From 7c8e0e0454f2e9acfde62faf669a1628e3935a58 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 30 Aug 2015 15:11:45 +0300 Subject: Move receive code from playerhandler into separate file. --- src/net/ea/playerrecv.h | 51 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 51 insertions(+) create mode 100644 src/net/ea/playerrecv.h (limited to 'src/net/ea/playerrecv.h') diff --git a/src/net/ea/playerrecv.h b/src/net/ea/playerrecv.h new file mode 100644 index 000000000..ec1d20685 --- /dev/null +++ b/src/net/ea/playerrecv.h @@ -0,0 +1,51 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef NET_EA_PLAYERRECV_H +#define NET_EA_PLAYERRECV_H + +#include "net/playerhandler.h" + +#include + +namespace Net +{ + class MessageIn; +} + +namespace Ea +{ + namespace PlayerRecv + { + void processPlayerWarp(Net::MessageIn &msg); + void processPlayerStatUpdate1(Net::MessageIn &msg); + void processPlayerStatUpdate2(Net::MessageIn &msg); + void processPlayerStatUpdate3(Net::MessageIn &msg); + void processPlayerStatUpdate4(Net::MessageIn &msg); + void processPlayerStatUpdate6(Net::MessageIn &msg); + void processPlayerArrowMessage(Net::MessageIn &msg); + void processMapMusic(Net::MessageIn &msg); + } // namespace PlayerRecv + static const int NoStat = INT_MAX; +} // namespace Ea + +#endif // NET_EA_PLAYERRECV_H -- cgit v1.2.3-70-g09d2