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authorFedja Beader <fedja@protonmail.ch>2024-04-07 21:14:51 +0200
committerFedja Beader <fedja@protonmail.ch>2024-04-09 19:06:29 +0000
commitb5ff7aa3a5adf5e03ea1e1190b720158fc4a97a8 (patch)
treed7783e8d9daf31e02960f266eeb1b0a61f842fe9 /src/gui/windows/quitdialog.cpp
parentcbab9d6d4c3a38ece9bd97ac866b28c4d83ecc1a (diff)
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Fix all alignment warnings/errors.
Other addButton sections intentionally left misaligned as a test for future fix in nsiqcppstyle. .. why does it not complain about every such block?
Diffstat (limited to 'src/gui/windows/quitdialog.cpp')
-rw-r--r--src/gui/windows/quitdialog.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/windows/quitdialog.cpp b/src/gui/windows/quitdialog.cpp
index 66d330af9..d1ceb1ad9 100644
--- a/src/gui/windows/quitdialog.cpp
+++ b/src/gui/windows/quitdialog.cpp
@@ -90,7 +90,7 @@ QuitDialog::QuitDialog(QuitDialog **const pointerToMe) :
{
// Only added if we are connected to an accountserver or gameserver
placeOption(placer, mLogoutQuit);
- if(!settings.options.uniqueSession)
+ if (!settings.options.uniqueSession)
{
// Only shown if we are not in a uniqueSession
placeOption(placer, mSwitchAccountServer);