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/*
* The ManaPlus Client
* Copyright (C) 2011-2016 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "listeners/playerlistener.h"
#include "actormanager.h"
#include "being/being.h"
#include "gui/windows/textdialog.h"
#include "debug.h"
PlayerListener::PlayerListener() :
ActionListener(),
mNick(),
mDialog(nullptr),
mType(ActorType::Unknown)
{
}
void PlayerListener::action(const ActionEvent &event)
{
if (event.getId() == "ok" && !mNick.empty() && mDialog)
{
std::string comment = mDialog->getText();
Being *const being = actorManager->findBeingByName(
mNick, static_cast<ActorTypeT>(mType));
if (being)
being->setComment(comment);
Being::saveComment(mNick, comment, mType);
}
mDialog = nullptr;
}
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