blob: 89b98500e003ab101c1cb41255c63150df070a5e (
plain) (
tree)
|
|
/*
* The ManaPlus Client
* Copyright (C) 2008 The Legend of Mazzeroth Development Team
* Copyright (C) 2008-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2020 The ManaPlus Developers
* Copyright (C) 2020-2023 The ManaVerse Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GUI_POPUPS_SKILLPOPUP_H
#define GUI_POPUPS_SKILLPOPUP_H
#include "gui/widgets/popup.h"
#include "enums/resources/skill/casttype.h"
class Label;
class TextBox;
struct SkillInfo;
/**
* A popup that displays information about an item.
*/
class SkillPopup final : public Popup
{
public:
/**
* Constructor. Initializes the skill popup.
*/
SkillPopup();
A_DELETE_COPY(SkillPopup)
/**
* Destructor. Cleans up the skill popup on deletion.
*/
~SkillPopup() override final;
void postInit() override final;
/**
* Sets the info to be displayed given a particular item.
*/
void show(const SkillInfo *const skill,
const int level,
const CastTypeT type,
const int offsetX,
const int offsetY);
void mouseMoved(MouseEvent &event) override final;
void reset();
private:
Label *mSkillName A_NONNULLPOINTER;
TextBox *mSkillDesc A_NONNULLPOINTER;
TextBox *mSkillEffect A_NONNULLPOINTER;
TextBox *mSkillLevel A_NONNULLPOINTER;
TextBox *mSkillCastType A_NONNULLPOINTER;
CastTypeT mCastType;
unsigned int mLastId;
int mLastLevel;
int mOffsetX;
int mOffsetY;
};
extern SkillPopup *skillPopup;
#endif // GUI_POPUPS_SKILLPOPUP_H
|