void VendingRecv::processHideBoard(Net::MessageIn &msg)
{
const BeingId id = msg.readBeingId("owner id");
Being *const dstBeing = actorManager->findBeing(id);
- if (dstBeing)
+ if (dstBeing != nullptr)
dstBeing->setSellBoard(std::string());
if (dstBeing == localPlayer)
{
@@ -106,7 +106,7 @@ void VendingRecv::processItemsList(Net::MessageIn &msg)
const int count = (msg.readInt16("len") - offset) / packetLen;
const BeingId id = msg.readBeingId("id");
const Being *const being = actorManager->findBeing(id);
- if (!being)
+ if (being == nullptr)
return;
int cards[maxCards];
CREATEWIDGETV(mBuyDialog, BuyDialog, being, DEFAULT_CURRENCY);
@@ -142,7 +142,7 @@ void VendingRecv::processItemsList(Net::MessageIn &msg)
const ItemColor color = ItemColorManager::getColorFromCards(&cards[0]);
ShopItem *const item = mBuyDialog->addItem(itemId, type,
color, amount, value);
- if (item)
+ if (item != nullptr)
{
item->setInvIndex(index);
item->setOptions(options);
@@ -230,10 +230,10 @@ void VendingRecv::processReport(Net::MessageIn &msg)
money = msg.readInt32("zeny");
}
const Inventory *const inventory = PlayerInfo::getCartInventory();
- if (!inventory)
+ if (inventory == nullptr)
return;
const Item *const item = inventory->getItem(index);
- if (!item)
+ if (item == nullptr)
return;
const ItemInfo &info = item->getInfo();
diff --git a/src/net/ipc.cpp b/src/net/ipc.cpp
index e77cad713..19eace240 100644
--- a/src/net/ipc.cpp
+++ b/src/net/ipc.cpp
@@ -49,7 +49,7 @@ IPC::IPC() :
IPC::~IPC()
{
mListen = false;
- if (mSocket)
+ if (mSocket != nullptr)
{
TcpNet::closeSocket(mSocket);
mSocket = nullptr;
@@ -57,7 +57,7 @@ IPC::~IPC()
SDL_DestroyMutex(mMutex);
mMutex = nullptr;
int status;
- if (mThread && SDL_GetThreadID(mThread))
+ if ((mThread != nullptr) && (SDL_GetThreadID(mThread) != 0u))
SDL_WaitThread(mThread, &status);
mThread = nullptr;
}
@@ -73,14 +73,14 @@ bool IPC::init()
}
mSocket = TcpNet::open(&ip);
- if (!mSocket)
+ if (mSocket == nullptr)
{
logger->log("IPC: open error: %s", TcpNet::getError());
return false;
}
mThread = SDL::createThread(&acceptLoop, "ipc", this);
- if (!mThread)
+ if (mThread == nullptr)
{
logger->log("IPC: unable to create acceptLoop thread");
return false;
@@ -90,7 +90,7 @@ bool IPC::init()
int IPC::acceptLoop(void *ptr)
{
- if (!ptr)
+ if (ptr == nullptr)
return 1;
IPC *const ipc1 = reinterpret_cast<IPC*>(ptr);
@@ -101,11 +101,11 @@ int IPC::acceptLoop(void *ptr)
while (ipc1->mListen)
{
TcpNet::checkSockets(set, 250);
- if (!TcpNet::socketReady(ipc1->mSocket))
+ if (TcpNet::socketReady(ipc1->mSocket) == 0)
continue;
const TcpNet::Socket sock = TcpNet::accept(ipc1->mSocket);
- if (!sock)
+ if (sock == nullptr)
{
logger->log_r("IPC: unable to accept connection");
continue;
@@ -153,7 +153,7 @@ int IPC::acceptLoop(void *ptr)
void IPC::stop()
{
- if (!ipc)
+ if (ipc == nullptr)
return;
logger->log("Stopping IPC...");
@@ -162,11 +162,11 @@ void IPC::stop()
void IPC::start()
{
- if (ipc)
+ if (ipc != nullptr)
return;
unsigned short port(44007);
- if (getenv("IPC_PORT"))
+ if (getenv("IPC_PORT") != nullptr)
port = static_cast<unsigned short>(atoi(getenv("IPC_PORT")));
logger->log("Starting IPC...");
@@ -195,7 +195,7 @@ void IPC::flush()
SDL_mutexP(mMutex);
#ifndef DYECMD
// probably need enable only commands in tool
- if (chatWindow)
+ if (chatWindow != nullptr)
{
FOR_EACH (std::vector<std::string>::const_iterator, it,
mDelayedCommands)
diff --git a/src/net/messagein.cpp b/src/net/messagein.cpp
index fbf3f9c4e..11b28d510 100644
--- a/src/net/messagein.cpp
+++ b/src/net/messagein.cpp
@@ -51,7 +51,7 @@ MessageIn::MessageIn(const char *const data,
MessageIn::~MessageIn()
{
- if (mLength)
+ if (mLength != 0u)
{
if (mPos != mLength && mPos != 2)
{
@@ -207,7 +207,7 @@ void MessageIn::skip(const unsigned int length, const char *const str)
void MessageIn::skipToEnd(const char *const str)
{
const int diff = CAST_S32(mLength - mPos);
- if (diff)
+ if (diff != 0)
{
DEBUGLOG2("skip: " + toString(diff), mPos, str);
mPos = mLength;
@@ -234,7 +234,7 @@ std::string MessageIn::readString(int length, const char *const dstr)
const char *const stringEnd
= static_cast<const char *>(memchr(stringBeg, '\0', length));
- const std::string str(stringBeg, stringEnd
+ const std::string str(stringBeg, stringEnd != nullptr
? stringEnd - stringBeg : CAST_SIZE(length));
DEBUGLOG2("readString: " + str, mPos, dstr);
mPos += length;
@@ -259,12 +259,12 @@ std::string MessageIn::readRawString(int length, const char *const dstr)
const char *const stringBeg = mData + CAST_SIZE(mPos);
const char *const stringEnd
= static_cast<const char *>(memchr(stringBeg, '\0', length));
- std::string str(stringBeg, stringEnd
+ std::string str(stringBeg, stringEnd != nullptr
? stringEnd - stringBeg : CAST_SIZE(length));
DEBUGLOG2("readString: " + str, mPos, dstr);
- if (stringEnd)
+ if (stringEnd != nullptr)
{
const size_t len2 = CAST_SIZE(length)
- (stringEnd - stringBeg) - 1;
@@ -272,7 +272,7 @@ std::string MessageIn::readRawString(int length, const char *const dstr)
const char *const stringEnd2
= static_cast<const char *>(memchr(stringBeg2, '\0', len2));
const std::string hiddenPart = std::string(stringBeg2,
- stringEnd2 ? stringEnd2 - stringBeg2 : len2);
+ stringEnd2 != nullptr ? stringEnd2 - stringBeg2 : len2);
if (hiddenPart.length() > 0)
{
DEBUGLOG2("readString2: " + hiddenPart, mPos, dstr);
@@ -314,12 +314,12 @@ unsigned char *MessageIn::readBytes(int length, const char *const dstr)
str += " ";
for (int f = 0; f < length; f ++)
{
- if (buf[f])
+ if (buf[f] != 0u)
str.append(strprintf("%c", buf[f]));
else
str.append("_");
}
- if (dstr)
+ if (dstr != nullptr)
logger->dlog(dstr);
logger->dlog("ReadBytes: " + str);
#endif // ENABLEDEBUGLOG
diff --git a/src/net/net.cpp b/src/net/net.cpp
index 65f00812e..d6b6e2945 100644
--- a/src/net/net.cpp
+++ b/src/net/net.cpp
@@ -113,13 +113,13 @@ std::set<int> ignorePackets;
void connectToServer(const ServerInfo &server)
{
BLOCK_START("Net::connectToServer")
- if (networkType == server.type && generalHandler)
+ if (networkType == server.type && (generalHandler != nullptr))
{
generalHandler->reload();
}
else
{
- if (networkType != ServerType::UNKNOWN && generalHandler)
+ if (networkType != ServerType::UNKNOWN && (generalHandler != nullptr))
generalHandler->unload();
switch (server.type)
@@ -146,7 +146,7 @@ void connectToServer(const ServerInfo &server)
networkType = server.type;
}
- if (loginHandler)
+ if (loginHandler != nullptr)
{
loginHandler->setServer(server);
loginHandler->connect();
@@ -157,7 +157,7 @@ void connectToServer(const ServerInfo &server)
void unload()
{
const GeneralHandler *const handler = generalHandler;
- if (handler)
+ if (handler != nullptr)
handler->unload();
ignorePackets.clear();
}
diff --git a/src/net/packetlimiter.cpp b/src/net/packetlimiter.cpp
index f155d8399..b6eee37ae 100644
--- a/src/net/packetlimiter.cpp
+++ b/src/net/packetlimiter.cpp
@@ -180,7 +180,7 @@ void PacketLimiter::initPacketLimiter()
std::ifstream inPacketFile;
struct stat statbuf;
- if (stat(packetLimitsName.c_str(), &statbuf)
+ if ((stat(packetLimitsName.c_str(), &statbuf) != 0)
|| !S_ISREG(statbuf.st_mode))
{
// wtiting new file
@@ -253,7 +253,7 @@ bool PacketLimiter::checkPackets(const PacketTypeT type)
const PacketLimit &limit = mPacketLimits[CAST_SIZE(type)];
const int timeLimit = limit.timeLimit;
- if (!timeLimit)
+ if (timeLimit == 0)
return true;
const int time = tick_time;
@@ -296,7 +296,7 @@ bool PacketLimiter::limitPackets(const PacketTypeT type)
PacketLimit &pack = mPacketLimits[CAST_SIZE(type)];
const int timeLimit = pack.timeLimit;
- if (!timeLimit)
+ if (timeLimit == 0)
return true;
const int time = tick_time;
diff --git a/src/net/sdltcpnet.cpp b/src/net/sdltcpnet.cpp
index 182263ee5..4e01fe15a 100644
--- a/src/net/sdltcpnet.cpp
+++ b/src/net/sdltcpnet.cpp
@@ -104,13 +104,13 @@ TcpNet::Socket TcpNet::open(IPaddress *const ip)
#if !defined(__native_client__) \
&& (defined(TCP_THIN_LINEAR_TIMEOUTS) \
|| defined(TCP_THIN_DUPACK))
- if (sock && ip)
+ if ((sock != nullptr) && (ip != nullptr))
{
const TCPsocketHack *const hack
= reinterpret_cast<const TCPsocketHack *>(sock);
// here we using some magic to compare TCPsocket and own padding
// because actual struct TCPsocket not in headers
- if (hack)
+ if (hack != nullptr)
{
const IPaddress &addr = hack->remoteAddress;
if (addr.host == ip->host && addr.port == ip->port)
@@ -118,14 +118,14 @@ TcpNet::Socket TcpNet::open(IPaddress *const ip)
const int val = 1;
#ifdef TCP_THIN_LINEAR_TIMEOUTS
if (setsockopt(hack->channel, IPPROTO_TCP,
- TCP_THIN_LINEAR_TIMEOUTS, &val, sizeof(val)))
+ TCP_THIN_LINEAR_TIMEOUTS, &val, sizeof(val)) != 0)
{
logger->log_r("error on set TCP_THIN_LINEAR_TIMEOUTS");
}
#endif // TCP_THIN_LINEAR_TIMEOUTS
#ifdef TCP_THIN_DUPACK
if (setsockopt(hack->channel, IPPROTO_TCP,
- TCP_THIN_DUPACK, &val, sizeof(val)))
+ TCP_THIN_DUPACK, &val, sizeof(val)) != 0)
{
logger->log_r("error on set TCP_THIN_DUPACK");
}
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp
index e9f9eb748..de2a42134 100644
--- a/src/net/tmwa/beinghandler.cpp
+++ b/src/net/tmwa/beinghandler.cpp
@@ -47,7 +47,7 @@ void BeingHandler::requestNameById(const BeingId id) const
void BeingHandler::undress(Being *const being) const
{
- if (!being)
+ if (being == nullptr)
return;
being->unSetSprite(SPRITE_WEAPON);
being->unSetSprite(SPRITE_HEAD_BOTTOM);
diff --git a/src/net/tmwa/beingrecv.cpp b/src/net/tmwa/beingrecv.cpp
index 4b1bb631b..cb02e690e 100644
--- a/src/net/tmwa/beingrecv.cpp
+++ b/src/net/tmwa/beingrecv.cpp
@@ -61,7 +61,7 @@ namespace TmwAthena
void BeingRecv::processBeingChangeLook(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processBeingChangeLook")
- if (!actorManager)
+ if (actorManager == nullptr)
{
BLOCK_END("BeingRecv::processBeingChangeLook")
return;
@@ -74,7 +74,7 @@ void BeingRecv::processBeingChangeLook(Net::MessageIn &msg)
const int16_t id = CAST_S16(msg.readUInt8("id"));
const int id2 = 1;
- if (!localPlayer || !dstBeing)
+ if ((localPlayer == nullptr) || (dstBeing == nullptr))
{
BLOCK_END("BeingRecv::processBeingChangeLook")
return;
@@ -86,7 +86,7 @@ void BeingRecv::processBeingChangeLook(Net::MessageIn &msg)
void BeingRecv::processBeingChangeLook2(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processBeingChangeLook")
- if (!actorManager)
+ if (actorManager == nullptr)
{
BLOCK_END("BeingRecv::processBeingChangeLook")
return;
@@ -109,7 +109,7 @@ void BeingRecv::processBeingChangeLook2(Net::MessageIn &msg)
id2 = 1;
}
- if (!localPlayer || !dstBeing)
+ if ((localPlayer == nullptr) || (dstBeing == nullptr))
{
BLOCK_END("BeingRecv::processBeingChangeLook")
return;
@@ -223,7 +223,7 @@ void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,
void BeingRecv::processPlayerUpdate1(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processPlayerMoveUpdate")
- if (!actorManager || !localPlayer)
+ if ((actorManager == nullptr) || (localPlayer == nullptr))
{
BLOCK_END("BeingRecv::processPlayerMoveUpdate")
return;
@@ -241,7 +241,7 @@ void BeingRecv::processPlayerUpdate1(Net::MessageIn &msg)
disguiseId = job;
Being *dstBeing = actorManager->findBeing(id);
- if (!dstBeing)
+ if (dstBeing == nullptr)
{
if (actorManager->isBlocked(id) == true)
{
@@ -251,20 +251,20 @@ void BeingRecv::processPlayerUpdate1(Net::MessageIn &msg)
dstBeing = Ea::BeingRecv::createBeing(id, job);
- if (!dstBeing)
+ if (dstBeing == nullptr)
{
BLOCK_END("BeingRecv::processPlayerMoveUpdate")
return;
}
}
- else if (disguiseId)
+ else if (disguiseId != 0)
{
actorManager->undelete(dstBeing);
beingHandler->requestNameById(id);
}
uint8_t dir = dstBeing->getDirectionDelayed();
- if (dir)
+ if (dir != 0u)
{
if (dir != dstBeing->getDirection())
dstBeing->setDirection(dir);
@@ -294,7 +294,7 @@ void BeingRecv::processPlayerUpdate1(Net::MessageIn &msg)
const int guild = msg.readInt32("guild");
- if (!guildManager || !GuildManager::getEnableGuildBot())
+ if ((guildManager == nullptr) || !GuildManager::getEnableGuildBot())
{
if (guild == 0)
dstBeing->clearGuilds();
@@ -310,7 +310,7 @@ void BeingRecv::processPlayerUpdate1(Net::MessageIn &msg)
dstBeing->setGender(Being::intToGender(
CAST_U8(msg.readUInt8("gender") & 3)));
- if (!disguiseId)
+ if (disguiseId == 0)
{
// Set these after the gender, as the sprites may be gender-specific
dstBeing->updateSprite(SPRITE_BODY,
@@ -346,12 +346,12 @@ void BeingRecv::processPlayerUpdate1(Net::MessageIn &msg)
const uint16_t gmstatus = msg.readInt16("gm status");
- if (gmstatus & 0x80)
+ if ((gmstatus & 0x80) != 0)
dstBeing->setGM(true);
applyPlayerAction(msg, dstBeing, msg.readUInt8("action type"));
const int level = CAST_S32(msg.readUInt8("level"));
- if (level)
+ if (level != 0)
dstBeing->setLevel(level);
msg.readUInt8("unused");
@@ -369,7 +369,7 @@ void BeingRecv::processPlayerUpdate1(Net::MessageIn &msg)
void BeingRecv::processPlayerUpdate2(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processPlayerMoveUpdate")
- if (!actorManager || !localPlayer)
+ if ((actorManager == nullptr) || (localPlayer == nullptr))
{
BLOCK_END("BeingRecv::processPlayerMoveUpdate")
return;
@@ -387,7 +387,7 @@ void BeingRecv::processPlayerUpdate2(Net::MessageIn &msg)
disguiseId = job;
Being *dstBeing = actorManager->findBeing(id);
- if (!dstBeing)
+ if (dstBeing == nullptr)
{
if (actorManager->isBlocked(id) == true)
{
@@ -397,20 +397,20 @@ void BeingRecv::processPlayerUpdate2(Net::MessageIn &msg)
dstBeing = Ea::BeingRecv::createBeing(id, job);
- if (!dstBeing)
+ if (dstBeing == nullptr)
{
BLOCK_END("BeingRecv::processPlayerMoveUpdate")
return;
}
}
- else if (disguiseId)
+ else if (disguiseId != 0)
{
actorManager->undelete(dstBeing);
beingHandler->requestNameById(id);
}
uint8_t dir = dstBeing->getDirectionDelayed();
- if (dir)
+ if (dir != 0u)
{
if (dir != dstBeing->getDirection())
dstBeing->setDirection(dir);
@@ -439,7 +439,7 @@ void BeingRecv::processPlayerUpdate2(Net::MessageIn &msg)
const int guild = msg.readInt32("guild");
- if (!guildManager || !GuildManager::getEnableGuildBot())
+ if ((guildManager == nullptr) || !GuildManager::getEnableGuildBot())
{
if (guild == 0)
dstBeing->clearGuilds();
@@ -455,7 +455,7 @@ void BeingRecv::processPlayerUpdate2(Net::MessageIn &msg)
dstBeing->setGender(Being::intToGender(
CAST_U8(msg.readUInt8("gender") & 3)));
- if (!disguiseId)
+ if (disguiseId == 0)
{
// Set these after the gender, as the sprites may be gender-specific
dstBeing->updateSprite(SPRITE_BODY,
@@ -491,12 +491,12 @@ void BeingRecv::processPlayerUpdate2(Net::MessageIn &msg)
const uint16_t gmstatus = msg.readInt16("gm status");
- if (gmstatus & 0x80)
+ if ((gmstatus & 0x80) != 0)
dstBeing->setGM(true);
applyPlayerAction(msg, dstBeing, msg.readUInt8("action type"));
const int level = CAST_S32(msg.readUInt8("level"));
- if (level)
+ if (level != 0)
dstBeing->setLevel(level);
dstBeing->setActionTime(tick_time);
@@ -511,7 +511,7 @@ void BeingRecv::processPlayerUpdate2(Net::MessageIn &msg)
void BeingRecv::processPlayerMove(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processPlayerMoveUpdate")
- if (!actorManager || !localPlayer)
+ if ((actorManager == nullptr) || (localPlayer == nullptr))
{
BLOCK_END("BeingRecv::processPlayerMoveUpdate")
return;
@@ -529,7 +529,7 @@ void BeingRecv::processPlayerMove(Net::MessageIn &msg)
disguiseId = job;
Being *dstBeing = actorManager->findBeing(id);
- if (!dstBeing)
+ if (dstBeing == nullptr)
{
if (actorManager->isBlocked(id) == true)
{
@@ -539,20 +539,20 @@ void BeingRecv::processPlayerMove(Net::MessageIn &msg)
dstBeing = Ea::BeingRecv::createBeing(id, job);
- if (!dstBeing)
+ if (dstBeing == nullptr)
{
BLOCK_END("BeingRecv::processPlayerMoveUpdate")
return;
}
}
- else if (disguiseId)
+ else if (disguiseId != 0)
{
actorManager->undelete(dstBeing);
beingHandler->requestNameById(id);
}
const uint8_t dir = dstBeing->getDirectionDelayed();
- if (dir)
+ if (dir != 0u)
{
if (dir != dstBeing->getDirection())
dstBeing->setDirection(dir);
@@ -584,7 +584,7 @@ void BeingRecv::processPlayerMove(Net::MessageIn &msg)
const int guild = msg.readInt32("guild");
- if (!guildManager || !GuildManager::getEnableGuildBot())
+ if ((guildManager == nullptr) || !GuildManager::getEnableGuildBot())
{
if (guild == 0)
dstBeing->clearGuilds();
@@ -600,7 +600,7 @@ void BeingRecv::processPlayerMove(Net::MessageIn &msg)
dstBeing->setGender(Being::intToGender(
CAST_U8(msg.readUInt8("gender") & 3)));
- if (!disguiseId)
+ if (disguiseId == 0)
{
// Set these after the gender, as the sprites may be gender-specific
dstBeing->updateSprite(SPRITE_BODY,
@@ -642,7 +642,7 @@ void BeingRecv::processPlayerMove(Net::MessageIn &msg)
{
const int d = dstBeing->calcDirection(dstX, dstY);
- if (d && dstBeing->getDirection() != d)
+ if ((d != 0) && dstBeing->getDirection() != d)
dstBeing->setDirectionDelayed(CAST_U8(d));
}
@@ -656,13 +656,13 @@ void BeingRecv::processPlayerMove(Net::MessageIn &msg)
const uint16_t gmstatus = msg.readInt16("gm status");
- if (gmstatus & 0x80)
+ if ((gmstatus & 0x80) != 0)
dstBeing->setGM(true);
msg.readUInt8("unused");
const int level = CAST_S32(msg.readUInt8("level"));
- if (level)
+ if (level != 0)
dstBeing->setLevel(level);
msg.readUInt8("unused");
@@ -683,7 +683,7 @@ void BeingRecv::processPlayerMove(Net::MessageIn &msg)
void BeingRecv::processBeingVisible(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processBeingVisibleOrMove")
- if (!actorManager)
+ if (actorManager == nullptr)
{
BLOCK_END("BeingRecv::processBeingVisibleOrMove")
return;
@@ -709,7 +709,7 @@ void BeingRecv::processBeingVisible(Net::MessageIn &msg)
Being *dstBeing = actorManager->findBeing(id);
- if (dstBeing && dstBeing->getType() == ActorType::Monster
+ if ((dstBeing != nullptr) && dstBeing->getType() == ActorType::Monster
&& !dstBeing->isAlive())
{
actorManager->destroy(dstBeing);
@@ -717,7 +717,7 @@ void BeingRecv::processBeingVisible(Net::MessageIn &msg)
dstBeing = nullptr;
}
- if (!dstBeing)
+ if (dstBeing == nullptr)
{
// Being with id >= 110000000 and job 0 are better
// known as ghosts, so don't create those.
@@ -735,7 +735,7 @@ void BeingRecv::processBeingVisible(Net::MessageIn &msg)
dstBeing = Ea::BeingRecv::createBeing(id, job);
- if (!dstBeing)
+ if (dstBeing == nullptr)
{
BLOCK_END("BeingRecv::processBeingVisibleOrMove")
return;
@@ -771,7 +771,7 @@ void BeingRecv::processBeingVisible(Net::MessageIn &msg)
const uint8_t hairStyle = msg.readUInt8("hair style");
const uint16_t look = msg.readUInt8("look");
dstBeing->setSubtype(fromInt(job, BeingTypeId), look);
- if (dstBeing->getType() == ActorType::Monster && localPlayer)
+ if (dstBeing->getType() == ActorType::Monster && (localPlayer != nullptr))
localPlayer->checkNewName(dstBeing);
dstBeing->setWalkSpeed(speed);
const uint16_t weapon = msg.readInt16("weapon");
@@ -792,11 +792,11 @@ void BeingRecv::processBeingVisible(Net::MessageIn &msg)
{
const int hp = msg.readInt32("hp");
const int maxHP = msg.readInt32("max hp");
- if (hp && maxHP)
+ if ((hp != 0) && (maxHP != 0))
{
dstBeing->setMaxHP(maxHP);
const int oldHP = dstBeing->getHP();
- if (!oldHP || oldHP > hp)
+ if ((oldHP == 0) || oldHP > hp)
dstBeing->setHP(hp);
}
}
@@ -829,7 +829,7 @@ void BeingRecv::processBeingVisible(Net::MessageIn &msg)
}
uint8_t gender = msg.readUInt8("gender");
- if (!disguiseId && dstBeing->getType() == ActorType::Player)
+ if ((disguiseId == 0) && dstBeing->getType() == ActorType::Player)
{
// reserving bits for future usage
gender &= 3;
@@ -866,7 +866,7 @@ void BeingRecv::processBeingVisible(Net::MessageIn &msg)
msg.readCoordinates(x, y, dir, "position");
dstBeing->setTileCoords(x, y);
- if (job == 45 && socialWindow && outfitWindow)
+ if (job == 45 && (socialWindow != nullptr) && (outfitWindow != nullptr))
{
const int num = socialWindow->getPortalIndex(x, y);
if (num >= 0)
@@ -898,7 +898,7 @@ void BeingRecv::processBeingVisible(Net::MessageIn &msg)
void BeingRecv::processBeingMove(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processBeingVisibleOrMove")
- if (!actorManager)
+ if (actorManager == nullptr)
{
BLOCK_END("BeingRecv::processBeingVisibleOrMove")
return;
@@ -924,7 +924,7 @@ void BeingRecv::processBeingMove(Net::MessageIn &msg)
Being *dstBeing = actorManager->findBeing(id);
- if (dstBeing && dstBeing->getType() == ActorType::Monster
+ if ((dstBeing != nullptr) && dstBeing->getType() == ActorType::Monster
&& !dstBeing->isAlive())
{
actorManager->destroy(dstBeing);
@@ -932,7 +932,7 @@ void BeingRecv::processBeingMove(Net::MessageIn &msg)
dstBeing = nullptr;
}
- if (!dstBeing)
+ if (dstBeing == nullptr)
{
// Being with id >= 110000000 and job 0 are better
// known as ghosts, so don't create those.
@@ -950,7 +950,7 @@ void BeingRecv::processBeingMove(Net::MessageIn &msg)
dstBeing = Ea::BeingRecv::createBeing(id, job);
- if (!dstBeing)
+ if (dstBeing == nullptr)
{
BLOCK_END("BeingRecv::processBeingVisibleOrMove")
return;
@@ -978,7 +978,7 @@ void BeingRecv::processBeingMove(Net::MessageIn &msg)
const uint8_t hairStyle = msg.readUInt8("hair style");
const uint16_t look = msg.readUInt8("look");
dstBeing->setSubtype(fromInt(job, BeingTypeId), look);
- if (dstBeing->getType() == ActorType::Monster && localPlayer)
+ if (dstBeing->getType() == ActorType::Monster && (localPlayer != nullptr))
localPlayer->checkNewName(dstBeing);
dstBeing->setWalkSpeed(speed);
const uint16_t weapon = msg.readInt16("weapon");
@@ -1001,11 +1001,11 @@ void BeingRecv::processBeingMove(Net::MessageIn &msg)
{
const int hp = msg.readInt32("hp");
const int maxHP = msg.readInt32("max hp");
- if (hp && maxHP)
+ if ((hp != 0) && (maxHP != 0))
{
dstBeing->setMaxHP(maxHP);
const int oldHP = dstBeing->getHP();
- if (!oldHP || oldHP > hp)
+ if ((oldHP == 0) || oldHP > hp)
dstBeing->setHP(hp);
}
}
@@ -1038,7 +1038,7 @@ void BeingRecv::processBeingMove(Net::MessageIn &msg)
}
uint8_t gender = msg.readUInt8("gender");
- if (!disguiseId && dstBeing->getType() == ActorType::Player)
+ if ((disguiseId == 0) && dstBeing->getType() == ActorType::Player)
{
// reserving bits for future usage
gender &= 3;
@@ -1072,7 +1072,7 @@ void BeingRecv::processBeingMove(Net::MessageIn &msg)
uint16_t srcX, srcY, dstX, dstY;
msg.readCoordinatePair(srcX, srcY, dstX, dstY, "move path");
- if (!disguiseId)
+ if (disguiseId == 0)
{
dstBeing->setAction(BeingAction::STAND, 0);
dstBeing->setTileCoords(srcX, srcY);
@@ -1123,7 +1123,7 @@ void BeingRecv::processSkillCasting(Net::MessageIn &msg)
void BeingRecv::processBeingStatusChange(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processBeingStatusChange")
- if (!actorManager)
+ if (actorManager == nullptr)
{
BLOCK_END("BeingRecv::processBeingStatusChange")
return;
@@ -1136,7 +1136,7 @@ void BeingRecv::processBeingStatusChange(Net::MessageIn &msg)
msg.readUInt8("flag: 0: stop, 1: start"), Enable);
Being *const dstBeing = actorManager->findBeing(id);
- if (dstBeing)
+ if (dstBeing != nullptr)
{
// dont know on legacy servers is effect really started
// or not. Because this always sending IsStart_true
@@ -1148,7 +1148,7 @@ void BeingRecv::processBeingStatusChange(Net::MessageIn &msg)
void BeingRecv::processBeingMove2(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processBeingMove2")
- if (!actorManager)
+ if (actorManager == nullptr)
{
BLOCK_END("BeingRecv::processBeingMove2")
return;
@@ -1168,7 +1168,7 @@ void BeingRecv::processBeingMove2(Net::MessageIn &msg)
* we'll just pretend the packet didn't happen
*/
- if (!dstBeing)
+ if (dstBeing == nullptr)
{
BLOCK_END("BeingRecv::processBeingMove2")
return;
@@ -1189,7 +1189,7 @@ void BeingRecv::processBeingMove2(Net::MessageIn &msg)
void BeingRecv::processBeingChangeDirection(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processBeingChangeDirection")
- if (!actorManager)
+ if (actorManager == nullptr)
{
BLOCK_END("BeingRecv::processBeingChangeDirection")
return;
@@ -1198,7 +1198,7 @@ void BeingRecv::processBeingChangeDirection(Net::MessageIn &msg)
Being *const dstBeing = actorManager->findBeing(
msg.readBeingId("being id"));
- if (!dstBeing)
+ if (dstBeing == nullptr)
{
DEBUGLOGSTR("invisible player?");
msg.readInt16("unused");
@@ -1212,7 +1212,7 @@ void BeingRecv::processBeingChangeDirection(Net::MessageIn &msg)
const uint8_t dir = Net::MessageIn::fromServerDirection(
CAST_U8(msg.readUInt8("direction") & 0x0FU));
dstBeing->setDirection(dir);
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->imitateDirection(dstBeing, dir);
BLOCK_END("BeingRecv::processBeingChangeDirection")
}
@@ -1220,7 +1220,7 @@ void BeingRecv::processBeingChangeDirection(Net::MessageIn &msg)
void BeingRecv::processPlayerStatusChange(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processPlayerStop")
- if (!actorManager)
+ if (actorManager == nullptr)
{
BLOCK_END("BeingRecv::processPlayerStop")
return;
@@ -1229,7 +1229,7 @@ void BeingRecv::processPlayerStatusChange(Net::MessageIn &msg)
// Change in players' flags
const BeingId id = msg.readBeingId("account id");
Being *const dstBeing = actorManager->findBeing(id);
- if (!dstBeing)
+ if (dstBeing == nullptr)
{
DEBUGLOGSTR("invisible player?");
msg.readInt16("stun mode");
@@ -1253,7 +1253,7 @@ void BeingRecv::processPlayerStatusChange(Net::MessageIn &msg)
void BeingRecv::processBeingResurrect(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processBeingResurrect")
- if (!actorManager || !localPlayer)
+ if ((actorManager == nullptr) || (localPlayer == nullptr))
{
BLOCK_END("BeingRecv::processBeingResurrect")
return;
@@ -1263,7 +1263,7 @@ void BeingRecv::processBeingResurrect(Net::MessageIn &msg)
const BeingId id = msg.readBeingId("being id");
Being *const dstBeing = actorManager->findBeing(id);
- if (!dstBeing)
+ if (dstBeing == nullptr)
{
DEBUGLOGSTR("insible player?");
msg.readInt16("flag?");
@@ -1283,7 +1283,7 @@ void BeingRecv::processBeingResurrect(Net::MessageIn &msg)
void BeingRecv::processPlayerGuilPartyInfo(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processPlayerGuilPartyInfo")
- if (!actorManager)
+ if (actorManager == nullptr)
{
BLOCK_END("BeingRecv::processPlayerGuilPartyInfo")
return;
@@ -1292,10 +1292,10 @@ void BeingRecv::processPlayerGuilPartyInfo(Net::MessageIn &msg)
Being *const dstBeing = actorManager->findBeing(
msg.readBeingId("being id"));
- if (dstBeing)
+ if (dstBeing != nullptr)
{
dstBeing->setPartyName(msg.readString(24, "party name"));
- if (!guildManager || !GuildManager::getEnableGuildBot())
+ if ((guildManager == nullptr) || !GuildManager::getEnableGuildBot())
{
dstBeing->setGuildName(msg.readString(24, "guild name"));
dstBeing->setGuildPos(msg.readString(24, "guild pos"));
@@ -1321,7 +1321,7 @@ void BeingRecv::processPlayerGuilPartyInfo(Net::MessageIn &msg)
void BeingRecv::processBeingSelfEffect(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processBeingSelfEffect")
- if (!effectManager || !actorManager)
+ if ((effectManager == nullptr) || (actorManager == nullptr))
{
BLOCK_END("BeingRecv::processBeingSelfEffect")
return;
@@ -1329,7 +1329,7 @@ void BeingRecv::processBeingSelfEffect(Net::MessageIn &msg)
const BeingId id = msg.readBeingId("being id");
Being *const being = actorManager->findBeing(id);
- if (!being)
+ if (being == nullptr)
{
DEBUGLOGSTR("insible player?");
msg.readInt32("effect type");
@@ -1344,7 +1344,7 @@ void BeingRecv::processBeingSelfEffect(Net::MessageIn &msg)
// +++ need dehard code effectType == 3
if (effectType == 3 && being->getType() == ActorType::Player
- && socialWindow)
+ && (socialWindow != nullptr))
{ // reset received damage
socialWindow->resetDamage(being->getName());
}
@@ -1359,7 +1359,7 @@ void BeingRecv::processSkillCastCancel(Net::MessageIn &msg)
void BeingRecv::processIpResponse(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processIpResponse")
- if (!actorManager)
+ if (actorManager == nullptr)
{
BLOCK_END("BeingRecv::processIpResponse")
return;
@@ -1368,7 +1368,7 @@ void BeingRecv::processIpResponse(Net::MessageIn &msg)
Being *const dstBeing = actorManager->findBeing(
msg.readBeingId("being id"));
const std::string ip = ipToString(msg.readInt32("ip address"));
- if (dstBeing)
+ if (dstBeing != nullptr)
dstBeing->setIp(ip);
else
DEBUGLOGSTR("invisible player?");
@@ -1383,10 +1383,10 @@ void BeingRecv::processPvpSet(Net::MessageIn &msg)
const int rank = msg.readInt32("rank");
int teamId = 0;
teamId = msg.readInt32("team");
- if (actorManager)
+ if (actorManager != nullptr)
{
Being *const dstBeing = actorManager->findBeing(id);
- if (dstBeing)
+ if (dstBeing != nullptr)
{
dstBeing->setPvpRank(rank);
dstBeing->setTeamId(CAST_U16(teamId));
@@ -1400,7 +1400,7 @@ void BeingRecv::applyPlayerAction(Net::MessageIn &msg,
Being *const being,
const uint8_t type)
{
- if (!being)
+ if (being == nullptr)
return;
switch (type)
{
@@ -1431,7 +1431,7 @@ void BeingRecv::applyPlayerAction(Net::MessageIn &msg,
void BeingRecv::processSkillDamage(Net::MessageIn &msg)
{
BLOCK_START("BeingRecv::processSkillDamage")
- if (!actorManager)
+ if (actorManager == nullptr)
{
BLOCK_END("BeingRecv::processSkillDamage")
return;
@@ -1449,9 +1449,9 @@ void BeingRecv::processSkillDamage(Net::MessageIn &msg)
const int level = msg.readInt16("skill level");
msg.readInt16("div");
msg.readUInt8("skill hit/type?");
- if (srcBeing)
+ if (srcBeing != nullptr)
srcBeing->handleSkill(dstBeing, param1, id, level);
- if (dstBeing)
+ if (dstBeing != nullptr)
dstBeing->takeDamage(srcBeing, param1, AttackType::SKILL, id, level);
BLOCK_END("BeingRecv::processSkillDamage")
}
@@ -1459,7 +1459,7 @@ void BeingRecv::processSkillDamage(Net::MessageIn &msg)
void BeingRecv::setServerGender(Being *const being,
const uint8_t gender)
{
- if (!being)
+ if (being == nullptr)
return;
switch (gender)
{
diff --git a/src/net/tmwa/buysellhandler.cpp b/src/net/tmwa/buysellhandler.cpp
index 232d9492e..7f48fb89c 100644
--- a/src/net/tmwa/buysellhandler.cpp
+++ b/src/net/tmwa/buysellhandler.cpp
@@ -49,7 +49,7 @@ BuySellHandler::BuySellHandler() :
void BuySellHandler::requestSellList(const std::string &nick) const
{
- if (nick.empty() != 0 || !shopWindow)
+ if (nick.empty() || shopWindow == nullptr)
return;
const std::string data("!selllist " + toString(tick_time));
@@ -60,14 +60,14 @@ void BuySellHandler::requestSellList(const std::string &nick) const
}
else
{
- if (chatWindow)
+ if (chatWindow != nullptr)
chatWindow->addWhisper(nick, data, ChatMsgType::BY_PLAYER);
}
}
void BuySellHandler::requestBuyList(const std::string &nick) const
{
- if (nick.empty() || !shopWindow)
+ if (nick.empty() || (shopWindow == nullptr))
return;
const std::string data("!buylist " + toString(tick_time));
@@ -79,7 +79,7 @@ void BuySellHandler::requestBuyList(const std::string &nick) const
}
else
{
- if (chatWindow)
+ if (chatWindow != nullptr)
chatWindow->addWhisper(nick, data, ChatMsgType::BY_PLAYER);
}
}
@@ -88,7 +88,7 @@ void BuySellHandler::sendBuyRequest(const std::string &nick,
const ShopItem *const item,
const int amount) const
{
- if (!chatWindow || nick.empty() || !item ||
+ if ((chatWindow == nullptr) || nick.empty() || (item == nullptr) ||
amount < 1 || amount > item->getQuantity())
{
return;
@@ -106,7 +106,7 @@ void BuySellHandler::sendSellRequest(const std::string &nick,
const ShopItem *const item,
const int amount) const
{
- if (!chatWindow || nick.empty() || !item ||
+ if ((chatWindow == nullptr) || nick.empty() || (item == nullptr) ||
amount < 1 || amount > item->getQuantity())
{
return;
diff --git a/src/net/tmwa/buysellrecv.cpp b/src/net/tmwa/buysellrecv.cpp
index c4fac1416..004837e50 100644
--- a/src/net/tmwa/buysellrecv.cpp
+++ b/src/net/tmwa/buysellrecv.cpp
@@ -95,7 +95,7 @@ void BuySellRecv::processNpcBuyResponse(Net::MessageIn &msg)
}
// Reset player money since buy dialog already assumed purchase
// would go fine
- if (Ea::BuySellRecv::mBuyDialog)
+ if (Ea::BuySellRecv::mBuyDialog != nullptr)
{
Ea::BuySellRecv::mBuyDialog->setMoney(
PlayerInfo::getAttribute(Attributes::MONEY));
diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp
index 958f08cc1..faaf89bc6 100644
--- a/src/net/tmwa/charserverhandler.cpp
+++ b/src/net/tmwa/charserverhandler.cpp
@@ -56,7 +56,7 @@ CharServerHandler::CharServerHandler() :
void CharServerHandler::chooseCharacter(Net::Character *const character) const
{
- if (!character)
+ if (character == nullptr)
return;
mSelectedCharacter = character;
@@ -91,7 +91,7 @@ void CharServerHandler::deleteCharacter(Net::Character *const character,
const std::string &email A_UNUSED)
const
{
- if (!character)
+ if (character == nullptr)
return;
mSelectedCharacter = character;
@@ -113,7 +113,7 @@ void CharServerHandler::connect() const
const Token &token =
static_cast<LoginHandler*>(loginHandler)->getToken();
- if (!Network::mInstance)
+ if (Network::mInstance == nullptr)
return;
Network::mInstance->disconnect();
@@ -137,7 +137,7 @@ void CharServerHandler::setCharCreateDialog(CharCreateDialog *const window)
{
mCharCreateDialog = window;
- if (!mCharCreateDialog)
+ if (mCharCreateDialog == nullptr)
return;
StringVect attributes;
@@ -157,13 +157,13 @@ void CharServerHandler::setCharCreateDialog(CharCreateDialog *const window)
const Token &token = static_cast<LoginHandler*>(loginHandler)->getToken();
int minStat = CharDB::getMinStat();
- if (!minStat)
+ if (minStat == 0)
minStat = 1;
int maxStat = CharDB::getMaxStat();
- if (!maxStat)
+ if (maxStat == 0)
maxStat = 9;
int sumStat = CharDB::getSumStat();
- if (!sumStat)
+ if (sumStat == 0)
sumStat = 30;
mCharCreateDialog->setAttributes(attributes, sumStat, minStat, maxStat);
diff --git a/src/net/tmwa/charserverrecv.cpp b/src/net/tmwa/charserverrecv.cpp
index 43f405542..571ce0b3b 100644
--- a/src/net/tmwa/charserverrecv.cpp
+++ b/src/net/tmwa/charserverrecv.cpp
@@ -64,7 +64,7 @@ extern ServerInfo charServer;
void CharServerRecv::readPlayerData(Net::MessageIn &msg,
Net::Character *const character)
{
- if (!character)
+ if (character == nullptr)
return;
const Token &token =
@@ -193,7 +193,7 @@ void CharServerRecv::processCharLogin(Net::MessageIn &msg)
Net::Character *const character = new Net::Character;
readPlayerData(msg, character);
charServerHandler->mCharacters.push_back(character);
- if (character->dummy)
+ if (character->dummy != nullptr)
{
logger->log("CharServer: Player: %s (%d)",
character->dummy->getName().c_str(), character->slot);
@@ -232,7 +232,7 @@ void CharServerRecv::processCharMapInfo(Net::MessageIn &restrict msg)
charServerHandler->clear();
charServerHandler->updateCharSelectDialog();
- if (network)
+ if (network != nullptr)
network->disconnect();
client->setState(State::CONNECT_GAME);
BLOCK_END("CharServerRecv::processCharMapInfo")
@@ -244,7 +244,7 @@ void CharServerRecv::processChangeMapServer(Net::MessageIn &msg)
ServerInfo &server = mapServer;
BLOCK_START("CharServerRecv::processChangeMapServer")
GameHandler *const gh = static_cast<GameHandler*>(gameHandler);
- if (!gh || !network)
+ if ((gh == nullptr) || (network == nullptr))
{
BLOCK_END("CharServerRecv::processChangeMapServer")
return;
@@ -265,7 +265,7 @@ void CharServerRecv::processChangeMapServer(Net::MessageIn &msg)
network->disconnect();
client->setState(State::CHANGE_MAP);
- if (localPlayer)
+ if (localPlayer != nullptr)
{
localPlayer->setTileCoords(x, y);
localPlayer->setMap(nullptr);
@@ -283,7 +283,7 @@ void CharServerRecv::processCharCreate(Net::MessageIn &msg)
charServerHandler->updateCharSelectDialog();
// Close the character create dialog
- if (charServerHandler->mCharCreateDialog)
+ if (charServerHandler->mCharCreateDialog != nullptr)
{
charServerHandler->mCharCreateDialog->scheduleDelete();
charServerHandler->mCharCreateDialog = nullptr;
diff --git a/src/net/tmwa/chathandler.cpp b/src/net/tmwa/chathandler.cpp
index f985d12e1..2bc869d92 100644
--- a/src/net/tmwa/chathandler.cpp
+++ b/src/net/tmwa/chathandler.cpp
@@ -51,7 +51,7 @@ ChatHandler::ChatHandler() :
void ChatHandler::talk(const std::string &restrict text,
const std::string &restrict channel A_UNUSED) const
{
- if (!localPlayer)
+ if (localPlayer == nullptr)
return;
if (tmwServerVersion >= 0x100408)
diff --git a/src/net/tmwa/chatrecv.cpp b/src/net/tmwa/chatrecv.cpp
index 40331db5f..116674c53 100644
--- a/src/net/tmwa/chatrecv.cpp
+++ b/src/net/tmwa/chatrecv.cpp
@@ -68,7 +68,7 @@ void ChatRecv::processChatContinue(std::string chatMsg,
const size_t pos = chatMsg.find(" : ", 0);
bool allow(true);
- if (chatWindow)
+ if (chatWindow != nullptr)
{
allow = chatWindow->resortChatLog(chatMsg,
ChatMsgType::BY_PLAYER,
@@ -80,7 +80,7 @@ void ChatRecv::processChatContinue(std::string chatMsg,
if (channel.empty())
{
const std::string senseStr("You sense the following: ");
- if (actorManager && !chatMsg.find(senseStr))
+ if ((actorManager != nullptr) && (chatMsg.find(senseStr) == 0u))
{
actorManager->parseLevels(
chatMsg.substr(senseStr.size()));
@@ -111,9 +111,9 @@ void ChatRecv::processChatContinue(std::string chatMsg,
trim(chatMsg);
- if (localPlayer)
+ if (localPlayer != nullptr)
{
- if ((chatWindow || Ea::ChatRecv::mShowMotd) && allow)
+ if (((chatWindow != nullptr) || Ea::ChatRecv::mShowMotd) && allow)
localPlayer->setSpeech(chatMsg, channel);
}
BLOCK_END("ChatRecv::processChat")
@@ -131,9 +131,9 @@ void ChatRecv::processGmChat(Net::MessageIn &msg)
std::string chatMsg = msg.readRawString(chatMsgLength, "message");
- if (localChatTab)
+ if (localChatTab != nullptr)
{
- if (chatWindow)
+ if (chatWindow != nullptr)
chatWindow->addGlobalMessage(chatMsg);
}
BLOCK_END("ChatRecv::processChat")
@@ -177,7 +177,7 @@ void ChatRecv::processWhisperContinue(const std::string &nick,
if (nick != "Server")
{
- if (guildManager && GuildManager::getEnableGuildBot()
+ if ((guildManager != nullptr) && GuildManager::getEnableGuildBot()
&& nick == "guild" && guildManager->processGuildMessage(chatMsg))
{
BLOCK_END("ChatRecv::processWhisper")
@@ -190,13 +190,13 @@ void ChatRecv::processWhisperContinue(const std::string &nick,
const bool showMsg = !config.getBoolValue("hideShopMessages");
if (player_relations.hasPermission(nick, PlayerRelation::TRADE))
{
- if (shopWindow)
+ if (shopWindow != nullptr)
{ // commands to shop from player
if (chatMsg.find("!selllist ") == 0)
{
if (tradeBot)
{
- if (showMsg && chatWindow)
+ if (showMsg && (chatWindow != nullptr))
chatWindow->addWhisper(nick, chatMsg);
shopWindow->giveList(nick, ShopWindow::SELL);
}
@@ -205,14 +205,14 @@ void ChatRecv::processWhisperContinue(const std::string &nick,
{
if (tradeBot)
{
- if (showMsg && chatWindow)
+ if (showMsg && (chatWindow != nullptr))
chatWindow->addWhisper(nick, chatMsg);
shopWindow->giveList(nick, ShopWindow::BUY);
}
}
else if (chatMsg.find("!buyitem ") == 0)
{
- if (showMsg && chatWindow)
+ if (showMsg && (chatWindow != nullptr))
chatWindow->addWhisper(nick, chatMsg);
if (tradeBot)
{
@@ -222,7 +222,7 @@ void ChatRecv::processWhisperContinue(const std::string &nick,
}
else if (chatMsg.find("!sellitem ") == 0)
{
- if (showMsg && chatWindow)
+ if (showMsg && (chatWindow != nullptr))
chatWindow->addWhisper(nick, chatMsg);
if (tradeBot)
{
@@ -234,24 +234,24 @@ void ChatRecv::processWhisperContinue(const std::string &nick,
&& chatMsg.find("\302\202") == 0)
{
chatMsg = chatMsg.erase(0, 2);
- if (showMsg && chatWindow)
+ if (showMsg && (chatWindow != nullptr))
chatWindow->addWhisper(nick, chatMsg);
if (chatMsg.find("B1") == 0 || chatMsg.find("S1") == 0)
shopWindow->showList(nick, chatMsg);
}
- else if (chatWindow)
+ else if (chatWindow != nullptr)
{
chatWindow->addWhisper(nick, chatMsg);
}
}
- else if (chatWindow)
+ else if (chatWindow != nullptr)
{
chatWindow->addWhisper(nick, chatMsg);
}
}
else
{
- if (chatWindow && (showMsg || (chatMsg.find("!selllist") != 0
+ if ((chatWindow != nullptr) && (showMsg || (chatMsg.find("!selllist") != 0
&& chatMsg.find("!buylist") != 0)))
{
chatWindow->addWhisper(nick, chatMsg);
@@ -259,9 +259,9 @@ void ChatRecv::processWhisperContinue(const std::string &nick,
}
}
}
- else if (localChatTab)
+ else if (localChatTab != nullptr)
{
- if (gmChatTab && strStartWith(chatMsg, "[GM] "))
+ if ((gmChatTab != nullptr) && strStartWith(chatMsg, "[GM] "))
{
chatMsg = chatMsg.substr(5);
const size_t pos = chatMsg.find(": ", 0);
@@ -285,7 +285,7 @@ void ChatRecv::processWhisperContinue(const std::string &nick,
void ChatRecv::processBeingChat(Net::MessageIn &msg)
{
- if (!actorManager)
+ if (actorManager == nullptr)
return;
BLOCK_START("ChatRecv::processBeingChat")
@@ -301,7 +301,7 @@ void ChatRecv::processBeingChat(Net::MessageIn &msg)
std::string chatMsg = msg.readRawString(chatMsgLength, "message");
- if (being && being->getType() == ActorType::Player)
+ if ((being != nullptr) && being->getType() == ActorType::Player)
being->setTalkTime();
const size_t pos = chatMsg.find(" : ", 0);
@@ -311,7 +311,7 @@ void ChatRecv::processBeingChat(Net::MessageIn &msg)
if (serverFeatures->haveIncompleteChatMessages())
{
// work around for "new" tmw server
- if (being)
+ if (being != nullptr)
sender_name = being->getName();
if (sender_name.empty())
{
@@ -321,7 +321,7 @@ void ChatRecv::processBeingChat(Net::MessageIn &msg)
sender_name.append(" ").append(name);
}
}
- else if (being &&
+ else if ((being != nullptr) &&
sender_name != being->getName() &&
being->getType() == ActorType::Player)
{
@@ -339,9 +339,9 @@ void ChatRecv::processBeingChat(Net::MessageIn &msg)
// We use getIgnorePlayer instead of ignoringPlayer here
// because ignorePlayer' side effects are triggered
// right below for Being::IGNORE_SPEECH_FLOAT.
- if (player_relations.checkPermissionSilently(sender_name,
- PlayerRelation::SPEECH_LOG) &&
- chatWindow)
+ if ((player_relations.checkPermissionSilently(sender_name,
+ PlayerRelation::SPEECH_LOG) != 0u) &&
+ (chatWindow != nullptr))
{
allow = chatWindow->resortChatLog(
removeColors(sender_name).append(" : ").append(chatMsg),
@@ -352,7 +352,7 @@ void ChatRecv::processBeingChat(Net::MessageIn &msg)
}
if (allow &&
- being &&
+ (being != nullptr) &&
player_relations.hasPermission(sender_name,
PlayerRelation::SPEECH_FLOAT))
{
diff --git a/src/net/tmwa/gamehandler.cpp b/src/net/tmwa/gamehandler.cpp
index 2eb505431..d01acd178 100644
--- a/src/net/tmwa/gamehandler.cpp
+++ b/src/net/tmwa/gamehandler.cpp
@@ -57,7 +57,7 @@ void GameHandler::mapLoadedEvent() const
void GameHandler::connect() const
{
- if (!Network::mInstance)
+ if (Network::mInstance == nullptr)
return;
BLOCK_START("GameHandler::connect")
@@ -67,7 +67,7 @@ void GameHandler::connect() const
if (client->getState() == State::CONNECT_GAME)
{
// Change the player's ID to the account ID to match what eAthena uses
- if (localPlayer)
+ if (localPlayer != nullptr)
{
Ea::GameRecv::mCharID = localPlayer->getId();
localPlayer->setId(token.account_ID);
@@ -100,7 +100,7 @@ void GameHandler::connect() const
bool GameHandler::isConnected() const
{
- if (!Network::mInstance)
+ if (Network::mInstance == nullptr)
return false;
return Network::mInstance->isConnected();
}
@@ -108,7 +108,7 @@ bool GameHandler::isConnected() const
void GameHandler::disconnect() const
{
BLOCK_START("GameHandler::disconnect")
- if (Network::mInstance)
+ if (Network::mInstance != nullptr)
Network::mInstance->disconnect();
BLOCK_END("GameHandler::disconnect")
}
diff --git a/src/net/tmwa/gamerecv.cpp b/src/net/tmwa/gamerecv.cpp
index e71bdc3b7..ab13076fb 100644
--- a/src/net/tmwa/gamerecv.cpp
+++ b/src/net/tmwa/gamerecv.cpp
@@ -51,12 +51,12 @@ void GameRecv::processMapLogin(Net::MessageIn &msg)
mLastHost &= 0xffffff;
Network *const network = Network::mInstance;
- if (network)
+ if (network != nullptr)
network->pauseDispatch();
// Switch now or we'll have problems
client->setState(State::GAME);
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->setTileCoords(x, y);
}
diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp
index e50ddcbb7..25e4aa1ad 100644
--- a/src/net/tmwa/generalhandler.cpp
+++ b/src/net/tmwa/generalhandler.cpp
@@ -129,7 +129,7 @@ void GeneralHandler::load() const
void GeneralHandler::reload() const
{
- if (Network::mInstance)
+ if (Network::mInstance != nullptr)
Network::mInstance->disconnect();
static_cast<LoginHandler*>(mLoginHandler)->clearWorlds();
@@ -152,7 +152,7 @@ void GeneralHandler::unload() const
void GeneralHandler::flushSend() const
{
- if (!Network::mInstance)
+ if (Network::mInstance == nullptr)
return;
Network::mInstance->flush();
@@ -160,7 +160,7 @@ void GeneralHandler::flushSend() const
void GeneralHandler::flushNetwork() const
{
- if (!Network::mInstance)
+ if (Network::mInstance == nullptr)
return;
BLOCK_START("GeneralHandler::flushNetwork 1")
@@ -188,19 +188,19 @@ void GeneralHandler::flushNetwork() const
void GeneralHandler::clearHandlers() const
{
- if (Network::mInstance)
+ if (Network::mInstance != nullptr)
Network::mInstance->clearHandlers();
}
void GeneralHandler::gameStarted() const
{
- if (skillDialog)
+ if (skillDialog != nullptr)
skillDialog->loadSkills();
}
void GeneralHandler::gameEnded() const
{
- if (socialWindow)
+ if (socialWindow != nullptr)
socialWindow->removeTab(Ea::taParty);
delete2(partyTab);
diff --git a/src/net/tmwa/guildmanager.cpp b/src/net/tmwa/guildmanager.cpp
index 7615b02ab..d3670cdac 100644
--- a/src/net/tmwa/guildmanager.cpp
+++ b/src/net/tmwa/guildmanager.cpp
@@ -80,15 +80,15 @@ void GuildManager::init()
val = 0;
serverConfig.setValue("enableGuildBot", val);
}
- mEnableGuildBot = val;
+ mEnableGuildBot = (val != 0);
if (mEnableGuildBot)
{
- if (!guildManager)
+ if (guildManager == nullptr)
guildManager = new GuildManager;
else
guildManager->reload();
}
- else if (guildManager)
+ else if (guildManager != nullptr)
{
delete2(guildManager);
}
@@ -106,10 +106,10 @@ void GuildManager::reload()
mRequestTime = 0;
mTempList.clear();
- if (socialWindow)
+ if (socialWindow != nullptr)
{
Guild *const guild = Guild::getGuild(1);
- if (guild && socialWindow)
+ if ((guild != nullptr) && (socialWindow != nullptr))
socialWindow->removeTab(guild);
}
delete2(mTab);
@@ -122,7 +122,7 @@ void GuildManager::send(const std::string &msg)
void GuildManager::chat(const std::string &msg)
{
- if (!localPlayer || !mTab)
+ if ((localPlayer == nullptr) || (mTab == nullptr))
return;
chatHandler->privateMessage("guild", msg);
@@ -132,7 +132,7 @@ void GuildManager::chat(const std::string &msg)
void GuildManager::getNames(StringVect &names) const
{
const Guild *const guild = createGuild();
- if (guild)
+ if (guild != nullptr)
guild->getNames(names);
}
@@ -177,7 +177,7 @@ void GuildManager::slowLogic()
void GuildManager::updateList()
{
Guild *const guild = Guild::getGuild(1);
- if (guild)
+ if (guild != nullptr)
{
guild->setServerGuild(false);
StringVectCIter it = mTempList.begin();
@@ -194,17 +194,18 @@ void GuildManager::updateList()
name = name.substr(0, sz - 1);
GuildMember *const m = guild->addMember(
fromInt(i, BeingId), 0, name);
- if (m)
+ if (m != nullptr)
{
- m->setOnline(status & 1);
+ m->setOnline((status & 1) != 0);
m->setGender(Gender::UNSPECIFIED);
- if (status & 2)
+ if ((status & 2) != 0)
m->setPos(10);
else
m->setPos(0);
- if (localPlayer && name == localPlayer->getName())
+ if (localPlayer != nullptr &&
+ name == localPlayer->getName())
{
- mHavePower = (status & 2);
+ mHavePower = ((status & 2) != 0);
m->setOnline(true);
}
}
@@ -214,12 +215,12 @@ void GuildManager::updateList()
}
guild->sort();
createTab(guild);
- if (actorManager)
+ if (actorManager != nullptr)
{
actorManager->updatePlayerGuild();
actorManager->updatePlayerColors();
}
- if (socialWindow)
+ if (socialWindow != nullptr)
socialWindow->updateGuildCounter();
}
mTempList.clear();
@@ -229,12 +230,12 @@ void GuildManager::updateList()
void GuildManager::createTab(Guild *const guild)
{
- if (!mTab)
+ if (mTab == nullptr)
{
mTab = new EmulateGuildTab(chatWindow);
if (config.getBoolValue("showChatHistory"))
mTab->loadFromLogFile("#Guild");
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->addGuild(guild);
}
}
@@ -242,7 +243,7 @@ void GuildManager::createTab(Guild *const guild)
Guild *GuildManager::createGuild() const
{
Guild *const guild = Guild::getGuild(1);
- if (!guild)
+ if (guild == nullptr)
return nullptr;
guild->setServerGuild(false);
@@ -269,7 +270,7 @@ bool GuildManager::process(std::string msg)
if (!haveNick && findCutLast(msg, " is now Offline."))
{
Guild *const guild = createGuild();
- if (!guild)
+ if (guild == nullptr)
return false;
if (msg.size() < 4)
return false;
@@ -277,40 +278,40 @@ bool GuildManager::process(std::string msg)
msg = msg.substr(3);
GuildMember *const m = guild->addMember(msg);
- if (m)
+ if (m != nullptr)
m->setOnline(false);
guild->sort();
mRequest = false;
- if (mTab)
+ if (mTab != nullptr)
mTab->showOnline(msg, Online_false);
- if (socialWindow)
+ if (socialWindow != nullptr)
socialWindow->updateGuildCounter();
return true;
}
else if (!haveNick && findCutLast(msg, " is now Online."))
{
Guild *const guild = createGuild();
- if (!guild)
+ if (guild == nullptr)
return false;
if (msg.size() < 4)
return false;
if (msg[0] == '#' && msg[1] == '#')
msg = msg.substr(3);
GuildMember *const m = guild->addMember(msg);
- if (m)
+ if (m != nullptr)
m->setOnline(true);
guild->sort();
mRequest = false;
- if (mTab)
+ if (mTab != nullptr)
mTab->showOnline(msg, Online_true);
- if (socialWindow)
+ if (socialWindow != nullptr)
socialWindow->updateGuildCounter();
return true;
}
else if (findCutFirst(msg, "Welcome to the "))
{
Guild *const guild = createGuild();
- if (!guild)
+ if (guild == nullptr)
return false;
// logger->log("welcome message: %s", msg.c_str());
const size_t pos = msg.find("! (");
@@ -318,7 +319,7 @@ bool GuildManager::process(std::string msg)
return false;
msg = msg.substr(0, pos);
guild->setName(msg);
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->setGuildName(msg);
mGotName = true;
mSentNameRequest = false;
@@ -328,7 +329,7 @@ bool GuildManager::process(std::string msg)
else if (findCutFirst(msg, "Player name: "))
{
Guild *const guild = createGuild();
- if (!guild)
+ if (guild == nullptr)
return false;
size_t pos = msg.find("Access Level: ");
if (pos == std::string::npos)
@@ -357,7 +358,7 @@ bool GuildManager::process(std::string msg)
// logger->log("guild name: %s", msg.c_str());
guild->setName(msg);
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->setGuildName(msg);
mGotName = true;
mSentNameRequest = false;
@@ -396,7 +397,7 @@ bool GuildManager::process(std::string msg)
&& findCutLast(msg, " guild chat. If you would like to accept "
"this invitation please reply \"yes\" and if not then \"no\" ."))
{
- if (socialWindow)
+ if (socialWindow != nullptr)
socialWindow->showGuildInvite(msg, 1, "");
return true;
}
@@ -404,19 +405,19 @@ bool GuildManager::process(std::string msg)
"from the Guild.") || findCutLast(msg, " has left the Guild.")))
{
Guild *const guild = createGuild();
- if (!guild)
+ if (guild == nullptr)
return false;
if (msg.size() < 4)
return false;
if (msg[0] == '#' && msg[1] == '#')
msg = msg.substr(3);
- if (actorManager)
+ if (actorManager != nullptr)
{
Being *const b = actorManager->findBeingByName(
msg, ActorType::Player);
- if (b)
+ if (b != nullptr)
{
b->clearGuilds();
b->setGuildName("");
@@ -435,19 +436,19 @@ bool GuildManager::process(std::string msg)
else
{
Guild *const guild = createGuild();
- if (!guild)
+ if (guild == nullptr)
return false;
- if (!mTab)
+ if (mTab == nullptr)
{
createTab(guild);
}
- if (mTab)
+ if (mTab != nullptr)
{
const size_t pos = msg.find(": ", 0);
if (pos != std::string::npos)
{
const std::string sender_name = msg.substr(0, pos);
- if (!guild->getMember(sender_name))
+ if (guild->getMember(sender_name) == nullptr)
{
mTab->chatLog(msg, ChatMsgType::BY_SERVER);
return true;
@@ -495,10 +496,10 @@ void GuildManager::notice(const std::string &msg)
void GuildManager::clear()
{
- if (socialWindow)
+ if (socialWindow != nullptr)
{
Guild *const guild = Guild::getGuild(1);
- if (guild)
+ if (guild != nullptr)
socialWindow->removeTab(guild);
}
}
@@ -514,11 +515,11 @@ void GuildManager::inviteResponse(const bool response)
bool GuildManager::afterRemove()
{
Guild *const guild = createGuild();
- if (!guild)
+ if (guild == nullptr)
return false;
guild->removeFromMembers();
guild->clearMembers();
- if (localPlayer)
+ if (localPlayer != nullptr)
{
localPlayer->setGuildName("");
localPlayer->clearGuilds();
@@ -526,9 +527,9 @@ bool GuildManager::afterRemove()
NotifyManager::notify(NotifyTypes::GUILD_LEFT);
delete2(mTab);
- if (socialWindow)
+ if (socialWindow != nullptr)
socialWindow->removeTab(guild);
- if (actorManager)
+ if (actorManager != nullptr)
{
actorManager->updatePlayerGuild();
actorManager->updatePlayerColors();
diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp
index e3172c583..2d555fb84 100644
--- a/src/net/tmwa/inventoryhandler.cpp
+++ b/src/net/tmwa/inventoryhandler.cpp
@@ -69,7 +69,7 @@ InventoryHandler::~InventoryHandler()
void InventoryHandler::equipItem(const Item *const item) const
{
- if (!item)
+ if (item == nullptr)
return;
createOutPacket(CMSG_PLAYER_EQUIP);
@@ -80,7 +80,7 @@ void InventoryHandler::equipItem(const Item *const item) const
void InventoryHandler::unequipItem(const Item *const item) const
{
- if (!item)
+ if (item == nullptr)
return;
createOutPacket(CMSG_PLAYER_UNEQUIP);
@@ -90,7 +90,7 @@ void InventoryHandler::unequipItem(const Item *const item) const
void InventoryHandler::useItem(const Item *const item) const
{
- if (!item)
+ if (item == nullptr)
return;
createOutPacket(CMSG_PLAYER_INVENTORY_USE);
@@ -101,7 +101,7 @@ void InventoryHandler::useItem(const Item *const item) const
void InventoryHandler::dropItem(const Item *const item, const int amount) const
{
- if (!item)
+ if (item == nullptr)
return;
createOutPacket(CMSG_PLAYER_INVENTORY_DROP);
diff --git a/src/net/tmwa/inventoryrecv.cpp b/src/net/tmwa/inventoryrecv.cpp
index 974fd40c8..b699fe49e 100644
--- a/src/net/tmwa/inventoryrecv.cpp
+++ b/src/net/tmwa/inventoryrecv.cpp
@@ -77,12 +77,12 @@ namespace InventoryRecv
void InventoryRecv::processPlayerEquipment(Net::MessageIn &msg)
{
BLOCK_START("InventoryRecv::processPlayerEquipment")
- Inventory *const inventory = localPlayer
+ Inventory *const inventory = localPlayer != nullptr
? PlayerInfo::getInventory() : nullptr;
msg.readInt16("len");
Equipment *const equipment = PlayerInfo::getEquipment();
- if (equipment && !equipment->getBackend())
+ if ((equipment != nullptr) && (equipment->getBackend() == nullptr))
{ // look like SMSG_PLAYER_INVENTORY was not received
Ea::InventoryRecv::mEquips.clear();
equipment->setBackend(&Ea::InventoryRecv::mEquips);
@@ -110,7 +110,7 @@ void InventoryRecv::processPlayerEquipment(Net::MessageIn &msg)
index, itemId, CAST_S32(itemType), identified);
}
- if (inventory)
+ if (inventory != nullptr)
{
inventory->setItem(index,
itemId,
@@ -126,7 +126,7 @@ void InventoryRecv::processPlayerEquipment(Net::MessageIn &msg)
inventory->setCards(index, cards, 4);
}
- if (equipType)
+ if (equipType != 0)
{
Ea::InventoryRecv::mEquips.setEquipment(
InventoryRecv::getSlot(equipType),
@@ -139,11 +139,11 @@ void InventoryRecv::processPlayerEquipment(Net::MessageIn &msg)
void InventoryRecv::processPlayerInventoryAdd(Net::MessageIn &msg)
{
BLOCK_START("InventoryRecv::processPlayerInventoryAdd")
- Inventory *const inventory = localPlayer
+ Inventory *const inventory = localPlayer != nullptr
? PlayerInfo::getInventory() : nullptr;
- if (PlayerInfo::getEquipment()
- && !PlayerInfo::getEquipment()->getBackend())
+ if ((PlayerInfo::getEquipment() != nullptr)
+ && (PlayerInfo::getEquipment()->getBackend() == nullptr))
{ // look like SMSG_PLAYER_INVENTORY was not received
Ea::InventoryRecv::mEquips.clear();
PlayerInfo::getEquipment()->setBackend(&Ea::InventoryRecv::mEquips);
@@ -171,7 +171,7 @@ void InventoryRecv::processPlayerInventoryAdd(Net::MessageIn &msg)
Ea::InventoryRecv::mSentPickups.pop();
}
- if (err)
+ if (err != 0u)
{
PickupT pickup;
switch (err)
@@ -199,7 +199,7 @@ void InventoryRecv::processPlayerInventoryAdd(Net::MessageIn &msg)
UNIMPLEMENTEDPACKETFIELD(err);
break;
}
- if (localPlayer)
+ if (localPlayer != nullptr)
{
if (itemId == 0)
{
@@ -221,7 +221,7 @@ void InventoryRecv::processPlayerInventoryAdd(Net::MessageIn &msg)
}
else
{
- if (localPlayer)
+ if (localPlayer != nullptr)
{
if (itemId == 0)
{
@@ -241,11 +241,11 @@ void InventoryRecv::processPlayerInventoryAdd(Net::MessageIn &msg)
}
}
- if (inventory)
+ if (inventory != nullptr)
{
const Item *const item = inventory->getItem(index);
- if (item && item->getId() == itemId)
+ if ((item != nullptr) && item->getId() == itemId)
amount += item->getQuantity();
inventory->setItem(index,
@@ -269,17 +269,17 @@ void InventoryRecv::processPlayerInventoryAdd(Net::MessageIn &msg)
void InventoryRecv::processPlayerInventory(Net::MessageIn &msg)
{
BLOCK_START("InventoryRecv::processPlayerInventory")
- Inventory *const inventory = localPlayer
+ Inventory *const inventory = localPlayer != nullptr
? PlayerInfo::getInventory() : nullptr;
- if (PlayerInfo::getEquipment())
+ if (PlayerInfo::getEquipment() != nullptr)
{
// Clear inventory - this will be a complete refresh
Ea::InventoryRecv::mEquips.clear();
PlayerInfo::getEquipment()->setBackend(&Ea::InventoryRecv::mEquips);
}
- if (inventory)
+ if (inventory != nullptr)
inventory->clear();
msg.readInt16("len");
@@ -307,9 +307,9 @@ void InventoryRecv::processPlayerInventory(Net::MessageIn &msg)
}
// Trick because arrows are not considered equipment
- const bool isEquipment = arrow & 0x8000;
+ const bool isEquipment = (arrow & 0x8000) != 0;
- if (inventory)
+ if (inventory != nullptr)
{
inventory->setItem(index,
itemId,
@@ -381,7 +381,7 @@ void InventoryRecv::processPlayerEquip(Net::MessageIn &msg)
const int equipType = msg.readInt16("equip type");
const uint8_t flag = msg.readUInt8("flag");
- if (!flag)
+ if (flag == 0u)
{
NotifyManager::notify(NotifyTypes::EQUIP_FAILED);
}
@@ -401,13 +401,13 @@ void InventoryRecv::processPlayerUnEquip(Net::MessageIn &msg)
const int equipType = msg.readInt16("equip type");
const uint8_t flag = msg.readUInt8("flag");
- if (flag)
+ if (flag != 0u)
{
Ea::InventoryRecv::mEquips.setEquipment(
InventoryRecv::getSlot(equipType),
-1);
}
- if (equipType & 0x8000)
+ if ((equipType & 0x8000) != 0)
ArrowsListener::distributeEvent();
BLOCK_END("InventoryRecv::processPlayerUnEquip")
}
@@ -482,7 +482,7 @@ void InventoryRecv::processPlayerStorageAdd(Net::MessageIn &msg)
}
else
{
- if (Ea::InventoryRecv::mStorage)
+ if (Ea::InventoryRecv::mStorage != nullptr)
{
Ea::InventoryRecv::mStorage->setItem(index,
itemId,
@@ -507,7 +507,7 @@ void InventoryRecv::processPlayerStorageRemove(Net::MessageIn &msg)
// Move an item out of storage
const int index = msg.readInt16("index") - STORAGE_OFFSET;
const int amount = msg.readInt32("amount");
- if (Ea::InventoryRecv::mStorage)
+ if (Ea::InventoryRecv::mStorage != nullptr)
{
if (Item *const item = Ea::InventoryRecv::mStorage->getItem(index))
{
@@ -522,12 +522,12 @@ void InventoryRecv::processPlayerStorageRemove(Net::MessageIn &msg)
void InventoryRecv::processPlayerInventoryRemove(Net::MessageIn &msg)
{
BLOCK_START("InventoryRecv::processPlayerInventoryRemove")
- Inventory *const inventory = localPlayer
+ Inventory *const inventory = localPlayer != nullptr
? PlayerInfo::getInventory() : nullptr;
const int index = msg.readInt16("index") - INVENTORY_OFFSET;
const int amount = msg.readInt16("amount");
- if (inventory)
+ if (inventory != nullptr)
{
if (Item *const item = inventory->getItem(index))
{
@@ -545,12 +545,12 @@ int InventoryRecv::getSlot(const int eAthenaSlot)
if (eAthenaSlot == 0)
return EquipSlot::VECTOREND;
- if (eAthenaSlot & 0x8000)
+ if ((eAthenaSlot & 0x8000) != 0)
return inventoryHandler->getProjectileSlot();
unsigned int mask = 1;
int position = 0;
- while (!(eAthenaSlot & mask))
+ while ((eAthenaSlot & mask) == 0u)
{
mask <<= 1;
position++;
diff --git a/src/net/tmwa/itemrecv.cpp b/src/net/tmwa/itemrecv.cpp
index 1fe1d866c..53d3a19bc 100644
--- a/src/net/tmwa/itemrecv.cpp
+++ b/src/net/tmwa/itemrecv.cpp
@@ -42,7 +42,7 @@ void ItemRecv::processItemDropped(Net::MessageIn &msg)
const int subY = CAST_S32(msg.readInt8("sub y"));
const int amount = msg.readInt16("amount");
- if (actorManager)
+ if (actorManager != nullptr)
{
actorManager->createItem(id,
itemId,
@@ -70,7 +70,7 @@ void ItemRecv::processItemVisible(Net::MessageIn &msg)
const int subX = CAST_S32(msg.readInt8("sub x"));
const int subY = CAST_S32(msg.readInt8("sub y"));
- if (actorManager)
+ if (actorManager != nullptr)
{
actorManager->createItem(id,
itemId,
diff --git a/src/net/tmwa/loginhandler.cpp b/src/net/tmwa/loginhandler.cpp
index 392598161..393935f1a 100644
--- a/src/net/tmwa/loginhandler.cpp
+++ b/src/net/tmwa/loginhandler.cpp
@@ -52,7 +52,7 @@ LoginHandler::~LoginHandler()
void LoginHandler::connect() const
{
- if (!Network::mInstance)
+ if (Network::mInstance == nullptr)
return;
Network::mInstance->connect(mServer);
@@ -64,7 +64,7 @@ void LoginHandler::connect() const
bool LoginHandler::isConnected() const
{
- if (!Network::mInstance)
+ if (Network::mInstance == nullptr)
return false;
return Ea::LoginRecv::mVersionResponse &&
@@ -73,8 +73,11 @@ bool LoginHandler::isConnected() const
void LoginHandler::disconnect() const
{
- if (Network::mInstance && Network::mInstance->getServer() == mServer)
+ if (Network::mInstance != nullptr &&
+ Network::mInstance->getServer() == mServer)
+ {
Network::mInstance->disconnect();
+ }
}
void LoginHandler::changePassword(const std::string &restrict oldPassword,
diff --git a/src/net/tmwa/loginrecv.cpp b/src/net/tmwa/loginrecv.cpp
index 050bd68c1..05b4aaba3 100644
--- a/src/net/tmwa/loginrecv.cpp
+++ b/src/net/tmwa/loginrecv.cpp
@@ -62,21 +62,24 @@ void LoginRecv::processServerVersion(Net::MessageIn &msg)
if (b1 == 255)
{ // old TMWA
const unsigned int options = msg.readInt32("options");
- Ea::LoginRecv::mRegistrationEnabled = options & FLAG_REGISTRATION;
+ Ea::LoginRecv::mRegistrationEnabled =
+ ((options & FLAG_REGISTRATION) != 0u);
serverVersion = 0;
tmwServerVersion = 0;
}
else if (b1 >= 0x0d)
{ // new TMWA
const unsigned int options = msg.readInt32("options");
- Ea::LoginRecv::mRegistrationEnabled = options & FLAG_REGISTRATION;
+ Ea::LoginRecv::mRegistrationEnabled =
+ ((options & FLAG_REGISTRATION) != 0u);
serverVersion = 0;
tmwServerVersion = (b1 << 16) | (b2 << 8) | b3;
}
else
{ // eAthena
const unsigned int options = msg.readInt32("options");
- Ea::LoginRecv::mRegistrationEnabled = options & FLAG_REGISTRATION;
+ Ea::LoginRecv::mRegistrationEnabled =
+ ((options & FLAG_REGISTRATION) != 0u);
serverVersion = 0;
tmwServerVersion = 0;
}
diff --git a/src/net/tmwa/network.cpp b/src/net/tmwa/network.cpp
index c3b9d45d3..30ec6e8ec 100644
--- a/src/net/tmwa/network.cpp
+++ b/src/net/tmwa/network.cpp
@@ -132,7 +132,7 @@ void Network::dispatchMessages()
if (msgId < messagesSize)
{
const PacketFuncPtr func = mPackets[msgId].func;
- if (func)
+ if (func != nullptr)
func(msg);
else
logger->log("Unhandled packet: %u 0x%x", msgId, msgId);
diff --git a/src/net/tmwa/npchandler.cpp b/src/net/tmwa/npchandler.cpp
index 898e9fff4..0c0b13116 100644
--- a/src/net/tmwa/npchandler.cpp
+++ b/src/net/tmwa/npchandler.cpp
@@ -52,7 +52,7 @@ NpcHandler::NpcHandler() :
void NpcHandler::talk(const Being *const being) const
{
- if (!being)
+ if (being == nullptr)
return;
createOutPacket(CMSG_NPC_TALK);
outMsg.writeBeingId(being->getId(), "npc id");
@@ -74,7 +74,7 @@ void NpcHandler::closeDialog(const BeingId npcId)
if (it != NpcDialog::mNpcDialogs.end())
{
NpcDialog *const dialog = (*it).second;
- if (dialog)
+ if (dialog != nullptr)
dialog->close();
if (dialog == Ea::NpcRecv::mDialog)
Ea::NpcRecv::mDialog = nullptr;
@@ -110,7 +110,7 @@ void NpcHandler::stringInput(const BeingId npcId,
void NpcHandler::buy(const Being *const being) const
{
- if (!being)
+ if (being == nullptr)
return;
createOutPacket(CMSG_NPC_BUY_SELL_REQUEST);
outMsg.writeBeingId(being->getId(), "npc id");
@@ -223,7 +223,7 @@ BeingId NpcHandler::getNpc(Net::MessageIn &msg,
{
CREATEWIDGETV(Ea::NpcRecv::mDialog, NpcDialog, npcId);
Ea::NpcRecv::mDialog->saveCamera();
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->stopWalking(false);
NpcDialog::mNpcDialogs[npcId] = Ea::NpcRecv::mDialog;
}
@@ -231,10 +231,10 @@ BeingId NpcHandler::getNpc(Net::MessageIn &msg,
else
{
NpcDialog *const dialog = diag->second;
- if (Ea::NpcRecv::mDialog && Ea::NpcRecv::mDialog != dialog)
+ if (Ea::NpcRecv::mDialog != nullptr && Ea::NpcRecv::mDialog != dialog)
Ea::NpcRecv::mDialog->restoreCamera();
Ea::NpcRecv::mDialog = dialog;
- if (Ea::NpcRecv::mDialog)
+ if (Ea::NpcRecv::mDialog != nullptr)
Ea::NpcRecv::mDialog->saveCamera();
}
return npcId;
diff --git a/src/net/tmwa/partyhandler.cpp b/src/net/tmwa/partyhandler.cpp
index ae93238f4..54c808556 100644
--- a/src/net/tmwa/partyhandler.cpp
+++ b/src/net/tmwa/partyhandler.cpp
@@ -59,12 +59,12 @@ void PartyHandler::create(const std::string &name) const
void PartyHandler::invite(const std::string &name) const
{
- if (!actorManager)
+ if (actorManager == nullptr)
return;
const Being *const being = actorManager->findBeingByName(
name, ActorType::Player);
- if (being)
+ if (being != nullptr)
{
createOutPacket(CMSG_PARTY_INVITE);
outMsg.writeBeingId(being->getId(), "account id");
@@ -74,7 +74,7 @@ void PartyHandler::invite(const std::string &name) const
void PartyHandler::inviteResponse(const int partyId A_UNUSED,
const bool accept) const
{
- if (localPlayer)
+ if (localPlayer != nullptr)
{
createOutPacket(CMSG_PARTY_INVITED);
outMsg.writeBeingId(localPlayer->getId(), "account id");
@@ -89,7 +89,7 @@ void PartyHandler::leave() const
void PartyHandler::kick(const Being *const being) const
{
- if (being)
+ if (being != nullptr)
{
createOutPacket(CMSG_PARTY_KICK);
outMsg.writeBeingId(being->getId(), "account id");
@@ -99,11 +99,11 @@ void PartyHandler::kick(const Being *const being) const
void PartyHandler::kick(const std::string &name) const
{
- if (!Ea::taParty)
+ if (Ea::taParty == nullptr)
return;
const PartyMember *const m = Ea::taParty->getMember(name);
- if (!m)
+ if (m == nullptr)
{
NotifyManager::notify(NotifyTypes::PARTY_USER_NOT_IN_PARTY, name);
return;
diff --git a/src/net/tmwa/partyrecv.cpp b/src/net/tmwa/partyrecv.cpp
index a54e35cc0..78c012652 100644
--- a/src/net/tmwa/partyrecv.cpp
+++ b/src/net/tmwa/partyrecv.cpp
@@ -45,9 +45,9 @@ namespace TmwAthena
void PartyRecv::processPartySettings(Net::MessageIn &msg)
{
- if (!partyTab)
+ if (partyTab == nullptr)
{
- if (!chatWindow)
+ if (chatWindow == nullptr)
return;
Ea::PartyRecv::createTab();
@@ -67,12 +67,12 @@ void PartyRecv::processPartyInfo(Net::MessageIn &msg)
bool isOldParty = false;
std::set<std::string> names;
std::set<std::string> onlineNames;
- if (!Ea::taParty)
+ if (Ea::taParty == nullptr)
{
logger->log1("error: party empty in SMSG_PARTY_INFO");
Ea::taParty = Party::getParty(1);
}
- if (Ea::taParty)
+ if (Ea::taParty != nullptr)
{
if (Ea::taParty->getNumberOfElements() > 1)
{
@@ -84,23 +84,23 @@ void PartyRecv::processPartyInfo(Net::MessageIn &msg)
if ((*it)->getOnline())
onlineNames.insert((*it)->getName());
}
- if (localPlayer)
+ if (localPlayer != nullptr)
onlineNames.insert(localPlayer->getName());
}
}
- if (!localPlayer)
+ if (localPlayer == nullptr)
logger->log1("error: localPlayer==0 in SMSG_PARTY_INFO");
- if (Ea::taParty)
+ if (Ea::taParty != nullptr)
Ea::taParty->clearMembers();
const int length = msg.readInt16("len");
- if (Ea::taParty)
+ if (Ea::taParty != nullptr)
Ea::taParty->setName(msg.readString(24, "party name"));
const int count = (length - 28) / 46;
- if (localPlayer && Ea::taParty)
+ if ((localPlayer != nullptr) && (Ea::taParty != nullptr))
{
localPlayer->setParty(Ea::taParty);
localPlayer->setPartyName(Ea::taParty->getName());
@@ -114,7 +114,7 @@ void PartyRecv::processPartyInfo(Net::MessageIn &msg)
const bool leader = msg.readUInt8("leader") == 0U;
const bool online = msg.readUInt8("online") == 0U;
- if (Ea::taParty)
+ if (Ea::taParty != nullptr)
{
bool joined(false);
@@ -128,9 +128,9 @@ void PartyRecv::processPartyInfo(Net::MessageIn &msg)
}
}
PartyMember *const member = Ea::taParty->addMember(id, nick);
- if (member)
+ if (member != nullptr)
{
- if (!joined && partyTab)
+ if (!joined && (partyTab != nullptr))
{
if (!names.empty() && ((onlineNames.find(nick)
== onlineNames.end() && online)
@@ -154,14 +154,14 @@ void PartyRecv::processPartyInfo(Net::MessageIn &msg)
}
}
- if (Ea::taParty)
+ if (Ea::taParty != nullptr)
Ea::taParty->sort();
- if (localPlayer && Ea::taParty)
+ if ((localPlayer != nullptr) && (Ea::taParty != nullptr))
{
localPlayer->setParty(Ea::taParty);
localPlayer->setPartyName(Ea::taParty->getName());
- if (socialWindow)
+ if (socialWindow != nullptr)
socialWindow->updateParty();
}
}
@@ -175,10 +175,10 @@ void PartyRecv::processPartyMessage(Net::MessageIn &msg)
const BeingId id = msg.readBeingId("id");
const std::string chatMsg = msg.readString(msgLength, "message");
- if (Ea::taParty && partyTab)
+ if ((Ea::taParty != nullptr) && (partyTab != nullptr))
{
const PartyMember *const member = Ea::taParty->getMember(id);
- if (member)
+ if (member != nullptr)
{
partyTab->chatLog(member->getName(), chatMsg);
}
@@ -192,7 +192,7 @@ void PartyRecv::processPartyMessage(Net::MessageIn &msg)
void PartyRecv::processPartyInviteResponse(Net::MessageIn &msg)
{
- if (!partyTab)
+ if (partyTab == nullptr)
return;
const std::string nick = msg.readString(24, "nick");
@@ -225,17 +225,17 @@ void PartyRecv::processPartyInvited(Net::MessageIn &msg)
const std::string partyName = msg.readString(24, "party name");
std::string nick;
- if (actorManager)
+ if (actorManager != nullptr)
{
const Being *const being = actorManager->findBeing(id);
- if (being)
+ if (being != nullptr)
{
if (being->getType() == ActorType::Player)
nick = being->getName();
}
}
- if (socialWindow)
+ if (socialWindow != nullptr)
socialWindow->showPartyInvite(partyName, nick, 0);
}
@@ -243,9 +243,9 @@ void PartyRecv::processPartyMove(Net::MessageIn &msg)
{
const BeingId id = msg.readBeingId("id");
PartyMember *m = nullptr;
- if (Ea::taParty)
+ if (Ea::taParty != nullptr)
m = Ea::taParty->getMember(id);
- if (m)
+ if (m != nullptr)
{
msg.readInt32("unused");
m->setX(msg.readInt16("x"));
@@ -276,9 +276,9 @@ void PartyRecv::processPartyUpdateHp(Net::MessageIn &msg)
const int hp = msg.readInt16("hp");
const int maxhp = msg.readInt16("max hp");
PartyMember *m = nullptr;
- if (Ea::taParty)
+ if (Ea::taParty != nullptr)
m = Ea::taParty->getMember(id);
- if (m)
+ if (m != nullptr)
{
m->setHp(hp);
m->setMaxHp(maxhp);
@@ -286,7 +286,7 @@ void PartyRecv::processPartyUpdateHp(Net::MessageIn &msg)
// The server only sends this when the member is in range, so
// lets make sure they get the party hilight.
- if (actorManager && Ea::taParty)
+ if ((actorManager != nullptr) && (Ea::taParty != nullptr))
{
if (Being *const b = actorManager->findBeing(id))
b->setParty(Ea::taParty);
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp
index d9ec46fe3..66bd1a037 100644
--- a/src/net/tmwa/playerhandler.cpp
+++ b/src/net/tmwa/playerhandler.cpp
@@ -99,14 +99,14 @@ void PlayerHandler::increaseSkill(const uint16_t skillId) const
void PlayerHandler::pickUp(const FloorItem *const floorItem) const
{
- if (!floorItem)
+ if (floorItem == nullptr)
return;
createOutPacket(CMSG_ITEM_PICKUP);
outMsg.writeBeingId(floorItem->getId(), "object id");
TmwAthena::InventoryHandler *const handler =
static_cast<TmwAthena::InventoryHandler*>(inventoryHandler);
- if (handler)
+ if (handler != nullptr)
handler->pushPickup(floorItem->getId());
}
@@ -245,11 +245,11 @@ void PlayerHandler::setStat(Net::MessageIn &msg,
break;
case Sp::HP:
PlayerInfo::setAttribute(Attributes::PLAYER_HP, base);
- if (localPlayer->isInParty() && Party::getParty(1))
+ if (localPlayer->isInParty() && (Party::getParty(1) != nullptr))
{
PartyMember *const m = Party::getParty(1)
->getMember(localPlayer->getId());
- if (m)
+ if (m != nullptr)
{
m->setHp(base);
m->setMaxHp(PlayerInfo::getAttribute(
@@ -260,11 +260,11 @@ void PlayerHandler::setStat(Net::MessageIn &msg,
case Sp::MAXHP:
PlayerInfo::setAttribute(Attributes::PLAYER_MAX_HP, base);
- if (localPlayer->isInParty() && Party::getParty(1))
+ if (localPlayer->isInParty() && (Party::getParty(1) != nullptr))
{
PartyMember *const m = Party::getParty(1)->getMember(
localPlayer->getId());
- if (m)
+ if (m != nullptr)
{
m->setHp(PlayerInfo::getAttribute(Attributes::PLAYER_HP));
m->setMaxHp(base);
@@ -282,7 +282,7 @@ void PlayerHandler::setStat(Net::MessageIn &msg,
break;
case Sp::BASELEVEL:
PlayerInfo::setAttribute(Attributes::PLAYER_LEVEL, base);
- if (localPlayer)
+ if (localPlayer != nullptr)
{
localPlayer->setLevel(base);
localPlayer->updateName();
@@ -290,7 +290,7 @@ void PlayerHandler::setStat(Net::MessageIn &msg,
break;
case Sp::SKILLPOINT:
PlayerInfo::setAttribute(Attributes::PLAYER_SKILL_POINTS, base);
- if (skillDialog)
+ if (skillDialog != nullptr)
skillDialog->update();
break;
case Sp::STR:
diff --git a/src/net/tmwa/playerrecv.cpp b/src/net/tmwa/playerrecv.cpp
index 20a1d0d9f..b6b23403f 100644
--- a/src/net/tmwa/playerrecv.cpp
+++ b/src/net/tmwa/playerrecv.cpp
@@ -42,7 +42,7 @@ void PlayerRecv::processPlayerStatUpdate5(Net::MessageIn &msg)
unsigned int val = msg.readUInt8("str");
PlayerInfo::setStatBase(Attributes::PLAYER_STR, val);
- if (statusWindow)
+ if (statusWindow != nullptr)
{
statusWindow->setPointsNeeded(Attributes::PLAYER_STR,
msg.readUInt8("str cost"));
@@ -54,7 +54,7 @@ void PlayerRecv::processPlayerStatUpdate5(Net::MessageIn &msg)
val = msg.readUInt8("agi");
PlayerInfo::setStatBase(Attributes::PLAYER_AGI, val);
- if (statusWindow)
+ if (statusWindow != nullptr)
{
statusWindow->setPointsNeeded(Attributes::PLAYER_AGI,
msg.readUInt8("agi cost"));
@@ -66,7 +66,7 @@ void PlayerRecv::processPlayerStatUpdate5(Net::MessageIn &msg)
val = msg.readUInt8("vit");
PlayerInfo::setStatBase(Attributes::PLAYER_VIT, val);
- if (statusWindow)
+ if (statusWindow != nullptr)
{
statusWindow->setPointsNeeded(Attributes::PLAYER_VIT,
msg.readUInt8("vit cost"));
@@ -78,7 +78,7 @@ void PlayerRecv::processPlayerStatUpdate5(Net::MessageIn &msg)
val = msg.readUInt8("int");
PlayerInfo::setStatBase(Attributes::PLAYER_INT, val);
- if (statusWindow)
+ if (statusWindow != nullptr)
{
statusWindow->setPointsNeeded(Attributes::PLAYER_INT,
msg.readUInt8("int cost"));
@@ -90,7 +90,7 @@ void PlayerRecv::processPlayerStatUpdate5(Net::MessageIn &msg)
val = msg.readUInt8("dex");
PlayerInfo::setStatBase(Attributes::PLAYER_DEX, val);
- if (statusWindow)
+ if (statusWindow != nullptr)
{
statusWindow->setPointsNeeded(Attributes::PLAYER_DEX,
msg.readUInt8("dex cost"));
@@ -102,7 +102,7 @@ void PlayerRecv::processPlayerStatUpdate5(Net::MessageIn &msg)
val = msg.readUInt8("luk");
PlayerInfo::setStatBase(Attributes::PLAYER_LUK, val);
- if (statusWindow)
+ if (statusWindow != nullptr)
{
statusWindow->setPointsNeeded(Attributes::PLAYER_LUK,
msg.readUInt8("luk cost"));
@@ -157,7 +157,7 @@ void PlayerRecv::processWalkResponse(Net::MessageIn &msg)
msg.readInt32("tick");
msg.readCoordinatePair(srcX, srcY, dstX, dstY, "move path");
msg.readUInt8("unused");
- if (localPlayer)
+ if (localPlayer != nullptr)
localPlayer->setRealPos(dstX, dstY);
BLOCK_END("PlayerRecv::processWalkResponse")
}
diff --git a/src/net/tmwa/questrecv.cpp b/src/net/tmwa/questrecv.cpp
index 7f732514c..d38012a69 100644
--- a/src/net/tmwa/questrecv.cpp
+++ b/src/net/tmwa/questrecv.cpp
@@ -36,12 +36,12 @@ void QuestRecv::processSetQuestVar(Net::MessageIn &msg)
{
const int var = msg.readInt16("variable");
const int val = msg.readInt32("value");
- if (questsWindow)
+ if (questsWindow != nullptr)
{
questsWindow->updateQuest(var, val, 0, 0, 0);
questsWindow->rebuild(true);
}
- if (skillDialog)
+ if (skillDialog != nullptr)
{
skillDialog->updateQuest(var, val, 0, 0, 0);
skillDialog->playUpdateEffect(var + SKILL_VAR_MIN_ID);
@@ -55,12 +55,12 @@ void QuestRecv::processPlayerQuests(Net::MessageIn &msg)
{
const int var = msg.readInt16("variable");
const int val = msg.readInt32("value");
- if (questsWindow)
+ if (questsWindow != nullptr)
questsWindow->updateQuest(var, val, 0, 0, 0);
- if (skillDialog)
+ if (skillDialog != nullptr)
skillDialog->updateQuest(var, val, 0, 0, 0);
}
- if (questsWindow)
+ if (questsWindow != nullptr)
questsWindow->rebuild(false);
}
diff --git a/src/net/tmwa/skillrecv.cpp b/src/net/tmwa/skillrecv.cpp
index 546a94b2c..faea79059 100644
--- a/src/net/tmwa/skillrecv.cpp
+++ b/src/net/tmwa/skillrecv.cpp
@@ -60,10 +60,10 @@ void SkillRecv::processPlayerSkills(Net::MessageIn &msg)
msg.skip(24, "unused");
const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable);
const int oldLevel = PlayerInfo::getSkillLevel(skillId);
- if (oldLevel && oldLevel != level)
+ if ((oldLevel != 0) && oldLevel != level)
updateSkill = skillId;
PlayerInfo::setSkillLevel(skillId, level);
- if (skillDialog)
+ if (skillDialog != nullptr)
{
if (!skillDialog->updateSkill(skillId, range, up, inf, sp))
{
@@ -72,10 +72,10 @@ void SkillRecv::processPlayerSkills(Net::MessageIn &msg)
}
}
}
- if (skillDialog)
+ if (skillDialog != nullptr)
{
skillDialog->update();
- if (updateSkill)
+ if (updateSkill != 0)
skillDialog->playUpdateEffect(updateSkill);
}
}
@@ -99,7 +99,7 @@ void SkillRecv::processSkillFailed(Net::MessageIn &msg)
if (success == CAST_S32(SKILL_FAILED)
&& skillId == CAST_S32(SKILL_BASIC))
{
- if (localPlayer &&
+ if ((localPlayer != nullptr) &&
bskill == CAST_S32(BSKILL_EMOTE) &&
reason == CAST_S32(RFAIL_SKILLDEP))
{
diff --git a/src/net/tmwa/tradehandler.cpp b/src/net/tmwa/tradehandler.cpp
index 4310d4c4a..28ecb15df 100644
--- a/src/net/tmwa/tradehandler.cpp
+++ b/src/net/tmwa/tradehandler.cpp
@@ -48,7 +48,7 @@ TradeHandler::TradeHandler() :
void TradeHandler::request(const Being *const being) const
{
- if (!being)
+ if (being == nullptr)
return;
createOutPacket(CMSG_TRADE_REQUEST);
@@ -66,7 +66,7 @@ void TradeHandler::respond(const bool accept) const
void TradeHandler::addItem(const Item *const item, const int amount) const
{
- if (!item)
+ if (item == nullptr)
return;
createOutPacket(CMSG_TRADE_ITEM_ADD_REQUEST);
diff --git a/src/net/tmwa/traderecv.cpp b/src/net/tmwa/traderecv.cpp
index a8233ef50..f846de3c0 100644
--- a/src/net/tmwa/traderecv.cpp
+++ b/src/net/tmwa/traderecv.cpp
@@ -68,7 +68,7 @@ void TradeRecv::processTradeItemAdd(Net::MessageIn &msg)
for (int f = 0; f < maxCards; f++)
cards[f] = msg.readUInt16("card");
- if (tradeWindow)
+ if (tradeWindow != nullptr)
{
if (type == 0)
{
@@ -98,12 +98,12 @@ void TradeRecv::processTradeItemAddResponse(Net::MessageIn &msg)
// Trade: New Item add response (was 0x00ea, now 01b1)
const int index = msg.readInt16("index") - INVENTORY_OFFSET;
Item *item = nullptr;
- if (PlayerInfo::getInventory())
+ if (PlayerInfo::getInventory() != nullptr)
item = PlayerInfo::getInventory()->getItem(index);
- if (!item)
+ if (item == nullptr)
{
- if (tradeWindow)
+ if (tradeWindow != nullptr)
tradeWindow->receivedOk(true);
return;
}
@@ -114,7 +114,7 @@ void TradeRecv::processTradeItemAddResponse(Net::MessageIn &msg)
{
case 0:
// Successfully added item
- if (tradeWindow)
+ if (tradeWindow != nullptr)
{
tradeWindow->addItem2(item->getId(),
item->getType(),
diff --git a/src/net/tmwa/updateprotocol.cpp b/src/net/tmwa/updateprotocol.cpp
index cbf514c94..3928cc101 100644
--- a/src/net/tmwa/updateprotocol.cpp
+++ b/src/net/tmwa/updateprotocol.cpp
@@ -35,7 +35,7 @@ void updateProtocol()
#include "net/tmwa/packetsout.inc"
#undef packet
Network *const network = Network::mInstance;
- if (network)
+ if (network != nullptr)
{
network->clearHandlers();
network->registerHandlers();