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authorAndrei Karas <akaras@inbox.ru>2015-08-30 15:11:45 +0300
committerAndrei Karas <akaras@inbox.ru>2015-08-30 15:11:45 +0300
commit7c8e0e0454f2e9acfde62faf669a1628e3935a58 (patch)
tree5beb7c7506fcea774c2102a16a1886e923ad0891 /src/net/ea/playerrecv.h
parenta0157bd0f1909af5758adc32370125bdb76ccc5a (diff)
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Move receive code from playerhandler into separate file.
Diffstat (limited to 'src/net/ea/playerrecv.h')
-rw-r--r--src/net/ea/playerrecv.h51
1 files changed, 51 insertions, 0 deletions
diff --git a/src/net/ea/playerrecv.h b/src/net/ea/playerrecv.h
new file mode 100644
index 000000000..ec1d20685
--- /dev/null
+++ b/src/net/ea/playerrecv.h
@@ -0,0 +1,51 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2015 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef NET_EA_PLAYERRECV_H
+#define NET_EA_PLAYERRECV_H
+
+#include "net/playerhandler.h"
+
+#include <climits>
+
+namespace Net
+{
+ class MessageIn;
+}
+
+namespace Ea
+{
+ namespace PlayerRecv
+ {
+ void processPlayerWarp(Net::MessageIn &msg);
+ void processPlayerStatUpdate1(Net::MessageIn &msg);
+ void processPlayerStatUpdate2(Net::MessageIn &msg);
+ void processPlayerStatUpdate3(Net::MessageIn &msg);
+ void processPlayerStatUpdate4(Net::MessageIn &msg);
+ void processPlayerStatUpdate6(Net::MessageIn &msg);
+ void processPlayerArrowMessage(Net::MessageIn &msg);
+ void processMapMusic(Net::MessageIn &msg);
+ } // namespace PlayerRecv
+ static const int NoStat = INT_MAX;
+} // namespace Ea
+
+#endif // NET_EA_PLAYERRECV_H