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author | Andrei Karas <akaras@inbox.ru> | 2017-07-14 01:31:22 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-07-14 01:31:22 +0300 |
commit | 311c175f3184103950c72bc5c775174597430b83 (patch) | |
tree | ad022dc44a1c4177b3d53bf0d7eaa5a1736c8cf1 /src/gui/windowmenu.cpp | |
parent | 16bcb81b0509725e4546bcb3c390ca3c1bb7e7b1 (diff) | |
download | manaverse-311c175f3184103950c72bc5c775174597430b83.tar.gz manaverse-311c175f3184103950c72bc5c775174597430b83.tar.bz2 manaverse-311c175f3184103950c72bc5c775174597430b83.tar.xz manaverse-311c175f3184103950c72bc5c775174597430b83.zip |
Replace std::vector into macro STD_VECTOR.
In most case it equal to std::vector except debug modes.
Now it can be also mse::mstd::vector, but sadly this class not support
all required features.
Diffstat (limited to 'src/gui/windowmenu.cpp')
-rw-r--r-- | src/gui/windowmenu.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gui/windowmenu.cpp b/src/gui/windowmenu.cpp index 73a40531a..477aa719d 100644 --- a/src/gui/windowmenu.cpp +++ b/src/gui/windowmenu.cpp @@ -222,7 +222,7 @@ WindowMenu::~WindowMenu() delete (*it).second; } mButtonNames.clear(); - FOR_EACH (std::vector <Button*>::iterator, it, mButtons) + FOR_EACH (STD_VECTOR <Button*>::iterator, it, mButtons) { Button *const btn = *it; if (btn == nullptr) @@ -362,10 +362,10 @@ void WindowMenu::updateButtons() { int x = mPadding; int h = 0; - FOR_EACH (std::vector <Button*>::const_iterator, it, mButtons) + FOR_EACH (STD_VECTOR <Button*>::const_iterator, it, mButtons) safeRemove(*it); const int pad2 = 2 * mPadding; - FOR_EACH (std::vector <Button*>::iterator, it, mButtons) + FOR_EACH (STD_VECTOR <Button*>::iterator, it, mButtons) { Button *const btn = *it; if (btn == nullptr) @@ -439,7 +439,7 @@ void WindowMenu::loadButtons() void WindowMenu::saveButtons() const { int i = 0; - FOR_EACH (std::vector <Button*>::const_iterator, it, mButtons) + FOR_EACH (STD_VECTOR <Button*>::const_iterator, it, mButtons) { const Button *const btn = *it; if ((btn != nullptr) && btn->mVisible == Visible_false) |