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author | Andrei Karas <akaras@inbox.ru> | 2012-10-30 01:19:46 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-10-30 13:11:34 +0300 |
commit | 6b1684d33dec02eb6308bb3d8d3707f4d5252ba5 (patch) | |
tree | 4a0a5fd220828b92ef96446fe38dbe67ff446c6c /src/actorspritemanager.h | |
parent | 2a70a50c785ce639b76141a3a6887836d22fe12c (diff) | |
download | manaverse-6b1684d33dec02eb6308bb3d8d3707f4d5252ba5.tar.gz manaverse-6b1684d33dec02eb6308bb3d8d3707f4d5252ba5.tar.bz2 manaverse-6b1684d33dec02eb6308bb3d8d3707f4d5252ba5.tar.xz manaverse-6b1684d33dec02eb6308bb3d8d3707f4d5252ba5.zip |
Add unused warnings to some files.
Diffstat (limited to 'src/actorspritemanager.h')
-rw-r--r-- | src/actorspritemanager.h | 59 |
1 files changed, 32 insertions, 27 deletions
diff --git a/src/actorspritemanager.h b/src/actorspritemanager.h index bd5662c3c..4153b2714 100644 --- a/src/actorspritemanager.h +++ b/src/actorspritemanager.h @@ -26,6 +26,8 @@ #include "being.h" #include "flooritem.h" +#include "localconsts.h" + class LocalPlayer; class Map; @@ -56,7 +58,7 @@ class ActorSpriteManager final: public ConfigListener * Create a Being and add it to the list of ActorSprites. */ Being *createBeing(const int id, const ActorSprite::Type type, - const uint16_t subtype); + const uint16_t subtype) A_WARN_UNUSED; /** * Create a FloorItem and add it to the list of ActorSprites. @@ -79,19 +81,20 @@ class ActorSpriteManager final: public ConfigListener /** * Returns a specific Being, by id; */ - Being *findBeing(const int id) const; + Being *findBeing(const int id) const A_WARN_UNUSED; /** * Returns a being at specific coordinates. */ Being *findBeing(const int x, const int y, const ActorSprite::Type - type = ActorSprite::UNKNOWN) const; + type = ActorSprite::UNKNOWN) const A_WARN_UNUSED; /** * Returns a being at the specific pixel. */ Being *findBeingByPixel(const int x, const int y, - const bool allPlayers = false) const; + const bool allPlayers = false) + const A_WARN_UNUSED; /** * Returns a beings at the specific pixel. @@ -103,17 +106,17 @@ class ActorSpriteManager final: public ConfigListener /** * Returns a portal at the specific tile. */ - Being *findPortalByTile(const int x, const int y) const; + Being *findPortalByTile(const int x, const int y) const A_WARN_UNUSED; /** * Returns a specific FloorItem, by id. */ - FloorItem *findItem(const int id) const; + FloorItem *findItem(const int id) const A_WARN_UNUSED; /** * Returns a FloorItem at specific coordinates. */ - FloorItem *findItem(const int x, const int y) const; + FloorItem *findItem(const int x, const int y) const A_WARN_UNUSED; /** * Returns a being nearest to specific coordinates. @@ -129,7 +132,7 @@ class ActorSpriteManager final: public ConfigListener const ActorSprite::Type type = Being::UNKNOWN, const Being *const - excluded = nullptr) const; + excluded = nullptr) const A_WARN_UNUSED; /** * Returns a being nearest to another being. @@ -143,21 +146,21 @@ class ActorSpriteManager final: public ConfigListener const int maxTileDist, const ActorSprite::Type type = Being::UNKNOWN - ) const; + ) const A_WARN_UNUSED; /** * Finds a being by name and (optionally) by type. */ Being *findBeingByName(const std::string &name, const ActorSprite::Type - type = Being::UNKNOWN) const; + type = Being::UNKNOWN) const A_WARN_UNUSED; /** * Finds a nearest being by name and (optionally) by type. */ Being *findNearestByName(const std::string &name, const Being::Type &type = Being::UNKNOWN - ) const; + ) const A_WARN_UNUSED; /** * Heal all players in distance. @@ -185,7 +188,8 @@ class ActorSpriteManager final: public ConfigListener * * \param actor the ActorSprite to search for */ - bool hasActorSprite(const ActorSprite *const actor) const; + bool hasActorSprite(const ActorSprite *const actor) + const A_WARN_UNUSED; /** * Performs ActorSprite logic and deletes ActorSprite scheduled to be @@ -253,22 +257,22 @@ class ActorSpriteManager final: public ConfigListener void setAttackMobs(std::list<std::string> mobs) { mAttackMobs = mobs; } - int getPriorityAttackMobsSize() const + int getPriorityAttackMobsSize() const A_WARN_UNUSED { return static_cast<int>(mPriorityAttackMobs.size()); } - int getAttackMobsSize() const + int getAttackMobsSize() const A_WARN_UNUSED { return static_cast<int>(mAttackMobs.size()); } - int getPickupItemsSize() const + int getPickupItemsSize() const A_WARN_UNUSED { return static_cast<int>(mPickupItems.size()); } #define defList(list1, mob) \ - bool isIn##list1##List(const std::string &name) const\ + bool isIn##list1##List(const std::string &name) const A_WARN_UNUSED\ { return m##list1##mob##Set.find(name) != m##list1##mob##Set.end(); }\ void rebuild##list1##mob();\ - std::set<std::string> get##list1##mob##Set() const\ + std::set<std::string> get##list1##mob##Set() const A_WARN_UNUSED\ { return m##list1##mob##Set; }\ - std::list<std::string> get##list1##mob() const\ + std::list<std::string> get##list1##mob() const A_WARN_UNUSED\ { return m##list1##mob; } defList(Attack, Mobs) @@ -277,36 +281,37 @@ class ActorSpriteManager final: public ConfigListener defList(Pickup, Items) defList(IgnorePickup, Items) - std::map<std::string, int> getAttackMobsMap() const + std::map<std::string, int> getAttackMobsMap() const A_WARN_UNUSED { return mAttackMobsMap; } - std::map<std::string, int> getPriorityAttackMobsMap() const + std::map<std::string, int> getPriorityAttackMobsMap() + const A_WARN_UNUSED { return mPriorityAttackMobsMap; } - int getAttackMobIndex(std::string name); + int getAttackMobIndex(std::string name) A_WARN_UNUSED; - int getPriorityAttackMobIndex(std::string name); + int getPriorityAttackMobIndex(std::string name) A_WARN_UNUSED; - int getPickupItemIndex(std::string name); + int getPickupItemIndex(std::string name) A_WARN_UNUSED; int getIndexByName(std::string name, std::map<std::string, - int> &map) const; + int> &map) const A_WARN_UNUSED; - bool checkForPickup(const FloorItem *const item) const; + bool checkForPickup(const FloorItem *const item) const A_WARN_UNUSED; protected: bool validateBeing(const Being *const aroundBeing, Being *const being, const Being::Type type, const Being *const excluded = nullptr, - const int maxCost = 20) const; + const int maxCost = 20) const A_WARN_UNUSED; Being *findNearestLivingBeing(const Being *const aroundBeing, const int maxdist, const Being::Type type, const int x, const int y, const Being *const - excluded = nullptr) const; + excluded = nullptr) const A_WARN_UNUSED; void loadAttackList(); void storeAttackList(); |