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authorAndrei Karas <akaras@inbox.ru>2011-07-28 23:30:51 +0300
committerAndrei Karas <akaras@inbox.ru>2011-07-29 04:26:04 +0300
commitc8b18b47abbb325b6cc4b34abbad52b03825e4f9 (patch)
tree3fbca23dda0c1c1ec31c54373e4faa74c998bb76 /src/net/ea/charserverhandler.cpp
parent0cc6167c407c1cf18158ca0e154a3b1cab48853d (diff)
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Extract shared logic from chathandler and gamehandler netcode to ea namespace.
Diffstat (limited to 'src/net/ea/charserverhandler.cpp')
-rw-r--r--src/net/ea/charserverhandler.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/net/ea/charserverhandler.cpp b/src/net/ea/charserverhandler.cpp
index e1fcfda66..c69d8a5be 100644
--- a/src/net/ea/charserverhandler.cpp
+++ b/src/net/ea/charserverhandler.cpp
@@ -23,25 +23,17 @@
#include "net/ea/charserverhandler.h"
#include "client.h"
-#include "configuration.h"
-#include "game.h"
#include "log.h"
#include "gui/charcreatedialog.h"
#include "gui/okdialog.h"
-#include "net/logindata.h"
-#include "net/messageout.h"
#include "net/net.h"
#include "net/ea/loginhandler.h"
#include "net/ea/eaprotocol.h"
-#include "resources/colordb.h"
-
-#include "utils/dtor.h"
#include "utils/gettext.h"
-#include "utils/stringutils.h"
#include "debug.h"