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author | Andrei Karas <akaras@inbox.ru> | 2017-07-14 01:31:22 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-07-14 01:31:22 +0300 |
commit | 311c175f3184103950c72bc5c775174597430b83 (patch) | |
tree | ad022dc44a1c4177b3d53bf0d7eaa5a1736c8cf1 /src/gui/widgets/tabs/socialplayerstab.h | |
parent | 16bcb81b0509725e4546bcb3c390ca3c1bb7e7b1 (diff) | |
download | manaverse-311c175f3184103950c72bc5c775174597430b83.tar.gz manaverse-311c175f3184103950c72bc5c775174597430b83.tar.bz2 manaverse-311c175f3184103950c72bc5c775174597430b83.tar.xz manaverse-311c175f3184103950c72bc5c775174597430b83.zip |
Replace std::vector into macro STD_VECTOR.
In most case it equal to std::vector except debug modes.
Now it can be also mse::mstd::vector, but sadly this class not support
all required features.
Diffstat (limited to 'src/gui/widgets/tabs/socialplayerstab.h')
-rw-r--r-- | src/gui/widgets/tabs/socialplayerstab.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gui/widgets/tabs/socialplayerstab.h b/src/gui/widgets/tabs/socialplayerstab.h index 87b0335c1..c43093fca 100644 --- a/src/gui/widgets/tabs/socialplayerstab.h +++ b/src/gui/widgets/tabs/socialplayerstab.h @@ -119,10 +119,10 @@ class SocialPlayersTab final : public SocialTab Avatar* findAvatarbyName(const std::string &name) { - std::vector<Avatar*> *const avatars = mBeings->getMembers(); + STD_VECTOR<Avatar*> *const avatars = mBeings->getMembers(); Avatar *ava = nullptr; - std::vector<Avatar*>::const_iterator i = avatars->begin(); - const std::vector<Avatar*>::const_iterator i_end = avatars->end(); + STD_VECTOR<Avatar*>::const_iterator i = avatars->begin(); + const STD_VECTOR<Avatar*>::const_iterator i_end = avatars->end(); while (i != i_end) { ava = (*i); @@ -138,13 +138,13 @@ class SocialPlayersTab final : public SocialTab void getPlayersAvatars() { - std::vector<Avatar*> *const avatars = mBeings->getMembers(); + STD_VECTOR<Avatar*> *const avatars = mBeings->getMembers(); if (actorManager != nullptr) { StringVect names; actorManager->getPlayerNames(names, NpcNames_false); - std::vector<Avatar*>::iterator ai = avatars->begin(); + STD_VECTOR<Avatar*>::iterator ai = avatars->begin(); while (ai != avatars->end()) { bool finded = false; |