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author | Andrei Karas <akaras@inbox.ru> | 2013-03-04 02:58:12 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-03-04 22:00:41 +0300 |
commit | 46106e962bee32271ee644224c5ac525eb32f888 (patch) | |
tree | c098cb2aa421bff026e499b35f88b7185e995099 /src/actorspritemanager.h | |
parent | 28e10f7225551b1dc2e1f35b8d4d145db528e4c7 (diff) | |
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Add different effects to npc depend on qests status (evol only)
Diffstat (limited to 'src/actorspritemanager.h')
-rw-r--r-- | src/actorspritemanager.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/actorspritemanager.h b/src/actorspritemanager.h index 1056a7068..59cd53962 100644 --- a/src/actorspritemanager.h +++ b/src/actorspritemanager.h @@ -299,6 +299,9 @@ class ActorSpriteManager final: public ConfigListener bool checkForPickup(const FloorItem *const item) const A_WARN_UNUSED; + void updateEffects(const std::map<int, int> &addEffects, + const std::set<int> removeEffects); + protected: bool validateBeing(const Being *const aroundBeing, Being *const being, |