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authorAndrei Karas <akaras@inbox.ru>2013-06-11 23:40:50 +0300
committerAndrei Karas <akaras@inbox.ru>2013-06-12 01:39:53 +0300
commit95100fc5191ea6e2e379ca73cd4e67bee4376ba1 (patch)
tree1232af2b6d9a85e28a46b126140af54d8de3b9fc /src/gui
parentfe01452d2448a8033dfff33a052f5a674dfc1a43 (diff)
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add support for player look.
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/charcreatedialog.cpp33
1 files changed, 19 insertions, 14 deletions
diff --git a/src/gui/charcreatedialog.cpp b/src/gui/charcreatedialog.cpp
index f9dd1e675..c32098b63 100644
--- a/src/gui/charcreatedialog.cpp
+++ b/src/gui/charcreatedialog.cpp
@@ -174,7 +174,7 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent,
mRaceLabel = new Label(this, _("Race:"));
mRaceNameLabel = new Label(this, "");
}
- if (mMinLook < mMaxLook)
+ if (serverVersion >= 9 && mMinLook < mMaxLook)
{
// TRANSLATORS: char create dialog button
mNextLookButton = new Button(this, _(">"), "nextlook", this);
@@ -230,7 +230,7 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent,
mHairStyleLabel->setPosition(labelX, y);
mHairStyleNameLabel->setPosition(nameX, y);
- if (mMinLook < mMaxLook)
+ if (serverVersion >= 9 && mMinLook < mMaxLook)
{
y += 24;
mPrevLookButton->setPosition(leftX, y);
@@ -270,7 +270,7 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent,
add(mActionButton);
add(mRotateButton);
- if (mMinLook < mMaxLook)
+ if (serverVersion >= 9 && mMinLook < mMaxLook)
{
add(mNextLookButton);
add(mPrevLookButton);
@@ -301,7 +301,7 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent,
updateHair();
if (serverVersion >= 2)
updateRace();
- if (mMinLook < mMaxLook)
+ if (serverVersion >= 9 && mMinLook < mMaxLook)
updateLook();
updatePlayer();
@@ -349,7 +349,7 @@ void CharCreateDialog::action(const gcn::ActionEvent &event)
Net::getCharServerHandler()->newCharacter(getName(), characterSlot,
mFemale->isSelected(), mHairStyle, mHairColor,
- static_cast<unsigned char>(mRace), atts);
+ static_cast<unsigned char>(mRace), mLook, atts);
}
else
{
@@ -613,32 +613,37 @@ void CharCreateDialog::updateRace()
else if (mRace >= Being::getNumOfRaces())
mRace = 0;
- mPlayer->setSubtype(static_cast<uint16_t>(mRace), mLook);
- const ItemInfo &item = ItemDB::get(-100 - mRace);
- mRaceNameLabel->setCaption(item.getName());
- mRaceNameLabel->adjustSize();
+ updateLook();
}
void CharCreateDialog::updateLook()
{
const ItemInfo &item = ItemDB::get(-100 - mRace);
const int sz = item.getColorsSize();
- if (sz > 0)
+ if (sz > 0 && serverVersion >= 9)
{
if (mLook < 0)
mLook = sz - 1;
if (mLook > mMaxLook)
- mLook = mMaxLook;
+ mLook = mMinLook;
if (mLook >= sz)
- mLook = 0;
+ mLook = mMinLook;
}
else
{
mLook = 0;
}
mPlayer->setSubtype(static_cast<uint16_t>(mRace), mLook);
- mLookNameLabel->setCaption(item.getColorName(mLook));
- mLookNameLabel->adjustSize();
+ if (mRaceNameLabel)
+ {
+ mRaceNameLabel->setCaption(item.getName());
+ mRaceNameLabel->adjustSize();
+ }
+ if (mLookNameLabel)
+ {
+ mLookNameLabel->setCaption(item.getColorName(mLook));
+ mLookNameLabel->adjustSize();
+ }
}
void CharCreateDialog::logic()