diff options
author | Andrei Karas <akaras@inbox.ru> | 2015-08-15 13:58:32 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-08-16 01:52:14 +0300 |
commit | 41cc92f73e39cec5dfea6b1164176610cccc7df4 (patch) | |
tree | 22fd3d388084d2c61fe80f0441c3c30ab8ffd33c /src/net/eathena | |
parent | 7aa637abc8b0bca35aacdb9492e65f557ed32038 (diff) | |
download | manaverse-41cc92f73e39cec5dfea6b1164176610cccc7df4.tar.gz manaverse-41cc92f73e39cec5dfea6b1164176610cccc7df4.tar.bz2 manaverse-41cc92f73e39cec5dfea6b1164176610cccc7df4.tar.xz manaverse-41cc92f73e39cec5dfea6b1164176610cccc7df4.zip |
Add strong typed int for item color.
Diffstat (limited to 'src/net/eathena')
-rw-r--r-- | src/net/eathena/beinghandler.cpp | 50 | ||||
-rw-r--r-- | src/net/eathena/buyingstorehandler.cpp | 4 | ||||
-rw-r--r-- | src/net/eathena/buysellhandler.cpp | 2 | ||||
-rw-r--r-- | src/net/eathena/cashshophandler.cpp | 4 | ||||
-rw-r--r-- | src/net/eathena/cashshophandler.h | 2 | ||||
-rw-r--r-- | src/net/eathena/charserverhandler.cpp | 6 | ||||
-rw-r--r-- | src/net/eathena/inventoryhandler.cpp | 91 | ||||
-rw-r--r-- | src/net/eathena/itemhandler.cpp | 10 | ||||
-rw-r--r-- | src/net/eathena/markethandler.cpp | 4 | ||||
-rw-r--r-- | src/net/eathena/markethandler.h | 2 | ||||
-rw-r--r-- | src/net/eathena/npchandler.cpp | 2 | ||||
-rw-r--r-- | src/net/eathena/npchandler.h | 2 | ||||
-rw-r--r-- | src/net/eathena/tradehandler.cpp | 12 | ||||
-rw-r--r-- | src/net/eathena/vendinghandler.cpp | 2 |
14 files changed, 126 insertions, 67 deletions
diff --git a/src/net/eathena/beinghandler.cpp b/src/net/eathena/beinghandler.cpp index 35d549149..5c748915b 100644 --- a/src/net/eathena/beinghandler.cpp +++ b/src/net/eathena/beinghandler.cpp @@ -585,100 +585,101 @@ void BeingHandler::processBeingChangeLookContinue(Net::MessageIn &msg, dstBeing->getLook()); break; case 1: // eAthena LOOK_HAIR - dstBeing->setHairColor(id); + dstBeing->setHairColor(fromInt(id, ItemColor)); dstBeing->setSpriteID(SPRITE_HAIR_COLOR, id * -1); break; case 2: // LOOK_WEAPON Weapon ID in id, Shield ID in id2 - dstBeing->setSprite(SPRITE_BODY, id, "", 1, true); + dstBeing->setSprite(SPRITE_BODY, id, "", ItemColor_one, true); dstBeing->setSprite(SPRITE_FLOOR, id2); if (localPlayer) localPlayer->imitateOutfit(dstBeing, SPRITE_FLOOR); break; case 3: // LOOK_HEAD_BOTTOM dstBeing->setSprite(SPRITE_WEAPON, id, color, - static_cast<unsigned char>(id2)); + fromInt(id2, ItemColor)); if (localPlayer) localPlayer->imitateOutfit(dstBeing, SPRITE_WEAPON); break; case 4: // LOOK_HEAD_TOP Change upper headgear for eAthena, hat for us dstBeing->setSprite(SPRITE_CLOTHES_COLOR, id, color, - static_cast<unsigned char>(id2)); + fromInt(id2, ItemColor)); if (localPlayer) localPlayer->imitateOutfit(dstBeing, SPRITE_CLOTHES_COLOR); break; case 5: // LOOK_HEAD_MID Change middle headgear for eathena, // armor for us dstBeing->setSprite(SPRITE_HEAD_BOTTOM, id, color, - static_cast<unsigned char>(id2)); + fromInt(id2, ItemColor)); if (localPlayer) localPlayer->imitateOutfit(dstBeing, SPRITE_HEAD_BOTTOM); break; case 6: // eAthena LOOK_HAIR_COLOR - dstBeing->setHairColor(id); + dstBeing->setHairColor(fromInt(id, ItemColor)); dstBeing->setSpriteColor(SPRITE_HAIR_COLOR, ItemDB::get(dstBeing->getSpriteID( - SPRITE_HAIR_COLOR)).getDyeColorsString(id)); + SPRITE_HAIR_COLOR)).getDyeColorsString( + fromInt(id, ItemColor))); break; case 7: // Clothes color. Now used as look dstBeing->setLook(static_cast<uint8_t>(id)); break; case 8: // eAthena LOOK_SHIELD dstBeing->setSprite(SPRITE_FLOOR, id, color, - static_cast<unsigned char>(id2)); + fromInt(id2, ItemColor)); if (localPlayer) localPlayer->imitateOutfit(dstBeing, SPRITE_FLOOR); break; case 9: // eAthena LOOK_SHOES dstBeing->setSprite(SPRITE_HAIR, id, color, - static_cast<unsigned char>(id2)); + fromInt(id2, ItemColor)); if (localPlayer) localPlayer->imitateOutfit(dstBeing, SPRITE_HAIR); break; case 10: // LOOK_GLOVES dstBeing->setSprite(SPRITE_SHOES, id, color, - static_cast<unsigned char>(id2)); + fromInt(id2, ItemColor)); if (localPlayer) localPlayer->imitateOutfit(dstBeing, SPRITE_SHOES); break; case 11: // LOOK_FLOOR dstBeing->setSprite(SPRITE_SHIELD, id, color, - static_cast<unsigned char>(id2)); + fromInt(id2, ItemColor)); if (localPlayer) localPlayer->imitateOutfit(dstBeing, SPRITE_SHIELD); break; case 12: // LOOK_ROBE dstBeing->setSprite(SPRITE_HEAD_TOP, id, color, - static_cast<unsigned char>(id2)); + fromInt(id2, ItemColor)); if (localPlayer) localPlayer->imitateOutfit(dstBeing, SPRITE_HEAD_TOP); break; case 13: // COSTUME_HEAD_TOP dstBeing->setSprite(SPRITE_HEAD_MID, id, color, - static_cast<unsigned char>(id2)); + fromInt(id2, ItemColor)); if (localPlayer) localPlayer->imitateOutfit(dstBeing, SPRITE_HEAD_MID); break; case 14: // COSTUME_HEAD_MID dstBeing->setSprite(SPRITE_ROBE, id, color, - static_cast<unsigned char>(id2)); + fromInt(id2, ItemColor)); if (localPlayer) localPlayer->imitateOutfit(dstBeing, SPRITE_ROBE); break; case 15: // COSTUME_HEAD_LOW dstBeing->setSprite(SPRITE_EVOL2, id, color, - static_cast<unsigned char>(id2)); + fromInt(id2, ItemColor)); if (localPlayer) localPlayer->imitateOutfit(dstBeing, SPRITE_EVOL2); break; case 16: // COSTUME_GARMENT dstBeing->setSprite(SPRITE_EVOL3, id, color, - static_cast<unsigned char>(id2)); + fromInt(id2, ItemColor)); if (localPlayer) localPlayer->imitateOutfit(dstBeing, SPRITE_EVOL3); break; case 17: // ARMOR dstBeing->setSprite(SPRITE_EVOL4, id, color, - static_cast<unsigned char>(id2)); + fromInt(id2, ItemColor)); if (localPlayer) localPlayer->imitateOutfit(dstBeing, SPRITE_EVOL4); break; @@ -769,7 +770,7 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg) const uint16_t headTop = msg.readInt16("head top"); const uint16_t headMid = msg.readInt16("head mid"); - const int hairColor = msg.readInt16("hair color"); + const ItemColor hairColor = fromInt(msg.readInt16("hair color"), ItemColor); const uint16_t shoes = msg.readInt16("shoes or clothes color?"); const uint16_t gloves = msg.readInt16("head dir / gloves"); @@ -795,7 +796,7 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg) setSprite(dstBeing, SPRITE_CLOTHES_COLOR, headTop); setSprite(dstBeing, SPRITE_HAIR, shoes); setSprite(dstBeing, SPRITE_SHOES, gloves); - setSprite(dstBeing, SPRITE_BODY, weapon, "", 1, true); + setSprite(dstBeing, SPRITE_BODY, weapon, "", ItemColor_one, true); // setSprite(dstBeing, SPRITE_FLOOR, shield); } else if (dstBeing->getType() == ActorType::Npc @@ -930,7 +931,8 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg) const uint16_t headTop = msg.readInt16("head top"); const uint16_t headMid = msg.readInt16("head mid"); - const int hairColor = msg.readInt16("hair color"); + const ItemColor hairColor = fromInt( + msg.readInt16("hair color"), ItemColor); const uint16_t shoes = msg.readInt16("shoes or clothes color?"); const uint16_t gloves = msg.readInt16("head dir / gloves"); @@ -958,7 +960,7 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg) setSprite(dstBeing, SPRITE_CLOTHES_COLOR, headTop); setSprite(dstBeing, SPRITE_HAIR, shoes); setSprite(dstBeing, SPRITE_SHOES, gloves); - setSprite(dstBeing, SPRITE_BODY, weapon, "", 1, true); + setSprite(dstBeing, SPRITE_BODY, weapon, "", ItemColor_one, true); } // setSprite(dstBeing, SPRITE_FLOOR, shield); } @@ -1097,9 +1099,9 @@ void BeingHandler::processBeingSpawn(Net::MessageIn &msg) const uint16_t headTop = msg.readInt16("head top"); const uint16_t headMid = msg.readInt16("head mid"); - const int hairColor = msg.readInt16("hair color"); + const ItemColor hairColor = fromInt( + msg.readInt16("hair color"), ItemColor); const uint16_t shoes = msg.readInt16("shoes or clothes color?"); - const uint16_t gloves = msg.readInt16("head dir / gloves"); // may be use robe as gloves? msg.readInt16("robe"); @@ -1123,7 +1125,7 @@ void BeingHandler::processBeingSpawn(Net::MessageIn &msg) setSprite(dstBeing, SPRITE_CLOTHES_COLOR, headTop); setSprite(dstBeing, SPRITE_HAIR, shoes); setSprite(dstBeing, SPRITE_SHOES, gloves); - setSprite(dstBeing, SPRITE_BODY, weapon, "", 1, true); + setSprite(dstBeing, SPRITE_BODY, weapon, "", ItemColor_one, true); // setSprite(dstBeing, SPRITE_FLOOR, shield); } else if (dstBeing->getType() == ActorType::Npc diff --git a/src/net/eathena/buyingstorehandler.cpp b/src/net/eathena/buyingstorehandler.cpp index d42d66b07..4fcad8637 100644 --- a/src/net/eathena/buyingstorehandler.cpp +++ b/src/net/eathena/buyingstorehandler.cpp @@ -210,11 +210,11 @@ void BuyingStoreHandler::processBuyingStoreItemsList(Net::MessageIn &msg) if (!inv) continue; - const Item *const item = inv->findItem(itemId, 1); + const Item *const item = inv->findItem(itemId, ItemColor_one); if (!item) continue; // +++ need add colors support - dialog->addItem(itemId, itemType, 1, amount, price); + dialog->addItem(itemId, itemType, ItemColor_one, amount, price); } } diff --git a/src/net/eathena/buysellhandler.cpp b/src/net/eathena/buysellhandler.cpp index da64491ed..6e145a171 100644 --- a/src/net/eathena/buysellhandler.cpp +++ b/src/net/eathena/buysellhandler.cpp @@ -103,7 +103,7 @@ void BuySellHandler::processNpcBuy(Net::MessageIn &msg) msg.readInt32("dc value?"); const int type = msg.readUInt8("type"); const int itemId = msg.readInt16("item id"); - const unsigned char color = 1; + const ItemColor color = ItemColor_one; mBuyDialog->addItem(itemId, type, color, 0, value); } mBuyDialog->sort(); diff --git a/src/net/eathena/cashshophandler.cpp b/src/net/eathena/cashshophandler.cpp index 23d6ab66d..012923424 100644 --- a/src/net/eathena/cashshophandler.cpp +++ b/src/net/eathena/cashshophandler.cpp @@ -104,7 +104,7 @@ void CashShopHandler::processCashShopOpen(Net::MessageIn &msg) const int value = msg.readInt32("discount price"); const int type = msg.readUInt8("item type"); const int itemId = msg.readInt16("item id"); - const int color = 1; + const ItemColor color = ItemColor_one; mBuyDialog->addItem(itemId, type, color, 0, value); } mBuyDialog->sort(); @@ -168,7 +168,7 @@ void CashShopHandler::processCashShopSchedule(Net::MessageIn &msg) void CashShopHandler::buyItem(const int points, const int itemId, - const unsigned char color A_UNUSED, + const ItemColor color A_UNUSED, const int amount) const { createOutPacket(CMSG_NPC_CASH_SHOP_BUY); diff --git a/src/net/eathena/cashshophandler.h b/src/net/eathena/cashshophandler.h index cc8859a89..851b62527 100644 --- a/src/net/eathena/cashshophandler.h +++ b/src/net/eathena/cashshophandler.h @@ -43,7 +43,7 @@ class CashShopHandler final : public MessageHandler, void buyItem(const int points, const int itemId, - const unsigned char color, + const ItemColor color, const int amount) const override final; void close() const override final; diff --git a/src/net/eathena/charserverhandler.cpp b/src/net/eathena/charserverhandler.cpp index b2310b029..960acf44d 100644 --- a/src/net/eathena/charserverhandler.cpp +++ b/src/net/eathena/charserverhandler.cpp @@ -235,7 +235,7 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, const int option A_UNUSED = (msg.readInt16("weapon") | 1) ^ 1; const int weapon = 0; - tempPlayer->setSprite(SPRITE_BODY, weapon, "", 1, true); + tempPlayer->setSprite(SPRITE_BODY, weapon, "", ItemColor_one, true); data.mAttributes[Attributes::LEVEL] = msg.readInt16("level"); @@ -245,8 +245,8 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, const int hat = msg.readInt16("head top"); const int topClothes = msg.readInt16("head mid"); - const uint16_t color = msg.readInt16("hair color"); - tempPlayer->setHairColor(static_cast<unsigned char>(color)); + const ItemColor color = fromInt(msg.readInt16("hair color"), ItemColor); + tempPlayer->setHairColor(color); tempPlayer->setSprite(SPRITE_HAIR_COLOR, hairStyle * -1, ItemDB::get(-hairStyle).getDyeColorsString( color)); diff --git a/src/net/eathena/inventoryhandler.cpp b/src/net/eathena/inventoryhandler.cpp index 86faea2e7..c2b01be22 100644 --- a/src/net/eathena/inventoryhandler.cpp +++ b/src/net/eathena/inventoryhandler.cpp @@ -458,8 +458,12 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg) flags.byte = msg.readUInt8("flags"); if (inventory) { - inventory->setItem(index, itemId, itemType, 1, refine, + inventory->setItem(index, + itemId, + itemType, 1, + refine, + ItemColor_one, fromBool(flags.bits.isIdentified, Identified), fromBool(flags.bits.isDamaged, Damaged), fromBool(flags.bits.isFavorite, Favorite), @@ -542,14 +546,23 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg) break; } if (localPlayer) - localPlayer->pickedUp(itemInfo, 0, 1, floorId, pickup); + { + localPlayer->pickedUp(itemInfo, + 0, + ItemColor_one, + floorId, + pickup); + } } else { if (localPlayer) { - localPlayer->pickedUp(itemInfo, amount, - 1, floorId, Pickup::OKAY); + localPlayer->pickedUp(itemInfo, + amount, + ItemColor_one, + floorId, + Pickup::OKAY); } if (inventory) @@ -559,8 +572,12 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg) if (item && item->getId() == itemId) amount += item->getQuantity(); - inventory->setItem(index, itemId, itemType, amount, refine, - 1, + inventory->setItem(index, + itemId, + itemType, + amount, + refine, + ItemColor_one, fromBool(identified, Identified), fromBool(damaged, Damaged), Favorite_false, @@ -608,8 +625,12 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg) if (inventory) { - inventory->setItem(index, itemId, itemType, amount, - 0, 1, + inventory->setItem(index, + itemId, + itemType, + amount, + 0, + ItemColor_one, fromBool(flags.bits.isIdentified, Identified), fromBool(flags.bits.isDamaged, Damaged), fromBool(flags.bits.isFavorite, Favorite), @@ -645,8 +666,13 @@ void InventoryHandler::processPlayerStorage(Net::MessageIn &msg) ItemFlags flags; flags.byte = msg.readUInt8("flags"); - mInventoryItems.push_back(Ea::InventoryItem(index, itemId, itemType, - cards, amount, 0, 1, + mInventoryItems.push_back(Ea::InventoryItem(index, + itemId, + itemType, + cards, + amount, + 0, + ItemColor_one, fromBool(flags.bits.isIdentified, Identified), fromBool(flags.bits.isDamaged, Damaged), fromBool(flags.bits.isFavorite, Favorite), @@ -746,8 +772,13 @@ void InventoryHandler::processPlayerStorageEquip(Net::MessageIn &msg) ItemFlags flags; flags.byte = msg.readUInt8("flags"); - mInventoryItems.push_back(Ea::InventoryItem(index, itemId, itemType, - cards, amount, refine, 1, + mInventoryItems.push_back(Ea::InventoryItem(index, + itemId, + itemType, + cards, + amount, + refine, + ItemColor_one, fromBool(flags.bits.isIdentified, Identified), fromBool(flags.bits.isDamaged, Damaged), fromBool(flags.bits.isFavorite, Favorite), @@ -773,15 +804,19 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg) if (Item *const item = mStorage->getItem(index)) { - item->setId(itemId, 1); + item->setId(itemId, ItemColor_one); item->increaseQuantity(amount); } else { if (mStorage) { - mStorage->setItem(index, itemId, itemType, amount, - refine, 1, + mStorage->setItem(index, + itemId, + itemType, + amount, + refine, + ItemColor_one, fromBool(identified, Identified), Damaged_false, Favorite_false, @@ -960,8 +995,12 @@ void InventoryHandler::processPlayerCartAdd(Net::MessageIn &msg) if (item && item->getId() == itemId) amount += item->getQuantity(); - inventory->setItem(index, itemId, itemType, amount, refine, - 1, + inventory->setItem(index, + itemId, + itemType, + amount, + refine, + ItemColor_one, fromBool(identified, Identified), Damaged_false, Favorite_false, @@ -995,8 +1034,13 @@ void InventoryHandler::processPlayerCartEquip(Net::MessageIn &msg) ItemFlags flags; flags.byte = msg.readUInt8("flags"); - mCartItems.push_back(Ea::InventoryItem(index, itemId, itemType, - cards, amount, refine, 1, + mCartItems.push_back(Ea::InventoryItem(index, + itemId, + itemType, + cards, + amount, + refine, + ItemColor_one, fromBool(flags.bits.isIdentified, Identified), fromBool(flags.bits.isDamaged, Damaged), fromBool(flags.bits.isFavorite, Favorite), @@ -1027,8 +1071,13 @@ void InventoryHandler::processPlayerCartItems(Net::MessageIn &msg) ItemFlags flags; flags.byte = msg.readUInt8("flags"); - mCartItems.push_back(Ea::InventoryItem(index, itemId, itemType, - cards, amount, 0, 1, + mCartItems.push_back(Ea::InventoryItem(index, + itemId, + itemType, + cards, + amount, + 0, + ItemColor_one, fromBool(flags.bits.isIdentified, Identified), fromBool(flags.bits.isDamaged, Damaged), fromBool(flags.bits.isFavorite, Favorite), diff --git a/src/net/eathena/itemhandler.cpp b/src/net/eathena/itemhandler.cpp index ce5dfadfb..4fa4a7e3e 100644 --- a/src/net/eathena/itemhandler.cpp +++ b/src/net/eathena/itemhandler.cpp @@ -82,7 +82,7 @@ void ItemHandler::processItemDropped(Net::MessageIn &msg) const BeingId id = msg.readBeingId("id"); const int itemId = msg.readInt16("item id"); msg.readInt16("type"); - const uint8_t identify = msg.readUInt8("identify"); + msg.readUInt8("identify"); const int x = msg.readInt16("x"); const int y = msg.readInt16("y"); const int subX = static_cast<int>(msg.readInt8("subx")); @@ -91,8 +91,12 @@ void ItemHandler::processItemDropped(Net::MessageIn &msg) if (actorManager) { - actorManager->createItem(id, itemId, - x, y, amount, identify, subX, subY); + actorManager->createItem(id, + itemId, + x, y, + amount, + ItemColor_one, + subX, subY); } } diff --git a/src/net/eathena/markethandler.cpp b/src/net/eathena/markethandler.cpp index 265fc7ca5..d0e8ff6ce 100644 --- a/src/net/eathena/markethandler.cpp +++ b/src/net/eathena/markethandler.cpp @@ -87,7 +87,7 @@ void MarketHandler::processMarketOpen(Net::MessageIn &msg) const int value = msg.readInt32("price"); const int amount = msg.readInt32("amount"); msg.readInt16("view"); - const unsigned char color = 1; + const ItemColor color = ItemColor_one; mBuyDialog->addItem(itemId, type, color, amount, value); } mBuyDialog->sort(); @@ -116,7 +116,7 @@ void MarketHandler::close() void MarketHandler::buyItem(const int itemId, const int type, - const unsigned char color A_UNUSED, + const ItemColor color A_UNUSED, const int amount) const { const bool nonStack = type == 4 || type == 5 || type == 7 || type == 8; diff --git a/src/net/eathena/markethandler.h b/src/net/eathena/markethandler.h index 42a4bcac0..e58ac1e68 100644 --- a/src/net/eathena/markethandler.h +++ b/src/net/eathena/markethandler.h @@ -43,7 +43,7 @@ class MarketHandler final : public MessageHandler, void buyItem(const int itemId, const int type, - const unsigned char color, + const ItemColor color, const int amount) const override final; protected: diff --git a/src/net/eathena/npchandler.cpp b/src/net/eathena/npchandler.cpp index e8a7daf8b..7b376fbeb 100644 --- a/src/net/eathena/npchandler.cpp +++ b/src/net/eathena/npchandler.cpp @@ -212,7 +212,7 @@ void NpcHandler::sell(const BeingId beingId) const void NpcHandler::buyItem(const BeingId beingId A_UNUSED, const int itemId, - const unsigned char color A_UNUSED, + const ItemColor color A_UNUSED, const int amount) const { createOutPacket(CMSG_NPC_BUY_REQUEST); diff --git a/src/net/eathena/npchandler.h b/src/net/eathena/npchandler.h index 75d9a245d..3b35cadc5 100644 --- a/src/net/eathena/npchandler.h +++ b/src/net/eathena/npchandler.h @@ -60,7 +60,7 @@ class NpcHandler final : public MessageHandler, public Ea::NpcHandler void buyItem(const BeingId beingId, const int itemId, - const unsigned char color, + const ItemColor color, const int amount) const override final; void sellItem(const BeingId beingId, diff --git a/src/net/eathena/tradehandler.cpp b/src/net/eathena/tradehandler.cpp index 749d9343e..a76a08130 100644 --- a/src/net/eathena/tradehandler.cpp +++ b/src/net/eathena/tradehandler.cpp @@ -199,10 +199,14 @@ void TradeHandler::processTradeItemAdd(Net::MessageIn &msg) } else { - tradeWindow->addItem2(type, itemType, - cards, 4, - false, amount, - refine, 1, + tradeWindow->addItem2(type, + itemType, + cards, + 4, + false, + amount, + refine, + ItemColor_one, fromBool(identify, Identified), Damaged_false, Favorite_false, diff --git a/src/net/eathena/vendinghandler.cpp b/src/net/eathena/vendinghandler.cpp index 48b301a77..584aa1f23 100644 --- a/src/net/eathena/vendinghandler.cpp +++ b/src/net/eathena/vendinghandler.cpp @@ -158,7 +158,7 @@ void VendingHandler::processItemsList(Net::MessageIn &msg) for (int d = 0; d < 4; d ++) msg.readInt16("card"); - const unsigned char color = 1; + const ItemColor color = ItemColor_one; ShopItem *const item = mBuyDialog->addItem(itemId, type, color, amount, value); if (item) |