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author | ewewukek <ewewukek@gmail.com> | 2024-01-11 13:50:03 +0300 |
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committer | Fedja Beader <fedja@protonmail.ch> | 2024-05-15 00:11:38 +0200 |
commit | 1dc559144c8809e2d9ab91a5f90a2047fc0595bc (patch) | |
tree | 47fbac5776f2277df4a625cc5a8547c99d28589f /src/gui/sdlinput.cpp | |
parent | 046ac8fceda89092f01325abbc8d2b5b8602719c (diff) | |
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Gui support for joystick buttons
Diffstat (limited to 'src/gui/sdlinput.cpp')
-rw-r--r-- | src/gui/sdlinput.cpp | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/src/gui/sdlinput.cpp b/src/gui/sdlinput.cpp index 9b8b1ec6a..f9ff0f618 100644 --- a/src/gui/sdlinput.cpp +++ b/src/gui/sdlinput.cpp @@ -171,6 +171,20 @@ void SDLInput::pushInput(const SDL_Event &event) break; } + case SDL_JOYBUTTONDOWN: + { + const InputActionT actionId = inputManager.getActionByKey(event); + if (actionId > InputAction::NO_VALUE) + { + keyInput.setActionId(actionId); + keyInput.setType(KeyEventType::PRESSED); + mKeyInputQueue.push(keyInput); + keyInput.setType(KeyEventType::RELEASED); + mKeyInputQueue.push(keyInput); + } + break; + } + #ifdef USE_SDL2 case SDL_TEXTINPUT: keyInput.setType(KeyEventType::PRESSED); |